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Allow the inverse transform x86_fp80 -> i80 (also
fires during the Ada build). llvm-svn: 63731
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@ -161,17 +161,12 @@ static Constant *FoldBitCast(Constant *V, const Type *DestTy) {
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// Otherwise, can't fold this (vector?)
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return 0;
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}
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// Handle ConstantFP input.
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if (const ConstantFP *FP = dyn_cast<ConstantFP>(V)) {
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if (const ConstantFP *FP = dyn_cast<ConstantFP>(V))
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// FP -> Integral.
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if (DestTy == Type::Int32Ty) {
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return ConstantInt::get(FP->getValueAPF().bitcastToAPInt());
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} else {
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assert(DestTy == Type::Int64Ty && "only support f32/f64 for now!");
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return ConstantInt::get(FP->getValueAPF().bitcastToAPInt());
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}
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}
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return ConstantInt::get(FP->getValueAPF().bitcastToAPInt());
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return 0;
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}
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@ -5,3 +5,8 @@ define x86_fp80 @cast() {
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%tmp = bitcast i80 0 to x86_fp80 ; <x86_fp80> [#uses=1]
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ret x86_fp80 %tmp
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}
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define i80 @invcast() {
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%tmp = bitcast x86_fp80 0xK00000000000000000000 to i80 ; <i80> [#uses=1]
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ret i80 %tmp
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}
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