1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-10-19 11:02:59 +02:00

Use MaxDepth instead of repeating its value

llvm-svn: 290194
This commit is contained in:
Matt Arsenault 2016-12-20 19:06:15 +00:00
parent ea409cc20d
commit 4c8965d84d

View File

@ -2086,7 +2086,7 @@ unsigned ComputeNumSignBits(const Value *V, unsigned Depth, const Query &Q) {
// Note that ConstantInt is handled by the general computeKnownBits case
// below.
if (Depth == 6)
if (Depth == MaxDepth)
return 1; // Limit search depth.
const Operator *U = dyn_cast<Operator>(V);
@ -2545,7 +2545,7 @@ bool llvm::CannotBeNegativeZero(const Value *V, const TargetLibraryInfo *TLI,
// FIXME: Magic number! At the least, this should be given a name because it's
// used similarly in CannotBeOrderedLessThanZero(). A better fix may be to
// expose it as a parameter, so it can be used for testing / experimenting.
if (Depth == 6)
if (Depth == MaxDepth)
return false; // Limit search depth.
const Operator *I = dyn_cast<Operator>(V);
@ -2592,7 +2592,7 @@ bool llvm::CannotBeOrderedLessThanZero(const Value *V,
// FIXME: Magic number! At the least, this should be given a name because it's
// used similarly in CannotBeNegativeZero(). A better fix may be to
// expose it as a parameter, so it can be used for testing / experimenting.
if (Depth == 6)
if (Depth == MaxDepth)
return false; // Limit search depth.
const Operator *I = dyn_cast<Operator>(V);