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std::distance() == 0 means that iterators are equal. No functionality change.
llvm-svn: 176516
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@ -663,8 +663,7 @@ public:
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// Initialize the roots list
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for (typename TraitsTy::nodes_iterator I = TraitsTy::nodes_begin(&F),
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E = TraitsTy::nodes_end(&F); I != E; ++I) {
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if (std::distance(TraitsTy::child_begin(I),
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TraitsTy::child_end(I)) == 0)
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if (TraitsTy::child_begin(I) == TraitsTy::child_end(I))
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addRoot(I);
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// Prepopulate maps so that we don't get iterator invalidation issues later.
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