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[TableGen] CodeGenDAGPatterns - use const references on for-range loops to avoid unnecessary copies. NFCI.
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@ -1801,7 +1801,7 @@ static unsigned GetNumNodeResults(Record *Operator, CodeGenDAGPatterns &CDP) {
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// The number of results of a fragment with alternative records is the
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// maximum number of results across all alternatives.
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unsigned NumResults = 0;
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for (auto T : PFRec->getTrees())
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for (const auto &T : PFRec->getTrees())
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NumResults = std::max(NumResults, T->getNumTypes());
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return NumResults;
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}
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@ -2023,7 +2023,7 @@ void TreePatternNode::InlinePatternFragments(
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if (ChildAlternatives[i].empty())
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return;
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for (auto NewChild : ChildAlternatives[i])
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for (const auto &NewChild : ChildAlternatives[i])
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assert((Child->getPredicateCalls().empty() ||
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NewChild->getPredicateCalls() == Child->getPredicateCalls()) &&
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"Non-empty child predicate clobbered!");
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@ -2098,7 +2098,7 @@ void TreePatternNode::InlinePatternFragments(
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}
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// Loop over all fragment alternatives.
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for (auto Alternative : Frag->getTrees()) {
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for (const auto &Alternative : Frag->getTrees()) {
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TreePatternNodePtr FragTree = Alternative->clone();
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if (!PredFn.isAlwaysTrue())
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@ -3214,7 +3214,7 @@ void CodeGenDAGPatterns::ParsePatternFragments(bool OutFrags) {
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// it.
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Record *Transform = Frag->getValueAsDef("OperandTransform");
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if (!getSDNodeTransform(Transform).second.empty()) // not noop xform?
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for (auto T : P->getTrees())
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for (const auto &T : P->getTrees())
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T->setTransformFn(Transform);
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}
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@ -4187,7 +4187,7 @@ void CodeGenDAGPatterns::ParseOnePattern(Record *TheDef,
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// resolve cases where the input type is known to be a pointer type (which
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// is considered resolved), but the result knows it needs to be 32- or
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// 64-bits. Infer the other way for good measure.
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for (auto T : Pattern.getTrees())
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for (const auto &T : Pattern.getTrees())
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for (unsigned i = 0, e = std::min(Result.getOnlyTree()->getNumTypes(),
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T->getNumTypes());
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i != e; ++i) {
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@ -4241,7 +4241,7 @@ void CodeGenDAGPatterns::ParseOnePattern(Record *TheDef,
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// will lead to a contradiction, which is not an error however, but
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// a sign that this pattern will simply never match.
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if (Temp.getOnlyTree()->hasPossibleType())
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for (auto T : Pattern.getTrees())
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for (const auto &T : Pattern.getTrees())
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if (T->hasPossibleType())
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AddPatternToMatch(&Pattern,
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PatternToMatch(TheDef, makePredList(Preds),
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@ -4704,7 +4704,7 @@ void CodeGenDAGPatterns::GenerateVariants() {
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}
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}
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for (auto it : PatternsWithVariants) {
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for (const auto &it : PatternsWithVariants) {
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unsigned i = it.first;
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const MultipleUseVarSet &DepVars = it.second.first;
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const std::vector<TreePatternNodePtr> &Variants = it.second.second;
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