diff --git a/lib/Target/ARM/ARMInstrInfo.td b/lib/Target/ARM/ARMInstrInfo.td index ee824699e76..c27ffeed890 100644 --- a/lib/Target/ARM/ARMInstrInfo.td +++ b/lib/Target/ARM/ARMInstrInfo.td @@ -991,6 +991,81 @@ def addrmode6oneL32 : Operand, let EncoderMethod = "getAddrMode6OneLane32AddressOpValue"; } +// Base class for addrmode6 with specific alignment restrictions. +class AddrMode6Align : Operand, + ComplexPattern{ + let PrintMethod = "printAddrMode6Operand"; + let MIOperandInfo = (ops GPR:$addr, i32imm:$align); + let EncoderMethod = "getAddrMode6AddressOpValue"; + let DecoderMethod = "DecodeAddrMode6Operand"; +} + +// Special version of addrmode6 to handle no allowed alignment encoding for +// VLD/VST instructions and checking the alignment is not specified. +def AddrMode6AlignNoneAsmOperand : AsmOperandClass { + let Name = "AlignedMemoryNone"; + let DiagnosticType = "AlignedMemoryRequiresNone"; +} +def addrmode6alignNone : AddrMode6Align { + // The alignment specifier can only be omitted. + let ParserMatchClass = AddrMode6AlignNoneAsmOperand; +} + +// Special version of addrmode6 to handle 16-bit alignment encoding for +// VLD/VST instructions and checking the alignment value. +def AddrMode6Align16AsmOperand : AsmOperandClass { + let Name = "AlignedMemory16"; + let DiagnosticType = "AlignedMemoryRequires16"; +} +def addrmode6align16 : AddrMode6Align { + // The alignment specifier can only be 16 or omitted. + let ParserMatchClass = AddrMode6Align16AsmOperand; +} + +// Special version of addrmode6 to handle 32-bit alignment encoding for +// VLD/VST instructions and checking the alignment value. +def AddrMode6Align32AsmOperand : AsmOperandClass { + let Name = "AlignedMemory32"; + let DiagnosticType = "AlignedMemoryRequires32"; +} +def addrmode6align32 : AddrMode6Align { + // The alignment specifier can only be 32 or omitted. + let ParserMatchClass = AddrMode6Align32AsmOperand; +} + +// Special version of addrmode6 to handle 64-bit alignment encoding for +// VLD/VST instructions and checking the alignment value. +def AddrMode6Align64AsmOperand : AsmOperandClass { + let Name = "AlignedMemory64"; + let DiagnosticType = "AlignedMemoryRequires64"; +} +def addrmode6align64 : AddrMode6Align { + // The alignment specifier can only be 64 or omitted. + let ParserMatchClass = AddrMode6Align64AsmOperand; +} + +// Special version of addrmode6 to handle 64-bit or 128-bit alignment encoding +// for VLD/VST instructions and checking the alignment value. +def AddrMode6Align64or128AsmOperand : AsmOperandClass { + let Name = "AlignedMemory64or128"; + let DiagnosticType = "AlignedMemoryRequires64or128"; +} +def addrmode6align64or128 : AddrMode6Align { + // The alignment specifier can only be 64, 128 or omitted. + let ParserMatchClass = AddrMode6Align64or128AsmOperand; +} + +// Special version of addrmode6 to handle 64-bit, 128-bit or 256-bit alignment +// encoding for VLD/VST instructions and checking the alignment value. +def AddrMode6Align64or128or256AsmOperand : AsmOperandClass { + let Name = "AlignedMemory64or128or256"; + let DiagnosticType = "AlignedMemoryRequires64or128or256"; +} +def addrmode6align64or128or256 : AddrMode6Align { + // The alignment specifier can only be 64, 128, 256 or omitted. + let ParserMatchClass = AddrMode6Align64or128or256AsmOperand; +} + // Special version of addrmode6 to handle alignment encoding for VLD-dup // instructions, specifically VLD4-dup. def addrmode6dup : Operand, @@ -1003,6 +1078,69 @@ def addrmode6dup : Operand, let ParserMatchClass = AddrMode6AsmOperand; } +// Base class for addrmode6dup with specific alignment restrictions. +class AddrMode6DupAlign : Operand, + ComplexPattern{ + let PrintMethod = "printAddrMode6Operand"; + let MIOperandInfo = (ops GPR:$addr, i32imm); + let EncoderMethod = "getAddrMode6DupAddressOpValue"; +} + +// Special version of addrmode6 to handle no allowed alignment encoding for +// VLD-dup instruction and checking the alignment is not specified. +def AddrMode6dupAlignNoneAsmOperand : AsmOperandClass { + let Name = "DupAlignedMemoryNone"; + let DiagnosticType = "DupAlignedMemoryRequiresNone"; +} +def addrmode6dupalignNone : AddrMode6DupAlign { + // The alignment specifier can only be omitted. + let ParserMatchClass = AddrMode6dupAlignNoneAsmOperand; +} + +// Special version of addrmode6 to handle 16-bit alignment encoding for VLD-dup +// instruction and checking the alignment value. +def AddrMode6dupAlign16AsmOperand : AsmOperandClass { + let Name = "DupAlignedMemory16"; + let DiagnosticType = "DupAlignedMemoryRequires16"; +} +def addrmode6dupalign16 : AddrMode6DupAlign { + // The alignment specifier can only be 16 or omitted. + let ParserMatchClass = AddrMode6dupAlign16AsmOperand; +} + +// Special version of addrmode6 to handle 32-bit alignment encoding for VLD-dup +// instruction and checking the alignment value. +def AddrMode6dupAlign32AsmOperand : AsmOperandClass { + let Name = "DupAlignedMemory32"; + let DiagnosticType = "DupAlignedMemoryRequires32"; +} +def addrmode6dupalign32 : AddrMode6DupAlign { + // The alignment specifier can only be 32 or omitted. + let ParserMatchClass = AddrMode6dupAlign32AsmOperand; +} + +// Special version of addrmode6 to handle 64-bit alignment encoding for VLD +// instructions and checking the alignment value. +def AddrMode6dupAlign64AsmOperand : AsmOperandClass { + let Name = "DupAlignedMemory64"; + let DiagnosticType = "DupAlignedMemoryRequires64"; +} +def addrmode6dupalign64 : AddrMode6DupAlign { + // The alignment specifier can only be 64 or omitted. + let ParserMatchClass = AddrMode6dupAlign64AsmOperand; +} + +// Special version of addrmode6 to handle 64-bit or 128-bit alignment encoding +// for VLD instructions and checking the alignment value. +def AddrMode6dupAlign64or128AsmOperand : AsmOperandClass { + let Name = "DupAlignedMemory64or128"; + let DiagnosticType = "DupAlignedMemoryRequires64or128"; +} +def addrmode6dupalign64or128 : AddrMode6DupAlign { + // The alignment specifier can only be 64, 128 or omitted. + let ParserMatchClass = AddrMode6dupAlign64or128AsmOperand; +} + // addrmodepc := pc + reg // def addrmodepc : Operand, diff --git a/lib/Target/ARM/ARMInstrNEON.td b/lib/Target/ARM/ARMInstrNEON.td index 57e21c25405..33bfefa9d0a 100644 --- a/lib/Target/ARM/ARMInstrNEON.td +++ b/lib/Target/ARM/ARMInstrNEON.td @@ -617,37 +617,37 @@ class VLDQQQQWBPseudo let mayLoad = 1, neverHasSideEffects = 1, hasExtraDefRegAllocReq = 1 in { // VLD1 : Vector Load (multiple single elements) -class VLD1D op7_4, string Dt> +class VLD1D op7_4, string Dt, Operand AddrMode> : NLdSt<0,0b10,0b0111,op7_4, (outs VecListOneD:$Vd), - (ins addrmode6:$Rn), IIC_VLD1, + (ins AddrMode:$Rn), IIC_VLD1, "vld1", Dt, "$Vd, $Rn", "", []> { let Rm = 0b1111; let Inst{4} = Rn{4}; let DecoderMethod = "DecodeVLDST1Instruction"; } -class VLD1Q op7_4, string Dt> +class VLD1Q op7_4, string Dt, Operand AddrMode> : NLdSt<0,0b10,0b1010,op7_4, (outs VecListDPair:$Vd), - (ins addrmode6:$Rn), IIC_VLD1x2, + (ins AddrMode:$Rn), IIC_VLD1x2, "vld1", Dt, "$Vd, $Rn", "", []> { let Rm = 0b1111; let Inst{5-4} = Rn{5-4}; let DecoderMethod = "DecodeVLDST1Instruction"; } -def VLD1d8 : VLD1D<{0,0,0,?}, "8">; -def VLD1d16 : VLD1D<{0,1,0,?}, "16">; -def VLD1d32 : VLD1D<{1,0,0,?}, "32">; -def VLD1d64 : VLD1D<{1,1,0,?}, "64">; +def VLD1d8 : VLD1D<{0,0,0,?}, "8", addrmode6align64>; +def VLD1d16 : VLD1D<{0,1,0,?}, "16", addrmode6align64>; +def VLD1d32 : VLD1D<{1,0,0,?}, "32", addrmode6align64>; +def VLD1d64 : VLD1D<{1,1,0,?}, "64", addrmode6align64>; -def VLD1q8 : VLD1Q<{0,0,?,?}, "8">; -def VLD1q16 : VLD1Q<{0,1,?,?}, "16">; -def VLD1q32 : VLD1Q<{1,0,?,?}, "32">; -def VLD1q64 : VLD1Q<{1,1,?,?}, "64">; +def VLD1q8 : VLD1Q<{0,0,?,?}, "8", addrmode6align64or128>; +def VLD1q16 : VLD1Q<{0,1,?,?}, "16", addrmode6align64or128>; +def VLD1q32 : VLD1Q<{1,0,?,?}, "32", addrmode6align64or128>; +def VLD1q64 : VLD1Q<{1,1,?,?}, "64", addrmode6align64or128>; // ...with address register writeback: -multiclass VLD1DWB op7_4, string Dt> { +multiclass VLD1DWB op7_4, string Dt, Operand AddrMode> { def _fixed : NLdSt<0,0b10, 0b0111,op7_4, (outs VecListOneD:$Vd, GPR:$wb), - (ins addrmode6:$Rn), IIC_VLD1u, + (ins AddrMode:$Rn), IIC_VLD1u, "vld1", Dt, "$Vd, $Rn!", "$Rn.addr = $wb", []> { let Rm = 0b1101; // NLdSt will assign to the right encoding bits. @@ -655,16 +655,16 @@ multiclass VLD1DWB op7_4, string Dt> { let DecoderMethod = "DecodeVLDST1Instruction"; } def _register : NLdSt<0,0b10,0b0111,op7_4, (outs VecListOneD:$Vd, GPR:$wb), - (ins addrmode6:$Rn, rGPR:$Rm), IIC_VLD1u, + (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD1u, "vld1", Dt, "$Vd, $Rn, $Rm", "$Rn.addr = $wb", []> { let Inst{4} = Rn{4}; let DecoderMethod = "DecodeVLDST1Instruction"; } } -multiclass VLD1QWB op7_4, string Dt> { +multiclass VLD1QWB op7_4, string Dt, Operand AddrMode> { def _fixed : NLdSt<0,0b10,0b1010,op7_4, (outs VecListDPair:$Vd, GPR:$wb), - (ins addrmode6:$Rn), IIC_VLD1x2u, + (ins AddrMode:$Rn), IIC_VLD1x2u, "vld1", Dt, "$Vd, $Rn!", "$Rn.addr = $wb", []> { let Rm = 0b1101; // NLdSt will assign to the right encoding bits. @@ -672,7 +672,7 @@ multiclass VLD1QWB op7_4, string Dt> { let DecoderMethod = "DecodeVLDST1Instruction"; } def _register : NLdSt<0,0b10,0b1010,op7_4, (outs VecListDPair:$Vd, GPR:$wb), - (ins addrmode6:$Rn, rGPR:$Rm), IIC_VLD1x2u, + (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD1x2u, "vld1", Dt, "$Vd, $Rn, $Rm", "$Rn.addr = $wb", []> { let Inst{5-4} = Rn{5-4}; @@ -680,27 +680,27 @@ multiclass VLD1QWB op7_4, string Dt> { } } -defm VLD1d8wb : VLD1DWB<{0,0,0,?}, "8">; -defm VLD1d16wb : VLD1DWB<{0,1,0,?}, "16">; -defm VLD1d32wb : VLD1DWB<{1,0,0,?}, "32">; -defm VLD1d64wb : VLD1DWB<{1,1,0,?}, "64">; -defm VLD1q8wb : VLD1QWB<{0,0,?,?}, "8">; -defm VLD1q16wb : VLD1QWB<{0,1,?,?}, "16">; -defm VLD1q32wb : VLD1QWB<{1,0,?,?}, "32">; -defm VLD1q64wb : VLD1QWB<{1,1,?,?}, "64">; +defm VLD1d8wb : VLD1DWB<{0,0,0,?}, "8", addrmode6align64>; +defm VLD1d16wb : VLD1DWB<{0,1,0,?}, "16", addrmode6align64>; +defm VLD1d32wb : VLD1DWB<{1,0,0,?}, "32", addrmode6align64>; +defm VLD1d64wb : VLD1DWB<{1,1,0,?}, "64", addrmode6align64>; +defm VLD1q8wb : VLD1QWB<{0,0,?,?}, "8", addrmode6align64or128>; +defm VLD1q16wb : VLD1QWB<{0,1,?,?}, "16", addrmode6align64or128>; +defm VLD1q32wb : VLD1QWB<{1,0,?,?}, "32", addrmode6align64or128>; +defm VLD1q64wb : VLD1QWB<{1,1,?,?}, "64", addrmode6align64or128>; // ...with 3 registers -class VLD1D3 op7_4, string Dt> +class VLD1D3 op7_4, string Dt, Operand AddrMode> : NLdSt<0,0b10,0b0110,op7_4, (outs VecListThreeD:$Vd), - (ins addrmode6:$Rn), IIC_VLD1x3, "vld1", Dt, + (ins AddrMode:$Rn), IIC_VLD1x3, "vld1", Dt, "$Vd, $Rn", "", []> { let Rm = 0b1111; let Inst{4} = Rn{4}; let DecoderMethod = "DecodeVLDST1Instruction"; } -multiclass VLD1D3WB op7_4, string Dt> { +multiclass VLD1D3WB op7_4, string Dt, Operand AddrMode> { def _fixed : NLdSt<0,0b10,0b0110, op7_4, (outs VecListThreeD:$Vd, GPR:$wb), - (ins addrmode6:$Rn), IIC_VLD1x2u, + (ins AddrMode:$Rn), IIC_VLD1x2u, "vld1", Dt, "$Vd, $Rn!", "$Rn.addr = $wb", []> { let Rm = 0b1101; // NLdSt will assign to the right encoding bits. @@ -708,7 +708,7 @@ multiclass VLD1D3WB op7_4, string Dt> { let DecoderMethod = "DecodeVLDST1Instruction"; } def _register : NLdSt<0,0b10,0b0110,op7_4, (outs VecListThreeD:$Vd, GPR:$wb), - (ins addrmode6:$Rn, rGPR:$Rm), IIC_VLD1x2u, + (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD1x2u, "vld1", Dt, "$Vd, $Rn, $Rm", "$Rn.addr = $wb", []> { let Inst{4} = Rn{4}; @@ -716,32 +716,32 @@ multiclass VLD1D3WB op7_4, string Dt> { } } -def VLD1d8T : VLD1D3<{0,0,0,?}, "8">; -def VLD1d16T : VLD1D3<{0,1,0,?}, "16">; -def VLD1d32T : VLD1D3<{1,0,0,?}, "32">; -def VLD1d64T : VLD1D3<{1,1,0,?}, "64">; +def VLD1d8T : VLD1D3<{0,0,0,?}, "8", addrmode6align64>; +def VLD1d16T : VLD1D3<{0,1,0,?}, "16", addrmode6align64>; +def VLD1d32T : VLD1D3<{1,0,0,?}, "32", addrmode6align64>; +def VLD1d64T : VLD1D3<{1,1,0,?}, "64", addrmode6align64>; -defm VLD1d8Twb : VLD1D3WB<{0,0,0,?}, "8">; -defm VLD1d16Twb : VLD1D3WB<{0,1,0,?}, "16">; -defm VLD1d32Twb : VLD1D3WB<{1,0,0,?}, "32">; -defm VLD1d64Twb : VLD1D3WB<{1,1,0,?}, "64">; +defm VLD1d8Twb : VLD1D3WB<{0,0,0,?}, "8", addrmode6align64>; +defm VLD1d16Twb : VLD1D3WB<{0,1,0,?}, "16", addrmode6align64>; +defm VLD1d32Twb : VLD1D3WB<{1,0,0,?}, "32", addrmode6align64>; +defm VLD1d64Twb : VLD1D3WB<{1,1,0,?}, "64", addrmode6align64>; def VLD1d64TPseudo : VLDQQPseudo; def VLD1d64TPseudoWB_fixed : VLDQQWBfixedPseudo; def VLD1d64TPseudoWB_register : VLDQQWBregisterPseudo; // ...with 4 registers -class VLD1D4 op7_4, string Dt> +class VLD1D4 op7_4, string Dt, Operand AddrMode> : NLdSt<0, 0b10, 0b0010, op7_4, (outs VecListFourD:$Vd), - (ins addrmode6:$Rn), IIC_VLD1x4, "vld1", Dt, + (ins AddrMode:$Rn), IIC_VLD1x4, "vld1", Dt, "$Vd, $Rn", "", []> { let Rm = 0b1111; let Inst{5-4} = Rn{5-4}; let DecoderMethod = "DecodeVLDST1Instruction"; } -multiclass VLD1D4WB op7_4, string Dt> { +multiclass VLD1D4WB op7_4, string Dt, Operand AddrMode> { def _fixed : NLdSt<0,0b10,0b0010, op7_4, (outs VecListFourD:$Vd, GPR:$wb), - (ins addrmode6:$Rn), IIC_VLD1x2u, + (ins AddrMode:$Rn), IIC_VLD1x2u, "vld1", Dt, "$Vd, $Rn!", "$Rn.addr = $wb", []> { let Rm = 0b1101; // NLdSt will assign to the right encoding bits. @@ -749,7 +749,7 @@ multiclass VLD1D4WB op7_4, string Dt> { let DecoderMethod = "DecodeVLDST1Instruction"; } def _register : NLdSt<0,0b10,0b0010,op7_4, (outs VecListFourD:$Vd, GPR:$wb), - (ins addrmode6:$Rn, rGPR:$Rm), IIC_VLD1x2u, + (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD1x2u, "vld1", Dt, "$Vd, $Rn, $Rm", "$Rn.addr = $wb", []> { let Inst{5-4} = Rn{5-4}; @@ -757,15 +757,15 @@ multiclass VLD1D4WB op7_4, string Dt> { } } -def VLD1d8Q : VLD1D4<{0,0,?,?}, "8">; -def VLD1d16Q : VLD1D4<{0,1,?,?}, "16">; -def VLD1d32Q : VLD1D4<{1,0,?,?}, "32">; -def VLD1d64Q : VLD1D4<{1,1,?,?}, "64">; +def VLD1d8Q : VLD1D4<{0,0,?,?}, "8", addrmode6align64or128or256>; +def VLD1d16Q : VLD1D4<{0,1,?,?}, "16", addrmode6align64or128or256>; +def VLD1d32Q : VLD1D4<{1,0,?,?}, "32", addrmode6align64or128or256>; +def VLD1d64Q : VLD1D4<{1,1,?,?}, "64", addrmode6align64or128or256>; -defm VLD1d8Qwb : VLD1D4WB<{0,0,?,?}, "8">; -defm VLD1d16Qwb : VLD1D4WB<{0,1,?,?}, "16">; -defm VLD1d32Qwb : VLD1D4WB<{1,0,?,?}, "32">; -defm VLD1d64Qwb : VLD1D4WB<{1,1,?,?}, "64">; +defm VLD1d8Qwb : VLD1D4WB<{0,0,?,?}, "8", addrmode6align64or128or256>; +defm VLD1d16Qwb : VLD1D4WB<{0,1,?,?}, "16", addrmode6align64or128or256>; +defm VLD1d32Qwb : VLD1D4WB<{1,0,?,?}, "32", addrmode6align64or128or256>; +defm VLD1d64Qwb : VLD1D4WB<{1,1,?,?}, "64", addrmode6align64or128or256>; def VLD1d64QPseudo : VLDQQPseudo; def VLD1d64QPseudoWB_fixed : VLDQQWBfixedPseudo; @@ -773,22 +773,28 @@ def VLD1d64QPseudoWB_register : VLDQQWBregisterPseudo; // VLD2 : Vector Load (multiple 2-element structures) class VLD2 op11_8, bits<4> op7_4, string Dt, RegisterOperand VdTy, - InstrItinClass itin> + InstrItinClass itin, Operand AddrMode> : NLdSt<0, 0b10, op11_8, op7_4, (outs VdTy:$Vd), - (ins addrmode6:$Rn), itin, + (ins AddrMode:$Rn), itin, "vld2", Dt, "$Vd, $Rn", "", []> { let Rm = 0b1111; let Inst{5-4} = Rn{5-4}; let DecoderMethod = "DecodeVLDST2Instruction"; } -def VLD2d8 : VLD2<0b1000, {0,0,?,?}, "8", VecListDPair, IIC_VLD2>; -def VLD2d16 : VLD2<0b1000, {0,1,?,?}, "16", VecListDPair, IIC_VLD2>; -def VLD2d32 : VLD2<0b1000, {1,0,?,?}, "32", VecListDPair, IIC_VLD2>; +def VLD2d8 : VLD2<0b1000, {0,0,?,?}, "8", VecListDPair, IIC_VLD2, + addrmode6align64or128>; +def VLD2d16 : VLD2<0b1000, {0,1,?,?}, "16", VecListDPair, IIC_VLD2, + addrmode6align64or128>; +def VLD2d32 : VLD2<0b1000, {1,0,?,?}, "32", VecListDPair, IIC_VLD2, + addrmode6align64or128>; -def VLD2q8 : VLD2<0b0011, {0,0,?,?}, "8", VecListFourD, IIC_VLD2x2>; -def VLD2q16 : VLD2<0b0011, {0,1,?,?}, "16", VecListFourD, IIC_VLD2x2>; -def VLD2q32 : VLD2<0b0011, {1,0,?,?}, "32", VecListFourD, IIC_VLD2x2>; +def VLD2q8 : VLD2<0b0011, {0,0,?,?}, "8", VecListFourD, IIC_VLD2x2, + addrmode6align64or128or256>; +def VLD2q16 : VLD2<0b0011, {0,1,?,?}, "16", VecListFourD, IIC_VLD2x2, + addrmode6align64or128or256>; +def VLD2q32 : VLD2<0b0011, {1,0,?,?}, "32", VecListFourD, IIC_VLD2x2, + addrmode6align64or128or256>; def VLD2q8Pseudo : VLDQQPseudo; def VLD2q16Pseudo : VLDQQPseudo; @@ -796,9 +802,9 @@ def VLD2q32Pseudo : VLDQQPseudo; // ...with address register writeback: multiclass VLD2WB op11_8, bits<4> op7_4, string Dt, - RegisterOperand VdTy, InstrItinClass itin> { + RegisterOperand VdTy, InstrItinClass itin, Operand AddrMode> { def _fixed : NLdSt<0, 0b10, op11_8, op7_4, (outs VdTy:$Vd, GPR:$wb), - (ins addrmode6:$Rn), itin, + (ins AddrMode:$Rn), itin, "vld2", Dt, "$Vd, $Rn!", "$Rn.addr = $wb", []> { let Rm = 0b1101; // NLdSt will assign to the right encoding bits. @@ -806,7 +812,7 @@ multiclass VLD2WB op11_8, bits<4> op7_4, string Dt, let DecoderMethod = "DecodeVLDST2Instruction"; } def _register : NLdSt<0, 0b10, op11_8, op7_4, (outs VdTy:$Vd, GPR:$wb), - (ins addrmode6:$Rn, rGPR:$Rm), itin, + (ins AddrMode:$Rn, rGPR:$Rm), itin, "vld2", Dt, "$Vd, $Rn, $Rm", "$Rn.addr = $wb", []> { let Inst{5-4} = Rn{5-4}; @@ -814,13 +820,19 @@ multiclass VLD2WB op11_8, bits<4> op7_4, string Dt, } } -defm VLD2d8wb : VLD2WB<0b1000, {0,0,?,?}, "8", VecListDPair, IIC_VLD2u>; -defm VLD2d16wb : VLD2WB<0b1000, {0,1,?,?}, "16", VecListDPair, IIC_VLD2u>; -defm VLD2d32wb : VLD2WB<0b1000, {1,0,?,?}, "32", VecListDPair, IIC_VLD2u>; +defm VLD2d8wb : VLD2WB<0b1000, {0,0,?,?}, "8", VecListDPair, IIC_VLD2u, + addrmode6align64or128>; +defm VLD2d16wb : VLD2WB<0b1000, {0,1,?,?}, "16", VecListDPair, IIC_VLD2u, + addrmode6align64or128>; +defm VLD2d32wb : VLD2WB<0b1000, {1,0,?,?}, "32", VecListDPair, IIC_VLD2u, + addrmode6align64or128>; -defm VLD2q8wb : VLD2WB<0b0011, {0,0,?,?}, "8", VecListFourD, IIC_VLD2x2u>; -defm VLD2q16wb : VLD2WB<0b0011, {0,1,?,?}, "16", VecListFourD, IIC_VLD2x2u>; -defm VLD2q32wb : VLD2WB<0b0011, {1,0,?,?}, "32", VecListFourD, IIC_VLD2x2u>; +defm VLD2q8wb : VLD2WB<0b0011, {0,0,?,?}, "8", VecListFourD, IIC_VLD2x2u, + addrmode6align64or128or256>; +defm VLD2q16wb : VLD2WB<0b0011, {0,1,?,?}, "16", VecListFourD, IIC_VLD2x2u, + addrmode6align64or128or256>; +defm VLD2q32wb : VLD2WB<0b0011, {1,0,?,?}, "32", VecListFourD, IIC_VLD2x2u, + addrmode6align64or128or256>; def VLD2q8PseudoWB_fixed : VLDQQWBfixedPseudo; def VLD2q16PseudoWB_fixed : VLDQQWBfixedPseudo; @@ -830,12 +842,18 @@ def VLD2q16PseudoWB_register : VLDQQWBregisterPseudo; def VLD2q32PseudoWB_register : VLDQQWBregisterPseudo; // ...with double-spaced registers -def VLD2b8 : VLD2<0b1001, {0,0,?,?}, "8", VecListDPairSpaced, IIC_VLD2>; -def VLD2b16 : VLD2<0b1001, {0,1,?,?}, "16", VecListDPairSpaced, IIC_VLD2>; -def VLD2b32 : VLD2<0b1001, {1,0,?,?}, "32", VecListDPairSpaced, IIC_VLD2>; -defm VLD2b8wb : VLD2WB<0b1001, {0,0,?,?}, "8", VecListDPairSpaced, IIC_VLD2u>; -defm VLD2b16wb : VLD2WB<0b1001, {0,1,?,?}, "16", VecListDPairSpaced, IIC_VLD2u>; -defm VLD2b32wb : VLD2WB<0b1001, {1,0,?,?}, "32", VecListDPairSpaced, IIC_VLD2u>; +def VLD2b8 : VLD2<0b1001, {0,0,?,?}, "8", VecListDPairSpaced, IIC_VLD2, + addrmode6align64or128>; +def VLD2b16 : VLD2<0b1001, {0,1,?,?}, "16", VecListDPairSpaced, IIC_VLD2, + addrmode6align64or128>; +def VLD2b32 : VLD2<0b1001, {1,0,?,?}, "32", VecListDPairSpaced, IIC_VLD2, + addrmode6align64or128>; +defm VLD2b8wb : VLD2WB<0b1001, {0,0,?,?}, "8", VecListDPairSpaced, IIC_VLD2u, + addrmode6align64or128>; +defm VLD2b16wb : VLD2WB<0b1001, {0,1,?,?}, "16", VecListDPairSpaced, IIC_VLD2u, + addrmode6align64or128>; +defm VLD2b32wb : VLD2WB<0b1001, {1,0,?,?}, "32", VecListDPairSpaced, IIC_VLD2u, + addrmode6align64or128>; // VLD3 : Vector Load (multiple 3-element structures) class VLD3D op11_8, bits<4> op7_4, string Dt> @@ -1293,47 +1311,55 @@ def VLD4LNq32Pseudo_UPD : VLDQQQQLNWBPseudo; } // mayLoad = 1, neverHasSideEffects = 1, hasExtraDefRegAllocReq = 1 // VLD1DUP : Vector Load (single element to all lanes) -class VLD1DUP op7_4, string Dt, ValueType Ty, PatFrag LoadOp> +class VLD1DUP op7_4, string Dt, ValueType Ty, PatFrag LoadOp, + Operand AddrMode> : NLdSt<1, 0b10, 0b1100, op7_4, (outs VecListOneDAllLanes:$Vd), - (ins addrmode6dup:$Rn), + (ins AddrMode:$Rn), IIC_VLD1dup, "vld1", Dt, "$Vd, $Rn", "", [(set VecListOneDAllLanes:$Vd, - (Ty (NEONvdup (i32 (LoadOp addrmode6dup:$Rn)))))]> { + (Ty (NEONvdup (i32 (LoadOp AddrMode:$Rn)))))]> { let Rm = 0b1111; let Inst{4} = Rn{4}; let DecoderMethod = "DecodeVLD1DupInstruction"; } -def VLD1DUPd8 : VLD1DUP<{0,0,0,?}, "8", v8i8, extloadi8>; -def VLD1DUPd16 : VLD1DUP<{0,1,0,?}, "16", v4i16, extloadi16>; -def VLD1DUPd32 : VLD1DUP<{1,0,0,?}, "32", v2i32, load>; +def VLD1DUPd8 : VLD1DUP<{0,0,0,?}, "8", v8i8, extloadi8, + addrmode6dupalignNone>; +def VLD1DUPd16 : VLD1DUP<{0,1,0,?}, "16", v4i16, extloadi16, + addrmode6dupalign16>; +def VLD1DUPd32 : VLD1DUP<{1,0,0,?}, "32", v2i32, load, + addrmode6dupalign32>; def : Pat<(v2f32 (NEONvdup (f32 (load addrmode6dup:$addr)))), (VLD1DUPd32 addrmode6:$addr)>; -class VLD1QDUP op7_4, string Dt, ValueType Ty, PatFrag LoadOp> +class VLD1QDUP op7_4, string Dt, ValueType Ty, PatFrag LoadOp, + Operand AddrMode> : NLdSt<1, 0b10, 0b1100, op7_4, (outs VecListDPairAllLanes:$Vd), - (ins addrmode6dup:$Rn), IIC_VLD1dup, + (ins AddrMode:$Rn), IIC_VLD1dup, "vld1", Dt, "$Vd, $Rn", "", [(set VecListDPairAllLanes:$Vd, - (Ty (NEONvdup (i32 (LoadOp addrmode6dup:$Rn)))))]> { + (Ty (NEONvdup (i32 (LoadOp AddrMode:$Rn)))))]> { let Rm = 0b1111; let Inst{4} = Rn{4}; let DecoderMethod = "DecodeVLD1DupInstruction"; } -def VLD1DUPq8 : VLD1QDUP<{0,0,1,0}, "8", v16i8, extloadi8>; -def VLD1DUPq16 : VLD1QDUP<{0,1,1,?}, "16", v8i16, extloadi16>; -def VLD1DUPq32 : VLD1QDUP<{1,0,1,?}, "32", v4i32, load>; +def VLD1DUPq8 : VLD1QDUP<{0,0,1,0}, "8", v16i8, extloadi8, + addrmode6dupalignNone>; +def VLD1DUPq16 : VLD1QDUP<{0,1,1,?