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[X86][SSE] Missed insertps shuffle patterns
llvm-svn: 279111
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@ -93,6 +93,42 @@ define <4 x float> @shuffle_v4f32_0z6z(<4 x float> %A, <4 x float> %B) {
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ret <4 x float> %vecinit4
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}
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define <4 x float> @shuffle_v4f32_z06z(<4 x float> %a, <4 x float> %b) {
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; SSE-LABEL: shuffle_v4f32_z06z:
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; SSE: # BB#0:
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; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[2,3]
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; SSE-NEXT: xorps %xmm1, %xmm1
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; SSE-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2],xmm1[3]
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; SSE-NEXT: retq
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;
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; AVX-LABEL: shuffle_v4f32_z06z:
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; AVX: # BB#0:
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; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[2,3]
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; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1
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; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2],xmm1[3]
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; AVX-NEXT: retq
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%shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 undef, i32 0, i32 6, i32 undef>
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%shuffle1 = shufflevector <4 x float> %shuffle, <4 x float> <float 0.000000e+00, float undef, float undef, float 0.000000e+00>, <4 x i32> <i32 4, i32 1, i32 2, i32 7>
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ret <4 x float> %shuffle1
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}
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define <4 x float> @shuffle_v4f32_05zz(<4 x float> %a, <4 x float> %b) {
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; SSE-LABEL: shuffle_v4f32_05zz:
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; SSE: # BB#0:
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; SSE-NEXT: blendps {{.*#+}} xmm0 = xmm0[0],xmm1[1],xmm0[2,3]
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; SSE-NEXT: movq {{.*#+}} xmm0 = xmm0[0],zero
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; SSE-NEXT: retq
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;
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; AVX-LABEL: shuffle_v4f32_05zz:
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; AVX: # BB#0:
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; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1],xmm0[2,3]
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; AVX-NEXT: vmovq {{.*#+}} xmm0 = xmm0[0],zero
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; AVX-NEXT: retq
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%shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 5, i32 undef, i32 undef>
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%shuffle1 = shufflevector <4 x float> %shuffle, <4 x float> <float undef, float undef, float 0.000000e+00, float 0.000000e+00>, <4 x i32> <i32 0, i32 1, i32 6, i32 7>
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ret <4 x float> %shuffle1
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}
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define <4 x float> @insertps_undef_input0(<4 x float> %a0, <4 x float> %a1) {
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; SSE-LABEL: insertps_undef_input0:
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; SSE: # BB#0:
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