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[StatepointLowering] Change AllocatedStackSlots to use SmallBitVector

NFCI.  They key motivation here is that I'd like to use
SmallBitVector::all() in a later change.  Also, using a bit vector here
seemed better in general.

The only interesting change here is that in the failure case of
allocateStackSlot, we no longer (the equivalent of) push_back(true) to
AllocatedStackSlots.  As far as I can tell, this is fine, since we'd
never re-use those slots in the same StatepointLoweringState instance.

Technically there was no need to change the operator[] type accesses to
set() and test(), but I thought it'd be nice to make it obvious that
we're using something other than a std::vector like thing.

llvm-svn: 261337
This commit is contained in:
Sanjoy Das 2016-02-19 17:15:26 +00:00
parent 77d7a161ac
commit 5f2f187542
2 changed files with 15 additions and 13 deletions

View File

@ -53,13 +53,10 @@ void StatepointLoweringState::startNewStatepoint(SelectionDAGBuilder &Builder) {
"Trying to visit statepoint before finished processing previous one");
Locations.clear();
NextSlotToAllocate = 0;
// Need to resize this on each safepoint - we need the two to stay in
// sync and the clear patterns of a SelectionDAGBuilder have no relation
// to FunctionLoweringInfo.
// Need to resize this on each safepoint - we need the two to stay in sync and
// the clear patterns of a SelectionDAGBuilder have no relation to
// FunctionLoweringInfo. SmallBitVector::reset initializes all bits to false.
AllocatedStackSlots.resize(Builder.FuncInfo.StatepointStackSlots.size());
for (size_t i = 0; i < AllocatedStackSlots.size(); i++) {
AllocatedStackSlots[i] = false;
}
}
void StatepointLoweringState::clear() {
@ -85,11 +82,16 @@ StatepointLoweringState::allocateStackSlot(EVT ValueType,
const size_t NumSlots = AllocatedStackSlots.size();
assert(NextSlotToAllocate <= NumSlots && "Broken invariant");
// The stack slots in StatepointStackSlots beyond the first NumSlots were
// added in this instance of StatepointLoweringState, and cannot be re-used.
assert(NumSlots <= Builder.FuncInfo.StatepointStackSlots.size() &&
"Broken invariant");
for (; NextSlotToAllocate < NumSlots; NextSlotToAllocate++) {
if (!AllocatedStackSlots[NextSlotToAllocate] &&
if (!AllocatedStackSlots.test(NextSlotToAllocate) &&
MFI->getObjectSize(NextSlotToAllocate) == SpillSize) {
const int FI = Builder.FuncInfo.StatepointStackSlots[NextSlotToAllocate];
AllocatedStackSlots[NextSlotToAllocate] = true;
AllocatedStackSlots.set(NextSlotToAllocate);
return Builder.DAG.getFrameIndex(FI, ValueType);
}
}
@ -104,7 +106,6 @@ StatepointLoweringState::allocateStackSlot(EVT ValueType,
MFI->markAsStatepointSpillSlotObjectIndex(FI);
Builder.FuncInfo.StatepointStackSlots.push_back(FI);
AllocatedStackSlots.push_back(true);
return SpillSlot;
}

View File

@ -16,6 +16,7 @@
#define LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallBitVector.h"
#include "llvm/CodeGen/SelectionDAG.h"
#include "llvm/CodeGen/SelectionDAGNodes.h"
#include <vector>
@ -84,14 +85,14 @@ public:
void reserveStackSlot(int Offset) {
assert(Offset >= 0 && Offset < (int)AllocatedStackSlots.size() &&
"out of bounds");
assert(!AllocatedStackSlots[Offset] && "already reserved!");
assert(!AllocatedStackSlots.test(Offset) && "already reserved!");
assert(NextSlotToAllocate <= (unsigned)Offset && "consistency!");
AllocatedStackSlots[Offset] = true;
AllocatedStackSlots.set(Offset);
}
bool isStackSlotAllocated(int Offset) {
assert(Offset >= 0 && Offset < (int)AllocatedStackSlots.size() &&
"out of bounds");
return AllocatedStackSlots[Offset];
return AllocatedStackSlots.test(Offset);
}
private:
@ -103,7 +104,7 @@ private:
/// whether it has been used in the current statepoint. Since we try to
/// preserve stack slots across safepoints, there can be gaps in which
/// slots have been allocated.
SmallVector<bool, 50> AllocatedStackSlots;
SmallBitVector AllocatedStackSlots;
/// Points just beyond the last slot known to have been allocated
unsigned NextSlotToAllocate;