}, "16", v8i16, extloadi16, + addrmode6dupalign16>; +def VLD1DUPq32 : VLD1QDUP<{1,0,1,?}, "32", v4i32, load, + addrmode6dupalign32>; def : Pat<(v4f32 (NEONvdup (f32 (load addrmode6dup:$addr)))), (VLD1DUPq32 addrmode6:$addr)>; let mayLoad = 1, neverHasSideEffects = 1, hasExtraDefRegAllocReq = 1 in { // ...with address register writeback: -multiclass VLD1DUPWB op7_4, string Dt> { +multiclass VLD1DUPWB op7_4, string Dt, Operand AddrMode> { def _fixed : NLdSt<1, 0b10, 0b1100, op7_4, (outs VecListOneDAllLanes:$Vd, GPR:$wb), - (ins addrmode6dup:$Rn), IIC_VLD1dupu, + (ins AddrMode:$Rn), IIC_VLD1dupu, "vld1", Dt, "$Vd, $Rn!", "$Rn.addr = $wb", []> { let Rm = 0b1101; // NLdSt will assign to the right encoding bits. @@ -1342,17 +1368,17 @@ multiclass VLD1DUPWB op7_4, string Dt> { } def _register : NLdSt<1, 0b10, 0b1100, op7_4, (outs VecListOneDAllLanes:$Vd, GPR:$wb), - (ins addrmode6dup:$Rn, rGPR:$Rm), IIC_VLD1dupu, + (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD1dupu, "vld1", Dt, "$Vd, $Rn, $Rm", "$Rn.addr = $wb", []> { let Inst{4} = Rn{4}; let DecoderMethod = "DecodeVLD1DupInstruction"; } } -multiclass VLD1QDUPWB op7_4, string Dt> { +multiclass VLD1QDUPWB op7_4, string Dt, Operand AddrMode> { def _fixed : NLdSt<1, 0b10, 0b1100, op7_4, (outs VecListDPairAllLanes:$Vd, GPR:$wb), - (ins addrmode6dup:$Rn), IIC_VLD1dupu, + (ins AddrMode:$Rn), IIC_VLD1dupu, "vld1", Dt, "$Vd, $Rn!", "$Rn.addr = $wb", []> { let Rm = 0b1101; // NLdSt will assign to the right encoding bits. @@ -1361,7 +1387,7 @@ multiclass VLD1QDUPWB op7_4, string Dt> { } def _register : NLdSt<1, 0b10, 0b1100, op7_4, (outs VecListDPairAllLanes:$Vd, GPR:$wb), - (ins addrmode6dup:$Rn, rGPR:$Rm), IIC_VLD1dupu, + (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD1dupu, "vld1", Dt, "$Vd, $Rn, $Rm", "$Rn.addr = $wb", []> { let Inst{4} = Rn{4}; @@ -1369,38 +1395,47 @@ multiclass VLD1QDUPWB op7_4, string Dt> { } } -defm VLD1DUPd8wb : VLD1DUPWB<{0,0,0,0}, "8">; -defm VLD1DUPd16wb : VLD1DUPWB<{0,1,0,?}, "16">; -defm VLD1DUPd32wb : VLD1DUPWB<{1,0,0,?}, "32">; +defm VLD1DUPd8wb : VLD1DUPWB<{0,0,0,0}, "8", addrmode6dupalignNone>; +defm VLD1DUPd16wb : VLD1DUPWB<{0,1,0,?}, "16", addrmode6dupalign16>; +defm VLD1DUPd32wb : VLD1DUPWB<{1,0,0,?}, "32", addrmode6dupalign32>; -defm VLD1DUPq8wb : VLD1QDUPWB<{0,0,1,0}, "8">; -defm VLD1DUPq16wb : VLD1QDUPWB<{0,1,1,?}, "16">; -defm VLD1DUPq32wb : VLD1QDUPWB<{1,0,1,?}, "32">; +defm VLD1DUPq8wb : VLD1QDUPWB<{0,0,1,0}, "8", addrmode6dupalignNone>; +defm VLD1DUPq16wb : VLD1QDUPWB<{0,1,1,?}, "16", addrmode6dupalign16>; +defm VLD1DUPq32wb : VLD1QDUPWB<{1,0,1,?}, "32", addrmode6dupalign32>; // VLD2DUP : Vector Load (single 2-element structure to all lanes) -class VLD2DUP op7_4, string Dt, RegisterOperand VdTy> +class VLD2DUP op7_4, string Dt, RegisterOperand VdTy, Operand AddrMode> : NLdSt<1, 0b10, 0b1101, op7_4, (outs VdTy:$Vd), - (ins addrmode6dup:$Rn), IIC_VLD2dup, + (ins AddrMode:$Rn), IIC_VLD2dup, "vld2", Dt, "$Vd, $Rn", "", []> { let Rm = 0b1111; let Inst{4} = Rn{4}; let DecoderMethod = "DecodeVLD2DupInstruction"; } -def VLD2DUPd8 : VLD2DUP<{0,0,0,?}, "8", VecListDPairAllLanes>; -def VLD2DUPd16 : VLD2DUP<{0,1,0,?}, "16", VecListDPairAllLanes>; -def VLD2DUPd32 : VLD2DUP<{1,0,0,?}, "32", VecListDPairAllLanes>; +def VLD2DUPd8 : VLD2DUP<{0,0,0,?}, "8", VecListDPairAllLanes, + addrmode6dupalign16>; +def VLD2DUPd16 : VLD2DUP<{0,1,0,?}, "16", VecListDPairAllLanes, + addrmode6dupalign32>; +def VLD2DUPd32 : VLD2DUP<{1,0,0,?}, "32", VecListDPairAllLanes, + addrmode6dupalign64>; +// HACK this one, VLD2DUPd8x2 must be changed at the same time with VLD2b8 or +// "vld2.8 {d0[], d2[]}, [r4:32]" will become "vld2.8 {d0, d2}, [r4:32]". // ...with double-spaced registers -def VLD2DUPd8x2 : VLD2DUP<{0,0,1,?}, "8", VecListDPairSpacedAllLanes>; -def VLD2DUPd16x2 : VLD2DUP<{0,1,1,?}, "16", VecListDPairSpacedAllLanes>; -def VLD2DUPd32x2 : VLD2DUP<{1,0,1,?}, "32", VecListDPairSpacedAllLanes>; +def VLD2DUPd8x2 : VLD2DUP<{0,0,1,?}, "8", VecListDPairSpacedAllLanes, + addrmode6dupalign16>; +def VLD2DUPd16x2 : VLD2DUP<{0,1,1,?}, "16", VecListDPairSpacedAllLanes, + addrmode6dupalign32>; +def VLD2DUPd32x2 : VLD2DUP<{1,0,1,?}, "32", VecListDPairSpacedAllLanes, + addrmode6dupalign64>; // ...with address register writeback: -multiclass VLD2DUPWB op7_4, string Dt, RegisterOperand VdTy> { +multiclass VLD2DUPWB op7_4, string Dt, RegisterOperand VdTy, + Operand AddrMode> { def _fixed : NLdSt<1, 0b10, 0b1101, op7_4, (outs VdTy:$Vd, GPR:$wb), - (ins addrmode6dup:$Rn), IIC_VLD2dupu, + (ins AddrMode:$Rn), IIC_VLD2dupu, "vld2", Dt, "$Vd, $Rn!", "$Rn.addr = $wb", []> { let Rm = 0b1101; // NLdSt will assign to the right encoding bits. @@ -1409,7 +1444,7 @@ multiclass VLD2DUPWB op7_4, string Dt, RegisterOperand VdTy> { } def _register : NLdSt<1, 0b10, 0b1101, op7_4, (outs VdTy:$Vd, GPR:$wb), - (ins addrmode6dup:$Rn, rGPR:$Rm), IIC_VLD2dupu, + (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD2dupu, "vld2", Dt, "$Vd, $Rn, $Rm", "$Rn.addr = $wb", []> { let Inst{4} = Rn{4}; @@ -1417,13 +1452,19 @@ multiclass VLD2DUPWB op7_4, string Dt, RegisterOperand VdTy> { } } -defm VLD2DUPd8wb : VLD2DUPWB<{0,0,0,0}, "8", VecListDPairAllLanes>; -defm VLD2DUPd16wb : VLD2DUPWB<{0,1,0,?}, "16", VecListDPairAllLanes>; -defm VLD2DUPd32wb : VLD2DUPWB<{1,0,0,?}, "32", VecListDPairAllLanes>; +defm VLD2DUPd8wb : VLD2DUPWB<{0,0,0,0}, "8", VecListDPairAllLanes, + addrmode6dupalign16>; +defm VLD2DUPd16wb : VLD2DUPWB<{0,1,0,?}, "16", VecListDPairAllLanes, + addrmode6dupalign32>; +defm VLD2DUPd32wb : VLD2DUPWB<{1,0,0,?}, "32", VecListDPairAllLanes, + addrmode6dupalign64>; -defm VLD2DUPd8x2wb : VLD2DUPWB<{0,0,1,0}, "8", VecListDPairSpacedAllLanes>; -defm VLD2DUPd16x2wb : VLD2DUPWB<{0,1,1,?}, "16", VecListDPairSpacedAllLanes>; -defm VLD2DUPd32x2wb : VLD2DUPWB<{1,0,1,?}, "32", VecListDPairSpacedAllLanes>; +defm VLD2DUPd8x2wb : VLD2DUPWB<{0,0,1,0}, "8", VecListDPairSpacedAllLanes, + addrmode6dupalign16>; +defm VLD2DUPd16x2wb : VLD2DUPWB<{0,1,1,?}, "16", VecListDPairSpacedAllLanes, + addrmode6dupalign32>; +defm VLD2DUPd32x2wb : VLD2DUPWB<{1,0,1,?}, "32", VecListDPairSpacedAllLanes, + addrmode6dupalign64>; // VLD3DUP : Vector Load (single 3-element structure to all lanes) class VLD3DUP op7_4, string Dt> @@ -1449,22 +1490,22 @@ def VLD3DUPq16 : VLD3DUP<{0,1,1,?}, "16">; def VLD3DUPq32 : VLD3DUP<{1,0,1,?}, "32">; // ...with address register writeback: -class VLD3DUPWB op7_4, string Dt> +class VLD3DUPWB op7_4, string Dt, Operand AddrMode> : NLdSt<1, 0b10, 0b1110, op7_4, (outs DPR:$Vd, DPR:$dst2, DPR:$dst3, GPR:$wb), - (ins addrmode6dup:$Rn, am6offset:$Rm), IIC_VLD3dupu, + (ins AddrMode:$Rn, am6offset:$Rm), IIC_VLD3dupu, "vld3", Dt, "\\{$Vd[], $dst2[], $dst3[]\\}, $Rn$Rm", "$Rn.addr = $wb", []> { let Inst{4} = 0; let DecoderMethod = "DecodeVLD3DupInstruction"; } -def VLD3DUPd8_UPD : VLD3DUPWB<{0,0,0,0}, "8">; -def VLD3DUPd16_UPD : VLD3DUPWB<{0,1,0,?}, "16">; -def VLD3DUPd32_UPD : VLD3DUPWB<{1,0,0,?}, "32">; +def VLD3DUPd8_UPD : VLD3DUPWB<{0,0,0,0}, "8", addrmode6dupalign64>; +def VLD3DUPd16_UPD : VLD3DUPWB<{0,1,0,?}, "16", addrmode6dupalign64>; +def VLD3DUPd32_UPD : VLD3DUPWB<{1,0,0,?}, "32", addrmode6dupalign64>; -def VLD3DUPq8_UPD : VLD3DUPWB<{0,0,1,0}, "8">; -def VLD3DUPq16_UPD : VLD3DUPWB<{0,1,1,?}, "16">; -def VLD3DUPq32_UPD : VLD3DUPWB<{1,0,1,?}, "32">; +def VLD3DUPq8_UPD : VLD3DUPWB<{0,0,1,0}, "8", addrmode6dupalign64>; +def VLD3DUPq16_UPD : VLD3DUPWB<{0,1,1,?}, "16", addrmode6dupalign64>; +def VLD3DUPq32_UPD : VLD3DUPWB<{1,0,1,?}, "32", addrmode6dupalign64>; def VLD3DUPd8Pseudo_UPD : VLDQQWBPseudo; def VLD3DUPd16Pseudo_UPD : VLDQQWBPseudo; @@ -1560,35 +1601,35 @@ class VSTQQQQWBPseudo "$addr.addr = $wb">; // VST1 : Vector Store (multiple single elements) -class VST1D op7_4, string Dt> - : NLdSt<0,0b00,0b0111,op7_4, (outs), (ins addrmode6:$Rn, VecListOneD:$Vd), +class VST1D op7_4, string Dt, Operand AddrMode> + : NLdSt<0,0b00,0b0111,op7_4, (outs), (ins AddrMode:$Rn, VecListOneD:$Vd), IIC_VST1, "vst1", Dt, "$Vd, $Rn", "", []> { let Rm = 0b1111; let Inst{4} = Rn{4}; let DecoderMethod = "DecodeVLDST1Instruction"; } -class VST1Q op7_4, string Dt> - : NLdSt<0,0b00,0b1010,op7_4, (outs), (ins addrmode6:$Rn, VecListDPair:$Vd), +class VST1Q op7_4, string Dt, Operand AddrMode> + : NLdSt<0,0b00,0b1010,op7_4, (outs), (ins AddrMode:$Rn, VecListDPair:$Vd), IIC_VST1x2, "vst1", Dt, "$Vd, $Rn", "", []> { let Rm = 0b1111; let Inst{5-4} = Rn{5-4}; let DecoderMethod = "DecodeVLDST1Instruction"; } -def VST1d8 : VST1D<{0,0,0,?}, "8">; -def VST1d16 : VST1D<{0,1,0,?}, "16">; -def VST1d32 : VST1D<{1,0,0,?}, "32">; -def VST1d64 : VST1D<{1,1,0,?}, "64">; +def VST1d8 : VST1D<{0,0,0,?}, "8", addrmode6align64>; +def VST1d16 : VST1D<{0,1,0,?}, "16", addrmode6align64>; +def VST1d32 : VST1D<{1,0,0,?}, "32", addrmode6align64>; +def VST1d64 : VST1D<{1,1,0,?}, "64", addrmode6align64>; -def VST1q8 : VST1Q<{0,0,?,?}, "8">; -def VST1q16 : VST1Q<{0,1,?,?}, "16">; -def VST1q32 : VST1Q<{1,0,?,?}, "32">; -def VST1q64 : VST1Q<{1,1,?,?}, "64">; +def VST1q8 : VST1Q<{0,0,?,?}, "8", addrmode6align64or128>; +def VST1q16 : VST1Q<{0,1,?,?}, "16", addrmode6align64or128>; +def VST1q32 : VST1Q<{1,0,?,?}, "32", addrmode6align64or128>; +def VST1q64 : VST1Q<{1,1,?,?}, "64", addrmode6align64or128>; // ...with address register writeback: -multiclass VST1DWB op7_4, string Dt> { +multiclass VST1DWB op7_4, string Dt, Operand AddrMode> { def _fixed : NLdSt<0,0b00, 0b0111,op7_4, (outs GPR:$wb), - (ins addrmode6:$Rn, VecListOneD:$Vd), IIC_VLD1u, + (ins AddrMode:$Rn, VecListOneD:$Vd), IIC_VLD1u, "vst1", Dt, "$Vd, $Rn!", "$Rn.addr = $wb", []> { let Rm = 0b1101; // NLdSt will assign to the right encoding bits. @@ -1596,7 +1637,7 @@ multiclass VST1DWB op7_4, string Dt> { let DecoderMethod = "DecodeVLDST1Instruction"; } def _register : NLdSt<0,0b00,0b0111,op7_4, (outs GPR:$wb), - (ins addrmode6:$Rn, rGPR:$Rm, VecListOneD:$Vd), + (ins AddrMode:$Rn, rGPR:$Rm, VecListOneD:$Vd), IIC_VLD1u, "vst1", Dt, "$Vd, $Rn, $Rm", "$Rn.addr = $wb", []> { @@ -1604,9 +1645,9 @@ multiclass VST1DWB op7_4, string Dt> { let DecoderMethod = "DecodeVLDST1Instruction"; } } -multiclass VST1QWB op7_4, string Dt> { +multiclass VST1QWB op7_4, string Dt, Operand AddrMode> { def _fixed : NLdSt<0,0b00,0b1010,op7_4, (outs GPR:$wb), - (ins addrmode6:$Rn, VecListDPair:$Vd), IIC_VLD1x2u, + (ins AddrMode:$Rn, VecListDPair:$Vd), IIC_VLD1x2u, "vst1", Dt, "$Vd, $Rn!", "$Rn.addr = $wb", []> { let Rm = 0b1101; // NLdSt will assign to the right encoding bits. @@ -1614,7 +1655,7 @@ multiclass VST1QWB op7_4, string Dt> { let DecoderMethod = "DecodeVLDST1Instruction"; } def _register : NLdSt<0,0b00,0b1010,op7_4, (outs GPR:$wb), - (ins addrmode6:$Rn, rGPR:$Rm, VecListDPair:$Vd), + (ins AddrMode:$Rn, rGPR:$Rm, VecListDPair:$Vd), IIC_VLD1x2u, "vst1", Dt, "$Vd, $Rn, $Rm", "$Rn.addr = $wb", []> { @@ -1623,28 +1664,28 @@ multiclass VST1QWB op7_4, string Dt> { } } -defm VST1d8wb : VST1DWB<{0,0,0,?}, "8">; -defm VST1d16wb : VST1DWB<{0,1,0,?}, "16">; -defm VST1d32wb : VST1DWB<{1,0,0,?}, "32">; -defm VST1d64wb : VST1DWB<{1,1,0,?}, "64">; +defm VST1d8wb : VST1DWB<{0,0,0,?}, "8", addrmode6align64>; +defm VST1d16wb : VST1DWB<{0,1,0,?}, "16", addrmode6align64>; +defm VST1d32wb : VST1DWB<{1,0,0,?}, "32", addrmode6align64>; +defm VST1d64wb : VST1DWB<{1,1,0,?}, "64", addrmode6align64>; -defm VST1q8wb : VST1QWB<{0,0,?,?}, "8">; -defm VST1q16wb : VST1QWB<{0,1,?,?}, "16">; -defm VST1q32wb : VST1QWB<{1,0,?,?}, "32">; -defm VST1q64wb : VST1QWB<{1,1,?,?}, "64">; +defm VST1q8wb : VST1QWB<{0,0,?,?}, "8", addrmode6align64or128>; +defm VST1q16wb : VST1QWB<{0,1,?,?}, "16", addrmode6align64or128>; +defm VST1q32wb : VST1QWB<{1,0,?,?}, "32", addrmode6align64or128>; +defm VST1q64wb : VST1QWB<{1,1,?,?}, "64", addrmode6align64or128>; // ...with 3 registers -class VST1D3 op7_4, string Dt> +class VST1D3 op7_4, string Dt, Operand AddrMode> : NLdSt<0, 0b00, 0b0110, op7_4, (outs), - (ins addrmode6:$Rn, VecListThreeD:$Vd), + (ins AddrMode:$Rn, VecListThreeD:$Vd), IIC_VST1x3, "vst1", Dt, "$Vd, $Rn", "", []> { let Rm = 0b1111; let Inst{4} = Rn{4}; let DecoderMethod = "DecodeVLDST1Instruction"; } -multiclass VST1D3WB op7_4, string Dt> { +multiclass VST1D3WB op7_4, string Dt, Operand AddrMode> { def _fixed : NLdSt<0,0b00,0b0110,op7_4, (outs GPR:$wb), - (ins addrmode6:$Rn, VecListThreeD:$Vd), IIC_VLD1x3u, + (ins AddrMode:$Rn, VecListThreeD:$Vd), IIC_VLD1x3u, "vst1", Dt, "$Vd, $Rn!", "$Rn.addr = $wb", []> { let Rm = 0b1101; // NLdSt will assign to the right encoding bits. @@ -1652,7 +1693,7 @@ multiclass VST1D3WB op7_4, string Dt> { let DecoderMethod = "DecodeVLDST1Instruction"; } def _register : NLdSt<0,0b00,0b0110,op7_4, (outs GPR:$wb), - (ins addrmode6:$Rn, rGPR:$Rm, VecListThreeD:$Vd), + (ins AddrMode:$Rn, rGPR:$Rm, VecListThreeD:$Vd), IIC_VLD1x3u, "vst1", Dt, "$Vd, $Rn, $Rm", "$Rn.addr = $wb", []> { @@ -1661,33 +1702,33 @@ multiclass VST1D3WB op7_4, string Dt> { } } -def VST1d8T : VST1D3<{0,0,0,?}, "8">; -def VST1d16T : VST1D3<{0,1,0,?}, "16">; -def VST1d32T : VST1D3<{1,0,0,?}, "32">; -def VST1d64T : VST1D3<{1,1,0,?}, "64">; +def VST1d8T : VST1D3<{0,0,0,?}, "8", addrmode6align64>; +def VST1d16T : VST1D3<{0,1,0,?}, "16", addrmode6align64>; +def VST1d32T : VST1D3<{1,0,0,?}, "32", addrmode6align64>; +def VST1d64T : VST1D3<{1,1,0,?}, "64", addrmode6align64>; -defm VST1d8Twb : VST1D3WB<{0,0,0,?}, "8">; -defm VST1d16Twb : VST1D3WB<{0,1,0,?}, "16">; -defm VST1d32Twb : VST1D3WB<{1,0,0,?}, "32">; -defm VST1d64Twb : VST1D3WB<{1,1,0,?}, "64">; +defm VST1d8Twb : VST1D3WB<{0,0,0,?}, "8", addrmode6align64>; +defm VST1d16Twb : VST1D3WB<{0,1,0,?}, "16", addrmode6align64>; +defm VST1d32Twb : VST1D3WB<{1,0,0,?}, "32", addrmode6align64>; +defm VST1d64Twb : VST1D3WB<{1,1,0,?}, "64", addrmode6align64>; def VST1d64TPseudo : VSTQQPseudo; def VST1d64TPseudoWB_fixed : VSTQQWBfixedPseudo; def VST1d64TPseudoWB_register : VSTQQWBPseudo; // ...with 4 registers -class VST1D4 op7_4, string Dt> +class VST1D4 op7_4, string Dt, Operand AddrMode> : NLdSt<0, 0b00, 0b0010, op7_4, (outs), - (ins addrmode6:$Rn, VecListFourD:$Vd), + (ins AddrMode:$Rn, VecListFourD:$Vd), IIC_VST1x4, "vst1", Dt, "$Vd, $Rn", "", []> { let Rm = 0b1111; let Inst{5-4} = Rn{5-4}; let DecoderMethod = "DecodeVLDST1Instruction"; } -multiclass VST1D4WB op7_4, string Dt> { +multiclass VST1D4WB op7_4, string Dt, Operand AddrMode> { def _fixed : NLdSt<0,0b00,0b0010,op7_4, (outs GPR:$wb), - (ins addrmode6:$Rn, VecListFourD:$Vd), IIC_VLD1x4u, + (ins AddrMode:$Rn, VecListFourD:$Vd), IIC_VLD1x4u, "vst1", Dt, "$Vd, $Rn!", "$Rn.addr = $wb", []> { let Rm = 0b1101; // NLdSt will assign to the right encoding bits. @@ -1695,7 +1736,7 @@ multiclass VST1D4WB op7_4, string Dt> { let DecoderMethod = "DecodeVLDST1Instruction"; } def _register : NLdSt<0,0b00,0b0010,op7_4, (outs GPR:$wb), - (ins addrmode6:$Rn, rGPR:$Rm, VecListFourD:$Vd), + (ins AddrMode:$Rn, rGPR:$Rm, VecListFourD:$Vd), IIC_VLD1x4u, "vst1", Dt, "$Vd, $Rn, $Rm", "$Rn.addr = $wb", []> { @@ -1704,15 +1745,15 @@ multiclass VST1D4WB op7_4, string Dt> { } } -def VST1d8Q : VST1D4<{0,0,?,?}, "8">; -def VST1d16Q : VST1D4<{0,1,?,?}, "16">; -def VST1d32Q : VST1D4<{1,0,?,?}, "32">; -def VST1d64Q : VST1D4<{1,1,?,?}, "64">; +def VST1d8Q : VST1D4<{0,0,?,?}, "8", addrmode6align64or128or256>; +def VST1d16Q : VST1D4<{0,1,?,?}, "16", addrmode6align64or128or256>; +def VST1d32Q : VST1D4<{1,0,?,?}, "32", addrmode6align64or128or256>; +def VST1d64Q : VST1D4<{1,1,?,?}, "64", addrmode6align64or128or256>; -defm VST1d8Qwb : VST1D4WB<{0,0,?,?}, "8">; -defm VST1d16Qwb : VST1D4WB<{0,1,?,?}, "16">; -defm VST1d32Qwb : VST1D4WB<{1,0,?,?}, "32">; -defm VST1d64Qwb : VST1D4WB<{1,1,?,?}, "64">; +defm VST1d8Qwb : VST1D4WB<{0,0,?,?}, "8", addrmode6align64or128or256>; +defm VST1d16Qwb : VST1D4WB<{0,1,?,?}, "16", addrmode6align64or128or256>; +defm VST1d32Qwb : VST1D4WB<{1,0,?,?}, "32", addrmode6align64or128or256>; +defm VST1d64Qwb : VST1D4WB<{1,1,?,?}, "64", addrmode6align64or128or256>; def VST1d64QPseudo : VSTQQPseudo; def VST1d64QPseudoWB_fixed : VSTQQWBfixedPseudo; @@ -1720,21 +1761,27 @@ def VST1d64QPseudoWB_register : VSTQQWBPseudo; // VST2 : Vector Store (multiple 2-element structures) class VST2 op11_8, bits<4> op7_4, string Dt, RegisterOperand VdTy, - InstrItinClass itin> - : NLdSt<0, 0b00, op11_8, op7_4, (outs), (ins addrmode6:$Rn, VdTy:$Vd), + InstrItinClass itin, Operand AddrMode> + : NLdSt<0, 0b00, op11_8, op7_4, (outs), (ins AddrMode:$Rn, VdTy:$Vd), itin, "vst2", Dt, "$Vd, $Rn", "", []> { let Rm = 0b1111; let Inst{5-4} = Rn{5-4}; let DecoderMethod = "DecodeVLDST2Instruction"; } -def VST2d8 : VST2<0b1000, {0,0,?,?}, "8", VecListDPair, IIC_VST2>; -def VST2d16 : VST2<0b1000, {0,1,?,?}, "16", VecListDPair, IIC_VST2>; -def VST2d32 : VST2<0b1000, {1,0,?,?}, "32", VecListDPair, IIC_VST2>; +def VST2d8 : VST2<0b1000, {0,0,?,?}, "8", VecListDPair, IIC_VST2, + addrmode6align64or128>; +def VST2d16 : VST2<0b1000, {0,1,?,?}, "16", VecListDPair, IIC_VST2, + addrmode6align64or128>; +def VST2d32 : VST2<0b1000, {1,0,?,?}, "32", VecListDPair, IIC_VST2, + addrmode6align64or128>; -def VST2q8 : VST2<0b0011, {0,0,?,?}, "8", VecListFourD, IIC_VST2x2>; -def VST2q16 : VST2<0b0011, {0,1,?,?}, "16", VecListFourD, IIC_VST2x2>; -def VST2q32 : VST2<0b0011, {1,0,?,?}, "32", VecListFourD, IIC_VST2x2>; +def VST2q8 : VST2<0b0011, {0,0,?,?}, "8", VecListFourD, IIC_VST2x2, + addrmode6align64or128or256>; +def VST2q16 : VST2<0b0011, {0,1,?,?}, "16", VecListFourD, IIC_VST2x2, + addrmode6align64or128or256>; +def VST2q32 : VST2<0b0011, {1,0,?,?}, "32", VecListFourD, IIC_VST2x2, + addrmode6align64or128or256>; def VST2q8Pseudo : VSTQQPseudo; def VST2q16Pseudo : VSTQQPseudo; @@ -1742,9 +1789,9 @@ def VST2q32Pseudo : VSTQQPseudo; // ...with address register writeback: multiclass VST2DWB op11_8, bits<4> op7_4, string Dt, - RegisterOperand VdTy> { + RegisterOperand VdTy, Operand AddrMode> { def _fixed : NLdSt<0, 0b00, op11_8, op7_4, (outs GPR:$wb), - (ins addrmode6:$Rn, VdTy:$Vd), IIC_VLD1u, + (ins AddrMode:$Rn, VdTy:$Vd), IIC_VLD1u, "vst2", Dt, "$Vd, $Rn!", "$Rn.addr = $wb", []> { let Rm = 0b1101; // NLdSt will assign to the right encoding bits. @@ -1752,16 +1799,16 @@ multiclass VST2DWB op11_8, bits<4> op7_4, string Dt, let DecoderMethod = "DecodeVLDST2Instruction"; } def _register : NLdSt<0, 0b00, op11_8, op7_4, (outs GPR:$wb), - (ins addrmode6:$Rn, rGPR:$Rm, VdTy:$Vd), IIC_VLD1u, + (ins AddrMode:$Rn, rGPR:$Rm, VdTy:$Vd), IIC_VLD1u, "vst2", Dt, "$Vd, $Rn, $Rm", "$Rn.addr = $wb", []> { let Inst{5-4} = Rn{5-4}; let DecoderMethod = "DecodeVLDST2Instruction"; } } -multiclass VST2QWB op7_4, string Dt> { +multiclass VST2QWB op7_4, string Dt, Operand AddrMode> { def _fixed : NLdSt<0, 0b00, 0b0011, op7_4, (outs GPR:$wb), - (ins addrmode6:$Rn, VecListFourD:$Vd), IIC_VLD1u, + (ins AddrMode:$Rn, VecListFourD:$Vd), IIC_VLD1u, "vst2", Dt, "$Vd, $Rn!", "$Rn.addr = $wb", []> { let Rm = 0b1101; // NLdSt will assign to the right encoding bits. @@ -1769,7 +1816,7 @@ multiclass VST2QWB op7_4, string Dt> { let DecoderMethod = "DecodeVLDST2Instruction"; } def _register : NLdSt<0, 0b00, 0b0011, op7_4, (outs GPR:$wb), - (ins addrmode6:$Rn, rGPR:$Rm, VecListFourD:$Vd), + (ins AddrMode:$Rn, rGPR:$Rm, VecListFourD:$Vd), IIC_VLD1u, "vst2", Dt, "$Vd, $Rn, $Rm", "$Rn.addr = $wb", []> { @@ -1778,13 +1825,16 @@ multiclass VST2QWB op7_4, string Dt> { } } -defm VST2d8wb : VST2DWB<0b1000, {0,0,?,?}, "8", VecListDPair>; -defm VST2d16wb : VST2DWB<0b1000, {0,1,?,?}, "16", VecListDPair>; -defm VST2d32wb : VST2DWB<0b1000, {1,0,?,?}, "32", VecListDPair>; +defm VST2d8wb : VST2DWB<0b1000, {0,0,?,?}, "8", VecListDPair, + addrmode6align64or128>; +defm VST2d16wb : VST2DWB<0b1000, {0,1,?,?}, "16", VecListDPair, + addrmode6align64or128>; +defm VST2d32wb : VST2DWB<0b1000, {1,0,?,?}, "32", VecListDPair, + addrmode6align64or128>; -defm VST2q8wb : VST2QWB<{0,0,?,?}, "8">; -defm VST2q16wb : VST2QWB<{0,1,?,?}, "16">; -defm VST2q32wb : VST2QWB<{1,0,?,?}, "32">; +defm VST2q8wb : VST2QWB<{0,0,?,?}, "8", addrmode6align64or128or256>; +defm VST2q16wb : VST2QWB<{0,1,?,?}, "16", addrmode6align64or128or256>; +defm VST2q32wb : VST2QWB<{1,0,?,?}, "32", addrmode6align64or128or256>; def VST2q8PseudoWB_fixed : VSTQQWBfixedPseudo; def VST2q16PseudoWB_fixed : VSTQQWBfixedPseudo; @@ -1794,12 +1844,18 @@ def VST2q16PseudoWB_register : VSTQQWBregisterPseudo; def VST2q32PseudoWB_register : VSTQQWBregisterPseudo; // ...with double-spaced registers -def VST2b8 : VST2<0b1001, {0,0,?,?}, "8", VecListDPairSpaced, IIC_VST2>; -def VST2b16 : VST2<0b1001, {0,1,?,?}, "16", VecListDPairSpaced, IIC_VST2>; -def VST2b32 : VST2<0b1001, {1,0,?,?}, "32", VecListDPairSpaced, IIC_VST2>; -defm VST2b8wb : VST2DWB<0b1001, {0,0,?,?}, "8", VecListDPairSpaced>; -defm VST2b16wb : VST2DWB<0b1001, {0,1,?,?}, "16", VecListDPairSpaced>; -defm VST2b32wb : VST2DWB<0b1001, {1,0,?,?}, "32", VecListDPairSpaced>; +def VST2b8 : VST2<0b1001, {0,0,?,?}, "8", VecListDPairSpaced, IIC_VST2, + addrmode6align64or128>; +def VST2b16 : VST2<0b1001, {0,1,?,?}, "16", VecListDPairSpaced, IIC_VST2, + addrmode6align64or128>; +def VST2b32 : VST2<0b1001, {1,0,?,?}, "32", VecListDPairSpaced, IIC_VST2, + addrmode6align64or128>; +defm VST2b8wb : VST2DWB<0b1001, {0,0,?,?}, "8", VecListDPairSpaced, + addrmode6align64or128>; +defm VST2b16wb : VST2DWB<0b1001, {0,1,?,?}, "16", VecListDPairSpaced, + addrmode6align64or128>; +defm VST2b32wb : VST2DWB<0b1001, {1,0,?,?