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Implement remainder
Fix implementation of Not llvm-svn: 2464
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@ -5,6 +5,7 @@
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//===----------------------------------------------------------------------===//
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#include "llvm/ConstantHandling.h"
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#include <cmath>
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AnnotationID ConstRules::AID(AnnotationManager::getID("opt::ConstRules",
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&ConstRules::find));
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@ -51,6 +52,10 @@ class TemplateRules : public ConstRules {
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const Constant *V2) const {
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return SubClassName::Div((const ArgType *)V1, (const ArgType *)V2);
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}
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virtual Constant *rem(const Constant *V1,
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const Constant *V2) const {
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return SubClassName::Rem((const ArgType *)V1, (const ArgType *)V2);
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}
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virtual ConstantBool *lessthan(const Constant *V1,
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const Constant *V2) const {
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@ -114,6 +119,9 @@ class TemplateRules : public ConstRules {
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inline static Constant *Div(const ArgType *V1, const ArgType *V2) {
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return 0;
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}
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inline static Constant *Rem(const ArgType *V1, const ArgType *V2) {
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return 0;
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}
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inline static ConstantBool *LessThan(const ArgType *V1, const ArgType *V2) {
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return 0;
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}
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@ -242,11 +250,8 @@ struct PointerRules : public TemplateRules<ConstantPointer, PointerRules> {
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// different types. This allows the C++ compiler to automatically generate our
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// constant handling operations in a typesafe and accurate manner.
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//
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template<class ConstantClass, class BuiltinType, Type **Ty>
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struct DirectRules
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: public TemplateRules<ConstantClass,
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DirectRules<ConstantClass, BuiltinType, Ty> > {
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template<class ConstantClass, class BuiltinType, Type **Ty, class SuperClass>
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struct DirectRules : public TemplateRules<ConstantClass, SuperClass> {
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inline static Constant *Add(const ConstantClass *V1,
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const ConstantClass *V2) {
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BuiltinType Result = (BuiltinType)V1->getValue() +
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@ -268,8 +273,9 @@ struct DirectRules
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return ConstantClass::get(*Ty, Result);
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}
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inline static Constant *Div(const ConstantClass *V1,
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inline static Constant *Div(const ConstantClass *V1,
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const ConstantClass *V2) {
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if (V2->isNullValue()) return 0;
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BuiltinType Result = (BuiltinType)V1->getValue() /
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(BuiltinType)V2->getValue();
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return ConstantClass::get(*Ty, Result);
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@ -317,10 +323,41 @@ struct DirectRules
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// integer types, but not all types in general.
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//
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template <class ConstantClass, class BuiltinType, Type **Ty>
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struct DirectIntRules : public DirectRules<ConstantClass, BuiltinType, Ty> {
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struct DirectIntRules
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: public DirectRules<ConstantClass, BuiltinType, Ty,
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DirectIntRules<ConstantClass, BuiltinType, Ty> > {
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inline static Constant *Not(const ConstantClass *V) {
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return ConstantClass::get(*Ty, ~(BuiltinType)V->getValue());;
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}
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inline static Constant *Rem(const ConstantClass *V1,
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const ConstantClass *V2) {
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if (V2->isNullValue()) return 0;
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BuiltinType Result = (BuiltinType)V1->getValue() %
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(BuiltinType)V2->getValue();
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return ConstantClass::get(*Ty, Result);
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}
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};
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//===----------------------------------------------------------------------===//
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// DirectFPRules Class
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//===----------------------------------------------------------------------===//
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//
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// DirectFPRules provides implementations of functions that are valid on
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// floating point types, but not all types in general.
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//
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template <class ConstantClass, class BuiltinType, Type **Ty>
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struct DirectFPRules
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: public DirectRules<ConstantClass, BuiltinType, Ty,
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DirectFPRules<ConstantClass, BuiltinType, Ty> > {
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inline static Constant *Rem(const ConstantClass *V1,
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const ConstantClass *V2) {
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if (V2->isNullValue()) return 0;
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BuiltinType Result = std::fmod((BuiltinType)V1->getValue(),
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(BuiltinType)V2->getValue());
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return ConstantClass::get(*Ty, Result);
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}
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};
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@ -360,9 +397,9 @@ Annotation *ConstRules::find(AnnotationID AID, const Annotable *TyA, void *) {
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case Type::ULongTyID:
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return new DirectIntRules<ConstantUInt, uint64_t , &Type::ULongTy>();
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case Type::FloatTyID:
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return new DirectRules<ConstantFP , float , &Type::FloatTy>();
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return new DirectFPRules<ConstantFP , float , &Type::FloatTy>();
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case Type::DoubleTyID:
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return new DirectRules<ConstantFP , double , &Type::DoubleTy>();
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return new DirectFPRules<ConstantFP , double , &Type::DoubleTy>();
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default:
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return new EmptyRules();
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}
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