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[AVX-512] Add EVEX form of VMOVZPQILo2PQIZrm to load folding tables to match SSE and AVX.

llvm-svn: 287523
This commit is contained in:
Craig Topper 2016-11-21 07:51:31 +00:00
parent 6da6d0e98d
commit 514d5c696a
2 changed files with 13 additions and 2 deletions

View File

@ -855,6 +855,7 @@ X86InstrInfo::X86InstrInfo(X86Subtarget &STI)
// AVX-512 foldable instructions
{ X86::VMOV64toPQIZrr, X86::VMOVQI2PQIZrm, 0 },
{ X86::VMOVZPQILo2PQIZrr,X86::VMOVZPQILo2PQIZrm, TB_ALIGN_16 },
{ X86::VMOVDI2SSZrr, X86::VMOVDI2SSZrm, 0 },
{ X86::VMOVAPDZrr, X86::VMOVAPDZrm, TB_ALIGN_64 },
{ X86::VMOVAPSZrr, X86::VMOVAPSZrm, TB_ALIGN_64 },

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@ -377,7 +377,7 @@ define <4 x i64> @stack_fold_extracti64x4(<8 x i64> %a0, <8 x i64> %a1) {
define <16 x i32> @stack_fold_inserti32x8(<8 x i32> %a0, <8 x i32> %a1) {
;CHECK-LABEL: stack_fold_inserti32x8
;CHECK: vinserti32x8 $1, {{-?[0-9]*}}(%rsp), {{%zmm[0-9][0-9]*}}, {{%zmm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"()
%2 = shufflevector <8 x i32> %a0, <8 x i32> %a1, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
; add forces execution domain
%3 = add <16 x i32> %2, <i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1>
@ -387,9 +387,19 @@ define <16 x i32> @stack_fold_inserti32x8(<8 x i32> %a0, <8 x i32> %a1) {
define <8 x i64> @stack_fold_inserti64x4(<4 x i64> %a0, <4 x i64> %a1) {
;CHECK-LABEL: stack_fold_inserti64x4
;CHECK: vinserti64x4 $1, {{-?[0-9]*}}(%rsp), {{%zmm[0-9][0-9]*}}, {{%zmm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"()
%2 = shufflevector <4 x i64> %a0, <4 x i64> %a1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; add forces execution domain
%3 = add <8 x i64> %2, <i64 1, i64 1, i64 1, i64 1, i64 1, i64 1, i64 1, i64 1>
ret <8 x i64> %3
}
define <2 x i64> @stack_fold_movq_load(<2 x i64> %a0) {
;CHECK-LABEL: stack_fold_movq_load
;CHECK: movq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"()
%2 = shufflevector <2 x i64> %a0, <2 x i64> zeroinitializer, <2 x i32> <i32 0, i32 2>
; add forces execution domain
%3 = add <2 x i64> %2, <i64 1, i64 1>
ret <2 x i64> %3
}