}, "32", VecListDPairSpaced, + addrmode6align64or128>; // VST3 : Vector Store (multiple 3-element structures) class VST3D op11_8, bits<4> op7_4, string Dt> @@ -6311,379 +6367,442 @@ defm : NEONDTAnyInstAlias<"vorr${p}", "$Vdn, $Vm", // VLD1 single-lane pseudo-instructions. These need special handling for // the lane index that an InstAlias can't handle, so we use these instead. def VLD1LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vld1${p}", ".8", "$list, $addr", - (ins VecListOneDByteIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListOneDByteIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VLD1LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vld1${p}", ".16", "$list, $addr", - (ins VecListOneDHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListOneDHWordIndexed:$list, addrmode6align16:$addr, + pred:$p)>; def VLD1LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vld1${p}", ".32", "$list, $addr", - (ins VecListOneDWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListOneDWordIndexed:$list, addrmode6align32:$addr, + pred:$p)>; def VLD1LNdWB_fixed_Asm_8 : NEONDataTypeAsmPseudoInst<"vld1${p}", ".8", "$list, $addr!", - (ins VecListOneDByteIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListOneDByteIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VLD1LNdWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vld1${p}", ".16", "$list, $addr!", - (ins VecListOneDHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListOneDHWordIndexed:$list, addrmode6align16:$addr, + pred:$p)>; def VLD1LNdWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vld1${p}", ".32", "$list, $addr!", - (ins VecListOneDWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListOneDWordIndexed:$list, addrmode6align32:$addr, + pred:$p)>; def VLD1LNdWB_register_Asm_8 : NEONDataTypeAsmPseudoInst<"vld1${p}", ".8", "$list, $addr, $Rm", - (ins VecListOneDByteIndexed:$list, addrmode6:$addr, + (ins VecListOneDByteIndexed:$list, addrmode6alignNone:$addr, rGPR:$Rm, pred:$p)>; def VLD1LNdWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vld1${p}", ".16", "$list, $addr, $Rm", - (ins VecListOneDHWordIndexed:$list, addrmode6:$addr, + (ins VecListOneDHWordIndexed:$list, addrmode6align16:$addr, rGPR:$Rm, pred:$p)>; def VLD1LNdWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vld1${p}", ".32", "$list, $addr, $Rm", - (ins VecListOneDWordIndexed:$list, addrmode6:$addr, + (ins VecListOneDWordIndexed:$list, addrmode6align32:$addr, rGPR:$Rm, pred:$p)>; // VST1 single-lane pseudo-instructions. These need special handling for // the lane index that an InstAlias can't handle, so we use these instead. def VST1LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vst1${p}", ".8", "$list, $addr", - (ins VecListOneDByteIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListOneDByteIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VST1LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vst1${p}", ".16", "$list, $addr", - (ins VecListOneDHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListOneDHWordIndexed:$list, addrmode6align16:$addr, + pred:$p)>; def VST1LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vst1${p}", ".32", "$list, $addr", - (ins VecListOneDWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListOneDWordIndexed:$list, addrmode6align32:$addr, + pred:$p)>; def VST1LNdWB_fixed_Asm_8 : NEONDataTypeAsmPseudoInst<"vst1${p}", ".8", "$list, $addr!", - (ins VecListOneDByteIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListOneDByteIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VST1LNdWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vst1${p}", ".16", "$list, $addr!", - (ins VecListOneDHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListOneDHWordIndexed:$list, addrmode6align16:$addr, + pred:$p)>; def VST1LNdWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vst1${p}", ".32", "$list, $addr!", - (ins VecListOneDWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListOneDWordIndexed:$list, addrmode6align32:$addr, + pred:$p)>; def VST1LNdWB_register_Asm_8 : NEONDataTypeAsmPseudoInst<"vst1${p}", ".8", "$list, $addr, $Rm", - (ins VecListOneDByteIndexed:$list, addrmode6:$addr, + (ins VecListOneDByteIndexed:$list, addrmode6alignNone:$addr, rGPR:$Rm, pred:$p)>; def VST1LNdWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vst1${p}", ".16", "$list, $addr, $Rm", - (ins VecListOneDHWordIndexed:$list, addrmode6:$addr, + (ins VecListOneDHWordIndexed:$list, addrmode6align16:$addr, rGPR:$Rm, pred:$p)>; def VST1LNdWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vst1${p}", ".32", "$list, $addr, $Rm", - (ins VecListOneDWordIndexed:$list, addrmode6:$addr, + (ins VecListOneDWordIndexed:$list, addrmode6align32:$addr, rGPR:$Rm, pred:$p)>; // VLD2 single-lane pseudo-instructions. These need special handling for // the lane index that an InstAlias can't handle, so we use these instead. def VLD2LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".8", "$list, $addr", - (ins VecListTwoDByteIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListTwoDByteIndexed:$list, addrmode6align16:$addr, + pred:$p)>; def VLD2LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".16", "$list, $addr", - (ins VecListTwoDHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListTwoDHWordIndexed:$list, addrmode6align32:$addr, + pred:$p)>; def VLD2LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".32", "$list, $addr", - (ins VecListTwoDWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListTwoDWordIndexed:$list, addrmode6align64:$addr, pred:$p)>; def VLD2LNqAsm_16 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".16", "$list, $addr", - (ins VecListTwoQHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListTwoQHWordIndexed:$list, addrmode6align32:$addr, + pred:$p)>; def VLD2LNqAsm_32 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".32", "$list, $addr", - (ins VecListTwoQWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListTwoQWordIndexed:$list, addrmode6align64:$addr, + pred:$p)>; def VLD2LNdWB_fixed_Asm_8 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".8", "$list, $addr!", - (ins VecListTwoDByteIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListTwoDByteIndexed:$list, addrmode6align16:$addr, + pred:$p)>; def VLD2LNdWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".16", "$list, $addr!", - (ins VecListTwoDHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListTwoDHWordIndexed:$list, addrmode6align32:$addr, + pred:$p)>; def VLD2LNdWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".32", "$list, $addr!", - (ins VecListTwoDWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListTwoDWordIndexed:$list, addrmode6align64:$addr, + pred:$p)>; def VLD2LNqWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".16", "$list, $addr!", - (ins VecListTwoQHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListTwoQHWordIndexed:$list, addrmode6align32:$addr, + pred:$p)>; def VLD2LNqWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".32", "$list, $addr!", - (ins VecListTwoQWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListTwoQWordIndexed:$list, addrmode6align64:$addr, + pred:$p)>; def VLD2LNdWB_register_Asm_8 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".8", "$list, $addr, $Rm", - (ins VecListTwoDByteIndexed:$list, addrmode6:$addr, + (ins VecListTwoDByteIndexed:$list, addrmode6align16:$addr, rGPR:$Rm, pred:$p)>; def VLD2LNdWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".16", "$list, $addr, $Rm", - (ins VecListTwoDHWordIndexed:$list, addrmode6:$addr, + (ins VecListTwoDHWordIndexed:$list, addrmode6align32:$addr, rGPR:$Rm, pred:$p)>; def VLD2LNdWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".32", "$list, $addr, $Rm", - (ins VecListTwoDWordIndexed:$list, addrmode6:$addr, + (ins VecListTwoDWordIndexed:$list, addrmode6align64:$addr, rGPR:$Rm, pred:$p)>; def VLD2LNqWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".16", "$list, $addr, $Rm", - (ins VecListTwoQHWordIndexed:$list, addrmode6:$addr, + (ins VecListTwoQHWordIndexed:$list, addrmode6align32:$addr, rGPR:$Rm, pred:$p)>; def VLD2LNqWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".32", "$list, $addr, $Rm", - (ins VecListTwoQWordIndexed:$list, addrmode6:$addr, + (ins VecListTwoQWordIndexed:$list, addrmode6align64:$addr, rGPR:$Rm, pred:$p)>; // VST2 single-lane pseudo-instructions. These need special handling for // the lane index that an InstAlias can't handle, so we use these instead. def VST2LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".8", "$list, $addr", - (ins VecListTwoDByteIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListTwoDByteIndexed:$list, addrmode6align16:$addr, + pred:$p)>; def VST2LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".16", "$list, $addr", - (ins VecListTwoDHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListTwoDHWordIndexed:$list, addrmode6align32:$addr, + pred:$p)>; def VST2LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".32", "$list, $addr", - (ins VecListTwoDWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListTwoDWordIndexed:$list, addrmode6align64:$addr, + pred:$p)>; def VST2LNqAsm_16 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".16", "$list, $addr", - (ins VecListTwoQHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListTwoQHWordIndexed:$list, addrmode6align32:$addr, + pred:$p)>; def VST2LNqAsm_32 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".32", "$list, $addr", - (ins VecListTwoQWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListTwoQWordIndexed:$list, addrmode6align64:$addr, + pred:$p)>; def VST2LNdWB_fixed_Asm_8 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".8", "$list, $addr!", - (ins VecListTwoDByteIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListTwoDByteIndexed:$list, addrmode6align16:$addr, + pred:$p)>; def VST2LNdWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".16", "$list, $addr!", - (ins VecListTwoDHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListTwoDHWordIndexed:$list, addrmode6align32:$addr, + pred:$p)>; def VST2LNdWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".32", "$list, $addr!", - (ins VecListTwoDWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListTwoDWordIndexed:$list, addrmode6align64:$addr, + pred:$p)>; def VST2LNqWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".16", "$list, $addr!", - (ins VecListTwoQHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListTwoQHWordIndexed:$list, addrmode6align32:$addr, + pred:$p)>; def VST2LNqWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".32", "$list, $addr!", - (ins VecListTwoQWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListTwoQWordIndexed:$list, addrmode6align64:$addr, + pred:$p)>; def VST2LNdWB_register_Asm_8 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".8", "$list, $addr, $Rm", - (ins VecListTwoDByteIndexed:$list, addrmode6:$addr, + (ins VecListTwoDByteIndexed:$list, addrmode6align16:$addr, rGPR:$Rm, pred:$p)>; def VST2LNdWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".16","$list, $addr, $Rm", - (ins VecListTwoDHWordIndexed:$list, addrmode6:$addr, + (ins VecListTwoDHWordIndexed:$list, addrmode6align32:$addr, rGPR:$Rm, pred:$p)>; def VST2LNdWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".32", "$list, $addr, $Rm", - (ins VecListTwoDWordIndexed:$list, addrmode6:$addr, + (ins VecListTwoDWordIndexed:$list, addrmode6align64:$addr, rGPR:$Rm, pred:$p)>; def VST2LNqWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".16","$list, $addr, $Rm", - (ins VecListTwoQHWordIndexed:$list, addrmode6:$addr, + (ins VecListTwoQHWordIndexed:$list, addrmode6align32:$addr, rGPR:$Rm, pred:$p)>; def VST2LNqWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".32", "$list, $addr, $Rm", - (ins VecListTwoQWordIndexed:$list, addrmode6:$addr, + (ins VecListTwoQWordIndexed:$list, addrmode6align64:$addr, rGPR:$Rm, pred:$p)>; // VLD3 all-lanes pseudo-instructions. These need special handling for // the lane index that an InstAlias can't handle, so we use these instead. def VLD3DUPdAsm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr", - (ins VecListThreeDAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeDAllLanes:$list, addrmode6dupalignNone:$addr, + pred:$p)>; def VLD3DUPdAsm_16: NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr", - (ins VecListThreeDAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeDAllLanes:$list, addrmode6dupalignNone:$addr, + pred:$p)>; def VLD3DUPdAsm_32: NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr", - (ins VecListThreeDAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeDAllLanes:$list, addrmode6dupalignNone:$addr, + pred:$p)>; def VLD3DUPqAsm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr", - (ins VecListThreeQAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQAllLanes:$list, addrmode6dupalignNone:$addr, + pred:$p)>; def VLD3DUPqAsm_16: NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr", - (ins VecListThreeQAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQAllLanes:$list, addrmode6dupalignNone:$addr, + pred:$p)>; def VLD3DUPqAsm_32: NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr", - (ins VecListThreeQAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQAllLanes:$list, addrmode6dupalignNone:$addr, + pred:$p)>; def VLD3DUPdWB_fixed_Asm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr!", - (ins VecListThreeDAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeDAllLanes:$list, addrmode6dupalignNone:$addr, + pred:$p)>; def VLD3DUPdWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr!", - (ins VecListThreeDAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeDAllLanes:$list, addrmode6dupalignNone:$addr, + pred:$p)>; def VLD3DUPdWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr!", - (ins VecListThreeDAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeDAllLanes:$list, addrmode6dupalignNone:$addr, + pred:$p)>; def VLD3DUPqWB_fixed_Asm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr!", - (ins VecListThreeQAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQAllLanes:$list, addrmode6dupalignNone:$addr, + pred:$p)>; def VLD3DUPqWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr!", - (ins VecListThreeQAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQAllLanes:$list, addrmode6dupalignNone:$addr, + pred:$p)>; def VLD3DUPqWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr!", - (ins VecListThreeQAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQAllLanes:$list, addrmode6dupalignNone:$addr, + pred:$p)>; def VLD3DUPdWB_register_Asm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr, $Rm", - (ins VecListThreeDAllLanes:$list, addrmode6:$addr, + (ins VecListThreeDAllLanes:$list, addrmode6dupalignNone:$addr, rGPR:$Rm, pred:$p)>; def VLD3DUPdWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr, $Rm", - (ins VecListThreeDAllLanes:$list, addrmode6:$addr, + (ins VecListThreeDAllLanes:$list, addrmode6dupalignNone:$addr, rGPR:$Rm, pred:$p)>; def VLD3DUPdWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr, $Rm", - (ins VecListThreeDAllLanes:$list, addrmode6:$addr, + (ins VecListThreeDAllLanes:$list, addrmode6dupalignNone:$addr, rGPR:$Rm, pred:$p)>; def VLD3DUPqWB_register_Asm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr, $Rm", - (ins VecListThreeQAllLanes:$list, addrmode6:$addr, + (ins VecListThreeQAllLanes:$list, addrmode6dupalignNone:$addr, rGPR:$Rm, pred:$p)>; def VLD3DUPqWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr, $Rm", - (ins VecListThreeQAllLanes:$list, addrmode6:$addr, + (ins VecListThreeQAllLanes:$list, addrmode6dupalignNone:$addr, rGPR:$Rm, pred:$p)>; def VLD3DUPqWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr, $Rm", - (ins VecListThreeQAllLanes:$list, addrmode6:$addr, + (ins VecListThreeQAllLanes:$list, addrmode6dupalignNone:$addr, rGPR:$Rm, pred:$p)>; // VLD3 single-lane pseudo-instructions. These need special handling for // the lane index that an InstAlias can't handle, so we use these instead. def VLD3LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr", - (ins VecListThreeDByteIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeDByteIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VLD3LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr", - (ins VecListThreeDHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeDHWordIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VLD3LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr", - (ins VecListThreeDWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeDWordIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VLD3LNqAsm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr", - (ins VecListThreeQHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQHWordIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VLD3LNqAsm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr", - (ins VecListThreeQWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQWordIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VLD3LNdWB_fixed_Asm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr!", - (ins VecListThreeDByteIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeDByteIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VLD3LNdWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr!", - (ins VecListThreeDHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeDHWordIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VLD3LNdWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr!", - (ins VecListThreeDWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeDWordIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VLD3LNqWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr!", - (ins VecListThreeQHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQHWordIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VLD3LNqWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr!", - (ins VecListThreeQWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQWordIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VLD3LNdWB_register_Asm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr, $Rm", - (ins VecListThreeDByteIndexed:$list, addrmode6:$addr, + (ins VecListThreeDByteIndexed:$list, addrmode6alignNone:$addr, rGPR:$Rm, pred:$p)>; def VLD3LNdWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr, $Rm", - (ins VecListThreeDHWordIndexed:$list, addrmode6:$addr, - rGPR:$Rm, pred:$p)>; + (ins VecListThreeDHWordIndexed:$list, + addrmode6alignNone:$addr, rGPR:$Rm, pred:$p)>; def VLD3LNdWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr, $Rm", - (ins VecListThreeDWordIndexed:$list, addrmode6:$addr, + (ins VecListThreeDWordIndexed:$list, addrmode6alignNone:$addr, rGPR:$Rm, pred:$p)>; def VLD3LNqWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr, $Rm", - (ins VecListThreeQHWordIndexed:$list, addrmode6:$addr, - rGPR:$Rm, pred:$p)>; + (ins VecListThreeQHWordIndexed:$list, + addrmode6alignNone:$addr, rGPR:$Rm, pred:$p)>; def VLD3LNqWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr, $Rm", - (ins VecListThreeQWordIndexed:$list, addrmode6:$addr, + (ins VecListThreeQWordIndexed:$list, addrmode6alignNone:$addr, rGPR:$Rm, pred:$p)>; // VLD3 multiple structure pseudo-instructions. These need special handling for // the vector operands that the normal instructions don't yet model. // FIXME: Remove these when the register classes and instructions are updated. def VLD3dAsm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr", - (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeD:$list, addrmode6align64:$addr, pred:$p)>; def VLD3dAsm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr", - (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeD:$list, addrmode6align64:$addr, pred:$p)>; def VLD3dAsm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr", - (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeD:$list, addrmode6align64:$addr, pred:$p)>; def VLD3qAsm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr", - (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQ:$list, addrmode6align64:$addr, pred:$p)>; def VLD3qAsm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr", - (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQ:$list, addrmode6align64:$addr, pred:$p)>; def VLD3qAsm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr", - (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQ:$list, addrmode6align64:$addr, pred:$p)>; def VLD3dWB_fixed_Asm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr!", - (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeD:$list, addrmode6align64:$addr, pred:$p)>; def VLD3dWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr!", - (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeD:$list, addrmode6align64:$addr, pred:$p)>; def VLD3dWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr!", - (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeD:$list, addrmode6align64:$addr, pred:$p)>; def VLD3qWB_fixed_Asm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr!", - (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQ:$list, addrmode6align64:$addr, pred:$p)>; def VLD3qWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr!", - (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQ:$list, addrmode6align64:$addr, pred:$p)>; def VLD3qWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr!", - (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQ:$list, addrmode6align64:$addr, pred:$p)>; def VLD3dWB_register_Asm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr, $Rm", - (ins VecListThreeD:$list, addrmode6:$addr, + (ins VecListThreeD:$list, addrmode6align64:$addr, rGPR:$Rm, pred:$p)>; def VLD3dWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr, $Rm", - (ins VecListThreeD:$list, addrmode6:$addr, + (ins VecListThreeD:$list, addrmode6align64:$addr, rGPR:$Rm, pred:$p)>; def VLD3dWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr, $Rm", - (ins VecListThreeD:$list, addrmode6:$addr, + (ins VecListThreeD:$list, addrmode6align64:$addr, rGPR:$Rm, pred:$p)>; def VLD3qWB_register_Asm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr, $Rm", - (ins VecListThreeQ:$list, addrmode6:$addr, + (ins VecListThreeQ:$list, addrmode6align64:$addr, rGPR:$Rm, pred:$p)>; def VLD3qWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr, $Rm", - (ins