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add some WeakVH::operator='s. Without these, assigning
a Value* to a WeakVH was constructing a temporary WeakVH (due to the implicit assignment operator). This avoids that cost. llvm-svn: 83704
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@ -54,6 +54,8 @@ private:
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PointerIntPair<ValueHandleBase**, 2, HandleBaseKind> PrevPair;
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ValueHandleBase *Next;
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Value *VP;
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explicit ValueHandleBase(const ValueHandleBase&); // DO NOT IMPLEMENT.
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public:
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explicit ValueHandleBase(HandleBaseKind Kind)
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: PrevPair(0, Kind), Next(0), VP(0) {}
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@ -131,6 +133,13 @@ public:
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WeakVH(const WeakVH &RHS)
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: ValueHandleBase(Weak, RHS) {}
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Value *operator=(Value *RHS) {
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return ValueHandleBase::operator=(RHS);
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}
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Value *operator=(const ValueHandleBase &RHS) {
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return ValueHandleBase::operator=(RHS);
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}
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operator Value*() const {
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return getValPtr();
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}
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