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Fixed a bug which causes x86 be to incorrectly match
shuffle v, undef, <2, ?, 3, ?> to movhlps It should match to unpckhps instead. Added proper matching code for shuffle v, undef, <2, 3, 2, 3> llvm-svn: 31519
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@ -2582,6 +2582,22 @@ bool X86::isMOVHLPSMask(SDNode *N) {
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isUndefOrEqual(N->getOperand(3), 3);
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}
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/// isMOVHLPS_v_undef_Mask - Special case of isMOVHLPSMask for canonical form
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/// of vector_shuffle v, v, <2, 3, 2, 3>, i.e. vector_shuffle v, undef,
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/// <2, 3, 2, 3>
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bool X86::isMOVHLPS_v_undef_Mask(SDNode *N) {
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assert(N->getOpcode() == ISD::BUILD_VECTOR);
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if (N->getNumOperands() != 4)
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return false;
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// Expect bit0 == 2, bit1 == 3, bit2 == 2, bit3 == 3
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return isUndefOrEqual(N->getOperand(0), 2) &&
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isUndefOrEqual(N->getOperand(1), 3) &&
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isUndefOrEqual(N->getOperand(2), 2) &&
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isUndefOrEqual(N->getOperand(3), 3);
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}
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/// isMOVLPMask - Return true if the specified VECTOR_SHUFFLE operand
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/// specifies a shuffle of elements that is suitable for input to MOVLP{S|D}.
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bool X86::isMOVLPMask(SDNode *N) {
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@ -3724,7 +3740,7 @@ X86TargetLowering::LowerEXTRACT_VECTOR_ELT(SDOperand Op, SelectionDAG &DAG) {
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SDOperand Mask = DAG.getNode(ISD::BUILD_VECTOR, MaskVT,
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&IdxVec[0], IdxVec.size());
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Vec = DAG.getNode(ISD::VECTOR_SHUFFLE, Vec.getValueType(),
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Vec, Vec, Mask);
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Vec, DAG.getNode(ISD::UNDEF, Vec.getValueType()), Mask);
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return DAG.getNode(ISD::EXTRACT_VECTOR_ELT, VT, Vec,
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DAG.getConstant(0, getPointerTy()));
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} else if (MVT::getSizeInBits(VT) == 64) {
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@ -186,6 +186,11 @@ namespace llvm {
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/// specifies a shuffle of elements that is suitable for input to MOVHLPS.
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bool isMOVHLPSMask(SDNode *N);
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/// isMOVHLPS_v_undef_Mask - Special case of isMOVHLPSMask for canonical form
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/// of vector_shuffle v, v, <2, 3, 2, 3>, i.e. vector_shuffle v, undef,
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/// <2, 3, 2, 3>
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bool isMOVHLPS_v_undef_Mask(SDNode *N);
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/// isMOVLPMask - Return true if the specified VECTOR_SHUFFLE operand
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/// specifies a shuffle of elements that is suitable for input to MOVLP{S|D}.
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bool isMOVLPMask(SDNode *N);
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@ -110,6 +110,10 @@ def MOVHLPS_shuffle_mask : PatLeaf<(build_vector), [{
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return X86::isMOVHLPSMask(N);
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}]>;
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def MOVHLPS_v_undef_shuffle_mask : PatLeaf<(build_vector), [{
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return X86::isMOVHLPS_v_undef_Mask(N);
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}]>;
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def MOVHP_shuffle_mask : PatLeaf<(build_vector), [{
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return X86::isMOVHPMask(N);
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}]>;
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@ -1987,16 +1991,16 @@ def : Pat<(v4i32 (vector_shuffle VR128:$src1, VR128:$src2,
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MOVHLPS_shuffle_mask)),
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(MOVHLPSrr VR128:$src1, VR128:$src2)>;
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// vector_shuffle v1, undef <2, 3, ?, ?> using MOVHLPS
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// vector_shuffle v1, undef <2, ?, ?, ?> using MOVHLPS
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def : Pat<(v4f32 (vector_shuffle VR128:$src1, (undef),
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UNPCKH_shuffle_mask)),
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MOVHLPS_v_undef_shuffle_mask)),
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(MOVHLPSrr VR128:$src1, VR128:$src1)>;
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def : Pat<(v4i32 (vector_shuffle VR128:$src1, (undef),
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UNPCKH_shuffle_mask)),
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MOVHLPS_v_undef_shuffle_mask)),
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(MOVHLPSrr VR128:$src1, VR128:$src1)>;
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}
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let AddedComplexity = 20 in {
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let AddedComplexity = 20 in {
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// vector_shuffle v1, (load v2) <4, 5, 2, 3> using MOVLPS
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// vector_shuffle v1, (load v2) <0, 1, 4, 5> using MOVHPS
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def : Pat<(v4f32 (vector_shuffle VR128:$src1, (loadv4f32 addr:$src2),
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