VecListThreeQ:$list, addrmode6:$addr, + (ins VecListThreeQ:$list, addrmode6align64:$addr, rGPR:$Rm, pred:$p)>; def VLD3qWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr, $Rm", - (ins VecListThreeQ:$list, addrmode6:$addr, + (ins VecListThreeQ:$list, addrmode6align64:$addr, rGPR:$Rm, pred:$p)>; // VST3 single-lane pseudo-instructions. These need special handling for // the lane index that an InstAlias can't handle, so we use these instead. def VST3LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr", - (ins VecListThreeDByteIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeDByteIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VST3LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr", - (ins VecListThreeDHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeDHWordIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VST3LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr", - (ins VecListThreeDWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeDWordIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VST3LNqAsm_16 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr", - (ins VecListThreeQHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQHWordIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VST3LNqAsm_32 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr", - (ins VecListThreeQWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQWordIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VST3LNdWB_fixed_Asm_8 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr!", - (ins VecListThreeDByteIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeDByteIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VST3LNdWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr!", - (ins VecListThreeDHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeDHWordIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VST3LNdWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr!", - (ins VecListThreeDWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeDWordIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VST3LNqWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr!", - (ins VecListThreeQHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQHWordIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VST3LNqWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr!", - (ins VecListThreeQWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQWordIndexed:$list, addrmode6alignNone:$addr, + pred:$p)>; def VST3LNdWB_register_Asm_8 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr, $Rm", - (ins VecListThreeDByteIndexed:$list, addrmode6:$addr, + (ins VecListThreeDByteIndexed:$list, addrmode6alignNone:$addr, rGPR:$Rm, pred:$p)>; def VST3LNdWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr, $Rm", - (ins VecListThreeDHWordIndexed:$list, addrmode6:$addr, - rGPR:$Rm, pred:$p)>; + (ins VecListThreeDHWordIndexed:$list, + addrmode6alignNone:$addr, rGPR:$Rm, pred:$p)>; def VST3LNdWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr, $Rm", - (ins VecListThreeDWordIndexed:$list, addrmode6:$addr, + (ins VecListThreeDWordIndexed:$list, addrmode6alignNone:$addr, rGPR:$Rm, pred:$p)>; def VST3LNqWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr, $Rm", - (ins VecListThreeQHWordIndexed:$list, addrmode6:$addr, - rGPR:$Rm, pred:$p)>; + (ins VecListThreeQHWordIndexed:$list, + addrmode6alignNone:$addr, rGPR:$Rm, pred:$p)>; def VST3LNqWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr, $Rm", - (ins VecListThreeQWordIndexed:$list, addrmode6:$addr, + (ins VecListThreeQWordIndexed:$list, addrmode6alignNone:$addr, rGPR:$Rm, pred:$p)>; @@ -6691,168 +6810,190 @@ def VST3LNqWB_register_Asm_32 : // the vector operands that the normal instructions don't yet model. // FIXME: Remove these when the register classes and instructions are updated. def VST3dAsm_8 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr", - (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeD:$list, addrmode6align64:$addr, pred:$p)>; def VST3dAsm_16 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr", - (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeD:$list, addrmode6align64:$addr, pred:$p)>; def VST3dAsm_32 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr", - (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeD:$list, addrmode6align64:$addr, pred:$p)>; def VST3qAsm_8 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr", - (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQ:$list, addrmode6align64:$addr, pred:$p)>; def VST3qAsm_16 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr", - (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQ:$list, addrmode6align64:$addr, pred:$p)>; def VST3qAsm_32 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr", - (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQ:$list, addrmode6align64:$addr, pred:$p)>; def VST3dWB_fixed_Asm_8 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr!", - (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeD:$list, addrmode6align64:$addr, pred:$p)>; def VST3dWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr!", - (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeD:$list, addrmode6align64:$addr, pred:$p)>; def VST3dWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr!", - (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeD:$list, addrmode6align64:$addr, pred:$p)>; def VST3qWB_fixed_Asm_8 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr!", - (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQ:$list, addrmode6align64:$addr, pred:$p)>; def VST3qWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr!", - (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQ:$list, addrmode6align64:$addr, pred:$p)>; def VST3qWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr!", - (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListThreeQ:$list, addrmode6align64:$addr, pred:$p)>; def VST3dWB_register_Asm_8 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr, $Rm", - (ins VecListThreeD:$list, addrmode6:$addr, + (ins VecListThreeD:$list, addrmode6align64:$addr, rGPR:$Rm, pred:$p)>; def VST3dWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr, $Rm", - (ins VecListThreeD:$list, addrmode6:$addr, + (ins VecListThreeD:$list, addrmode6align64:$addr, rGPR:$Rm, pred:$p)>; def VST3dWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr, $Rm", - (ins VecListThreeD:$list, addrmode6:$addr, + (ins VecListThreeD:$list, addrmode6align64:$addr, rGPR:$Rm, pred:$p)>; def VST3qWB_register_Asm_8 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr, $Rm", - (ins VecListThreeQ:$list, addrmode6:$addr, + (ins VecListThreeQ:$list, addrmode6align64:$addr, rGPR:$Rm, pred:$p)>; def VST3qWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr, $Rm", - (ins VecListThreeQ:$list, addrmode6:$addr, + (ins VecListThreeQ:$list, addrmode6align64:$addr, rGPR:$Rm, pred:$p)>; def VST3qWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr, $Rm", - (ins VecListThreeQ:$list, addrmode6:$addr, + (ins VecListThreeQ:$list, addrmode6align64:$addr, rGPR:$Rm, pred:$p)>; // VLD4 all-lanes pseudo-instructions. These need special handling for // the lane index that an InstAlias can't handle, so we use these instead. def VLD4DUPdAsm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr", - (ins VecListFourDAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourDAllLanes:$list, addrmode6dupalign32:$addr, + pred:$p)>; def VLD4DUPdAsm_16: NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr", - (ins VecListFourDAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourDAllLanes:$list, addrmode6dupalign64:$addr, + pred:$p)>; def VLD4DUPdAsm_32: NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr", - (ins VecListFourDAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourDAllLanes:$list, addrmode6dupalign64or128:$addr, + pred:$p)>; def VLD4DUPqAsm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr", - (ins VecListFourQAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQAllLanes:$list, addrmode6dupalign32:$addr, + pred:$p)>; def VLD4DUPqAsm_16: NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr", - (ins VecListFourQAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQAllLanes:$list, addrmode6dupalign64:$addr, + pred:$p)>; def VLD4DUPqAsm_32: NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr", - (ins VecListFourQAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQAllLanes:$list, addrmode6dupalign64or128:$addr, + pred:$p)>; def VLD4DUPdWB_fixed_Asm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr!", - (ins VecListFourDAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourDAllLanes:$list, addrmode6dupalign32:$addr, + pred:$p)>; def VLD4DUPdWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr!", - (ins VecListFourDAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourDAllLanes:$list, addrmode6dupalign64:$addr, + pred:$p)>; def VLD4DUPdWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr!", - (ins VecListFourDAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourDAllLanes:$list, addrmode6dupalign64or128:$addr, + pred:$p)>; def VLD4DUPqWB_fixed_Asm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr!", - (ins VecListFourQAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQAllLanes:$list, addrmode6dupalign32:$addr, + pred:$p)>; def VLD4DUPqWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr!", - (ins VecListFourQAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQAllLanes:$list, addrmode6dupalign64:$addr, + pred:$p)>; def VLD4DUPqWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr!", - (ins VecListFourQAllLanes:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQAllLanes:$list, addrmode6dupalign64or128:$addr, + pred:$p)>; def VLD4DUPdWB_register_Asm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr, $Rm", - (ins VecListFourDAllLanes:$list, addrmode6:$addr, + (ins VecListFourDAllLanes:$list, addrmode6dupalign32:$addr, rGPR:$Rm, pred:$p)>; def VLD4DUPdWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr, $Rm", - (ins VecListFourDAllLanes:$list, addrmode6:$addr, + (ins VecListFourDAllLanes:$list, addrmode6dupalign64:$addr, rGPR:$Rm, pred:$p)>; def VLD4DUPdWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr, $Rm", - (ins VecListFourDAllLanes:$list, addrmode6:$addr, - rGPR:$Rm, pred:$p)>; + (ins VecListFourDAllLanes:$list, + addrmode6dupalign64or128:$addr, rGPR:$Rm, pred:$p)>; def VLD4DUPqWB_register_Asm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr, $Rm", - (ins VecListFourQAllLanes:$list, addrmode6:$addr, + (ins VecListFourQAllLanes:$list, addrmode6dupalign32:$addr, rGPR:$Rm, pred:$p)>; def VLD4DUPqWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr, $Rm", - (ins VecListFourQAllLanes:$list, addrmode6:$addr, + (ins VecListFourQAllLanes:$list, addrmode6dupalign64:$addr, rGPR:$Rm, pred:$p)>; def VLD4DUPqWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr, $Rm", - (ins VecListFourQAllLanes:$list, addrmode6:$addr, - rGPR:$Rm, pred:$p)>; + (ins VecListFourQAllLanes:$list, + addrmode6dupalign64or128:$addr, rGPR:$Rm, pred:$p)>; // VLD4 single-lane pseudo-instructions. These need special handling for // the lane index that an InstAlias can't handle, so we use these instead. def VLD4LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr", - (ins VecListFourDByteIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourDByteIndexed:$list, addrmode6align32:$addr, + pred:$p)>; def VLD4LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr", - (ins VecListFourDHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourDHWordIndexed:$list, addrmode6align64:$addr, + pred:$p)>; def VLD4LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr", - (ins VecListFourDWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourDWordIndexed:$list, addrmode6align64or128:$addr, + pred:$p)>; def VLD4LNqAsm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr", - (ins VecListFourQHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQHWordIndexed:$list, addrmode6align64:$addr, + pred:$p)>; def VLD4LNqAsm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr", - (ins VecListFourQWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQWordIndexed:$list, addrmode6align64or128:$addr, + pred:$p)>; def VLD4LNdWB_fixed_Asm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr!", - (ins VecListFourDByteIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourDByteIndexed:$list, addrmode6align32:$addr, + pred:$p)>; def VLD4LNdWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr!", - (ins VecListFourDHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourDHWordIndexed:$list, addrmode6align64:$addr, + pred:$p)>; def VLD4LNdWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr!", - (ins VecListFourDWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourDWordIndexed:$list, addrmode6align64or128:$addr, + pred:$p)>; def VLD4LNqWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr!", - (ins VecListFourQHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQHWordIndexed:$list, addrmode6align64:$addr, + pred:$p)>; def VLD4LNqWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr!", - (ins VecListFourQWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQWordIndexed:$list, addrmode6align64or128:$addr, + pred:$p)>; def VLD4LNdWB_register_Asm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr, $Rm", - (ins VecListFourDByteIndexed:$list, addrmode6:$addr, + (ins VecListFourDByteIndexed:$list, addrmode6align32:$addr, rGPR:$Rm, pred:$p)>; def VLD4LNdWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr, $Rm", - (ins VecListFourDHWordIndexed:$list, addrmode6:$addr, + (ins VecListFourDHWordIndexed:$list, addrmode6align64:$addr, rGPR:$Rm, pred:$p)>; def VLD4LNdWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr, $Rm", - (ins VecListFourDWordIndexed:$list, addrmode6:$addr, - rGPR:$Rm, pred:$p)>; + (ins VecListFourDWordIndexed:$list, + addrmode6align64or128:$addr, rGPR:$Rm, pred:$p)>; def VLD4LNqWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr, $Rm", - (ins VecListFourQHWordIndexed:$list, addrmode6:$addr, + (ins VecListFourQHWordIndexed:$list, addrmode6align64:$addr, rGPR:$Rm, pred:$p)>; def VLD4LNqWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr, $Rm", - (ins VecListFourQWordIndexed:$list, addrmode6:$addr, - rGPR:$Rm, pred:$p)>; + (ins VecListFourQWordIndexed:$list, + addrmode6align64or128:$addr, rGPR:$Rm, pred:$p)>; @@ -6860,168 +7001,202 @@ def VLD4LNqWB_register_Asm_32 : // the vector operands that the normal instructions don't yet model. // FIXME: Remove these when the register classes and instructions are updated. def VLD4dAsm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr", - (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourD:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VLD4dAsm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr", - (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourD:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VLD4dAsm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr", - (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourD:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VLD4qAsm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr", - (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQ:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VLD4qAsm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr", - (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQ:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VLD4qAsm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr", - (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQ:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VLD4dWB_fixed_Asm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr!", - (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourD:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VLD4dWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr!", - (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourD:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VLD4dWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr!", - (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourD:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VLD4qWB_fixed_Asm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr!", - (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQ:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VLD4qWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr!", - (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQ:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VLD4qWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr!", - (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQ:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VLD4dWB_register_Asm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr, $Rm", - (ins VecListFourD:$list, addrmode6:$addr, + (ins VecListFourD:$list, addrmode6align64or128or256:$addr, rGPR:$Rm, pred:$p)>; def VLD4dWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr, $Rm", - (ins VecListFourD:$list, addrmode6:$addr, + (ins VecListFourD:$list, addrmode6align64or128or256:$addr, rGPR:$Rm, pred:$p)>; def VLD4dWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr, $Rm", - (ins VecListFourD:$list, addrmode6:$addr, + (ins VecListFourD:$list, addrmode6align64or128or256:$addr, rGPR:$Rm, pred:$p)>; def VLD4qWB_register_Asm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr, $Rm", - (ins VecListFourQ:$list, addrmode6:$addr, + (ins VecListFourQ:$list, addrmode6align64or128or256:$addr, rGPR:$Rm, pred:$p)>; def VLD4qWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr, $Rm", - (ins VecListFourQ:$list, addrmode6:$addr, + (ins VecListFourQ:$list, addrmode6align64or128or256:$addr, rGPR:$Rm, pred:$p)>; def VLD4qWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr, $Rm", - (ins VecListFourQ:$list, addrmode6:$addr, + (ins VecListFourQ:$list, addrmode6align64or128or256:$addr, rGPR:$Rm, pred:$p)>; // VST4 single-lane pseudo-instructions. These need special handling for // the lane index that an InstAlias can't handle, so we use these instead. def VST4LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr", - (ins VecListFourDByteIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourDByteIndexed:$list, addrmode6align32:$addr, + pred:$p)>; def VST4LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr", - (ins VecListFourDHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourDHWordIndexed:$list, addrmode6align64:$addr, + pred:$p)>; def VST4LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr", - (ins VecListFourDWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourDWordIndexed:$list, addrmode6align64or128:$addr, + pred:$p)>; def VST4LNqAsm_16 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr", - (ins VecListFourQHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQHWordIndexed:$list, addrmode6align64:$addr, + pred:$p)>; def VST4LNqAsm_32 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr", - (ins VecListFourQWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQWordIndexed:$list, addrmode6align64or128:$addr, + pred:$p)>; def VST4LNdWB_fixed_Asm_8 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr!", - (ins VecListFourDByteIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourDByteIndexed:$list, addrmode6align32:$addr, + pred:$p)>; def VST4LNdWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr!", - (ins VecListFourDHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourDHWordIndexed:$list, addrmode6align64:$addr, + pred:$p)>; def VST4LNdWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr!", - (ins VecListFourDWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourDWordIndexed:$list, addrmode6align64or128:$addr, + pred:$p)>; def VST4LNqWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr!", - (ins VecListFourQHWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQHWordIndexed:$list, addrmode6align64:$addr, + pred:$p)>; def VST4LNqWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr!", - (ins VecListFourQWordIndexed:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQWordIndexed:$list, addrmode6align64or128:$addr, + pred:$p)>; def VST4LNdWB_register_Asm_8 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr, $Rm", - (ins VecListFourDByteIndexed:$list, addrmode6:$addr, + (ins VecListFourDByteIndexed:$list, addrmode6align32:$addr, rGPR:$Rm, pred:$p)>; def VST4LNdWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr, $Rm", - (ins VecListFourDHWordIndexed:$list, addrmode6:$addr, + (ins VecListFourDHWordIndexed:$list, addrmode6align64:$addr, rGPR:$Rm, pred:$p)>; def VST4LNdWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr, $Rm", - (ins VecListFourDWordIndexed:$list, addrmode6:$addr, - rGPR:$Rm, pred:$p)>; + (ins VecListFourDWordIndexed:$list, + addrmode6align64or128:$addr, rGPR:$Rm, pred:$p)>; def VST4LNqWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr, $Rm", - (ins VecListFourQHWordIndexed:$list, addrmode6:$addr, + (ins VecListFourQHWordIndexed:$list, addrmode6align64:$addr, rGPR:$Rm, pred:$p)>; def VST4LNqWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr, $Rm", - (ins VecListFourQWordIndexed:$list, addrmode6:$addr, - rGPR:$Rm, pred:$p)>; + (ins VecListFourQWordIndexed:$list, + addrmode6align64or128:$addr, rGPR:$Rm, pred:$p)>; // VST4 multiple structure pseudo-instructions. These need special handling for // the vector operands that the normal instructions don't yet model. // FIXME: Remove these when the register classes and instructions are updated. def VST4dAsm_8 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr", - (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourD:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VST4dAsm_16 