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Add using declarations
llvm-svn: 6305
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daf2cc3c48
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@ -6,12 +6,8 @@
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#include <map>
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#include "Support/Annotation.h"
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using std::string;
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using std::map;
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using std::pair;
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using std::make_pair;
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typedef map<const string, unsigned> IDMapType;
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typedef std::map<const std::string, unsigned> IDMapType;
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static unsigned IDCounter = 0; // Unique ID counter
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// Static member to ensure initialiation on demand.
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@ -19,7 +15,7 @@ static IDMapType &getIDMap() { static IDMapType TheMap; return TheMap; }
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// On demand annotation creation support...
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typedef Annotation *(*AnnFactory)(AnnotationID, const Annotable *, void *);
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typedef map<unsigned, pair<AnnFactory,void*> > FactMapType;
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typedef std::map<unsigned, std::pair<AnnFactory,void*> > FactMapType;
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static FactMapType *TheFactMap = 0;
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static FactMapType &getFactMap() {
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@ -38,7 +34,7 @@ static void eraseFromFactMap(unsigned ID) {
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}
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AnnotationID AnnotationManager::getID(const string &Name) { // Name -> ID
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AnnotationID AnnotationManager::getID(const std::string &Name) { // Name -> ID
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IDMapType::iterator I = getIDMap().find(Name);
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if (I == getIDMap().end()) {
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getIDMap()[Name] = IDCounter++; // Add a new element
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@ -49,7 +45,7 @@ AnnotationID AnnotationManager::getID(const string &Name) { // Name -> ID
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// getID - Name -> ID + registration of a factory function for demand driven
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// annotation support.
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AnnotationID AnnotationManager::getID(const string &Name, Factory Fact,
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AnnotationID AnnotationManager::getID(const std::string &Name, Factory Fact,
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void *Data) {
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AnnotationID Result(getID(Name));
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registerAnnotationFactory(Result, Fact, Data);
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@ -60,7 +56,7 @@ AnnotationID AnnotationManager::getID(const string &Name, Factory Fact,
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// getName - This function is especially slow, but that's okay because it should
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// only be used for debugging.
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//
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const string &AnnotationManager::getName(AnnotationID ID) { // ID -> Name
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const std::string &AnnotationManager::getName(AnnotationID ID) { // ID -> Name
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IDMapType &TheMap = getIDMap();
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for (IDMapType::iterator I = TheMap.begin(); ; ++I) {
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assert(I != TheMap.end() && "Annotation ID is unknown!");
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@ -77,7 +73,7 @@ void AnnotationManager::registerAnnotationFactory(AnnotationID ID,
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AnnFactory F,
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void *ExtraData) {
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if (F)
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getFactMap()[ID.ID] = make_pair(F, ExtraData);
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getFactMap()[ID.ID] = std::make_pair(F, ExtraData);
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else
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eraseFromFactMap(ID.ID);
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}
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@ -11,9 +11,8 @@
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#include <cstdlib>
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#include <cstdio>
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#include <signal.h>
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using std::string;
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static std::vector<string> FilesToRemove;
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static std::vector<std::string> FilesToRemove;
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// IntSigs - Signals that may interrupt the program at any time.
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static const int IntSigs[] = {
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@ -48,7 +47,7 @@ static void SignalHandler(int Sig) {
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static void RegisterHandler(int Signal) { signal(Signal, SignalHandler); }
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// RemoveFileOnSignal - The public API
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void RemoveFileOnSignal(const string &Filename) {
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void RemoveFileOnSignal(const std::string &Filename) {
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FilesToRemove.push_back(Filename);
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std::for_each(IntSigs, IntSigsEnd, RegisterHandler);
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@ -6,12 +6,8 @@
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#include <map>
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#include "Support/Annotation.h"
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using std::string;
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using std::map;
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using std::pair;
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using std::make_pair;
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typedef map<const string, unsigned> IDMapType;
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typedef std::map<const std::string, unsigned> IDMapType;
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static unsigned IDCounter = 0; // Unique ID counter
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// Static member to ensure initialiation on demand.
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@ -19,7 +15,7 @@ static IDMapType &getIDMap() { static IDMapType TheMap; return TheMap; }
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// On demand annotation creation support...
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typedef Annotation *(*AnnFactory)(AnnotationID, const Annotable *, void *);
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typedef map<unsigned, pair<AnnFactory,void*> > FactMapType;
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typedef std::map<unsigned, std::pair<AnnFactory,void*> > FactMapType;
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static FactMapType *TheFactMap = 0;
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static FactMapType &getFactMap() {
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@ -38,7 +34,7 @@ static void eraseFromFactMap(unsigned ID) {
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}
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AnnotationID AnnotationManager::getID(const string &Name) { // Name -> ID
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AnnotationID AnnotationManager::getID(const std::string &Name) { // Name -> ID
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IDMapType::iterator I = getIDMap().find(Name);
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if (I == getIDMap().end()) {
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getIDMap()[Name] = IDCounter++; // Add a new element
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@ -49,7 +45,7 @@ AnnotationID AnnotationManager::getID(const string &Name) { // Name -> ID
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// getID - Name -> ID + registration of a factory function for demand driven
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// annotation support.
