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[SelectionDAG] We can ignore knownbits from an undef shuffle vector index if we don't actually demand that element
llvm-svn: 288839
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@ -2083,16 +2083,16 @@ void SelectionDAG::computeKnownBits(SDValue Op, APInt &KnownZero,
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const ShuffleVectorSDNode *SVN = cast<ShuffleVectorSDNode>(Op);
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assert(NumElts == SVN->getMask().size() && "Unexpected vector size");
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for (unsigned i = 0; i != NumElts; ++i) {
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if (!DemandedElts[i])
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continue;
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int M = SVN->getMaskElt(i);
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if (M < 0) {
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// For UNDEF elements, we don't know anything about the common state of
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// the shuffle result.
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// FIXME: Is this too pessimistic?
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KnownZero = KnownOne = APInt(BitWidth, 0);
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break;
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}
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if (!DemandedElts[i])
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continue;
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if ((unsigned)M < NumElts)
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DemandedLHS.setBit((unsigned)M % NumElts);
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@ -74,18 +74,39 @@ define <4 x i32> @knownbits_mask_shuffle_shuffle_sext(<8 x i16> %a0) nounwind {
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; X32-LABEL: knownbits_mask_shuffle_shuffle_sext:
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; X32: # BB#0:
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; X32-NEXT: vpand {{\.LCPI.*}}, %xmm0, %xmm0
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; X32-NEXT: vpxor %xmm1, %xmm1, %xmm1
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; X32-NEXT: vpunpckhwd {{.*#+}} xmm0 = xmm0[4],xmm1[4],xmm0[5],xmm1[5],xmm0[6],xmm1[6],xmm0[7],xmm1[7]
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; X32-NEXT: retl
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;
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; X64-LABEL: knownbits_mask_shuffle_shuffle_sext:
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; X64: # BB#0:
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; X64-NEXT: vpand {{.*}}(%rip), %xmm0, %xmm0
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; X64-NEXT: vpxor %xmm1, %xmm1, %xmm1
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; X64-NEXT: vpunpckhwd {{.*#+}} xmm0 = xmm0[4],xmm1[4],xmm0[5],xmm1[5],xmm0[6],xmm1[6],xmm0[7],xmm1[7]
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; X64-NEXT: retq
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%1 = and <8 x i16> %a0, <i16 -1, i16 -1, i16 -1, i16 -1, i16 15, i16 15, i16 15, i16 15>
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%2 = shufflevector <8 x i16> %1, <8 x i16> undef, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 undef, i32 undef, i32 undef, i32 undef>
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%3 = shufflevector <8 x i16> %2, <8 x i16> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%4 = sext <4 x i16> %3 to <4 x i32>
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ret <4 x i32> %4
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}
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define <4 x i32> @knownbits_mask_shuffle_shuffle_undef_sext(<8 x i16> %a0) nounwind {
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; X32-LABEL: knownbits_mask_shuffle_shuffle_undef_sext:
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; X32: # BB#0:
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; X32-NEXT: vpand {{\.LCPI.*}}, %xmm0, %xmm0
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; X32-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[2,3,0,1]
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; X32-NEXT: vpmovsxwd %xmm0, %xmm0
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; X32-NEXT: retl
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;
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; X64-LABEL: knownbits_mask_shuffle_shuffle_sext:
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; X64-LABEL: knownbits_mask_shuffle_shuffle_undef_sext:
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; X64: # BB#0:
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; X64-NEXT: vpand {{.*}}(%rip), %xmm0, %xmm0
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; X64-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[2,3,0,1]
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; X64-NEXT: vpmovsxwd %xmm0, %xmm0
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; X64-NEXT: retq
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%1 = and <8 x i16> %a0, <i16 -1, i16 -1, i16 -1, i16 -1, i16 15, i16 15, i16 15, i16 15>
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%2 = shufflevector <8 x i16> %1, <8 x i16> undef, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 undef, i32 undef, i32 undef, i32 undef>
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%2 = shufflevector <8 x i16> %1, <8 x i16> undef, <8 x i32> <i32 4, i32 5, i32 6, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
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%3 = shufflevector <8 x i16> %2, <8 x i16> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%4 = sext <4 x i16> %3 to <4 x i32>
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ret <4 x i32> %4
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