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Implement Function::getIntrinsicID without it needing to call Value::getName,
which allocates a string. This speeds up instcombine on 447.dealII by 5%. llvm-svn: 34318
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@ -160,12 +160,15 @@ void Function::dropAllReferences() {
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/// llvm/Intrinsics.h.
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///
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unsigned Function::getIntrinsicID() const {
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const std::string& Name = this->getName();
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if (Name.size() < 5 || Name[4] != '.' || Name[0] != 'l' || Name[1] != 'l'
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const ValueName *ValName = this->getValueName();
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unsigned Len = ValName->getKeyLength();
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const char *Name = ValName->getKeyData();
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if (Len < 5 || Name[4] != '.' || Name[0] != 'l' || Name[1] != 'l'
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|| Name[2] != 'v' || Name[3] != 'm')
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return 0; // All intrinsics start with 'llvm.'
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assert(Name.size() != 5 && "'llvm.' is an invalid intrinsic name!");
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assert(Len != 5 && "'llvm.' is an invalid intrinsic name!");
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#define GET_FUNCTION_RECOGNIZER
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#include "llvm/Intrinsics.gen"
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@ -81,17 +81,19 @@ EmitFnNameRecognizer(const std::vector<CodeGenIntrinsic> &Ints,
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OS << "// Function name -> enum value recognizer code.\n";
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OS << "#ifdef GET_FUNCTION_RECOGNIZER\n";
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OS << " switch (Name[5]) {\n";
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OS << " default: break;\n";
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OS << " default:\n";
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// Emit the intrinsics in sorted order.
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char LastChar = 0;
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for (std::map<std::string, std::string>::iterator I = IntMapping.begin(),
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E = IntMapping.end(); I != E; ++I) {
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if (I->first[5] != LastChar) {
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LastChar = I->first[5];
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OS << " break;\n";
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OS << " case '" << LastChar << "':\n";
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}
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OS << " if (Name == \"" << I->first << "\") return Intrinsic::"
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OS << " if (Len == " << I->first.size()
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<< " && !strcmp(Name, \"" << I->first << "\")) return Intrinsic::"
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<< I->second << ";\n";
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}
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OS << " }\n";
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