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[unwind removal] We no longer have 'unwind' instructions being generated, so

remove the code that handles them.

llvm-svn: 149901
This commit is contained in:
Bill Wendling 2012-02-06 21:16:41 +00:00
parent d1ff865f99
commit 4e92f798ff
11 changed files with 9 additions and 134 deletions

View File

@ -386,8 +386,8 @@ void BallLarusDag::buildNode(BLBlockNodeMap& inDag, BLNodeStack& dfsStack) {
}
TerminatorInst* terminator = currentNode->getBlock()->getTerminator();
if(isa<ReturnInst>(terminator) || isa<UnreachableInst>(terminator)
|| isa<ResumeInst>(terminator) || isa<UnwindInst>(terminator))
if(isa<ReturnInst>(terminator) || isa<UnreachableInst>(terminator) ||
isa<ResumeInst>(terminator))
addEdge(currentNode, getExit(),0);
currentNode->setColor(BallLarusNode::GRAY);

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@ -116,8 +116,7 @@ namespace {
// Branches and invokes do not escape, only unwind, resume, and return
// do.
TerminatorInst *TI = CurBB->getTerminator();
if (!isa<UnwindInst>(TI) && !isa<ReturnInst>(TI) &&
!isa<ResumeInst>(TI))
if (!isa<ReturnInst>(TI) && !isa<ResumeInst>(TI))
continue;
Builder.SetInsertPoint(TI->getParent(), TI);

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@ -625,24 +625,6 @@ void Interpreter::visitReturnInst(ReturnInst &I) {
popStackAndReturnValueToCaller(RetTy, Result);
}
void Interpreter::visitUnwindInst(UnwindInst &I) {
// Unwind stack
Instruction *Inst;
do {
ECStack.pop_back();
if (ECStack.empty())
report_fatal_error("Empty stack during unwind!");
Inst = ECStack.back().Caller.getInstruction();
} while (!(Inst && isa<InvokeInst>(Inst)));
// Return from invoke
ExecutionContext &InvokingSF = ECStack.back();
InvokingSF.Caller = CallSite();
// Go to exceptional destination BB of invoke instruction
SwitchToNewBasicBlock(cast<InvokeInst>(Inst)->getUnwindDest(), InvokingSF);
}
void Interpreter::visitUnreachableInst(UnreachableInst &I) {
report_fatal_error("Program executed an 'unreachable' instruction!");
}

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@ -171,7 +171,6 @@ public:
void visitCallSite(CallSite CS);
void visitCallInst(CallInst &I) { visitCallSite (CallSite (&I)); }
void visitInvokeInst(InvokeInst &I) { visitCallSite (CallSite (&I)); }
void visitUnwindInst(UnwindInst &I);
void visitUnreachableInst(UnreachableInst &I);
void visitShl(BinaryOperator &I);

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@ -290,9 +290,6 @@ namespace {
void visitInvokeInst(InvokeInst &I) {
llvm_unreachable("Lowerinvoke pass didn't work!");
}
void visitUnwindInst(UnwindInst &I) {
llvm_unreachable("Lowerinvoke pass didn't work!");
}
void visitResumeInst(ResumeInst &I) {
llvm_unreachable("DwarfEHPrepare pass didn't work!");
}

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@ -1142,11 +1142,6 @@ void CppWriter::printInstruction(const Instruction *I,
nl(Out);
break;
}
case Instruction::Unwind: {
Out << "new UnwindInst("
<< bbname << ");";
break;
}
case Instruction::Unreachable: {
Out << "new UnreachableInst("
<< "mod->getContext(), "

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@ -101,8 +101,7 @@ bool PruneEH::runOnSCC(CallGraphSCC &SCC) {
// Check to see if this function performs an unwind or calls an
// unwinding function.
for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
if (CheckUnwind && (isa<UnwindInst>(BB->getTerminator()) ||
isa<ResumeInst>(BB->getTerminator()))) {
if (CheckUnwind && isa<ResumeInst>(BB->getTerminator())) {
// Uses unwind / resume!
SCCMightUnwind = true;
} else if (CheckReturn && isa<ReturnInst>(BB->getTerminator())) {

