mirror of
https://github.com/RPCS3/llvm-mirror.git
synced 2024-11-23 19:23:23 +01:00
Add the CompactionTableIsEmpty function so that we can determine if a
CompactionTable really needs to be emitted. This is not a straight forward computation, hence the need for a member function here. llvm-svn: 16062
This commit is contained in:
parent
03913413da
commit
6f0fa9867f
@ -622,6 +622,32 @@ void SlotCalculator::pruneCompactionTable() {
|
||||
}
|
||||
}
|
||||
|
||||
/// Determine if the compaction table is actually empty. Because the
|
||||
/// compaction table always includes the primitive type planes, we
|
||||
/// can't just check getCompactionTable().size() because it will never
|
||||
/// be zero. Furthermore, the ModuleLevel factors into whether a given
|
||||
/// plane is empty or not. This function does the necessary computation
|
||||
/// to determine if its actually empty.
|
||||
bool SlotCalculator::CompactionTableIsEmpty() const {
|
||||
// Check a degenerate case, just in case.
|
||||
if (CompactionTable.size() == 0) return true;
|
||||
|
||||
// Check each plane
|
||||
for (unsigned i = 0, e = CompactionTable.size(); i < e; ++i) {
|
||||
// If the plane is not empty
|
||||
if (!CompactionTable[i].empty()) {
|
||||
// If the module level is non-zero then at least the
|
||||
// first element of the plane is valid and therefore not empty.
|
||||
unsigned End = getModuleLevel(i);
|
||||
if (End != 0)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
// All the compaction table planes are empty so the table is
|
||||
// considered empty too.
|
||||
return true;
|
||||
}
|
||||
|
||||
int SlotCalculator::getSlot(const Value *V) const {
|
||||
// If there is a CompactionTable active...
|
||||
if (!CompactionNodeMap.empty()) {
|
||||
|
@ -138,6 +138,9 @@ public:
|
||||
|
||||
const TypeList& getCompactionTypes() const { return CompactionTypes; }
|
||||
|
||||
/// @brief Determine if the compaction table (not types) is empty
|
||||
bool CompactionTableIsEmpty() const;
|
||||
|
||||
private:
|
||||
// getOrCreateSlot - Values can be crammed into here at will... if
|
||||
// they haven't been inserted already, they get inserted, otherwise
|
||||
|
Loading…
Reference in New Issue
Block a user