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Initial checkin of TargetData code

llvm-svn: 384
This commit is contained in:
Chris Lattner 2001-08-27 16:00:15 +00:00
parent eaebbaf5bc
commit 6336546710
2 changed files with 266 additions and 0 deletions

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//===-- llvm/TargetData.h - Data size & alignment routines -------*- C++ -*-==//
//
// This file defines target properties related to datatype size/offset/alignment
// information. It uses lazy annotations to cache information about how
// structure types are laid out and used.
//
// This structure should be created once, filled in if the defaults are not
// correct and then passed around by const&. None of the members functions
// require modification to the object.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_TARGETDATA_H
#define LLVM_CODEGEN_TARGETDATA_H
#include "llvm/Type.h"
#include <vector>
class StructType;
class StructLayout;
class TargetData {
unsigned char ByteAlignment; // Defaults to 1 bytes
unsigned char ShortAlignment; // Defaults to 2 bytes
unsigned char IntAlignment; // Defaults to 4 bytes
unsigned char LongAlignment; // Defaults to 8 bytes
unsigned char FloatAlignment; // Defaults to 4 bytes
unsigned char DoubleAlignment; // Defaults to 8 bytes
unsigned char PointerSize; // Defaults to 8 bytes
unsigned char PointerAlignment; // Defaults to 8 bytes
AnnotationID AID; // AID for structure layout annotation
static Annotation *TypeAnFactory(AnnotationID, Annotable *, void *);
public:
TargetData(const string &TargetName, unsigned char PtrSize = 8,
unsigned char PtrAl = 8, unsigned char DoubleAl = 8,
unsigned char FloatAl = 4, unsigned char LongAl = 8,
unsigned char IntAl = 4, unsigned char ShortAl = 2,
unsigned char ByteAl = 1);
~TargetData(); // Not virtual, do not subclass this class
unsigned char getByteAlignment() const { return ByteAlignment; }
unsigned char getShortAlignment() const { return ShortAlignment; }
unsigned char getIntAlignment() const { return IntAlignment; }
unsigned char getLongAlignment() const { return LongAlignment; }
unsigned char getFloatAlignment() const { return FloatAlignment; }
unsigned char getDoubleAlignment() const { return DoubleAlignment; }
unsigned char getPointerAlignment() const { return PointerAlignment; }
unsigned char getPointerSize() const { return PointerSize; }
AnnotationID getStructLayoutAID() const { return AID; }
// getTypeSize - Return the number of bytes neccesary to hold the specified
// type
unsigned getTypeSize (const Type *Ty) const;
// getTypeAlignment - Return the minimum required alignment for the specified
// type
unsigned char getTypeAlignment(const Type *Ty) const;
// getIndexOffset - return the offset from the beginning of the type for the
// specified indices. This is used to implement getElementPtr and load and
// stores that include the implicit form of getelementptr.
//
unsigned getIndexedOffset(const Type *Ty,
const vector<ConstPoolVal*> &Indices) const;
inline const StructLayout *getStructLayout(const StructType *Ty) const {
return (const StructLayout*)((Value*)Ty)->getOrCreateAnnotation(AID);
}
};
// This annotation (attached ONLY to StructType classes) is used to lazily
// calculate structure layout information for a target machine, based on the
// TargetData structure.
//
struct StructLayout : public Annotation {
vector<unsigned> MemberOffsets;
unsigned StructSize;
unsigned StructAlignment;
private:
friend class TargetData; // Only TargetData can create this class
inline StructLayout(const StructType *ST, const TargetData &TD);
};
#endif