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@ -737,8 +737,7 @@ Instruction *InstCombiner::visitCallInst(CallInst &CI) {
// If the stack restore is in a return, resume, or unwind block and if there
// are no allocas or calls between the restore and the return, nuke the
// restore.
if (!CannotRemove && (isa<ReturnInst>(TI) || isa<ResumeInst>(TI) ||
isa<UnwindInst>(TI)))
if (!CannotRemove && (isa<ReturnInst>(TI) || isa<ResumeInst>(TI)))
return EraseInstFromFunction(CI);
break;
}

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@ -54,7 +54,6 @@
using namespace llvm;
STATISTIC(NumInvokes, "Number of invokes replaced");
STATISTIC(NumUnwinds, "Number of unwinds replaced");
STATISTIC(NumSpilled, "Number of registers live across unwind edges");
static cl::opt<bool> ExpensiveEHSupport("enable-correct-eh-support",
@ -193,20 +192,6 @@ bool LowerInvoke::insertCheapEHSupport(Function &F) {
BB->getInstList().erase(II);
++NumInvokes; Changed = true;
} else if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->getTerminator())) {
// Insert a call to abort()
CallInst::Create(AbortFn, "", UI)->setTailCall();
// Insert a return instruction. This really should be a "barrier", as it
// is unreachable.
ReturnInst::Create(F.getContext(),
F.getReturnType()->isVoidTy() ?
0 : Constant::getNullValue(F.getReturnType()), UI);
// Remove the unwind instruction now.
BB->getInstList().erase(UI);
++NumUnwinds; Changed = true;
}
return Changed;
}
@ -404,7 +389,6 @@ splitLiveRangesLiveAcrossInvokes(SmallVectorImpl<InvokeInst*> &Invokes) {
bool LowerInvoke::insertExpensiveEHSupport(Function &F) {
SmallVector<ReturnInst*,16> Returns;
SmallVector<UnwindInst*,16> Unwinds;
SmallVector<InvokeInst*,16> Invokes;
UnreachableInst* UnreachablePlaceholder = 0;
@ -415,14 +399,11 @@ bool LowerInvoke::insertExpensiveEHSupport(Function &F) {
Returns.push_back(RI);
} else if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator())) {
Invokes.push_back(II);
} else if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->getTerminator())) {
Unwinds.push_back(UI);
}
if (Unwinds.empty() && Invokes.empty()) return false;
if (Invokes.empty()) return false;
NumInvokes += Invokes.size();
NumUnwinds += Unwinds.size();
// TODO: This is not an optimal way to do this. In particular, this always
// inserts setjmp calls into the entries of functions with invoke instructions
@ -572,13 +553,6 @@ bool LowerInvoke::insertExpensiveEHSupport(Function &F) {
CallInst::Create(AbortFn, "",
TermBlock->getTerminator())->setTailCall();
// Replace all unwinds with a branch to the unwind handler.
for (unsigned i = 0, e = Unwinds.size(); i != e; ++i) {
BranchInst::Create(UnwindHandler, Unwinds[i]);
Unwinds[i]->eraseFromParent();
}
// Replace the inserted unreachable with a branch to the unwind handler.
if (UnreachablePlaceholder) {
BranchInst::Create(UnwindHandler, UnreachablePlaceholder);

