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[VE][NFC] Clean stack frame description
Move stack frame description from VESubtarget.cpp to VEFrameLowering.cpp and add detail. Reviewed By: simoll Differential Revision: https://reviews.llvm.org/D91946
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@ -8,6 +8,105 @@
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//
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// This file contains the VE implementation of TargetFrameLowering class.
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//
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// On VE, stack frames are structured as follows:
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//
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// The stack grows downward.
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//
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// All of the individual frame areas on the frame below are optional, i.e. it's
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// possible to create a function so that the particular area isn't present
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// in the frame.
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//
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// At function entry, the "frame" looks as follows:
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//
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// | | Higher address
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// |----------------------------------------------|
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// | Parameter area for this function |
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// |----------------------------------------------|
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// | Register save area (RSA) for this function |
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// |----------------------------------------------|
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// | Return address for this function |
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// |----------------------------------------------|
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// | Frame pointer for this function |
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// |----------------------------------------------| <- sp
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// | | Lower address
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//
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// VE doesn't use on demand stack allocation, so user code generated by LLVM
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// needs to call VEOS to allocate stack frame. VE's ABI want to reduce the
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// number of VEOS calls, so ABI requires to allocate not only RSA (in general
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// CSR, callee saved register) area but also call frame at the prologue of
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// caller function.
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//
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// After the prologue has run, the frame has the following general structure.
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// Note that technically the last frame area (VLAs) doesn't get created until
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// in the main function body, after the prologue is run. However, it's depicted
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// here for completeness.
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//
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// | | Higher address
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// |----------------------------------------------|
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// | Parameter area for this function |
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// |----------------------------------------------|
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// | Register save area (RSA) for this function |
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// |----------------------------------------------|
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// | Return address for this function |
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// |----------------------------------------------|
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// | Frame pointer for this function |
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// |----------------------------------------------| <- fp(=old sp)
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// |.empty.space.to.make.part.below.aligned.in....|
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// |.case.it.needs.more.than.the.standard.16-byte.| (size of this area is
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// |.alignment....................................| unknown at compile time)
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// |----------------------------------------------|
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// | Local variables of fixed size including spill|
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// | slots |
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// |----------------------------------------------| <- bp(not defined by ABI,
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// |.variable-sized.local.variables.(VLAs)........| LLVM chooses SX17)
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// |..............................................| (size of this area is
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// |..............................................| unknown at compile time)
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// |----------------------------------------------| <- stack top (returned by
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// | Parameter area for callee | alloca)
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// |----------------------------------------------|
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// | Register save area (RSA) for callee |
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// |----------------------------------------------|
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// | Return address for callee |
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// |----------------------------------------------|
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// | Frame pointer for callee |
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// |----------------------------------------------| <- sp
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// | | Lower address
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//
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// To access the data in a frame, at-compile time, a constant offset must be
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// computable from one of the pointers (fp, bp, sp) to access it. The size
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// of the areas with a dotted background cannot be computed at compile-time
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// if they are present, making it required to have all three of fp, bp and
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// sp to be set up to be able to access all contents in the frame areas,
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// assuming all of the frame areas are non-empty.
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//
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// For most functions, some of the frame areas are empty. For those functions,
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// it may not be necessary to set up fp or bp:
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// * A base pointer is definitely needed when there are both VLAs and local
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// variables with more-than-default alignment requirements.
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// * A frame pointer is definitely needed when there are local variables with
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// more-than-default alignment requirements.
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//
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// In addition, VE ABI defines RSA frame, return address, and frame pointer
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// as follows:
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//
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// |----------------------------------------------| <- sp+176
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// | %s18...%s33 |
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// |----------------------------------------------| <- sp+48
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// | Linkage area register (%s17) |
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// |----------------------------------------------| <- sp+40
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// | Procedure linkage table register (%plt=%s16) |
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// |----------------------------------------------| <- sp+32
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// | Global offset table register (%got=%s15) |
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// |----------------------------------------------| <- sp+24
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// | Thread pointer register (%tp=%s14) |
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// |----------------------------------------------| <- sp+16
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// | Return address |
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// |----------------------------------------------| <- sp+8
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// | Frame pointer |
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// |----------------------------------------------| <- sp+0
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//
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// NOTE: This description is based on VE ABI and description in
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// AArch64FrameLowering.cpp. Thanks a lot.
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//===----------------------------------------------------------------------===//
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#include "VEFrameLowering.h"
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@ -48,50 +48,8 @@ VESubtarget::VESubtarget(const Triple &TT, const std::string &CPU,
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FrameLowering(*this) {}
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uint64_t VESubtarget::getAdjustedFrameSize(uint64_t FrameSize) const {
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// VE stack frame:
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//
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// +----------------------------------------+
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// | Locals and temporaries |
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// +----------------------------------------+
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// | Parameter area for callee |
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// 176(fp) | |
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// +----------------------------------------+
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// | Register save area (RSA) for callee |
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// | |
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// 16(fp) | 20 * 8 bytes |
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// +----------------------------------------+
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// 8(fp) | Return address |
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// +----------------------------------------+
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// 0(fp) | Frame pointer of caller |
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// --------+----------------------------------------+--------
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// | Locals and temporaries for callee |
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// +----------------------------------------+
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// | Parameter area for callee of callee |
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// +----------------------------------------+
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// 16(sp) | RSA for callee of callee |
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// +----------------------------------------+
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// 8(sp) | Return address |
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// +----------------------------------------+
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// 0(sp) | Frame pointer of callee |
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// +----------------------------------------+
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// RSA frame:
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// +----------------------------------------------+
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// 168(fp) | %s33 |
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// +----------------------------------------------+
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// | %s19...%s32 |
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// +----------------------------------------------+
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// 48(fp) | %s18 |
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// +----------------------------------------------+
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// 40(fp) | Linkage area register (%s17) |
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// +----------------------------------------------+
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// 32(fp) | Procedure linkage table register (%plt=%s16) |
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// +----------------------------------------------+
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// 24(fp) | Global offset table register (%got=%s15) |
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// +----------------------------------------------+
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// 16(fp) | Thread pointer register (%tp=%s14) |
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// +----------------------------------------------+
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// Calculate adjusted frame size by adding the size of RSA frame,
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// return address, and frame poitner as described in VEFrameLowering.cpp.
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FrameSize += 176; // For RSA, RA, and FP.
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FrameSize = alignTo(FrameSize, 16); // Requires 16 bytes alignment.
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