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avoid varialbe name collisions
llvm-svn: 20606
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c6d8a9188b
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@ -311,7 +311,8 @@ processSCC(DSGraph &FG, std::vector<DSGraph*> &Stack, unsigned &NextID,
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Stack.push_back(&FG);
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// The edges out of the current node are the call site targets...
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for (DSGraph::fc_iterator CI = FG.fc_begin(), E = FG.fc_end(); CI != E; ++CI){
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for (DSGraph::fc_iterator CI = FG.fc_begin(), CE = FG.fc_end();
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CI != CE; ++CI) {
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Instruction *Call = CI->getCallSite().getInstruction();
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// Loop over all of the actually called functions...
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@ -375,7 +376,7 @@ void EquivClassGraphs::processGraph(DSGraph &G) {
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// Else we need to inline some callee graph. Visit all call sites.
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// The edges out of the current node are the call site targets...
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unsigned i = 0;
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for (DSGraph::fc_iterator CI = G.fc_begin(), E = G.fc_end(); CI != E;
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for (DSGraph::fc_iterator CI = G.fc_begin(), CE = G.fc_end(); CI != CE;
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++CI, ++i) {
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const DSCallSite &CS = *CI;
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Instruction *TheCall = CS.getCallSite().getInstruction();
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