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AMDGPU: Correct const_index_stride for wave 32 for PAL ABI

Retrying after revert and fix (removed implicit def flag from operand). Now
passes with expensive_checks enabled.

Since there is a single scratch resource descriptor for all shaders, if there is
a wave32 and a wave64 shader (for instance for VsFs pairs)
then the const_index_stride will be incorrect for wave32 shaders.

Differential Revision: https://reviews.llvm.org/D101830

Change-Id: Ie3b8b2921237968caca91527dd0c97b1b0cc0360
This commit is contained in:
David Stuttard 2020-02-24 21:19:15 +00:00
parent e47cdd17d3
commit 754f532bdd
2 changed files with 35 additions and 2 deletions

View File

@ -525,6 +525,7 @@ void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup(
// The pointer to the GIT is formed from the offset passed in and either
// the amdgpu-git-ptr-high function attribute or the top part of the PC
Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
Register Rsrc03 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
buildGitPtr(MBB, I, DL, TII, Rsrc01);
@ -546,6 +547,20 @@ void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup(
.addImm(0) // cpol
.addReg(ScratchRsrcReg, RegState::ImplicitDefine)
.addMemOperand(MMO);
// The driver will always set the SRD for wave 64 (bits 118:117 of
// descriptor / bits 22:21 of third sub-reg will be 0b11)
// If the shader is actually wave32 we have to modify the const_index_stride
// field of the descriptor 3rd sub-reg (bits 22:21) to 0b10 (stride=32). The
// reason the driver does this is that there can be cases where it presents
// 2 shaders with different wave size (e.g. VsFs).
// TODO: convert to using SCRATCH instructions or multiple SRD buffers
if (ST.isWave32()) {
const MCInstrDesc &SBitsetB32 = TII->get(AMDGPU::S_BITSET0_B32);
BuildMI(MBB, I, DL, SBitsetB32, Rsrc03)
.addImm(21)
.addReg(Rsrc03);
}
} else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) {
assert(!ST.isAmdHsaOrMesa(Fn));
const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);

View File

@ -3,7 +3,8 @@
; RUN: opt -S -mtriple=amdgcn-amd-amdpal -amdgpu-annotate-kernel-features %s | FileCheck -check-prefix=GCN %s
; Check that it doesn't crash
; RUN: llc -mtriple=amdgcn-amd-amdpal -mcpu=gfx1010 < %s | FileCheck -check-prefix=GFX9 %s
; RUN: llc -mtriple=amdgcn-amd-amdpal -mcpu=gfx900 < %s | FileCheck -check-prefixes=GFX9 %s
; RUN: llc -mtriple=amdgcn-amd-amdpal -mcpu=gfx1010 < %s | FileCheck -check-prefixes=GFX10 %s
target datalayout = "A5"
@ -13,8 +14,8 @@ define amdgpu_cs void @test_simple_indirect_call() {
; GFX9: ; %bb.0:
; GFX9-NEXT: s_getpc_b64 s[36:37]
; GFX9-NEXT: s_mov_b32 s36, s0
; GFX9-NEXT: s_getpc_b64 s[4:5]
; GFX9-NEXT: s_load_dwordx4 s[36:39], s[36:37], 0x10
; GFX9-NEXT: s_getpc_b64 s[4:5]
; GFX9-NEXT: s_mov_b32 s32, 0
; GFX9-NEXT: s_waitcnt lgkmcnt(0)
; GFX9-NEXT: s_add_u32 s36, s36, s0
@ -23,6 +24,23 @@ define amdgpu_cs void @test_simple_indirect_call() {
; GFX9-NEXT: s_mov_b64 s[2:3], s[38:39]
; GFX9-NEXT: s_swappc_b64 s[30:31], s[4:5]
; GFX9-NEXT: s_endpgm
;
; GFX10-LABEL: test_simple_indirect_call:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_getpc_b64 s[36:37]
; GFX10-NEXT: s_mov_b32 s36, s0
; GFX10-NEXT: s_getpc_b64 s[4:5]
; GFX10-NEXT: s_load_dwordx4 s[36:39], s[36:37], 0x10
; GFX10-NEXT: s_mov_b32 s32, 0
; GFX10-NEXT: s_waitcnt lgkmcnt(0)
; GFX10-NEXT: s_bitset0_b32 s39, 21
; GFX10-NEXT: s_add_u32 s36, s36, s0
; GFX10-NEXT: s_addc_u32 s37, s37, 0
; GFX10-NEXT: s_mov_b64 s[0:1], s[36:37]
; GFX10-NEXT: s_mov_b64 s[2:3], s[38:39]
; GFX10-NEXT: s_swappc_b64 s[30:31], s[4:5]
; GFX10-NEXT: s_endpgm
%pc = call i64 @llvm.amdgcn.s.getpc()
%fun = inttoptr i64 %pc to void()*