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Make full use of the Mangler interface to simplify code

llvm-svn: 12671
This commit is contained in:
Chris Lattner 2004-04-05 19:31:02 +00:00
parent fb8a43c586
commit 5ac19e9daf

View File

@ -30,8 +30,6 @@
#include "Support/Debug.h"
#include "Support/StringExtras.h"
#include "Support/FileUtilities.h"
#include <algorithm>
#include <set>
using namespace llvm;
namespace llvm {
@ -255,71 +253,19 @@ bool ReduceMisCodegenFunctions::TestFuncs(const std::vector<Function*> &Funcs,
return Result;
}
namespace {
struct Disambiguator {
std::set<std::string> SymbolNames;
std::set<GlobalValue*> Symbols;
uint64_t uniqueCounter;
bool externalOnly;
public:
Disambiguator() : uniqueCounter(0), externalOnly(true) {}
void setExternalOnly(bool value) { externalOnly = value; }
void add(GlobalValue &V) {
// If we're only processing externals and this isn't external, bail
if (externalOnly && !V.isExternal()) return;
// If we're already processed this symbol, don't add it again
if (Symbols.count(&V) != 0) return;
// Ignore intrinsic functions
if (Function *F = dyn_cast<Function>(&V))
if (F->getIntrinsicID() != 0)
return;
std::string SymName = V.getName();
// Use the Mangler facility to make symbol names that will be valid in
// shared objects.
SymName = Mangler::makeNameProper(SymName);
V.setName(SymName);
if (SymbolNames.count(SymName) == 0) {
DEBUG(std::cerr << "Disambiguator: adding " << SymName
<< ", no conflicts.\n");
SymbolNames.insert(SymName);
} else {
// Mangle name before adding
std::string newName;
do {
newName = SymName + "_" + utostr(uniqueCounter);
if (SymbolNames.count(newName) == 0) break;
else ++uniqueCounter;
} while (1);
//while (SymbolNames.count(V->getName()+utostr(uniqueCounter++))==0);
DEBUG(std::cerr << "Disambiguator: conflict: " << SymName
<< ", adding: " << newName << "\n");
V.setName(newName);
SymbolNames.insert(newName);
}
Symbols.insert(&V);
}
};
}
static void DisambiguateGlobalSymbols(Module *M) {
// First, try not to cause collisions by minimizing chances of renaming an
// Try not to cause collisions by minimizing chances of renaming an
// already-external symbol, so take in external globals and functions as-is.
Disambiguator D;
// The code should work correctly without disambiguation (assuming the same
// mangler is used by the two code generators), but having symbols with the
// same name causes warnings to be emitted by the code generator.
Mangler Mang(*M);
DEBUG(std::cerr << "Disambiguating globals (external-only)\n");
for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I) D.add(*I);
for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I)
I->setName(Mang.getValueName(I));
DEBUG(std::cerr << "Disambiguating functions (external-only)\n");
for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I) D.add(*I);
// Now just rename functions and globals as necessary, keeping what's already
// in the set unique.
D.setExternalOnly(false);
DEBUG(std::cerr << "Disambiguating globals\n");
for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I) D.add(*I);
DEBUG(std::cerr << "Disambiguating globals\n");
for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I) D.add(*I);
for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
I->setName(Mang.getValueName(I));
}