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@ -67,9 +67,8 @@ class SimplifyCFGOpt {
bool FoldValueComparisonIntoPredecessors(TerminatorInst *TI,
IRBuilder<> &Builder);
bool SimplifyResume(ResumeInst *RI, IRBuilder<> &Builder);
bool SimplifyReturn(ReturnInst *RI, IRBuilder<> &Builder);
bool SimplifyUnwind(UnwindInst *UI, IRBuilder<> &Builder);
bool SimplifyResume(ResumeInst *RI, IRBuilder<> &Builder);
bool SimplifyUnreachable(UnreachableInst *UI);
bool SimplifySwitch(SwitchInst *SI, IRBuilder<> &Builder);
bool SimplifyIndirectBr(IndirectBrInst *IBI);
@ -2353,52 +2352,6 @@ bool SimplifyCFGOpt::SimplifyReturn(ReturnInst *RI, IRBuilder<> &Builder) {
return false;
}
bool SimplifyCFGOpt::SimplifyUnwind(UnwindInst *UI, IRBuilder<> &Builder) {
// Check to see if the first instruction in this block is just an unwind.
// If so, replace any invoke instructions which use this as an exception
// destination with call instructions.
BasicBlock *BB = UI->getParent();
if (!BB->getFirstNonPHIOrDbg()->isTerminator()) return false;
bool Changed = false;
SmallVector<BasicBlock*, 8> Preds(pred_begin(BB), pred_end(BB));
while (!Preds.empty()) {
BasicBlock *Pred = Preds.back();
InvokeInst *II = dyn_cast<InvokeInst>(Pred->getTerminator());
if (II && II->getUnwindDest() == BB) {
// Insert a new branch instruction before the invoke, because this
// is now a fall through.
Builder.SetInsertPoint(II);
BranchInst *BI = Builder.CreateBr(II->getNormalDest());
Pred->getInstList().remove(II); // Take out of symbol table
// Insert the call now.
SmallVector<Value*,8> Args(II->op_begin(), II->op_end()-3);
Builder.SetInsertPoint(BI);
CallInst *CI = Builder.CreateCall(II->getCalledValue(),
Args, II->getName());
CI->setCallingConv(II->getCallingConv());
CI->setAttributes(II->getAttributes());
// If the invoke produced a value, the Call now does instead.
II->replaceAllUsesWith(CI);
delete II;
Changed = true;
}
Preds.pop_back();
}
// If this block is now dead (and isn't the entry block), remove it.
if (pred_begin(BB) == pred_end(BB) &&
BB != &BB->getParent()->getEntryBlock()) {
// We know there are no successors, so just nuke the block.
BB->eraseFromParent();
return true;
}
return Changed;
}
bool SimplifyCFGOpt::SimplifyUnreachable(UnreachableInst *UI) {
BasicBlock *BB = UI->getParent();
@ -3003,17 +2956,15 @@ bool SimplifyCFGOpt::run(BasicBlock *BB) {
} else {
if (SimplifyCondBranch(BI, Builder)) return true;
}
} else if (ResumeInst *RI = dyn_cast<ResumeInst>(BB->getTerminator())) {
if (SimplifyResume(RI, Builder)) return true;
} else if (ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator())) {
if (SimplifyReturn(RI, Builder)) return true;
} else if (ResumeInst *RI = dyn_cast<ResumeInst>(BB->getTerminator())) {
if (SimplifyResume(RI, Builder)) return true;
} else if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator())) {
if (SimplifySwitch(SI, Builder)) return true;
} else if (UnreachableInst *UI =
dyn_cast<UnreachableInst>(BB->getTerminator())) {
if (SimplifyUnreachable(UI)) return true;
} else if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->getTerminator())) {
if (SimplifyUnwind(UI, Builder)) return true;
} else if (IndirectBrInst *IBI =
dyn_cast<IndirectBrInst>(BB->getTerminator())) {
if (SimplifyIndirectBr(IBI)) return true;

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@ -50,33 +50,13 @@ bool UnifyFunctionExitNodes::runOnFunction(Function &F) {
// return.
//
std::vector<BasicBlock*> ReturningBlocks;
std::vector<BasicBlock*> UnwindingBlocks;
std::vector<BasicBlock*> UnreachableBlocks;
for(Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
if (isa<ReturnInst>(I->getTerminator()))
ReturningBlocks.push_back(I);
else if (isa<UnwindInst>(I->getTerminator()))
UnwindingBlocks.push_back(I);
else if (isa<UnreachableInst>(I->getTerminator()))
UnreachableBlocks.push_back(I);
// Handle unwinding blocks first.
if (UnwindingBlocks.empty()) {
UnwindBlock = 0;
} else if (UnwindingBlocks.size() == 1) {
UnwindBlock = UnwindingBlocks.front();
} else {
UnwindBlock = BasicBlock::Create(F.getContext(), "UnifiedUnwindBlock", &F);
new UnwindInst(F.getContext(), UnwindBlock);
for (std::vector<BasicBlock*>::iterator I = UnwindingBlocks.begin(),
E = UnwindingBlocks.end(); I != E; ++I) {
BasicBlock *BB = *I;
BB->getInstList().pop_back(); // Remove the unwind insn
BranchInst::Create(UnwindBlock, BB);
}
}
// Then unreachable blocks.
if (UnreachableBlocks.empty()) {
UnreachableBlock = 0;