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//===-- TargetData.cpp - Data size & alignment routines --------------------==//
//
// This file defines target properties related to datatype size/offset/alignment
// information. It uses lazy annotations to cache information about how
// structure types are laid out and used.
//
// This structure should be created once, filled in if the defaults are not
// correct and then passed around by const&. None of the members functions
// require modification to the object.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/TargetData.h"
#include "llvm/DerivedTypes.h"
#include "llvm/ConstPoolVals.h"
static inline void getTypeInfo(const Type *Ty, const TargetData *TD,
unsigned &Size, unsigned char &Alignment);
//===----------------------------------------------------------------------===//
// Support for StructLayout Annotation
//===----------------------------------------------------------------------===//
StructLayout::StructLayout(const StructType *ST, const TargetData &TD)
: Annotation(TD.getStructLayoutAID()) {
StructAlignment = 0;
StructSize = 0;
// Loop over each of the elements, placing them in memory...
for (StructType::ElementTypes::const_iterator
TI = ST->getElementTypes().begin(),
TE = ST->getElementTypes().end(); TI != TE; ++TI) {
const Type *Ty = *TI;
unsigned char A;
unsigned TySize, TyAlign;
getTypeInfo(Ty, &TD, TySize, A); TyAlign = A;
// Add padding if neccesary to make the data element aligned properly...
if (StructSize % TyAlign != 0)
StructSize = (StructSize/TyAlign + 1) * TyAlign; // Add padding...
// Keep track of maximum alignment constraint
StructAlignment = max(TyAlign, StructAlignment);
MemberOffsets.push_back(StructSize);
StructSize += TySize; // Consume space for this data item...
}
// Add padding to the end of the struct so that it could be put in an array
// and all array elements would be aligned correctly.
if (StructSize % StructAlignment != 0)
StructSize = (StructSize/StructAlignment + 1) * StructAlignment;
if (StructSize == 0) {
StructSize = 1; // Empty struct is 1 byte
StructAlignment = 1;
}
}
Annotation *TargetData::TypeAnFactory(AnnotationID AID, Annotable *T, void *D) {
const TargetData &TD = *(const TargetData*)D;
assert(AID == TD.AID && "Target data annotation ID mismatch!");
const Type *Ty = ((const Value *)T)->castTypeAsserting();
assert(Ty->isStructType() &&
"Can only create StructLayout annotation on structs!");
return new StructLayout((const StructType *)Ty, TD);
}
//===----------------------------------------------------------------------===//
// TargetData Class Implementation
//===----------------------------------------------------------------------===//
TargetData::TargetData(const string &TargetName, unsigned char PtrSize = 8,
unsigned char PtrAl = 8, unsigned char DoubleAl = 8,
unsigned char FloatAl = 4, unsigned char LongAl = 8,
unsigned char IntAl = 4, unsigned char ShortAl = 2,
unsigned char ByteAl = 1)
: AID(AnnotationManager::getID("TargetData::" + TargetName)) {
AnnotationManager::registerAnnotationFactory(AID, TypeAnFactory, this);
PointerSize = PtrSize;
PointerAlignment = PtrAl;
DoubleAlignment = DoubleAl;
FloatAlignment = FloatAl;
LongAlignment = LongAl;
IntAlignment = IntAl;
ShortAlignment = ShortAl;
ByteAlignment = ByteAl;
}
TargetData::~TargetData() {
AnnotationManager::registerAnnotationFactory(AID, 0); // Deregister factory
}
static inline void getTypeInfo(const Type *Ty, const TargetData *TD,
unsigned &Size, unsigned char &Alignment) {
switch (Ty->getPrimitiveID()) {
case Type::VoidTyID:
case Type::BoolTyID:
case Type::UByteTyID:
case Type::SByteTyID: Size = 1; Alignment = TD->getByteAlignment(); return;
case Type::UShortTyID:
case Type::ShortTyID: Size = 2; Alignment = TD->getShortAlignment(); return;
case Type::UIntTyID:
case Type::IntTyID: Size = 4; Alignment = TD->getIntAlignment(); return;
case Type::ULongTyID:
case Type::LongTyID: Size = 8; Alignment = TD->getLongAlignment(); return;
case Type::FloatTyID: Size = 4; Alignment = TD->getFloatAlignment(); return;
case Type::DoubleTyID: Size = 8; Alignment = TD->getDoubleAlignment(); return;
case Type::LabelTyID:
case Type::PointerTyID:
Size = TD->getPointerSize(); Alignment = TD->getPointerAlignment();
return;
case Type::ArrayTyID: {
const ArrayType *ATy = (const ArrayType *)Ty;
assert(ATy->isSized() && "Can't get TypeInfo of an unsized array!");
getTypeInfo(ATy->getElementType(), TD, Size, Alignment);
Size *= ATy->getNumElements();
return;
}
case Type::StructTyID: {
// Get the layout annotation... which is lazily created on demand.
const StructLayout *Layout = TD->getStructLayout((const StructType*)Ty);
Size = Layout->StructSize; Alignment = Layout->StructAlignment;
return;
}
case Type::TypeTyID:
default:
assert(0 && "Bad type for getTypeInfo!!!");
return;
}
}
unsigned TargetData::getTypeSize(const Type *Ty) const {
unsigned Size; unsigned char Align;
getTypeInfo(Ty, this, Size, Align);
return Size;
}
unsigned char TargetData::getTypeAlignment(const Type *Ty) const {
unsigned Size; unsigned char Align;
getTypeInfo(Ty, this, Size, Align);
return Align;
}
unsigned TargetData::getIndexedOffset(const Type *ptrTy,
const vector<ConstPoolVal*> &Idx) const {
const PointerType *PtrTy = PtrTy->isPointerType(); // Returns null if not
assert(PtrTy && "getIndexedOffset on nonpointer!");
unsigned Result = 0;
// Get the type pointed to...
const Type *Ty = PtrTy->getValueType();
for (unsigned CurIDX = 0; CurIDX < Idx.size(); ++CurIDX) {
if (const StructType *STy = Ty->isStructType()) {
assert(Idx[CurIDX]->getType() == Type::UByteTy && "Illegal struct idx");
unsigned FieldNo = ((ConstPoolUInt*)Idx[CurIDX++])->getValue();
// Get structure layout information...
const StructLayout *Layout = getStructLayout(STy);
// Add in the offset, as calculated by the structure layout info...
assert(FieldNo < Layout->MemberOffsets.size() && "FieldNo out of range!");
Result += Layout->MemberOffsets[FieldNo];
// Update Ty to refer to current element
Ty = STy->getElementTypes()[FieldNo];
} else if (const ArrayType *ATy = Ty->isArrayType()) {
assert(0 && "Loading from arrays not implemented yet!");
} else {
assert(0 && "Indexing type that is not struct or array?");
return 0; // Load directly through ptr
}
}
return Result;
}