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LiveRegUnits: Add accumulateBackward() function

This function can be used to accumulate the set of all read and modified
register in a sequence of instructions.

Use this code in AArch64A57FPLoadBalancing::scavengeRegister() to prove
the concept.

- The AArch64A57LoadBalancing code is using a backwards analysis now
  which is irrespective of kill flags. This is the main motivation for
  this change.

Differential Revision: http://reviews.llvm.org/D22082

llvm-svn: 292543
This commit is contained in:
Matthias Braun 2017-01-20 00:16:17 +00:00
parent 536efc743c
commit 6cfbb846b5
3 changed files with 50 additions and 31 deletions

View File

@ -76,6 +76,10 @@ public:
/// The regmask has the same format as the one in the RegMask machine operand.
void removeRegsNotPreserved(const uint32_t *RegMask);
/// Adds register units not preserved by the regmask \p RegMask.
/// The regmask has the same format as the one in the RegMask machine operand.
void addRegsInMask(const uint32_t *RegMask);
/// Returns true if no part of physical register \p Reg is live.
bool available(unsigned Reg) const {
for (MCRegUnitIterator Unit(Reg, TRI); Unit.isValid(); ++Unit) {
@ -88,6 +92,11 @@ public:
/// Updates liveness when stepping backwards over the instruction \p MI.
void stepBackward(const MachineInstr &MI);
/// Mark all register units live during instruction \p MI.
/// This can be used to accumulate live/unoccupied registers over a range of
/// instructions.
void accumulateBackward(const MachineInstr &MI);
/// Adds registers living out of block \p MBB.
/// Live out registers are the union of the live-in registers of the successor
/// blocks and pristine registers. Live out registers of the end block are the

View File

@ -26,6 +26,15 @@ void LiveRegUnits::removeRegsNotPreserved(const uint32_t *RegMask) {
}
}
void LiveRegUnits::addRegsInMask(const uint32_t *RegMask) {
for (unsigned U = 0, E = TRI->getNumRegUnits(); U != E; ++U) {
for (MCRegUnitRootIterator RootReg(U, TRI); RootReg.isValid(); ++RootReg) {
if (MachineOperand::clobbersPhysReg(RegMask, *RootReg))
Units.set(U);
}
}
}
void LiveRegUnits::stepBackward(const MachineInstr &MI) {
// Remove defined registers and regmask kills from the set.
for (ConstMIBundleOperands O(MI); O.isValid(); ++O) {
@ -51,6 +60,21 @@ void LiveRegUnits::stepBackward(const MachineInstr &MI) {
}
}
void LiveRegUnits::accumulateBackward(const MachineInstr &MI) {
// Add defs, uses and regmask clobbers to the set.
for (ConstMIBundleOperands O(MI); O.isValid(); ++O) {
if (O->isReg()) {
unsigned Reg = O->getReg();
if (!TargetRegisterInfo::isPhysicalRegister(Reg))
continue;
if (!O->isDef() && !O->readsReg())
continue;
addReg(Reg);
} else if (O->isRegMask())
addRegsInMask(O->getRegMask());
}
}
/// Add live-in registers of basic block \p MBB to \p LiveUnits.
static void addLiveIns(LiveRegUnits &LiveUnits, const MachineBasicBlock &MBB) {
for (const auto &LI : MBB.liveins())

View File

@ -493,43 +493,29 @@ bool AArch64A57FPLoadBalancing::colorChainSet(std::vector<Chain*> GV,
int AArch64A57FPLoadBalancing::scavengeRegister(Chain *G, Color C,
MachineBasicBlock &MBB) {
RegScavenger RS;
RS.enterBasicBlock(MBB);
RS.forward(MachineBasicBlock::iterator(G->getStart()));
// Can we find an appropriate register that is available throughout the life
// of the chain?
unsigned RegClassID = G->getStart()->getDesc().OpInfo[0].RegClass;
BitVector AvailableRegs = RS.getRegsAvailable(TRI->getRegClass(RegClassID));
for (MachineBasicBlock::iterator I = G->begin(), E = G->end(); I != E; ++I) {
RS.forward(I);
AvailableRegs &= RS.getRegsAvailable(TRI->getRegClass(RegClassID));
// of the chain? Simulate liveness backwards until the end of the chain.
LiveRegUnits Units(*TRI);
Units.addLiveOuts(MBB);
MachineBasicBlock::iterator I = MBB.end(), ChainEnd = G->end();
do {
--I;
Units.stepBackward(*I);
} while (I != ChainEnd);
// Remove any registers clobbered by a regmask or any def register that is
// immediately dead.
for (auto J : I->operands()) {
if (J.isRegMask())
AvailableRegs.clearBitsNotInMask(J.getRegMask());
if (J.isReg() && J.isDef()) {
MCRegAliasIterator AI(J.getReg(), TRI, /*IncludeSelf=*/true);
if (J.isDead())
for (; AI.isValid(); ++AI)
AvailableRegs.reset(*AI);
#ifndef NDEBUG
else
for (; AI.isValid(); ++AI)
assert(!AvailableRegs[*AI] &&
"Non-dead def should have been removed by now!");
#endif
}
}
}
// Check which register units are alive throughout the chain.
MachineBasicBlock::iterator ChainBegin = G->begin();
assert(ChainBegin != ChainEnd && "Chain should contain instructions");
do {
--I;
Units.accumulateBackward(*I);
} while (I != ChainBegin);
// Make sure we allocate in-order, to get the cheapest registers first.
unsigned RegClassID = ChainBegin->getDesc().OpInfo[0].RegClass;
auto Ord = RCI.getOrder(TRI->getRegClass(RegClassID));
for (auto Reg : Ord) {
if (!AvailableRegs[Reg])
if (!Units.available(Reg))
continue;
if (C == getColor(Reg))
return Reg;