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Move some function declarations out of WindowsSupport.h
The idea behind WindowsSupport.h is that it's in the source directory so that windows.h'isms don't leak out into the larger LLVM project. To that end, any symbol that references a symbol from windows.h must be in this private header, and not in a public header. However, we had some useful utility functions in WindowsSupport.h which have no dependency on the Windows API, but still only make sense on Windows. Those functions should be usable outside of Support since there is no risk of causing a windows.h leak. Although this introduces some preprocessor logic in some header files, It's not too egregious and it's better than the alternative of duplicating a ton of code. Differential Revision: https://reviews.llvm.org/D47662 llvm-svn: 333798
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@ -286,6 +286,21 @@ bool convertUTF16ToUTF8String(ArrayRef<UTF16> Src, std::string &Out);
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bool convertUTF8ToUTF16String(StringRef SrcUTF8,
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SmallVectorImpl<UTF16> &DstUTF16);
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#if defined(_WIN32)
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namespace sys {
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namespace windows {
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std::error_code UTF8ToUTF16(StringRef utf8, SmallVectorImpl<wchar_t> &utf16);
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/// Convert to UTF16 from the current code page used in the system
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std::error_code CurCPToUTF16(StringRef utf8, SmallVectorImpl<wchar_t> &utf16);
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std::error_code UTF16ToUTF8(const wchar_t *utf16, size_t utf16_len,
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SmallVectorImpl<char> &utf8);
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/// Convert from UTF16 to the current code page used in the system
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std::error_code UTF16ToCurCP(const wchar_t *utf16, size_t utf16_len,
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SmallVectorImpl<char> &utf8);
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} // namespace windows
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} // namespace sys
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#endif
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} /* end namespace llvm */
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#endif
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@ -467,6 +467,10 @@ StringRef remove_leading_dotslash(StringRef path, Style style = Style::native);
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bool remove_dots(SmallVectorImpl<char> &path, bool remove_dot_dot = false,
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Style style = Style::native);
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#if defined(_WIN32)
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std::error_code widenPath(const Twine &Path8, SmallVectorImpl<wchar_t> &Path16);
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#endif
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} // end namespace path
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} // end namespace sys
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} // end namespace llvm
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@ -12,6 +12,7 @@
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//===----------------------------------------------------------------------===//
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#include "WindowsSupport.h"
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#include "llvm/Support/ConvertUTF.h"
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#include "llvm/Support/raw_ostream.h"
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#include <psapi.h>
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@ -17,6 +17,7 @@
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Support/ConvertUTF.h"
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#include "llvm/Support/WindowsError.h"
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#include <fcntl.h>
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#include <io.h>
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@ -12,6 +12,7 @@
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//===----------------------------------------------------------------------===//
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#include "llvm/Support/Allocator.h"
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#include "llvm/Support/ConvertUTF.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/WindowsError.h"
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#include <malloc.h>
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@ -16,6 +16,7 @@
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#include "llvm/Support/ConvertUTF.h"
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#include "llvm/Support/Errc.h"
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#include "llvm/Support/FileSystem.h"
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#include "llvm/Support/Path.h"
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#include "llvm/Support/WindowsError.h"
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#include "llvm/Support/raw_ostream.h"
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#include <cstdio>
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@ -10,6 +10,7 @@
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// This file provides the Win32 specific implementation of the Signals class.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Support/ConvertUTF.h"
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#include "llvm/Support/FileSystem.h"
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#include "llvm/Support/Path.h"
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#include "llvm/Support/Process.h"
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@ -247,21 +247,7 @@ inline FILETIME toFILETIME(TimePoint<> TP) {
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return Time;
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}
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namespace path {
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std::error_code widenPath(const Twine &Path8,
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SmallVectorImpl<wchar_t> &Path16);
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} // end namespace path
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namespace windows {
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std::error_code UTF8ToUTF16(StringRef utf8, SmallVectorImpl<wchar_t> &utf16);
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/// Convert to UTF16 from the current code page used in the system
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std::error_code CurCPToUTF16(StringRef utf8, SmallVectorImpl<wchar_t> &utf16);
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std::error_code UTF16ToUTF8(const wchar_t *utf16, size_t utf16_len,
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SmallVectorImpl<char> &utf8);
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/// Convert from UTF16 to the current code page used in the system
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std::error_code UTF16ToCurCP(const wchar_t *utf16, size_t utf16_len,
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SmallVectorImpl<char> &utf8);
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// Returns command line arguments. Unlike arguments given to main(),
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// this function guarantees that the returned arguments are encoded in
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// UTF-8 regardless of the current code page setting.
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