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AnnotationID AnnotationManager::getID(const string &Name, Factory Fact,
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AnnotationID AnnotationManager::getID(const std::string &Name, Factory Fact,
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void *Data) {
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AnnotationID Result(getID(Name));
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registerAnnotationFactory(Result, Fact, Data);
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@ -60,7 +56,7 @@ AnnotationID AnnotationManager::getID(const string &Name, Factory Fact,
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// getName - This function is especially slow, but that's okay because it should
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// only be used for debugging.
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//
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const string &AnnotationManager::getName(AnnotationID ID) { // ID -> Name
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const std::string &AnnotationManager::getName(AnnotationID ID) { // ID -> Name
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IDMapType &TheMap = getIDMap();
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for (IDMapType::iterator I = TheMap.begin(); ; ++I) {
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assert(I != TheMap.end() && "Annotation ID is unknown!");
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@ -77,7 +73,7 @@ void AnnotationManager::registerAnnotationFactory(AnnotationID ID,
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AnnFactory F,
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void *ExtraData) {
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if (F)
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getFactMap()[ID.ID] = make_pair(F, ExtraData);
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getFactMap()[ID.ID] = std::make_pair(F, ExtraData);
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else
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eraseFromFactMap(ID.ID);
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}
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@ -7,28 +7,27 @@
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#include "llvm/Support/NameMangling.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/GlobalValue.h"
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using std::string;
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// MangleTypeName - Implement a consistent name-mangling scheme for
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// a given type.
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//
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string MangleTypeName(const Type *Ty) {
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string mangledName;
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std::string MangleTypeName(const Type *Ty) {
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std::string mangledName;
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if (Ty->isPrimitiveType()) {
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const string &longName = Ty->getDescription();
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return string(longName.c_str(), (longName.length() < 2) ? 1 : 2);
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const std::string &longName = Ty->getDescription();
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return std::string(longName.c_str(), (longName.length() < 2) ? 1 : 2);
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} else if (const PointerType *PTy = dyn_cast<PointerType>(Ty)) {
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mangledName = string("P_" + MangleTypeName(PTy->getElementType()));
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mangledName = std::string("P_" + MangleTypeName(PTy->getElementType()));
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} else if (const StructType *STy = dyn_cast<StructType>(Ty)) {
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mangledName = string("S_");
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mangledName = std::string("S_");
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for (unsigned i=0; i < STy->getNumContainedTypes(); ++i)
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mangledName += MangleTypeName(STy->getContainedType(i));
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} else if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
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mangledName = string("A_" +MangleTypeName(ATy->getElementType()));
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mangledName = std::string("A_" +MangleTypeName(ATy->getElementType()));
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} else if (const FunctionType *FTy = dyn_cast<FunctionType>(Ty)) {
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mangledName = string("M_") + MangleTypeName(FTy->getReturnType());
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mangledName = std::string("M_") + MangleTypeName(FTy->getReturnType());
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for (unsigned i = 1; i < FTy->getNumContainedTypes(); ++i)
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mangledName += string(MangleTypeName(FTy->getContainedType(i)));
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mangledName += std::string(MangleTypeName(FTy->getContainedType(i)));
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}
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return mangledName;
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@ -38,7 +37,7 @@ string MangleTypeName(const Type *Ty) {
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// externally visible (i.e., global) objects.
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// privateName should be unique within the module.
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//
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string MangleName(const string &privateName, const Value *V) {
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std::string MangleName(const std::string &privateName, const Value *V) {
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// Lets drop the P_ before every global name since all globals are ptrs
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return privateName + "_" +
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MangleTypeName(isa<GlobalValue>(V)
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@ -11,9 +11,8 @@
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#include <cstdlib>
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#include <cstdio>
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#include <signal.h>
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using std::string;
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static std::vector<string> FilesToRemove;
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static std::vector<std::string> FilesToRemove;
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// IntSigs - Signals that may interrupt the program at any time.
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static const int IntSigs[] = {
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@ -48,7 +47,7 @@ static void SignalHandler(int Sig) {
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static void RegisterHandler(int Signal) { signal(Signal, SignalHandler); }
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// RemoveFileOnSignal - The public API
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void RemoveFileOnSignal(const string &Filename) {
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void RemoveFileOnSignal(const std::string &Filename) {
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FilesToRemove.push_back(Filename);
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std::for_each(IntSigs, IntSigsEnd, RegisterHandler);
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