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With the last change, we no longer need both directions of mapping from

BBNumbers.  Instead of using a bi-directional mapping, just use a single
densemap.  This speeds up mem2reg on 176.gcc by 8%, from  1.3489 to
1.2485s.

llvm-svn: 33940
This commit is contained in:
Chris Lattner 2007-02-05 23:37:20 +00:00
parent 8749d297f5
commit 5fee493a8c

View File

@ -23,11 +23,11 @@
#include "llvm/Instructions.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Analysis/AliasSetTracker.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/Support/CFG.h"
#include "llvm/Support/StableBasicBlockNumbering.h"
#include "llvm/Support/Compiler.h"
#include <algorithm>
using namespace llvm;
@ -88,7 +88,7 @@ namespace {
/// BBNumbers - Contains a stable numbering of basic blocks to avoid
/// non-determinstic behavior.
StableBasicBlockNumbering BBNumbers;
DenseMap<BasicBlock*, unsigned> BBNumbers;
public:
PromoteMem2Reg(const std::vector<AllocaInst*> &A,
@ -265,7 +265,11 @@ void PromoteMem2Reg::run() {
// If we haven't computed a numbering for the BB's in the function, do so
// now.
BBNumbers.compute(F);
if (BBNumbers.empty()) {
unsigned ID = 0;
for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
BBNumbers[I] = ID++;
}
// Compute the locations where PhiNodes need to be inserted. Look at the
// dominance frontier of EACH basic-block we have a write in.
@ -289,7 +293,7 @@ void PromoteMem2Reg::run() {
// processing blocks in order of the occurance in the function.
for (DominanceFrontier::DomSetType::const_iterator P = S.begin(),
PE = S.end(); P != PE; ++P)
DFBlocks.push_back(std::make_pair(BBNumbers.getNumber(*P), *P));
DFBlocks.push_back(std::make_pair(BBNumbers[*P], *P));
// Sort by which the block ordering in the function.
std::sort(DFBlocks.begin(), DFBlocks.end());