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr", - (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourD:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VST4dAsm_32 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr", - (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourD:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VST4qAsm_8 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr", - (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQ:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VST4qAsm_16 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr", - (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQ:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VST4qAsm_32 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr", - (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQ:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VST4dWB_fixed_Asm_8 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr!", - (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourD:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VST4dWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr!", - (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourD:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VST4dWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr!", - (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourD:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VST4qWB_fixed_Asm_8 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr!", - (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQ:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VST4qWB_fixed_Asm_16 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr!", - (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQ:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VST4qWB_fixed_Asm_32 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr!", - (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>; + (ins VecListFourQ:$list, addrmode6align64or128or256:$addr, + pred:$p)>; def VST4dWB_register_Asm_8 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr, $Rm", - (ins VecListFourD:$list, addrmode6:$addr, + (ins VecListFourD:$list, addrmode6align64or128or256:$addr, rGPR:$Rm, pred:$p)>; def VST4dWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr, $Rm", - (ins VecListFourD:$list, addrmode6:$addr, + (ins VecListFourD:$list, addrmode6align64or128or256:$addr, rGPR:$Rm, pred:$p)>; def VST4dWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr, $Rm", - (ins VecListFourD:$list, addrmode6:$addr, + (ins VecListFourD:$list, addrmode6align64or128or256:$addr, rGPR:$Rm, pred:$p)>; def VST4qWB_register_Asm_8 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr, $Rm", - (ins VecListFourQ:$list, addrmode6:$addr, + (ins VecListFourQ:$list, addrmode6align64or128or256:$addr, rGPR:$Rm, pred:$p)>; def VST4qWB_register_Asm_16 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr, $Rm", - (ins VecListFourQ:$list, addrmode6:$addr, + (ins VecListFourQ:$list, addrmode6align64or128or256:$addr, rGPR:$Rm, pred:$p)>; def VST4qWB_register_Asm_32 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr, $Rm", - (ins VecListFourQ:$list, addrmode6:$addr, + (ins VecListFourQ:$list, addrmode6align64or128or256:$addr, rGPR:$Rm, pred:$p)>; // VMOV/VMVN takes an optional datatype suffix diff --git a/lib/Target/ARM/AsmParser/ARMAsmParser.cpp b/lib/Target/ARM/AsmParser/ARMAsmParser.cpp index 0ccb5beb7b8..b6dadd8f89a 100644 --- a/lib/Target/ARM/AsmParser/ARMAsmParser.cpp +++ b/lib/Target/ARM/AsmParser/ARMAsmParser.cpp @@ -416,7 +416,7 @@ class ARMOperand : public MCParsedAsmOperand { k_Token } Kind; - SMLoc StartLoc, EndLoc; + SMLoc StartLoc, EndLoc, AlignmentLoc; SmallVector Registers; struct CCOp { @@ -633,6 +633,12 @@ public: /// operand. SMRange getLocRange() const { return SMRange(StartLoc, EndLoc); } + /// getAlignmentLoc - Get the location of the Alignment token of this operand. + SMLoc getAlignmentLoc() const { + assert(Kind == k_Memory && "Invalid access!"); + return AlignmentLoc; + } + ARMCC::CondCodes getCondCode() const { assert(Kind == k_CondCode && "Invalid access!"); return CC.Val; @@ -1089,12 +1095,12 @@ public: bool isPostIdxReg() const { return Kind == k_PostIndexRegister && PostIdxReg.ShiftTy ==ARM_AM::no_shift; } - bool isMemNoOffset(bool alignOK = false) const { + bool isMemNoOffset(bool alignOK = false, unsigned Alignment = 0) const { if (!isMem()) return false; // No offset of any kind. return Memory.OffsetRegNum == 0 && Memory.OffsetImm == 0 && - (alignOK || Memory.Alignment == 0); + (alignOK || Memory.Alignment == Alignment); } bool isMemPCRelImm12() const { if (!isMem() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0) @@ -1110,6 +1116,65 @@ public: bool isAlignedMemory() const { return isMemNoOffset(true); } + bool isAlignedMemoryNone() const { + return isMemNoOffset(false, 0); + } + bool isDupAlignedMemoryNone() const { + return isMemNoOffset(false, 0); + } + bool isAlignedMemory16() const { + if (isMemNoOffset(false, 2)) // alignment in bytes for 16-bits is 2. + return true; + return isMemNoOffset(false, 0); + } + bool isDupAlignedMemory16() const { + if (isMemNoOffset(false, 2)) // alignment in bytes for 16-bits is 2. + return true; + return isMemNoOffset(false, 0); + } + bool isAlignedMemory32() const { + if (isMemNoOffset(false, 4)) // alignment in bytes for 32-bits is 4. + return true; + return isMemNoOffset(false, 0); + } + bool isDupAlignedMemory32() const { + if (isMemNoOffset(false, 4)) // alignment in bytes for 32-bits is 4. + return true; + return isMemNoOffset(false, 0); + } + bool isAlignedMemory64() const { + if (isMemNoOffset(false, 8)) // alignment in bytes for 64-bits is 8. + return true; + return isMemNoOffset(false, 0); + } + bool isDupAlignedMemory64() const { + if (isMemNoOffset(false, 8)) // alignment in bytes for 64-bits is 8. + return true; + return isMemNoOffset(false, 0); + } + bool isAlignedMemory64or128() const { + if (isMemNoOffset(false, 8)) // alignment in bytes for 64-bits is 8. + return true; + if (isMemNoOffset(false, 16)) // alignment in bytes for 128-bits is 16. + return true; + return isMemNoOffset(false, 0); + } + bool isDupAlignedMemory64or128() const { + if (isMemNoOffset(false, 8)) // alignment in bytes for 64-bits is 8. + return true; + if (isMemNoOffset(false, 16)) // alignment in bytes for 128-bits is 16. + return true; + return isMemNoOffset(false, 0); + } + bool isAlignedMemory64or128or256() const { + if (isMemNoOffset(false, 8)) // alignment in bytes for 64-bits is 8. + return true; + if (isMemNoOffset(false, 16)) // alignment in bytes for 128-bits is 16. + return true; + if (isMemNoOffset(false, 32)) // alignment in bytes for 256-bits is 32. + return true; + return isMemNoOffset(false, 0); + } bool isAddrMode2() const { if (!isMem() || Memory.Alignment != 0) return false; // Check for register offset. @@ -1926,6 +1991,50 @@ public: Inst.addOperand(MCOperand::CreateImm(Memory.Alignment)); } + void addDupAlignedMemoryNoneOperands(MCInst &Inst, unsigned N) const { + addAlignedMemoryOperands(Inst, N); + } + + void addAlignedMemoryNoneOperands(MCInst &Inst, unsigned N) const { + addAlignedMemoryOperands(Inst, N); + } + + void addAlignedMemory16Operands(MCInst &Inst, unsigned N) const { + addAlignedMemoryOperands(Inst, N); + } + + void addDupAlignedMemory16Operands(MCInst &Inst, unsigned N) const { + addAlignedMemoryOperands(Inst, N); + } + + void addAlignedMemory32Operands(MCInst &Inst, unsigned N) const { + addAlignedMemoryOperands(Inst, N); + } + + void addDupAlignedMemory32Operands(MCInst &Inst, unsigned N) const { + addAlignedMemoryOperands(Inst, N); + } + + void addAlignedMemory64Operands(MCInst &Inst, unsigned N) const { + addAlignedMemoryOperands(Inst, N); + } + + void addDupAlignedMemory64Operands(MCInst &Inst, unsigned N) const { + addAlignedMemoryOperands(Inst, N); + } + + void addAlignedMemory64or128Operands(MCInst &Inst, unsigned N) const { + addAlignedMemoryOperands(Inst, N); + } + + void addDupAlignedMemory64or128Operands(MCInst &Inst, unsigned N) const { + addAlignedMemoryOperands(Inst, N); + } + + void addAlignedMemory64or128or256Operands(MCInst &Inst, unsigned N) const { + addAlignedMemoryOperands(Inst, N); + } + void addAddrMode2Operands(MCInst &Inst, unsigned N) const { assert(N == 3 && "Invalid number of operands!"); int32_t Val = Memory.OffsetImm ? Memory.OffsetImm->getValue() : 0; @@ -2523,7 +2632,8 @@ public: unsigned ShiftImm, unsigned Alignment, bool isNegative, - SMLoc S, SMLoc E) { + SMLoc S, SMLoc E, + SMLoc AlignmentLoc = SMLoc()) { ARMOperand *Op = new ARMOperand(k_Memory); Op->Memory.BaseRegNum = BaseRegNum; Op->Memory.OffsetImm = OffsetImm; @@ -2534,6 +2644,7 @@ public: Op->Memory.isNegative = isNegative; Op->StartLoc = S; Op->EndLoc = E; + Op->AlignmentLoc = AlignmentLoc; return Op; } @@ -4346,6 +4457,7 @@ parseMemory(SmallVectorImpl &Operands) { if (Parser.getTok().is(AsmToken::Colon)) { Parser.Lex(); // Eat the ':'. E = Parser.getTok().getLoc(); + SMLoc AlignmentLoc = Tok.getLoc(); const MCExpr *Expr; if (getParser().parseExpression(Expr)) @@ -4380,7 +4492,7 @@ parseMemory(SmallVectorImpl &Operands) { // the is*() predicates. Operands.push_back(ARMOperand::CreateMem(BaseRegNum, 0, 0, ARM_AM::no_shift, 0, Align, - false, S, E)); + false, S, E, AlignmentLoc)); // If there's a pre-indexing writeback marker, '!', just add it as a token // operand. @@ -7968,6 +8080,42 @@ MatchAndEmitInstruction(SMLoc IDLoc, unsigned &Opcode, if (ErrorLoc == SMLoc()) ErrorLoc = IDLoc; return Error(ErrorLoc, "immediate operand must be in the range [0,239]"); } + case Match_AlignedMemoryRequiresNone: + case Match_DupAlignedMemoryRequiresNone: + case Match_AlignedMemoryRequires16: + case Match_DupAlignedMemoryRequires16: + case Match_AlignedMemoryRequires32: + case Match_DupAlignedMemoryRequires32: + case Match_AlignedMemoryRequires64: + case Match_DupAlignedMemoryRequires64: + case Match_AlignedMemoryRequires64or128: + case Match_DupAlignedMemoryRequires64or128: + case Match_AlignedMemoryRequires64or128or256: + { + SMLoc ErrorLoc = ((ARMOperand*)Operands[ErrorInfo])->getAlignmentLoc(); + if (ErrorLoc == SMLoc()) ErrorLoc = IDLoc; + switch (MatchResult) { + default: + llvm_unreachable("Missing Match_Aligned type"); + case Match_AlignedMemoryRequiresNone: + case Match_DupAlignedMemoryRequiresNone: + return Error(ErrorLoc, "alignment must be omitted"); + case Match_AlignedMemoryRequires16: + case Match_DupAlignedMemoryRequires16: + return Error(ErrorLoc, "alignment must be 16 or omitted"); + case Match_AlignedMemoryRequires32: + case Match_DupAlignedMemoryRequires32: + return Error(ErrorLoc, "alignment must be 32 or omitted"); + case Match_AlignedMemoryRequires64: + case Match_DupAlignedMemoryRequires64: + return Error(ErrorLoc, "alignment must be 64 or omitted"); + case Match_AlignedMemoryRequires64or128: + case Match_DupAlignedMemoryRequires64or128: + return Error(ErrorLoc, "alignment must be 64, 128 or omitted"); + case Match_AlignedMemoryRequires64or128or256: + return Error(ErrorLoc, "alignment must be 64, 128, 256 or omitted"); + } + } } llvm_unreachable("Implement any new match types added!"); diff --git a/test/MC/ARM/neon-vld-vst-align.s b/test/MC/ARM/neon-vld-vst-align.s new file mode 100644 index 00000000000..93b5bf6cdcf --- /dev/null +++ b/test/MC/ARM/neon-vld-vst-align.s @@ -0,0 +1,8354 @@ +@ RUN: not llvm-mc -triple=thumbv7-apple-darwin -show-encoding < %s > %t 2> %e +@ RUN: FileCheck < %t %s +@ RUN: FileCheck --check-prefix=CHECK-ERRORS < %e %s + + vld1.8 {d0}, [r4] + vld1.8 {d0}, [r4:16] + vld1.8 {d0}, [r4:32] + vld1.8 {d0}, [r4:64] + vld1.8 {d0}, [r4:128] + vld1.8 {d0}, [r4:256] + +@ CHECK: vld1.8 {d0}, [r4] @ encoding: [0x24,0xf9,0x0f,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld1.8 {d0}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.8 {d0}, [r4]! + vld1.8 {d0}, [r4:16]! + vld1.8 {d0}, [r4:32]! + vld1.8 {d0}, [r4:64]! + vld1.8 {d0}, [r4:128]! + vld1.8 {d0}, [r4:256]! + +@ CHECK: vld1.8 {d0}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld1.8 {d0}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.8 {d0}, [r4], r6 + vld1.8 {d0}, [r4:16], r6 + vld1.8 {d0}, [r4:32], r6 + vld1.8 {d0}, [r4:64], r6 + vld1.8 {d0}, [r4:128], r6 + vld1.8 {d0}, [r4:256], r6 + +@ CHECK: vld1.8 {d0}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld1.8 {d0}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.8 {d0, d1}, [r4] + vld1.8 {d0, d1}, [r4:16] + vld1.8 {d0, d1}, [r4:32] + vld1.8 {d0, d1}, [r4:64] + vld1.8 {d0, d1}, [r4:128] + vld1.8 {d0, d1}, [r4:256] + +@ CHECK: vld1.8 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0x0f,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld1.8 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x0a] +@ CHECK: vld1.8 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.8 {d0, d1}, [r4]! + vld1.8 {d0, d1}, [r4:16]! + vld1.8 {d0, d1}, [r4:32]! + vld1.8 {d0, d1}, [r4:64]! + vld1.8 {d0, d1}, [r4:128]! + vld1.8 {d0, d1}, [r4:256]! + +@ CHECK: vld1.8 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld1.8 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x0a] +@ CHECK: vld1.8 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.8 {d0, d1}, [r4], r6 + vld1.8 {d0, d1}, [r4:16], r6 + vld1.8 {d0, d1}, [r4:32], r6 + vld1.8 {d0, d1}, [r4:64], r6 + vld1.8 {d0, d1}, [r4:128], r6 + vld1.8 {d0, d1}, [r4:256], r6 + +@ CHECK: vld1.8 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld1.8 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x0a] +@ CHECK: vld1.8 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.8 {d0, d1, d2}, [r4] + vld1.8 {d0, d1, d2}, [r4:16] + vld1.8 {d0, d1, d2}, [r4:32] + vld1.8 {d0, d1, d2}, [r4:64] + vld1.8 {d0, d1, d2}, [r4:128] + vld1.8 {d0, d1, d2}, [r4:256] + +@ CHECK: vld1.8 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0x0f,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld1.8 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.8 {d0, d1, d2}, [r4]! + vld1.8 {d0, d1, d2}, [r4:16]! + vld1.8 {d0, d1, d2}, [r4:32]! + vld1.8 {d0, d1, d2}, [r4:64]! + vld1.8 {d0, d1, d2}, [r4:128]! + vld1.8 {d0, d1, d2}, [r4:256]! + +@ CHECK: vld1.8 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld1.8 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.8 {d0, d1, d2}, [r4], r6 + vld1.8 {d0, d1, d2}, [r4:16], r6 + vld1.8 {d0, d1, d2}, [r4:32], r6 + vld1.8 {d0, d1, d2}, [r4:64], r6 + vld1.8 {d0, d1, d2}, [r4:128], r6 + vld1.8 {d0, d1, d2}, [r4:256], r6 + +@ CHECK: vld1.8 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld1.8 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.8 {d0, d1, d2, d3}, [r4] + vld1.8 {d0, d1, d2, d3}, [r4:16] + vld1.8 {d0, d1, d2, d3}, [r4:32] + vld1.8 {d0, d1, d2, d3}, [r4:64] + vld1.8 {d0, d1, d2, d3}, [r4:128] + vld1.8 {d0, d1, d2, d3}, [r4:256] + +@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x0f,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1, d2, d3}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1, d2, d3}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x02] +@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x02] +@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0x3f,0x02] + + vld1.8 {d0, d1, d2, d3}, [r4]! + vld1.8 {d0, d1, d2, d3}, [r4:16]! + vld1.8 {d0, d1, d2, d3}, [r4:32]! + vld1.8 {d0, d1, d2, d3}, [r4:64]! + vld1.8 {d0, d1, d2, d3}, [r4:128]! + vld1.8 {d0, d1, d2, d3}, [r4:256]! + +@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1, d2, d3}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1, d2, d3}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x02] +@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x02] +@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0x3d,0x02] + + vld1.8 {d0, d1, d2, d3}, [r4], r6 + vld1.8 {d0, d1, d2, d3}, [r4:16], r6 + vld1.8 {d0, d1, d2, d3}, [r4:32], r6 + vld1.8 {d0, d1, d2, d3}, [r4:64], r6 + vld1.8 {d0, d1, d2, d3}, [r4:128], r6 + vld1.8 {d0, d1, d2, d3}, [r4:256], r6 + +@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1, d2, d3}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.8 {d0, d1, d2, d3}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x02] +@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x02] +@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0x36,0x02] + + vld1.8 {d0[2]}, [r4] + vld1.8 {d0[2]}, [r4:16] + vld1.8 {d0[2]}, [r4:32] + vld1.8 {d0[2]}, [r4:64] + vld1.8 {d0[2]}, [r4:128] + vld1.8 {d0[2]}, [r4:256] + +@ CHECK: vld1.8 {d0[2]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x00] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.8 {d0[2]}, [r4]! + vld1.8 {d0[2]}, [r4:16]! + vld1.8 {d0[2]}, [r4:32]! + vld1.8 {d0[2]}, [r4:64]! + vld1.8 {d0[2]}, [r4:128]! + vld1.8 {d0[2]}, [r4:256]! + +@ CHECK: vld1.8 {d0[2]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x00] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.8 {d0[2]}, [r4], r6 + vld1.8 {d0[2]}, [r4:16], r6 + vld1.8 {d0[2]}, [r4:32], r6 + vld1.8 {d0[2]}, [r4:64], r6 + vld1.8 {d0[2]}, [r4:128], r6 + vld1.8 {d0[2]}, [r4:256], r6 + +@ CHECK: vld1.8 {d0[2]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x00] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.8 {d0[]}, [r4] + vld1.8 {d0[]}, [r4:16] + vld1.8 {d0[]}, [r4:32] + vld1.8 {d0[]}, [r4:64] + vld1.8 {d0[]}, [r4:128] + vld1.8 {d0[]}, [r4:256] + +@ CHECK: vld1.8 {d0[]}, [r4] @ encoding: [0xa4,0xf9,0x0f,0x0c] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.8 {d0[]}, [r4]! + vld1.8 {d0[]}, [r4:16]! + vld1.8 {d0[]}, [r4:32]! + vld1.8 {d0[]}, [r4:64]! + vld1.8 {d0[]}, [r4:128]! + vld1.8 {d0[]}, [r4:256]! + +@ CHECK: vld1.8 {d0[]}, [r4]! @ encoding: [0xa4,0xf9,0x0d,0x0c] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.8 {d0[]}, [r4], r6 + vld1.8 {d0[]}, [r4:16], r6 + vld1.8 {d0[]}, [r4:32], r6 + vld1.8 {d0[]}, [r4:64], r6 + vld1.8 {d0[]}, [r4:128], r6 + vld1.8 {d0[]}, [r4:256], r6 + +@ CHECK: vld1.8 {d0[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x06,0x0c] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.8 {d0[], d1[]}, [r4] + vld1.8 {d0[], d1[]}, [r4:16] + vld1.8 {d0[], d1[]}, [r4:32] + vld1.8 {d0[], d1[]}, [r4:64] + vld1.8 {d0[], d1[]}, [r4:128] + vld1.8 {d0[], d1[]}, [r4:256] + +@ CHECK: vld1.8 {d0[], d1[]}, [r4] @ encoding: [0xa4,0xf9,0x2f,0x0c] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.8 {d0[], d1[]}, [r4]! + vld1.8 {d0[], d1[]}, [r4:16]! + vld1.8 {d0[], d1[]}, [r4:32]! + vld1.8 {d0[], d1[]}, [r4:64]! + vld1.8 {d0[], d1[]}, [r4:128]! + vld1.8 {d0[], d1[]}, [r4:256]! + +@ CHECK: vld1.8 {d0[], d1[]}, [r4]! @ encoding: [0xa4,0xf9,0x2d,0x0c] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.8 {d0[], d1[]}, [r4], r6 + vld1.8 {d0[], d1[]}, [r4:16], r6 + vld1.8 {d0[], d1[]}, [r4:32], r6 + vld1.8 {d0[], d1[]}, [r4:64], r6 + vld1.8 {d0[], d1[]}, [r4:128], r6 + vld1.8 {d0[], d1[]}, [r4:256], r6 + +@ CHECK: vld1.8 {d0[], d1[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x26,0x0c] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.16 {d0}, [r4] + vld1.16 {d0}, [r4:16] + vld1.16 {d0}, [r4:32] + vld1.16 {d0}, [r4:64] + vld1.16 {d0}, [r4:128] + vld1.16 {d0}, [r4:256] + +@ CHECK: vld1.16 {d0}, [r4] @ encoding: [0x24,0xf9,0x4f,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld1.16 {d0}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.16 {d0}, [r4]! + vld1.16 {d0}, [r4:16]! + vld1.16 {d0}, [r4:32]! + vld1.16 {d0}, [r4:64]! + vld1.16 {d0}, [r4:128]! + vld1.16 {d0}, [r4:256]! + +@ CHECK: vld1.16 {d0}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld1.16 {d0}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.16 {d0}, [r4], r6 + vld1.16 {d0}, [r4:16], r6 + vld1.16 {d0}, [r4:32], r6 + vld1.16 {d0}, [r4:64], r6 + vld1.16 {d0}, [r4:128], r6 + vld1.16 {d0}, [r4:256], r6 + +@ CHECK: vld1.16 {d0}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld1.16 {d0}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.16 {d0, d1}, [r4] + vld1.16 {d0, d1}, [r4:16] + vld1.16 {d0, d1}, [r4:32] + vld1.16 {d0, d1}, [r4:64] + vld1.16 {d0, d1}, [r4:128] + vld1.16 {d0, d1}, [r4:256] + +@ CHECK: vld1.16 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0x4f,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld1.16 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x0a] +@ CHECK: vld1.16 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.16 {d0, d1}, [r4]! + vld1.16 {d0, d1}, [r4:16]! + vld1.16 {d0, d1}, [r4:32]! + vld1.16 {d0, d1}, [r4:64]! + vld1.16 {d0, d1}, [r4:128]! + vld1.16 {d0, d1}, [r4:256]! + +@ CHECK: vld1.16 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld1.16 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x0a] +@ CHECK: vld1.16 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.16 {d0, d1}, [r4], r6 + vld1.16 {d0, d1}, [r4:16], r6 + vld1.16 {d0, d1}, [r4:32], r6 + vld1.16 {d0, d1}, [r4:64], r6 + vld1.16 {d0, d1}, [r4:128], r6 + vld1.16 {d0, d1}, [r4:256], r6 + +@ CHECK: vld1.16 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld1.16 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x0a] +@ CHECK: vld1.16 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.16 {d0, d1, d2}, [r4] + vld1.16 {d0, d1, d2}, [r4:16] + vld1.16 {d0, d1, d2}, [r4:32] + vld1.16 {d0, d1, d2}, [r4:64] + vld1.16 {d0, d1, d2}, [r4:128] + vld1.16 {d0, d1, d2}, [r4:256] + +@ CHECK: vld1.16 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0x4f,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld1.16 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.16 {d0, d1, d2}, [r4]! + vld1.16 {d0, d1, d2}, [r4:16]! + vld1.16 {d0, d1, d2}, [r4:32]! + vld1.16 {d0, d1, d2}, [r4:64]! + vld1.16 {d0, d1, d2}, [r4:128]! + vld1.16 {d0, d1, d2}, [r4:256]! + +@ CHECK: vld1.16 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld1.16 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.16 {d0, d1, d2}, [r4], r6 + vld1.16 {d0, d1, d2}, [r4:16], r6 + vld1.16 {d0, d1, d2}, [r4:32], r6 + vld1.16 {d0, d1, d2}, [r4:64], r6 + vld1.16 {d0, d1, d2}, [r4:128], r6 + vld1.16 {d0, d1, d2}, [r4:256], r6 + +@ CHECK: vld1.16 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld1.16 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.16 {d0, d1, d2, d3}, [r4] + vld1.16 {d0, d1, d2, d3}, [r4:16] + vld1.16 {d0, d1, d2, d3}, [r4:32] + vld1.16 {d0, d1, d2, d3}, [r4:64] + vld1.16 {d0, d1, d2, d3}, [r4:128] + vld1.16 {d0, d1, d2, d3}, [r4:256] + +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x4f,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1, d2, d3}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1, d2, d3}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x02] +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x02] +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0x7f,0x02] + + vld1.16 {d0, d1, d2, d3}, [r4]! + vld1.16 {d0, d1, d2, d3}, [r4:16]! + vld1.16 {d0, d1, d2, d3}, [r4:32]! + vld1.16 {d0, d1, d2, d3}, [r4:64]! + vld1.16 {d0, d1, d2, d3}, [r4:128]! + vld1.16 {d0, d1, d2, d3}, [r4:256]! + +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x02] +@ CHECK-ERRORS: vld1.16 {d0, d1, d2, d3}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1, d2, d3}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x02] +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x02] +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0x7d,0x02] + + vld1.16 {d0, d1, d2, d3}, [r4], r6 + vld1.16 {d0, d1, d2, d3}, [r4:16], r6 + vld1.16 {d0, d1, d2, d3}, [r4:32], r6 + vld1.16 {d0, d1, d2, d3}, [r4:64], r6 + vld1.16 {d0, d1, d2, d3}, [r4:128], r6 + vld1.16 {d0, d1, d2, d3}, [r4:256], r6 + +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1, d2, d3}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.16 {d0, d1, d2, d3}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x02] +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x02] +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0x76,0x02] + + vld1.16 {d0[2]}, [r4] + vld1.16 {d0[2]}, [r4:16] + vld1.16 {d0[2]}, [r4:32] + vld1.16 {d0[2]}, [r4:64] + vld1.16 {d0[2]}, [r4:128] + vld1.16 {d0[2]}, [r4:256] + +@ CHECK: vld1.16 {d0[2]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x04] +@ CHECK: vld1.16 {d0[2]}, [r4:16] @ encoding: [0xa4,0xf9,0x9f,0x04] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.16 {d0[2]}, [r4]! + vld1.16 {d0[2]}, [r4:16]! + vld1.16 {d0[2]}, [r4:32]! + vld1.16 {d0[2]}, [r4:64]! + vld1.16 {d0[2]}, [r4:128]! + vld1.16 {d0[2]}, [r4:256]! + +@ CHECK: vld1.16 {d0[2]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x04] +@ CHECK: vld1.16 {d0[2]}, [r4:16]! @ encoding: [0xa4,0xf9,0x9d,0x04] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.16 {d0[2]}, [r4], r6 + vld1.16 {d0[2]}, [r4:16], r6 + vld1.16 {d0[2]}, [r4:32], r6 + vld1.16 {d0[2]}, [r4:64], r6 + vld1.16 {d0[2]}, [r4:128], r6 + vld1.16 {d0[2]}, [r4:256], r6 + +@ CHECK: vld1.16 {d0[2]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x04] +@ CHECK: vld1.16 {d0[2]}, [r4:16], r6 @ encoding: [0xa4,0xf9,0x96,0x04] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.16 {d0[]}, [r4] + vld1.16 {d0[]}, [r4:16] + vld1.16 {d0[]}, [r4:32] + vld1.16 {d0[]}, [r4:64] + vld1.16 {d0[]}, [r4:128] + vld1.16 {d0[]}, [r4:256] + +@ CHECK: vld1.16 {d0[]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x0c] +@ CHECK: vld1.16 {d0[]}, [r4:16] @ encoding: [0xa4,0xf9,0x5f,0x0c] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.16 {d0[]}, [r4]! + vld1.16 {d0[]}, [r4:16]! + vld1.16 {d0[]}, [r4:32]! + vld1.16 {d0[]}, [r4:64]! + vld1.16 {d0[]}, [r4:128]! + vld1.16 {d0[]}, [r4:256]! + +@ CHECK: vld1.16 {d0[]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x0c] +@ CHECK: vld1.16 {d0[]}, [r4:16]! @ encoding: [0xa4,0xf9,0x5d,0x0c] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.16 {d0[]}, [r4], r6 + vld1.16 {d0[]}, [r4:16], r6 + vld1.16 {d0[]}, [r4:32], r6 + vld1.16 {d0[]}, [r4:64], r6 + vld1.16 {d0[]}, [r4:128], r6 + vld1.16 {d0[]}, [r4:256], r6 + +@ CHECK: vld1.16 {d0[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x0c] +@ CHECK: vld1.16 {d0[]}, [r4:16], r6 @ encoding: [0xa4,0xf9,0x56,0x0c] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.16 {d0[], d1[]}, [r4] + vld1.16 {d0[], d1[]}, [r4:16] + vld1.16 {d0[], d1[]}, [r4:32] + vld1.16 {d0[], d1[]}, [r4:64] + vld1.16 {d0[], d1[]}, [r4:128] + vld1.16 {d0[], d1[]}, [r4:256] + +@ CHECK: vld1.16 {d0[], d1[]}, [r4] @ encoding: [0xa4,0xf9,0x6f,0x0c] +@ CHECK: vld1.16 {d0[], d1[]}, [r4:16] @ encoding: [0xa4,0xf9,0x7f,0x0c] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.16 {d0[], d1[]}, [r4]! + vld1.16 {d0[], d1[]}, [r4:16]! + vld1.16 {d0[], d1[]}, [r4:32]! + vld1.16 {d0[], d1[]}, [r4:64]! + vld1.16 {d0[], d1[]}, [r4:128]! + vld1.16 {d0[], d1[]}, [r4:256]! + +@ CHECK: vld1.16 {d0[], d1[]}, [r4]! @ encoding: [0xa4,0xf9,0x6d,0x0c] +@ CHECK: vld1.16 {d0[], d1[]}, [r4:16]! @ encoding: [0xa4,0xf9,0x7d,0x0c] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.16 {d0[], d1[]}, [r4], r6 + vld1.16 {d0[], d1[]}, [r4:16], r6 + vld1.16 {d0[], d1[]}, [r4:32], r6 + vld1.16 {d0[], d1[]}, [r4:64], r6 + vld1.16 {d0[], d1[]}, [r4:128], r6 + vld1.16 {d0[], d1[]}, [r4:256], r6 + +@ CHECK: vld1.16 {d0[], d1[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x66,0x0c] +@ CHECK: vld1.16 {d0[], d1[]}, [r4:16], r6 @ encoding: [0xa4,0xf9,0x76,0x0c] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.32 {d0}, [r4] + vld1.32 {d0}, [r4:16] + vld1.32 {d0}, [r4:32] + vld1.32 {d0}, [r4:64] + vld1.32 {d0}, [r4:128] + vld1.32 {d0}, [r4:256] + +@ CHECK: vld1.32 {d0}, [r4] @ encoding: [0x24,0xf9,0x8f,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.32 {d0}, [r4]! + vld1.32 {d0}, [r4:16]! + vld1.32 {d0}, [r4:32]! + vld1.32 {d0}, [r4:64]! + vld1.32 {d0}, [r4:128]! + vld1.32 {d0}, [r4:256]! + +@ CHECK: vld1.32 {d0}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.32 {d0}, [r4], r6 + vld1.32 {d0}, [r4:16], r6 + vld1.32 {d0}, [r4:32], r6 + vld1.32 {d0}, [r4:64], r6 + vld1.32 {d0}, [r4:128], r6 + vld1.32 {d0}, [r4:256], r6 + +@ CHECK: vld1.32 {d0}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.32 {d0, d1}, [r4] + vld1.32 {d0, d1}, [r4:16] + vld1.32 {d0, d1}, [r4:32] + vld1.32 {d0, d1}, [r4:64] + vld1.32 {d0, d1}, [r4:128] + vld1.32 {d0, d1}, [r4:256] + +@ CHECK: vld1.32 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0x8f,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x0a] +@ CHECK: vld1.32 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.32 {d0, d1}, [r4]! + vld1.32 {d0, d1}, [r4:16]! + vld1.32 {d0, d1}, [r4:32]! + vld1.32 {d0, d1}, [r4:64]! + vld1.32 {d0, d1}, [r4:128]! + vld1.32 {d0, d1}, [r4:256]! + +@ CHECK: vld1.32 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x0a] +@ CHECK: vld1.32 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.32 {d0, d1}, [r4], r6 + vld1.32 {d0, d1}, [r4:16], r6 + vld1.32 {d0, d1}, [r4:32], r6 + vld1.32 {d0, d1}, [r4:64], r6 + vld1.32 {d0, d1}, [r4:128], r6 + vld1.32 {d0, d1}, [r4:256], r6 + +@ CHECK: vld1.32 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x0a] +@ CHECK: vld1.32 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.32 {d0, d1, d2}, [r4] + vld1.32 {d0, d1, d2}, [r4:16] + vld1.32 {d0, d1, d2}, [r4:32] + vld1.32 {d0, d1, d2}, [r4:64] + vld1.32 {d0, d1, d2}, [r4:128] + vld1.32 {d0, d1, d2}, [r4:256] + +@ CHECK: vld1.32 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0x8f,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.32 {d0, d1, d2}, [r4]! + vld1.32 {d0, d1, d2}, [r4:16]! + vld1.32 {d0, d1, d2}, [r4:32]! + vld1.32 {d0, d1, d2}, [r4:64]! + vld1.32 {d0, d1, d2}, [r4:128]! + vld1.32 {d0, d1, d2}, [r4:256]! + +@ CHECK: vld1.32 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.32 {d0, d1, d2}, [r4], r6 + vld1.32 {d0, d1, d2}, [r4:16], r6 + vld1.32 {d0, d1, d2}, [r4:32], r6 + vld1.32 {d0, d1, d2}, [r4:64], r6 + vld1.32 {d0, d1, d2}, [r4:128], r6 + vld1.32 {d0, d1, d2}, [r4:256], r6 + +@ CHECK: vld1.32 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.32 {d0, d1, d2, d3}, [r4] + vld1.32 {d0, d1, d2, d3}, [r4:16] + vld1.32 {d0, d1, d2, d3}, [r4:32] + vld1.32 {d0, d1, d2, d3}, [r4:64] + vld1.32 {d0, d1, d2, d3}, [r4:128] + vld1.32 {d0, d1, d2, d3}, [r4:256] + +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x8f,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1, d2, d3}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1, d2, d3}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x02] +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x02] +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0xbf,0x02] + + vld1.32 {d0, d1, d2, d3}, [r4]! + vld1.32 {d0, d1, d2, d3}, [r4:16]! + vld1.32 {d0, d1, d2, d3}, [r4:32]! + vld1.32 {d0, d1, d2, d3}, [r4:64]! + vld1.32 {d0, d1, d2, d3}, [r4:128]! + vld1.32 {d0, d1, d2, d3}, [r4:256]! + +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1, d2, d3}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1, d2, d3}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x02] +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x02] +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0xbd,0x02] + + vld1.32 {d0, d1, d2, d3}, [r4], r6 + vld1.32 {d0, d1, d2, d3}, [r4:16], r6 + vld1.32 {d0, d1, d2, d3}, [r4:32], r6 + vld1.32 {d0, d1, d2, d3}, [r4:64], r6 + vld1.32 {d0, d1, d2, d3}, [r4:128], r6 + vld1.32 {d0, d1, d2, d3}, [r4:256], r6 + +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1, d2, d3}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.32 {d0, d1, d2, d3}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x02] +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x02] +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0xb6,0x02] + + vld1.32 {d0[1]}, [r4] + vld1.32 {d0[1]}, [r4:16] + vld1.32 {d0[1]}, [r4:32] + vld1.32 {d0[1]}, [r4:64] + vld1.32 {d0[1]}, [r4:128] + vld1.32 {d0[1]}, [r4:256] + +@ CHECK: vld1.32 {d0[1]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x08] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0[1]}, [r4:32] @ encoding: [0xa4,0xf9,0xbf,0x08] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.32 {d0[1]}, [r4]! + vld1.32 {d0[1]}, [r4:16]! + vld1.32 {d0[1]}, [r4:32]! + vld1.32 {d0[1]}, [r4:64]! + vld1.32 {d0[1]}, [r4:128]! + vld1.32 {d0[1]}, [r4:256]! + +@ CHECK: vld1.32 {d0[1]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x08] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0[1]}, [r4:32]! @ encoding: [0xa4,0xf9,0xbd,0x08] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.32 {d0[1]}, [r4], r6 + vld1.32 {d0[1]}, [r4:16], r6 + vld1.32 {d0[1]}, [r4:32], r6 + vld1.32 {d0[1]}, [r4:64], r6 + vld1.32 {d0[1]}, [r4:128], r6 + vld1.32 {d0[1]}, [r4:256], r6 + +@ CHECK: vld1.32 {d0[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x08] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0[1]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0xb6,0x08] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.32 {d0[]}, [r4] + vld1.32 {d0[]}, [r4:16] + vld1.32 {d0[]}, [r4:32] + vld1.32 {d0[]}, [r4:64] + vld1.32 {d0[]}, [r4:128] + vld1.32 {d0[]}, [r4:256] + +@ CHECK: vld1.32 {d0[]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x0c] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0[]}, [r4:32] @ encoding: [0xa4,0xf9,0x9f,0x0c] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.32 {d0[]}, [r4]! + vld1.32 {d0[]}, [r4:16]! + vld1.32 {d0[]}, [r4:32]! + vld1.32 {d0[]}, [r4:64]! + vld1.32 {d0[]}, [r4:128]! + vld1.32 {d0[]}, [r4:256]! + +@ CHECK: vld1.32 {d0[]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x0c] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0[]}, [r4:32]! @ encoding: [0xa4,0xf9,0x9d,0x0c] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.32 {d0[]}, [r4], r6 + vld1.32 {d0[]}, [r4:16], r6 + vld1.32 {d0[]}, [r4:32], r6 + vld1.32 {d0[]}, [r4:64], r6 + vld1.32 {d0[]}, [r4:128], r6 + vld1.32 {d0[]}, [r4:256], r6 + +@ CHECK: vld1.32 {d0[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x0c] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0[]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x96,0x0c] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.32 {d0[], d1[]}, [r4] + vld1.32 {d0[], d1[]}, [r4:16] + vld1.32 {d0[], d1[]}, [r4:32] + vld1.32 {d0[], d1[]}, [r4:64] + vld1.32 {d0[], d1[]}, [r4:128] + vld1.32 {d0[], d1[]}, [r4:256] + +@ CHECK: vld1.32 {d0[], d1[]}, [r4] @ encoding: [0xa4,0xf9,0xaf,0x0c] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0[], d1[]}, [r4:32] @ encoding: [0xa4,0xf9,0xbf,0x0c] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.32 {d0[], d1[]}, [r4]! + vld1.32 {d0[], d1[]}, [r4:16]! + vld1.32 {d0[], d1[]}, [r4:32]! + vld1.32 {d0[], d1[]}, [r4:64]! + vld1.32 {d0[], d1[]}, [r4:128]! + vld1.32 {d0[], d1[]}, [r4:256]! + +@ CHECK: vld1.32 {d0[], d1[]}, [r4]! @ encoding: [0xa4,0xf9,0xad,0x0c] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0[], d1[]}, [r4:32]! @ encoding: [0xa4,0xf9,0xbd,0x0c] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.32 {d0[], d1[]}, [r4], r6 + vld1.32 {d0[], d1[]}, [r4:16], r6 + vld1.32 {d0[], d1[]}, [r4:32], r6 + vld1.32 {d0[], d1[]}, [r4:64], r6 + vld1.32 {d0[], d1[]}, [r4:128], r6 + vld1.32 {d0[], d1[]}, [r4:256], r6 + +@ CHECK: vld1.32 {d0[], d1[]}, [r4], r6 @ encoding: [0xa4,0xf9,0xa6,0x0c] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0[], d1[]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0xb6,0x0c] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.32 {d0[1]}, [r4] + vld1.32 {d0[1]}, [r4:16] + vld1.32 {d0[1]}, [r4:32] + vld1.32 {d0[1]}, [r4:64] + vld1.32 {d0[1]}, [r4:128] + vld1.32 {d0[1]}, [r4:256] + +@ CHECK: vld1.32 {d0[1]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x08] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0[1]}, [r4:32] @ encoding: [0xa4,0xf9,0xbf,0x08] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.32 {d0[1]}, [r4]! + vld1.32 {d0[1]}, [r4:16]! + vld1.32 {d0[1]}, [r4:32]! + vld1.32 {d0[1]}, [r4:64]! + vld1.32 {d0[1]}, [r4:128]! + vld1.32 {d0[1]}, [r4:256]! + +@ CHECK: vld1.32 {d0[1]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x08] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0[1]}, [r4:32]! @ encoding: [0xa4,0xf9,0xbd,0x08] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.32 {d0[1]}, [r4], r6 + vld1.32 {d0[1]}, [r4:16], r6 + vld1.32 {d0[1]}, [r4:32], r6 + vld1.32 {d0[1]}, [r4:64], r6 + vld1.32 {d0[1]}, [r4:128], r6 + vld1.32 {d0[1]}, [r4:256], r6 + +@ CHECK: vld1.32 {d0[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x08] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld1.32 {d0[1]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0xb6,0x08] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.64 {d0}, [r4] + vld1.64 {d0}, [r4:16] + vld1.64 {d0}, [r4:32] + vld1.64 {d0}, [r4:64] + vld1.64 {d0}, [r4:128] + vld1.64 {d0}, [r4:256] + +@ CHECK: vld1.64 {d0}, [r4] @ encoding: [0x24,0xf9,0xcf,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld1.64 {d0}, [r4:64] @ encoding: [0x24,0xf9,0xdf,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.64 {d0}, [r4]! + vld1.64 {d0}, [r4:16]! + vld1.64 {d0}, [r4:32]! + vld1.64 {d0}, [r4:64]! + vld1.64 {d0}, [r4:128]! + vld1.64 {d0}, [r4:256]! + +@ CHECK: vld1.64 {d0}, [r4]! @ encoding: [0x24,0xf9,0xcd,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld1.64 {d0}, [r4:64]! @ encoding: [0x24,0xf9,0xdd,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.64 {d0}, [r4], r6 + vld1.64 {d0}, [r4:16], r6 + vld1.64 {d0}, [r4:32], r6 + vld1.64 {d0}, [r4:64], r6 + vld1.64 {d0}, [r4:128], r6 + vld1.64 {d0}, [r4:256], r6 + +@ CHECK: vld1.64 {d0}, [r4], r6 @ encoding: [0x24,0xf9,0xc6,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld1.64 {d0}, [r4:64], r6 @ encoding: [0x24,0xf9,0xd6,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.64 {d0, d1}, [r4] + vld1.64 {d0, d1}, [r4:16] + vld1.64 {d0, d1}, [r4:32] + vld1.64 {d0, d1}, [r4:64] + vld1.64 {d0, d1}, [r4:128] + vld1.64 {d0, d1}, [r4:256] + +@ CHECK: vld1.64 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0xcf,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld1.64 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0xdf,0x0a] +@ CHECK: vld1.64 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0xef,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.64 {d0, d1}, [r4]! + vld1.64 {d0, d1}, [r4:16]! + vld1.64 {d0, d1}, [r4:32]! + vld1.64 {d0, d1}, [r4:64]! + vld1.64 {d0, d1}, [r4:128]! + vld1.64 {d0, d1}, [r4:256]! + +@ CHECK: vld1.64 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0xcd,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld1.64 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0xdd,0x0a] +@ CHECK: vld1.64 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0xed,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.64 {d0, d1}, [r4], r6 + vld1.64 {d0, d1}, [r4:16], r6 + vld1.64 {d0, d1}, [r4:32], r6 + vld1.64 {d0, d1}, [r4:64], r6 + vld1.64 {d0, d1}, [r4:128], r6 + vld1.64 {d0, d1}, [r4:256], r6 + +@ CHECK: vld1.64 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0xc6,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld1.64 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0xd6,0x0a] +@ CHECK: vld1.64 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0xe6,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.64 {d0, d1, d2}, [r4] + vld1.64 {d0, d1, d2}, [r4:16] + vld1.64 {d0, d1, d2}, [r4:32] + vld1.64 {d0, d1, d2}, [r4:64] + vld1.64 {d0, d1, d2}, [r4:128] + vld1.64 {d0, d1, d2}, [r4:256] + +@ CHECK: vld1.64 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0xcf,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld1.64 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0xdf,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:256] +@ CHECK-ERRORS: ^ + + vld1.64 {d0, d1, d2}, [r4]! + vld1.64 {d0, d1, d2}, [r4:16]! + vld1.64 {d0, d1, d2}, [r4:32]! + vld1.64 {d0, d1, d2}, [r4:64]! + vld1.64 {d0, d1, d2}, [r4:128]! + vld1.64 {d0, d1, d2}, [r4:256]! + +@ CHECK: vld1.64 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0xcd,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld1.64 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0xdd,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld1.64 {d0, d1, d2}, [r4], r6 + vld1.64 {d0, d1, d2}, [r4:16], r6 + vld1.64 {d0, d1, d2}, [r4:32], r6 + vld1.64 {d0, d1, d2}, [r4:64], r6 + vld1.64 {d0, d1, d2}, [r4:128], r6 + vld1.64 {d0, d1, d2}, [r4:256], r6 + +@ CHECK: vld1.64 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0xc6,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld1.64 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0xd6,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld1.64 {d0, d1, d2, d3}, [r4] + vld1.64 {d0, d1, d2, d3}, [r4:16] + vld1.64 {d0, d1, d2, d3}, [r4:32] + vld1.64 {d0, d1, d2, d3}, [r4:64] + vld1.64 {d0, d1, d2, d3}, [r4:128] + vld1.64 {d0, d1, d2, d3}, [r4:256] + +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0xcf,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1, d2, d3}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1, d2, d3}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0xdf,0x02] +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0xef,0x02] +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0xff,0x02] + + vld1.64 {d0, d1, d2, d3}, [r4]! + vld1.64 {d0, d1, d2, d3}, [r4:16]! + vld1.64 {d0, d1, d2, d3}, [r4:32]! + vld1.64 {d0, d1, d2, d3}, [r4:64]! + vld1.64 {d0, d1, d2, d3}, [r4:128]! + vld1.64 {d0, d1, d2, d3}, [r4:256]! + +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0xcd,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1, d2, d3}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1, d2, d3}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0xdd,0x02] +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0xed,0x02] +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0xfd,0x02] + + vld1.64 {d0, d1, d2, d3}, [r4], r6 + vld1.64 {d0, d1, d2, d3}, [r4:16], r6 + vld1.64 {d0, d1, d2, d3}, [r4:32], r6 + vld1.64 {d0, d1, d2, d3}, [r4:64], r6 + vld1.64 {d0, d1, d2, d3}, [r4:128], r6 + vld1.64 {d0, d1, d2, d3}, [r4:256], r6 + +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0xc6,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1, d2, d3}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld1.64 {d0, d1, d2, d3}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0xd6,0x02] +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0xe6,0x02] +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0xf6,0x02] + + vld2.8 {d0, d1}, [r4] + vld2.8 {d0, d1}, [r4:16] + vld2.8 {d0, d1}, [r4:32] + vld2.8 {d0, d1}, [r4:64] + vld2.8 {d0, d1}, [r4:128] + vld2.8 {d0, d1}, [r4:256] + +@ CHECK: vld2.8 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0x0f,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld2.8 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x08] +@ CHECK: vld2.8 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:256] +@ CHECK-ERRORS: ^ + + vld2.8 {d0, d1}, [r4]! + vld2.8 {d0, d1}, [r4:16]! + vld2.8 {d0, d1}, [r4:32]! + vld2.8 {d0, d1}, [r4:64]! + vld2.8 {d0, d1}, [r4:128]! + vld2.8 {d0, d1}, [r4:256]! + +@ CHECK: vld2.8 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld2.8 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x08] +@ CHECK: vld2.8 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld2.8 {d0, d1}, [r4], r6 + vld2.8 {d0, d1}, [r4:16], r6 + vld2.8 {d0, d1}, [r4:32], r6 + vld2.8 {d0, d1}, [r4:64], r6 + vld2.8 {d0, d1}, [r4:128], r6 + vld2.8 {d0, d1}, [r4:256], r6 + +@ CHECK: vld2.8 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld2.8 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x08] +@ CHECK: vld2.8 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld2.8 {d0, d2}, [r4] + vld2.8 {d0, d2}, [r4:16] + vld2.8 {d0, d2}, [r4:32] + vld2.8 {d0, d2}, [r4:64] + vld2.8 {d0, d2}, [r4:128] + vld2.8 {d0, d2}, [r4:256] + +@ CHECK: vld2.8 {d0, d2}, [r4] @ encoding: [0x24,0xf9,0x0f,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld2.8 {d0, d2}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x09] +@ CHECK: vld2.8 {d0, d2}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:256] +@ CHECK-ERRORS: ^ + + vld2.8 {d0, d2}, [r4]! + vld2.8 {d0, d2}, [r4:16]! + vld2.8 {d0, d2}, [r4:32]! + vld2.8 {d0, d2}, [r4:64]! + vld2.8 {d0, d2}, [r4:128]! + vld2.8 {d0, d2}, [r4:256]! + +@ CHECK: vld2.8 {d0, d2}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld2.8 {d0, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x09] +@ CHECK: vld2.8 {d0, d2}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld2.8 {d0, d2}, [r4], r6 + vld2.8 {d0, d2}, [r4:16], r6 + vld2.8 {d0, d2}, [r4:32], r6 + vld2.8 {d0, d2}, [r4:64], r6 + vld2.8 {d0, d2}, [r4:128], r6 + vld2.8 {d0, d2}, [r4:256], r6 + +@ CHECK: vld2.8 {d0, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld2.8 {d0, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x09] +@ CHECK: vld2.8 {d0, d2}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld2.8 {d0, d1, d2, d3}, [r4] + vld2.8 {d0, d1, d2, d3}, [r4:16] + vld2.8 {d0, d1, d2, d3}, [r4:32] + vld2.8 {d0, d1, d2, d3}, [r4:64] + vld2.8 {d0, d1, d2, d3}, [r4:128] + vld2.8 {d0, d1, d2, d3}, [r4:256] + +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x0f,0x03] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d1, d2, d3}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d1, d2, d3}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x03] +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x03] +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0x3f,0x03] + + vld2.8 {d0, d1, d2, d3}, [r4]! + vld2.8 {d0, d1, d2, d3}, [r4:16]! + vld2.8 {d0, d1, d2, d3}, [r4:32]! + vld2.8 {d0, d1, d2, d3}, [r4:64]! + vld2.8 {d0, d1, d2, d3}, [r4:128]! + vld2.8 {d0, d1, d2, d3}, [r4:256]! + +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x03] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d1, d2, d3}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d1, d2, d3}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x03] +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x03] +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0x3d,0x03] + + vld2.8 {d0, d1, d2, d3}, [r4], r6 + vld2.8 {d0, d1, d2, d3}, [r4:16], r6 + vld2.8 {d0, d1, d2, d3}, [r4:32], r6 + vld2.8 {d0, d1, d2, d3}, [r4:64], r6 + vld2.8 {d0, d1, d2, d3}, [r4:128], r6 + vld2.8 {d0, d1, d2, d3}, [r4:256], r6 + +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x03] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d1, d2, d3}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld2.8 {d0, d1, d2, d3}, [r4:32], r6 +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x03] +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x03] +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0x36,0x03] + + vld2.8 {d0[2], d1[2]}, [r4] + vld2.8 {d0[2], d1[2]}, [r4:16] + vld2.8 {d0[2], d1[2]}, [r4:32] + vld2.8 {d0[2], d1[2]}, [r4:64] + vld2.8 {d0[2], d1[2]}, [r4:128] + vld2.8 {d0[2], d1[2]}, [r4:256] + +@ CHECK: vld2.8 {d0[2], d1[2]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x01] +@ CHECK: vld2.8 {d0[2], d1[2]}, [r4:16] @ encoding: [0xa4,0xf9,0x5f,0x01] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld2.8 {d0[2], d1[2]}, [r4]! + vld2.8 {d0[2], d1[2]}, [r4:16]! + vld2.8 {d0[2], d1[2]}, [r4:32]! + vld2.8 {d0[2], d1[2]}, [r4:64]! + vld2.8 {d0[2], d1[2]}, [r4:128]! + vld2.8 {d0[2], d1[2]}, [r4:256]! + +@ CHECK: vld2.8 {d0[2], d1[2]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x01] +@ CHECK: vld2.8 {d0[2], d1[2]}, [r4:16]! @ encoding: [0xa4,0xf9,0x5d,0x01] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld2.8 {d0[2], d1[2]}, [r4], r6 + vld2.8 {d0[2], d1[2]}, [r4:16], r6 + vld2.8 {d0[2], d1[2]}, [r4:32], r6 + vld2.8 {d0[2], d1[2]}, [r4:64], r6 + vld2.8 {d0[2], d1[2]}, [r4:128], r6 + vld2.8 {d0[2], d1[2]}, [r4:256], r6 + +@ CHECK: vld2.8 {d0[2], d1[2]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x01] +@ CHECK: vld2.8 {d0[2], d1[2]}, [r4:16], r6 @ encoding: [0xa4,0xf9,0x56,0x01] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld2.8 {d0[], d1[]}, [r4] + vld2.8 {d0[], d1[]}, [r4:16] + vld2.8 {d0[], d1[]}, [r4:32] + vld2.8 {d0[], d1[]}, [r4:64] + vld2.8 {d0[], d1[]}, [r4:128] + vld2.8 {d0[], d1[]}, [r4:256] + +@ CHECK: vld2.8 {d0[], d1[]}, [r4] @ encoding: [0xa4,0xf9,0x0f,0x0d] +@ CHECK: vld2.8 {d0[], d1[]}, [r4:16] @ encoding: [0xa4,0xf9,0x1f,0x0d] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld2.8 {d0[], d1[]}, [r4]! + vld2.8 {d0[], d1[]}, [r4:16]! + vld2.8 {d0[], d1[]}, [r4:32]! + vld2.8 {d0[], d1[]}, [r4:64]! + vld2.8 {d0[], d1[]}, [r4:128]! + vld2.8 {d0[], d1[]}, [r4:256]! + +@ CHECK: vld2.8 {d0[], d1[]}, [r4]! @ encoding: [0xa4,0xf9,0x0d,0x0d] +@ CHECK: vld2.8 {d0[], d1[]}, [r4:16]! @ encoding: [0xa4,0xf9,0x1d,0x0d] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld2.8 {d0[], d1[]}, [r4], r6 + vld2.8 {d0[], d1[]}, [r4:16], r6 + vld2.8 {d0[], d1[]}, [r4:32], r6 + vld2.8 {d0[], d1[]}, [r4:64], r6 + vld2.8 {d0[], d1[]}, [r4:128], r6 + vld2.8 {d0[], d1[]}, [r4:256], r6 + +@ CHECK: vld2.8 {d0[], d1[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x06,0x0d] +@ CHECK: vld2.8 {d0[], d1[]}, [r4:16], r6 @ encoding: [0xa4,0xf9,0x16,0x0d] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld2.8 {d0[], d2[]}, [r4] + vld2.8 {d0[], d2[]}, [r4:16] + vld2.8 {d0[], d2[]}, [r4:32] + vld2.8 {d0[], d2[]}, [r4:64] + vld2.8 {d0[], d2[]}, [r4:128] + vld2.8 {d0[], d2[]}, [r4:256] + +@ CHECK: vld2.8 {d0[], d2[]}, [r4] @ encoding: [0xa4,0xf9,0x2f,0x0d] +@ CHECK: vld2.8 {d0[], d2[]}, [r4:16] @ encoding: [0xa4,0xf9,0x3f,0x0d] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld2.8 {d0[], d2[]}, [r4]! + vld2.8 {d0[], d2[]}, [r4:16]! + vld2.8 {d0[], d2[]}, [r4:32]! + vld2.8 {d0[], d2[]}, [r4:64]! + vld2.8 {d0[], d2[]}, [r4:128]! + vld2.8 {d0[], d2[]}, [r4:256]! + +@ CHECK: vld2.8 {d0[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0x2d,0x0d] +@ CHECK: vld2.8 {d0[], d2[]}, [r4:16]! @ encoding: [0xa4,0xf9,0x3d,0x0d] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld2.8 {d0[], d2[]}, [r4], r6 + vld2.8 {d0[], d2[]}, [r4:16], r6 + vld2.8 {d0[], d2[]}, [r4:32], r6 + vld2.8 {d0[], d2[]}, [r4:64], r6 + vld2.8 {d0[], d2[]}, [r4:128], r6 + vld2.8 {d0[], d2[]}, [r4:256], r6 + +@ CHECK: vld2.8 {d0[], d2[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x26,0x0d] +@ CHECK: vld2.8 {d0[], d2[]}, [r4:16], r6 @ encoding: [0xa4,0xf9,0x36,0x0d] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld2.16 {d0, d1}, [r4] + vld2.16 {d0, d1}, [r4:16] + vld2.16 {d0, d1}, [r4:32] + vld2.16 {d0, d1}, [r4:64] + vld2.16 {d0, d1}, [r4:128] + vld2.16 {d0, d1}, [r4:256] + +@ CHECK: vld2.16 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0x4f,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x08] +@ CHECK: vld2.16 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:256] +@ CHECK-ERRORS: ^ + + vld2.16 {d0, d1}, [r4]! + vld2.16 {d0, d1}, [r4:16]! + vld2.16 {d0, d1}, [r4:32]! + vld2.16 {d0, d1}, [r4:64]! + vld2.16 {d0, d1}, [r4:128]! + vld2.16 {d0, d1}, [r4:256]! + +@ CHECK: vld2.16 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x08] +@ CHECK: vld2.16 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld2.16 {d0, d1}, [r4], r6 + vld2.16 {d0, d1}, [r4:16], r6 + vld2.16 {d0, d1}, [r4:32], r6 + vld2.16 {d0, d1}, [r4:64], r6 + vld2.16 {d0, d1}, [r4:128], r6 + vld2.16 {d0, d1}, [r4:256], r6 + +@ CHECK: vld2.16 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x08] +@ CHECK: vld2.16 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld2.16 {d0, d2}, [r4] + vld2.16 {d0, d2}, [r4:16] + vld2.16 {d0, d2}, [r4:32] + vld2.16 {d0, d2}, [r4:64] + vld2.16 {d0, d2}, [r4:128] + vld2.16 {d0, d2}, [r4:256] + +@ CHECK: vld2.16 {d0, d2}, [r4] @ encoding: [0x24,0xf9,0x4f,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0, d2}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x09] +@ CHECK: vld2.16 {d0, d2}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:256] +@ CHECK-ERRORS: ^ + + vld2.16 {d0, d2}, [r4]! + vld2.16 {d0, d2}, [r4:16]! + vld2.16 {d0, d2}, [r4:32]! + vld2.16 {d0, d2}, [r4:64]! + vld2.16 {d0, d2}, [r4:128]! + vld2.16 {d0, d2}, [r4:256]! + +@ CHECK: vld2.16 {d0, d2}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x09] +@ CHECK: vld2.16 {d0, d2}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld2.16 {d0, d2}, [r4], r6 + vld2.16 {d0, d2}, [r4:16], r6 + vld2.16 {d0, d2}, [r4:32], r6 + vld2.16 {d0, d2}, [r4:64], r6 + vld2.16 {d0, d2}, [r4:128], r6 + vld2.16 {d0, d2}, [r4:256], r6 + +@ CHECK: vld2.16 {d0, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x09] +@ CHECK: vld2.16 {d0, d2}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld2.16 {d0, d1, d2, d3}, [r4] + vld2.16 {d0, d1, d2, d3}, [r4:16] + vld2.16 {d0, d1, d2, d3}, [r4:32] + vld2.16 {d0, d1, d2, d3}, [r4:64] + vld2.16 {d0, d1, d2, d3}, [r4:128] + vld2.16 {d0, d1, d2, d3}, [r4:256] + +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x4f,0x03] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d1, d2, d3}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d1, d2, d3}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x03] +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x03] +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0x7f,0x03] + + vld2.16 {d0, d1, d2, d3}, [r4]! + vld2.16 {d0, d1, d2, d3}, [r4:16]! + vld2.16 {d0, d1, d2, d3}, [r4:32]! + vld2.16 {d0, d1, d2, d3}, [r4:64]! + vld2.16 {d0, d1, d2, d3}, [r4:128]! + vld2.16 {d0, d1, d2, d3}, [r4:256]! + +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x03] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d1, d2, d3}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d1, d2, d3}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x03] +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x03] +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0x7d,0x03] + + vld2.16 {d0, d1, d2, d3}, [r4], r6 + vld2.16 {d0, d1, d2, d3}, [r4:16], r6 + vld2.16 {d0, d1, d2, d3}, [r4:32], r6 + vld2.16 {d0, d1, d2, d3}, [r4:64], r6 + vld2.16 {d0, d1, d2, d3}, [r4:128], r6 + vld2.16 {d0, d1, d2, d3}, [r4:256], r6 + +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x03] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d1, d2, d3}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld2.16 {d0, d1, d2, d3}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x03] +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x03] +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0x76,0x03] + + vld2.16 {d0[2], d1[2]}, [r4] + vld2.16 {d0[2], d1[2]}, [r4:16] + vld2.16 {d0[2], d1[2]}, [r4:32] + vld2.16 {d0[2], d1[2]}, [r4:64] + vld2.16 {d0[2], d1[2]}, [r4:128] + vld2.16 {d0[2], d1[2]}, [r4:256] + +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x05] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4:32] @ encoding: [0xa4,0xf9,0x9f,0x05] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld2.16 {d0[2], d1[2]}, [r4]! + vld2.16 {d0[2], d1[2]}, [r4:16]! + vld2.16 {d0[2], d1[2]}, [r4:32]! + vld2.16 {d0[2], d1[2]}, [r4:64]! + vld2.16 {d0[2], d1[2]}, [r4:128]! + vld2.16 {d0[2], d1[2]}, [r4:256]! + +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x05] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4:32]! @ encoding: [0xa4,0xf9,0x9d,0x05] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld2.16 {d0[2], d1[2]}, [r4], r6 + vld2.16 {d0[2], d1[2]}, [r4:16], r6 + vld2.16 {d0[2], d1[2]}, [r4:32], r6 + vld2.16 {d0[2], d1[2]}, [r4:64], r6 + vld2.16 {d0[2], d1[2]}, [r4:128], r6 + vld2.16 {d0[2], d1[2]}, [r4:256], r6 + +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x05] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x96,0x05] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld2.16 {d0[2], d2[2]}, [r4] + vld2.16 {d0[2], d2[2]}, [r4:16] + vld2.16 {d0[2], d2[2]}, [r4:32] + vld2.16 {d0[2], d2[2]}, [r4:64] + vld2.16 {d0[2], d2[2]}, [r4:128] + vld2.16 {d0[2], d2[2]}, [r4:256] + +@ CHECK: vld2.16 {d0[2], d2[2]}, [r4] @ encoding: [0xa4,0xf9,0xaf,0x05] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0[2], d2[2]}, [r4:32] @ encoding: [0xa4,0xf9,0xbf,0x05] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld2.16 {d0[2], d2[2]}, [r4]! + vld2.16 {d0[2], d2[2]}, [r4:16]! + vld2.16 {d0[2], d2[2]}, [r4:32]! + vld2.16 {d0[2], d2[2]}, [r4:64]! + vld2.16 {d0[2], d2[2]}, [r4:128]! + vld2.16 {d0[2], d2[2]}, [r4:256]! + +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4]! @ encoding: [0xa4,0xf9,0xad,0x05] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4:32]! @ encoding: [0xa4,0xf9,0xbd,0x05] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld2.16 {d0[2], d2[2]}, [r4], r6 + vld2.16 {d0[2], d2[2]}, [r4:16], r6 + vld2.16 {d0[2], d2[2]}, [r4:32], r6 + vld2.16 {d0[2], d2[2]}, [r4:64], r6 + vld2.16 {d0[2], d2[2]}, [r4:128], r6 + vld2.16 {d0[2], d2[2]}, [r4:256], r6 + +@ CHECK: vld2.16 {d0[2], d2[2]}, [r4], r6 @ encoding: [0xa4,0xf9,0xa6,0x05] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0[2], d2[2]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0xb6,0x05] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld2.16 {d0[], d1[]}, [r4] + vld2.16 {d0[], d1[]}, [r4:16] + vld2.16 {d0[], d1[]}, [r4:32] + vld2.16 {d0[], d1[]}, [r4:64] + vld2.16 {d0[], d1[]}, [r4:128] + vld2.16 {d0[], d1[]}, [r4:256] + +@ CHECK: vld2.16 {d0[], d1[]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x0d] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0[], d1[]}, [r4:32] @ encoding: [0xa4,0xf9,0x5f,0x0d] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld2.16 {d0[], d1[]}, [r4]! + vld2.16 {d0[], d1[]}, [r4:16]! + vld2.16 {d0[], d1[]}, [r4:32]! + vld2.16 {d0[], d1[]}, [r4:64]! + vld2.16 {d0[], d1[]}, [r4:128]! + vld2.16 {d0[], d1[]}, [r4:256]! + +@ CHECK: vld2.16 {d0[], d1[]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x0d] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0[], d1[]}, [r4:32]! @ encoding: [0xa4,0xf9,0x5d,0x0d] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld2.16 {d0[], d1[]}, [r4], r6 + vld2.16 {d0[], d1[]}, [r4:16], r6 + vld2.16 {d0[], d1[]}, [r4:32], r6 + vld2.16 {d0[], d1[]}, [r4:64], r6 + vld2.16 {d0[], d1[]}, [r4:128], r6 + vld2.16 {d0[], d1[]}, [r4:256], r6 + +@ CHECK: vld2.16 {d0[], d1[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x0d] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0[], d1[]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x56,0x0d] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld2.16 {d0[], d2[]}, [r4] + vld2.16 {d0[], d2[]}, [r4:16] + vld2.16 {d0[], d2[]}, [r4:32] + vld2.16 {d0[], d2[]}, [r4:64] + vld2.16 {d0[], d2[]}, [r4:128] + vld2.16 {d0[], d2[]}, [r4:256] + +@ CHECK: vld2.16 {d0[], d2[]}, [r4] @ encoding: [0xa4,0xf9,0x6f,0x0d] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0[], d2[]}, [r4:32] @ encoding: [0xa4,0xf9,0x7f,0x0d] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld2.16 {d0[], d2[]}, [r4]! + vld2.16 {d0[], d2[]}, [r4:16]! + vld2.16 {d0[], d2[]}, [r4:32]! + vld2.16 {d0[], d2[]}, [r4:64]! + vld2.16 {d0[], d2[]}, [r4:128]! + vld2.16 {d0[], d2[]}, [r4:256]! + +@ CHECK: vld2.16 {d0[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0x6d,0x0d] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0[], d2[]}, [r4:32]! @ encoding: [0xa4,0xf9,0x7d,0x0d] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:256]! + + vld2.16 {d0[], d2[]}, [r4], r6 + vld2.16 {d0[], d2[]}, [r4:16], r6 + vld2.16 {d0[], d2[]}, [r4:32], r6 + vld2.16 {d0[], d2[]}, [r4:64], r6 + vld2.16 {d0[], d2[]}, [r4:128], r6 + vld2.16 {d0[], d2[]}, [r4:256], r6 + +@ CHECK: vld2.16 {d0[], d2[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x66,0x0d] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld2.16 {d0[], d2[]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x76,0x0d] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld2.32 {d0, d1}, [r4] + vld2.32 {d0, d1}, [r4:16] + vld2.32 {d0, d1}, [r4:32] + vld2.32 {d0, d1}, [r4:64] + vld2.32 {d0, d1}, [r4:128] + vld2.32 {d0, d1}, [r4:256] + +@ CHECK: vld2.32 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0x8f,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x08] +@ CHECK: vld2.32 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:256] +@ CHECK-ERRORS: ^ + + vld2.32 {d0, d1}, [r4]! + vld2.32 {d0, d1}, [r4:16]! + vld2.32 {d0, d1}, [r4:32]! + vld2.32 {d0, d1}, [r4:64]! + vld2.32 {d0, d1}, [r4:128]! + vld2.32 {d0, d1}, [r4:256]! + +@ CHECK: vld2.32 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x08] +@ CHECK: vld2.32 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld2.32 {d0, d1}, [r4], r6 + vld2.32 {d0, d1}, [r4:16], r6 + vld2.32 {d0, d1}, [r4:32], r6 + vld2.32 {d0, d1}, [r4:64], r6 + vld2.32 {d0, d1}, [r4:128], r6 + vld2.32 {d0, d1}, [r4:256], r6 + +@ CHECK: vld2.32 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x08] +@ CHECK: vld2.32 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld2.32 {d0, d2}, [r4] + vld2.32 {d0, d2}, [r4:16] + vld2.32 {d0, d2}, [r4:32] + vld2.32 {d0, d2}, [r4:64] + vld2.32 {d0, d2}, [r4:128] + vld2.32 {d0, d2}, [r4:256] + +@ CHECK: vld2.32 {d0, d2}, [r4] @ encoding: [0x24,0xf9,0x8f,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0, d2}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x09] +@ CHECK: vld2.32 {d0, d2}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:256] +@ CHECK-ERRORS: ^ + + vld2.32 {d0, d2}, [r4]! + vld2.32 {d0, d2}, [r4:16]! + vld2.32 {d0, d2}, [r4:32]! + vld2.32 {d0, d2}, [r4:64]! + vld2.32 {d0, d2}, [r4:128]! + vld2.32 {d0, d2}, [r4:256]! + +@ CHECK: vld2.32 {d0, d2}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x09] +@ CHECK: vld2.32 {d0, d2}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld2.32 {d0, d2}, [r4], r6 + vld2.32 {d0, d2}, [r4:16], r6 + vld2.32 {d0, d2}, [r4:32], r6 + vld2.32 {d0, d2}, [r4:64], r6 + vld2.32 {d0, d2}, [r4:128], r6 + vld2.32 {d0, d2}, [r4:256], r6 + +@ CHECK: vld2.32 {d0, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x09] +@ CHECK: vld2.32 {d0, d2}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld2.32 {d0, d1, d2, d3}, [r4] + vld2.32 {d0, d1, d2, d3}, [r4:16] + vld2.32 {d0, d1, d2, d3}, [r4:32] + vld2.32 {d0, d1, d2, d3}, [r4:64] + vld2.32 {d0, d1, d2, d3}, [r4:128] + vld2.32 {d0, d1, d2, d3}, [r4:256] + +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x8f,0x03] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d1, d2, d3}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d1, d2, d3}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x03] +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x03] +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0xbf,0x03] + + vld2.32 {d0, d1, d2, d3}, [r4]! + vld2.32 {d0, d1, d2, d3}, [r4:16]! + vld2.32 {d0, d1, d2, d3}, [r4:32]! + vld2.32 {d0, d1, d2, d3}, [r4:64]! + vld2.32 {d0, d1, d2, d3}, [r4:128]! + vld2.32 {d0, d1, d2, d3}, [r4:256]! + +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x03] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d1, d2, d3}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d1, d2, d3}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x03] +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x03] +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0xbd,0x03] + + vld2.32 {d0, d1, d2, d3}, [r4], r6 + vld2.32 {d0, d1, d2, d3}, [r4:16], r6 + vld2.32 {d0, d1, d2, d3}, [r4:32], r6 + vld2.32 {d0, d1, d2, d3}, [r4:64], r6 + vld2.32 {d0, d1, d2, d3}, [r4:128], r6 + vld2.32 {d0, d1, d2, d3}, [r4:256], r6 + +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x03] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d1, d2, d3}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld2.32 {d0, d1, d2, d3}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x03] +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x03] +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0xb6,0x03] + + vld2.32 {d0[1], d1[1]}, [r4] + vld2.32 {d0[1], d1[1]}, [r4:16] + vld2.32 {d0[1], d1[1]}, [r4:32] + vld2.32 {d0[1], d1[1]}, [r4:64] + vld2.32 {d0[1], d1[1]}, [r4:128] + vld2.32 {d0[1], d1[1]}, [r4:256] + +@ CHECK: vld2.32 {d0[1], d1[1]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0[1], d1[1]}, [r4:64] @ encoding: [0xa4,0xf9,0x9f,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld2.32 {d0[1], d1[1]}, [r4]! + vld2.32 {d0[1], d1[1]}, [r4:16]! + vld2.32 {d0[1], d1[1]}, [r4:32]! + vld2.32 {d0[1], d1[1]}, [r4:64]! + vld2.32 {d0[1], d1[1]}, [r4:128]! + vld2.32 {d0[1], d1[1]}, [r4:256]! + +@ CHECK: vld2.32 {d0[1], d1[1]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0[1], d1[1]}, [r4:64]! @ encoding: [0xa4,0xf9,0x9d,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld2.32 {d0[1], d1[1]}, [r4], r6 + vld2.32 {d0[1], d1[1]}, [r4:16], r6 + vld2.32 {d0[1], d1[1]}, [r4:32], r6 + vld2.32 {d0[1], d1[1]}, [r4:64], r6 + vld2.32 {d0[1], d1[1]}, [r4:128], r6 + vld2.32 {d0[1], d1[1]}, [r4:256], r6 + +@ CHECK: vld2.32 {d0[1], d1[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0[1], d1[1]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x96,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld2.32 {d0[1], d2[1]}, [r4] + vld2.32 {d0[1], d2[1]}, [r4:16] + vld2.32 {d0[1], d2[1]}, [r4:32] + vld2.32 {d0[1], d2[1]}, [r4:64] + vld2.32 {d0[1], d2[1]}, [r4:128] + vld2.32 {d0[1], d2[1]}, [r4:256] + +@ CHECK: vld2.32 {d0[1], d2[1]}, [r4] @ encoding: [0xa4,0xf9,0xcf,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0[1], d2[1]}, [r4:64] @ encoding: [0xa4,0xf9,0xdf,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld2.32 {d0[1], d2[1]}, [r4]! + vld2.32 {d0[1], d2[1]}, [r4:16]! + vld2.32 {d0[1], d2[1]}, [r4:32]! + vld2.32 {d0[1], d2[1]}, [r4:64]! + vld2.32 {d0[1], d2[1]}, [r4:128]! + vld2.32 {d0[1], d2[1]}, [r4:256]! + +@ CHECK: vld2.32 {d0[1], d2[1]}, [r4]! @ encoding: [0xa4,0xf9,0xcd,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0[1], d2[1]}, [r4:64]! @ encoding: [0xa4,0xf9,0xdd,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld2.32 {d0[1], d2[1]}, [r4], r6 + vld2.32 {d0[1], d2[1]}, [r4:16], r6 + vld2.32 {d0[1], d2[1]}, [r4:32], r6 + vld2.32 {d0[1], d2[1]}, [r4:64], r6 + vld2.32 {d0[1], d2[1]}, [r4:128], r6 + vld2.32 {d0[1], d2[1]}, [r4:256], r6 + +@ CHECK: vld2.32 {d0[1], d2[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0xc6,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0[1], d2[1]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0xd6,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld2.32 {d0[], d1[]}, [r4] + vld2.32 {d0[], d1[]}, [r4:16] + vld2.32 {d0[], d1[]}, [r4:32] + vld2.32 {d0[], d1[]}, [r4:64] + vld2.32 {d0[], d1[]}, [r4:128] + vld2.32 {d0[], d1[]}, [r4:256] + +@ CHECK: vld2.32 {d0[], d1[]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x0d] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0[], d1[]}, [r4:64] @ encoding: [0xa4,0xf9,0x9f,0x0d] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld2.32 {d0[], d1[]}, [r4]! + vld2.32 {d0[], d1[]}, [r4:16]! + vld2.32 {d0[], d1[]}, [r4:32]! + vld2.32 {d0[], d1[]}, [r4:64]! + vld2.32 {d0[], d1[]}, [r4:128]! + vld2.32 {d0[], d1[]}, [r4:256]! + +@ CHECK: vld2.32 {d0[], d1[]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x0d] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0[], d1[]}, [r4:64]! @ encoding: [0xa4,0xf9,0x9d,0x0d] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld2.32 {d0[], d1[]}, [r4], r6 + vld2.32 {d0[], d1[]}, [r4:16], r6 + vld2.32 {d0[], d1[]}, [r4:32], r6 + vld2.32 {d0[], d1[]}, [r4:64], r6 + vld2.32 {d0[], d1[]}, [r4:128], r6 + vld2.32 {d0[], d1[]}, [r4:256], r6 + +@ CHECK: vld2.32 {d0[], d1[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x0d] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0[], d1[]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x96,0x0d] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld2.32 {d0[], d2[]}, [r4] + vld2.32 {d0[], d2[]}, [r4:16] + vld2.32 {d0[], d2[]}, [r4:32] + vld2.32 {d0[], d2[]}, [r4:64] + vld2.32 {d0[], d2[]}, [r4:128] + vld2.32 {d0[], d2[]}, [r4:256] + +@ CHECK: vld2.32 {d0[], d2[]}, [r4] @ encoding: [0xa4,0xf9,0xaf,0x0d] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0[], d2[]}, [r4:64] @ encoding: [0xa4,0xf9,0xbf,0x0d] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld2.32 {d0[], d2[]}, [r4]! + vld2.32 {d0[], d2[]}, [r4:16]! + vld2.32 {d0[], d2[]}, [r4:32]! + vld2.32 {d0[], d2[]}, [r4:64]! + vld2.32 {d0[], d2[]}, [r4:128]! + vld2.32 {d0[], d2[]}, [r4:256]! + +@ CHECK: vld2.32 {d0[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0xad,0x0d] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0[], d2[]}, [r4:64]! @ encoding: [0xa4,0xf9,0xbd,0x0d] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld2.32 {d0[], d2[]}, [r4], r6 + vld2.32 {d0[], d2[]}, [r4:16], r6 + vld2.32 {d0[], d2[]}, [r4:32], r6 + vld2.32 {d0[], d2[]}, [r4:64], r6 + vld2.32 {d0[], d2[]}, [r4:128], r6 + vld2.32 {d0[], d2[]}, [r4:256], r6 + +@ CHECK: vld2.32 {d0[], d2[]}, [r4], r6 @ encoding: [0xa4,0xf9,0xa6,0x0d] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld2.32 {d0[], d2[]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0xb6,0x0d] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld3.8 {d0, d1, d2}, [r4] + vld3.8 {d0, d1, d2}, [r4:16] + vld3.8 {d0, d1, d2}, [r4:32] + vld3.8 {d0, d1, d2}, [r4:64] + vld3.8 {d0, d1, d2}, [r4:128] + vld3.8 {d0, d1, d2}, [r4:256] + +@ CHECK: vld3.8 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0x0f,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld3.8 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:256] +@ CHECK-ERRORS: ^ + + vld3.8 {d0, d1, d2}, [r4]! + vld3.8 {d0, d1, d2}, [r4:16]! + vld3.8 {d0, d1, d2}, [r4:32]! + vld3.8 {d0, d1, d2}, [r4:64]! + vld3.8 {d0, d1, d2}, [r4:128]! + vld3.8 {d0, d1, d2}, [r4:256]! + +@ CHECK: vld3.8 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld3.8 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld3.8 {d0, d1, d2}, [r4], r6 + vld3.8 {d0, d1, d2}, [r4:16], r6 + vld3.8 {d0, d1, d2}, [r4:32], r6 + vld3.8 {d0, d1, d2}, [r4:64], r6 + vld3.8 {d0, d1, d2}, [r4:128], r6 + vld3.8 {d0, d1, d2}, [r4:256], r6 + +@ CHECK: vld3.8 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld3.8 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld3.8 {d0, d2, d4}, [r4] + vld3.8 {d0, d2, d4}, [r4:16] + vld3.8 {d0, d2, d4}, [r4:32] + vld3.8 {d0, d2, d4}, [r4:64] + vld3.8 {d0, d2, d4}, [r4:128] + vld3.8 {d0, d2, d4}, [r4:256] + +@ CHECK: vld3.8 {d0, d2, d4}, [r4] @ encoding: [0x24,0xf9,0x0f,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld3.8 {d0, d2, d4}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:256] +@ CHECK-ERRORS: ^ + + vld3.8 {d0, d2, d4}, [r4]! + vld3.8 {d0, d2, d4}, [r4:16]! + vld3.8 {d0, d2, d4}, [r4:32]! + vld3.8 {d0, d2, d4}, [r4:64]! + vld3.8 {d0, d2, d4}, [r4:128]! + vld3.8 {d0, d2, d4}, [r4:256]! + +@ CHECK: vld3.8 {d0, d2, d4}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld3.8 {d0, d2, d4}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld3.8 {d0, d2, d4}, [r4], r6 + vld3.8 {d0, d2, d4}, [r4:16], r6 + vld3.8 {d0, d2, d4}, [r4:32], r6 + vld3.8 {d0, d2, d4}, [r4:64], r6 + vld3.8 {d0, d2, d4}, [r4:128], r6 + vld3.8 {d0, d2, d4}, [r4:256], r6 + +@ CHECK: vld3.8 {d0, d2, d4}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld3.8 {d0, d2, d4}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld3.8 {d0[1], d1[1], d2[1]}, [r4] + vld3.8 {d0[1], d1[1], d2[1]}, [r4:16] + vld3.8 {d0[1], d1[1], d2[1]}, [r4:32] + vld3.8 {d0[1], d1[1], d2[1]}, [r4:64] + vld3.8 {d0[1], d1[1], d2[1]}, [r4:128] + vld3.8 {d0[1], d1[1], d2[1]}, [r4:256] + +@ CHECK: vld3.8 {d0[1], d1[1], d2[1]}, [r4] @ encoding: [0xa4,0xf9,0x2f,0x02] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld3.8 {d0[1], d1[1], d2[1]}, [r4]! + vld3.8 {d0[1], d1[1], d2[1]}, [r4:16]! + vld3.8 {d0[1], d1[1], d2[1]}, [r4:32]! + vld3.8 {d0[1], d1[1], d2[1]}, [r4:64]! + vld3.8 {d0[1], d1[1], d2[1]}, [r4:128]! + vld3.8 {d0[1], d1[1], d2[1]}, [r4:256]! + +@ CHECK: vld3.8 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0xa4,0xf9,0x2d,0x02] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld3.8 {d0[1], d1[1], d2[1]}, [r4], r6 + vld3.8 {d0[1], d1[1], d2[1]}, [r4:16], r6 + vld3.8 {d0[1], d1[1], d2[1]}, [r4:32], r6 + vld3.8 {d0[1], d1[1], d2[1]}, [r4:64], r6 + vld3.8 {d0[1], d1[1], d2[1]}, [r4:128], r6 + vld3.8 {d0[1], d1[1], d2[1]}, [r4:256], r6 + +@ CHECK: vld3.8 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x26,0x02] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld3.8 {d0[], d1[], d2[]}, [r4] + vld3.8 {d0[], d1[], d2[]}, [r4:16] + vld3.8 {d0[], d1[], d2[]}, [r4:32] + vld3.8 {d0[], d1[], d2[]}, [r4:64] + vld3.8 {d0[], d1[], d2[]}, [r4:128] + vld3.8 {d0[], d1[], d2[]}, [r4:256] + +@ CHECK: vld3.8 {d0[], d1[], d2[]}, [r4] @ encoding: [0xa4,0xf9,0x0f,0x0e] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld3.8 {d0[], d1[], d2[]}, [r4]! + vld3.8 {d0[], d1[], d2[]}, [r4:16]! + vld3.8 {d0[], d1[], d2[]}, [r4:32]! + vld3.8 {d0[], d1[], d2[]}, [r4:64]! + vld3.8 {d0[], d1[], d2[]}, [r4:128]! + vld3.8 {d0[], d1[], d2[]}, [r4:256]! + +@ CHECK: vld3.8 {d0[], d1[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0x0d,0x0e] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld3.8 {d0[], d1[], d2[]}, [r4], r6 + vld3.8 {d0[], d1[], d2[]}, [r4:16], r6 + vld3.8 {d0[], d1[], d2[]}, [r4:32], r6 + vld3.8 {d0[], d1[], d2[]}, [r4:64], r6 + vld3.8 {d0[], d1[], d2[]}, [r4:128], r6 + vld3.8 {d0[], d1[], d2[]}, [r4:256], r6 + +@ CHECK: vld3.8 {d0[], d1[], d2[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x06,0x0e] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld3.8 {d0[], d2[], d4[]}, [r4] + vld3.8 {d0[], d2[], d4[]}, [r4:16] + vld3.8 {d0[], d2[], d4[]}, [r4:32] + vld3.8 {d0[], d2[], d4[]}, [r4:64] + vld3.8 {d0[], d2[], d4[]}, [r4:128] + vld3.8 {d0[], d2[], d4[]}, [r4:256] + +@ CHECK: vld3.8 {d0[], d2[], d4[]}, [r4] @ encoding: [0xa4,0xf9,0x2f,0x0e] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld3.8 {d0[], d2[], d4[]}, [r4]! + vld3.8 {d0[], d2[], d4[]}, [r4:16]! + vld3.8 {d0[], d2[], d4[]}, [r4:32]! + vld3.8 {d0[], d2[], d4[]}, [r4:64]! + vld3.8 {d0[], d2[], d4[]}, [r4:128]! + vld3.8 {d0[], d2[], d4[]}, [r4:256]! + +@ CHECK: vld3.8 {d0[], d1[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0x2d,0x0e] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld3.8 {d0[], d2[], d4[]}, [r4], r6 + vld3.8 {d0[], d2[], d4[]}, [r4:16], r6 + vld3.8 {d0[], d2[], d4[]}, [r4:32], r6 + vld3.8 {d0[], d2[], d4[]}, [r4:64], r6 + vld3.8 {d0[], d2[], d4[]}, [r4:128], r6 + vld3.8 {d0[], d2[], d4[]}, [r4:256], r6 + +@ CHECK: vld3.8 {d0[], d2[], d4[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x26,0x0e] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld3.16 {d0, d1, d2}, [r4] + vld3.16 {d0, d1, d2}, [r4:16] + vld3.16 {d0, d1, d2}, [r4:32] + vld3.16 {d0, d1, d2}, [r4:64] + vld3.16 {d0, d1, d2}, [r4:128] + vld3.16 {d0, d1, d2}, [r4:256] + +@ CHECK: vld3.16 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0x4f,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld3.16 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:256] +@ CHECK-ERRORS: ^ + + vld3.16 {d0, d1, d2}, [r4]! + vld3.16 {d0, d1, d2}, [r4:16]! + vld3.16 {d0, d1, d2}, [r4:32]! + vld3.16 {d0, d1, d2}, [r4:64]! + vld3.16 {d0, d1, d2}, [r4:128]! + vld3.16 {d0, d1, d2}, [r4:256]! + +@ CHECK: vld3.16 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld3.16 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld3.16 {d0, d1, d2}, [r4], r6 + vld3.16 {d0, d1, d2}, [r4:16], r6 + vld3.16 {d0, d1, d2}, [r4:32], r6 + vld3.16 {d0, d1, d2}, [r4:64], r6 + vld3.16 {d0, d1, d2}, [r4:128], r6 + vld3.16 {d0, d1, d2}, [r4:256], r6 + +@ CHECK: vld3.16 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld3.16 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld3.16 {d0, d2, d4}, [r4] + vld3.16 {d0, d2, d4}, [r4:16] + vld3.16 {d0, d2, d4}, [r4:32] + vld3.16 {d0, d2, d4}, [r4:64] + vld3.16 {d0, d2, d4}, [r4:128] + vld3.16 {d0, d2, d4}, [r4:256] + +@ CHECK: vld3.16 {d0, d2, d4}, [r4] @ encoding: [0x24,0xf9,0x4f,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld3.16 {d0, d2, d4}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:256] +@ CHECK-ERRORS: ^ + + vld3.16 {d0, d2, d4}, [r4]! + vld3.16 {d0, d2, d4}, [r4:16]! + vld3.16 {d0, d2, d4}, [r4:32]! + vld3.16 {d0, d2, d4}, [r4:64]! + vld3.16 {d0, d2, d4}, [r4:128]! + vld3.16 {d0, d2, d4}, [r4:256]! + +@ CHECK: vld3.16 {d0, d2, d4}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld3.16 {d0, d2, d4}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld3.16 {d0, d2, d4}, [r4], r6 + vld3.16 {d0, d2, d4}, [r4:16], r6 + vld3.16 {d0, d2, d4}, [r4:32], r6 + vld3.16 {d0, d2, d4}, [r4:64], r6 + vld3.16 {d0, d2, d4}, [r4:128], r6 + vld3.16 {d0, d2, d4}, [r4:256], r6 + +@ CHECK: vld3.16 {d0, d2, d4}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld3.16 {d0, d2, d4}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld3.16 {d0[1], d1[1], d2[1]}, [r4] + vld3.16 {d0[1], d1[1], d2[1]}, [r4:16] + vld3.16 {d0[1], d1[1], d2[1]}, [r4:32] + vld3.16 {d0[1], d1[1], d2[1]}, [r4:64] + vld3.16 {d0[1], d1[1], d2[1]}, [r4:128] + vld3.16 {d0[1], d1[1], d2[1]}, [r4:256] + +@ CHECK: vld3.16 {d0[1], d1[1], d2[1]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x06] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld3.16 {d0[1], d1[1], d2[1]}, [r4]! + vld3.16 {d0[1], d1[1], d2[1]}, [r4:16]! + vld3.16 {d0[1], d1[1], d2[1]}, [r4:32]! + vld3.16 {d0[1], d1[1], d2[1]}, [r4:64]! + vld3.16 {d0[1], d1[1], d2[1]}, [r4:128]! + vld3.16 {d0[1], d1[1], d2[1]}, [r4:256]! + +@ CHECK: vld3.16 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x06] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld3.16 {d0[1], d1[1], d2[1]}, [r4], r6 + vld3.16 {d0[1], d1[1], d2[1]}, [r4:16], r6 + vld3.16 {d0[1], d1[1], d2[1]}, [r4:32], r6 + vld3.16 {d0[1], d1[1], d2[1]}, [r4:64], r6 + vld3.16 {d0[1], d1[1], d2[1]}, [r4:128], r6 + vld3.16 {d0[1], d1[1], d2[1]}, [r4:256], r6 + +@ CHECK: vld3.16 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x06] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld3.16 {d0[1], d2[1], d4[1]}, [r4] + vld3.16 {d0[1], d2[1], d4[1]}, [r4:16] + vld3.16 {d0[1], d2[1], d4[1]}, [r4:32] + vld3.16 {d0[1], d2[1], d4[1]}, [r4:64] + vld3.16 {d0[1], d2[1], d4[1]}, [r4:128] + vld3.16 {d0[1], d2[1], d4[1]}, [r4:256] + +@ CHECK: vld3.16 {d0[1], d2[1], d4[1]}, [r4] @ encoding: [0xa4,0xf9,0x6f,0x06] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld3.16 {d0[1], d2[1], d4[1]}, [r4]! + vld3.16 {d0[1], d2[1], d4[1]}, [r4:16]! + vld3.16 {d0[1], d2[1], d4[1]}, [r4:32]! + vld3.16 {d0[1], d2[1], d4[1]}, [r4:64]! + vld3.16 {d0[1], d2[1], d4[1]}, [r4:128]! + vld3.16 {d0[1], d2[1], d4[1]}, [r4:256]! + +@ CHECK: vld3.16 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0xa4,0xf9,0x6d,0x06] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld3.16 {d0[1], d2[1], d4[1]}, [r4], r6 + vld3.16 {d0[1], d2[1], d4[1]}, [r4:16], r6 + vld3.16 {d0[1], d2[1], d4[1]}, [r4:32], r6 + vld3.16 {d0[1], d2[1], d4[1]}, [r4:64], r6 + vld3.16 {d0[1], d2[1], d4[1]}, [r4:128], r6 + vld3.16 {d0[1], d2[1], d4[1]}, [r4:256], r6 + +@ CHECK: vld3.16 {d0[1], d2[1], d4[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x66,0x06] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld3.16 {d0[], d1[], d2[]}, [r4] + vld3.16 {d0[], d1[], d2[]}, [r4:16] + vld3.16 {d0[], d1[], d2[]}, [r4:32] + vld3.16 {d0[], d1[], d2[]}, [r4:64] + vld3.16 {d0[], d1[], d2[]}, [r4:128] + vld3.16 {d0[], d1[], d2[]}, [r4:256] + +@ CHECK: vld3.16 {d0[], d1[], d2[]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x0e] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld3.16 {d0[], d1[], d2[]}, [r4]! + vld3.16 {d0[], d1[], d2[]}, [r4:16]! + vld3.16 {d0[], d1[], d2[]}, [r4:32]! + vld3.16 {d0[], d1[], d2[]}, [r4:64]! + vld3.16 {d0[], d1[], d2[]}, [r4:128]! + vld3.16 {d0[], d1[], d2[]}, [r4:256]! + +@ CHECK: vld3.16 {d0[], d1[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x0e] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld3.16 {d0[], d1[], d2[]}, [r4], r6 + vld3.16 {d0[], d1[], d2[]}, [r4:16], r6 + vld3.16 {d0[], d1[], d2[]}, [r4:32], r6 + vld3.16 {d0[], d1[], d2[]}, [r4:64], r6 + vld3.16 {d0[], d1[], d2[]}, [r4:128], r6 + vld3.16 {d0[], d1[], d2[]}, [r4:256], r6 + +@ CHECK: vld3.16 {d0[], d1[], d2[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x0e] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld3.16 {d0[], d2[], d4[]}, [r4] + vld3.16 {d0[], d2[], d4[]}, [r4:16] + vld3.16 {d0[], d2[], d4[]}, [r4:32] + vld3.16 {d0[], d2[], d4[]}, [r4:64] + vld3.16 {d0[], d2[], d4[]}, [r4:128] + vld3.16 {d0[], d2[], d4[]}, [r4:256] + +@ CHECK: vld3.16 {d0[], d2[], d4[]}, [r4] @ encoding: [0xa4,0xf9,0x6f,0x0e] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld3.16 {d0[], d2[], d4[]}, [r4]! + vld3.16 {d0[], d2[], d4[]}, [r4:16]! + vld3.16 {d0[], d2[], d4[]}, [r4:32]! + vld3.16 {d0[], d2[], d4[]}, [r4:64]! + vld3.16 {d0[], d2[], d4[]}, [r4:128]! + vld3.16 {d0[], d2[], d4[]}, [r4:256]! + +@ CHECK: vld3.16 {d0[], d2[], d4[]}, [r4]! @ encoding: [0xa4,0xf9,0x6d,0x0e] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld3.16 {d0[], d2[], d4[]}, [r4], r6 + vld3.16 {d0[], d2[], d4[]}, [r4:16], r6 + vld3.16 {d0[], d2[], d4[]}, [r4:32], r6 + vld3.16 {d0[], d2[], d4[]}, [r4:64], r6 + vld3.16 {d0[], d2[], d4[]}, [r4:128], r6 + vld3.16 {d0[], d2[], d4[]}, [r4:256], r6 + +@ CHECK: vld3.16 {d0[], d2[], d4[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x66,0x0e] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:256], r6 + + vld3.32 {d0, d1, d2}, [r4] + vld3.32 {d0, d1, d2}, [r4:16] + vld3.32 {d0, d1, d2}, [r4:32] + vld3.32 {d0, d1, d2}, [r4:64] + vld3.32 {d0, d1, d2}, [r4:128] + vld3.32 {d0, d1, d2}, [r4:256] + +@ CHECK: vld3.32 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0x8f,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld3.32 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:256] +@ CHECK-ERRORS: ^ + + vld3.32 {d0, d1, d2}, [r4]! + vld3.32 {d0, d1, d2}, [r4:16]! + vld3.32 {d0, d1, d2}, [r4:32]! + vld3.32 {d0, d1, d2}, [r4:64]! + vld3.32 {d0, d1, d2}, [r4:128]! + vld3.32 {d0, d1, d2}, [r4:256]! + +@ CHECK: vld3.32 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld3.32 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld3.32 {d0, d1, d2}, [r4], r6 + vld3.32 {d0, d1, d2}, [r4:16], r6 + vld3.32 {d0, d1, d2}, [r4:32], r6 + vld3.32 {d0, d1, d2}, [r4:64], r6 + vld3.32 {d0, d1, d2}, [r4:128], r6 + vld3.32 {d0, d1, d2}, [r4:256], r6 + +@ CHECK: vld3.32 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld3.32 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld3.32 {d0, d2, d4}, [r4] + vld3.32 {d0, d2, d4}, [r4:16] + vld3.32 {d0, d2, d4}, [r4:32] + vld3.32 {d0, d2, d4}, [r4:64] + vld3.32 {d0, d2, d4}, [r4:128] + vld3.32 {d0, d2, d4}, [r4:256] + +@ CHECK: vld3.32 {d0, d2, d4}, [r4] @ encoding: [0x24,0xf9,0x8f,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld3.32 {d0, d2, d4}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:256] +@ CHECK-ERRORS: ^ + + vld3.32 {d0, d2, d4}, [r4]! + vld3.32 {d0, d2, d4}, [r4:16]! + vld3.32 {d0, d2, d4}, [r4:32]! + vld3.32 {d0, d2, d4}, [r4:64]! + vld3.32 {d0, d2, d4}, [r4:128]! + vld3.32 {d0, d2, d4}, [r4:256]! + +@ CHECK: vld3.32 {d0, d2, d4}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld3.32 {d0, d2, d4}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld3.32 {d0, d2, d4}, [r4], r6 + vld3.32 {d0, d2, d4}, [r4:16], r6 + vld3.32 {d0, d2, d4}, [r4:32], r6 + vld3.32 {d0, d2, d4}, [r4:64], r6 + vld3.32 {d0, d2, d4}, [r4:128], r6 + vld3.32 {d0, d2, d4}, [r4:256], r6 + +@ CHECK: vld3.32 {d0, d2, d4}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld3.32 {d0, d2, d4}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld3.32 {d0[1], d1[1], d2[1]}, [r4] + vld3.32 {d0[1], d1[1], d2[1]}, [r4:16] + vld3.32 {d0[1], d1[1], d2[1]}, [r4:32] + vld3.32 {d0[1], d1[1], d2[1]}, [r4:64] + vld3.32 {d0[1], d1[1], d2[1]}, [r4:128] + vld3.32 {d0[1], d1[1], d2[1]}, [r4:256] + +@ CHECK: vld3.32 {d0[1], d1[1], d2[1]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x0a] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld3.32 {d0[1], d1[1], d2[1]}, [r4]! + vld3.32 {d0[1], d1[1], d2[1]}, [r4:16]! + vld3.32 {d0[1], d1[1], d2[1]}, [r4:32]! + vld3.32 {d0[1], d1[1], d2[1]}, [r4:64]! + vld3.32 {d0[1], d1[1], d2[1]}, [r4:128]! + vld3.32 {d0[1], d1[1], d2[1]}, [r4:256]! + +@ CHECK: vld3.32 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x0a] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld3.32 {d0[1], d1[1], d2[1]}, [r4], r6 + vld3.32 {d0[1], d1[1], d2[1]}, [r4:16], r6 + vld3.32 {d0[1], d1[1], d2[1]}, [r4:32], r6 + vld3.32 {d0[1], d1[1], d2[1]}, [r4:64], r6 + vld3.32 {d0[1], d1[1], d2[1]}, [r4:128], r6 + vld3.32 {d0[1], d1[1], d2[1]}, [r4:256], r6 + +@ CHECK: vld3.32 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x0a] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld3.32 {d0[1], d2[1], d4[1]}, [r4] + vld3.32 {d0[1], d2[1], d4[1]}, [r4:16] + vld3.32 {d0[1], d2[1], d4[1]}, [r4:32] + vld3.32 {d0[1], d2[1], d4[1]}, [r4:64] + vld3.32 {d0[1], d2[1], d4[1]}, [r4:128] + vld3.32 {d0[1], d2[1], d4[1]}, [r4:256] + +@ CHECK: vld3.32 {d0[1], d2[1], d4[1]}, [r4] @ encoding: [0xa4,0xf9,0xcf,0x0a] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld3.32 {d0[1], d2[1], d4[1]}, [r4]! + vld3.32 {d0[1], d2[1], d4[1]}, [r4:16]! + vld3.32 {d0[1], d2[1], d4[1]}, [r4:32]! + vld3.32 {d0[1], d2[1], d4[1]}, [r4:64]! + vld3.32 {d0[1], d2[1], d4[1]}, [r4:128]! + vld3.32 {d0[1], d2[1], d4[1]}, [r4:256]! + +@ CHECK: vld3.32 {d0[1], d2[1], d4[1]}, [r4]! @ encoding: [0xa4,0xf9,0xcd,0x0a] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld3.32 {d0[1], d2[1], d4[1]}, [r4], r6 + vld3.32 {d0[1], d2[1], d4[1]}, [r4:16], r6 + vld3.32 {d0[1], d2[1], d4[1]}, [r4:32], r6 + vld3.32 {d0[1], d2[1], d4[1]}, [r4:64], r6 + vld3.32 {d0[1], d2[1], d4[1]}, [r4:128], r6 + vld3.32 {d0[1], d2[1], d4[1]}, [r4:256], r6 + +@ CHECK: vld3.32 {d0[1], d2[1], d4[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0xc6,0x0a] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld3.32 {d0[], d1[], d2[]}, [r4] + vld3.32 {d0[], d1[], d2[]}, [r4:16] + vld3.32 {d0[], d1[], d2[]}, [r4:32] + vld3.32 {d0[], d1[], d2[]}, [r4:64] + vld3.32 {d0[], d1[], d2[]}, [r4:128] + vld3.32 {d0[], d1[], d2[]}, [r4:256] + +@ CHECK: vld3.32 {d0[], d1[], d2[]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x0e] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld3.32 {d0[], d1[], d2[]}, [r4]! + vld3.32 {d0[], d1[], d2[]}, [r4:16]! + vld3.32 {d0[], d1[], d2[]}, [r4:32]! + vld3.32 {d0[], d1[], d2[]}, [r4:64]! + vld3.32 {d0[], d1[], d2[]}, [r4:128]! + vld3.32 {d0[], d1[], d2[]}, [r4:256]! + +@ CHECK: vld3.32 {d0[], d1[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x0e] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld3.32 {d0[], d1[], d2[]}, [r4], r6 + vld3.32 {d0[], d1[], d2[]}, [r4:16], r6 + vld3.32 {d0[], d1[], d2[]}, [r4:32], r6 + vld3.32 {d0[], d1[], d2[]}, [r4:64], r6 + vld3.32 {d0[], d1[], d2[]}, [r4:128], r6 + vld3.32 {d0[], d1[], d2[]}, [r4:256], r6 + +@ CHECK: vld3.32 {d0[], d1[], d2[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x0e] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld3.32 {d0[], d2[], d4[]}, [r4] + vld3.32 {d0[], d2[], d4[]}, [r4:16] + vld3.32 {d0[], d2[], d4[]}, [r4:32] + vld3.32 {d0[], d2[], d4[]}, [r4:64] + vld3.32 {d0[], d2[], d4[]}, [r4:128] + vld3.32 {d0[], d2[], d4[]}, [r4:256] + +@ CHECK: vld3.32 {d0[], d2[], d4[]}, [r4] @ encoding: [0xa4,0xf9,0xaf,0x0e] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld3.32 {d0[], d2[], d4[]}, [r4]! + vld3.32 {d0[], d2[], d4[]}, [r4:16]! + vld3.32 {d0[], d2[], d4[]}, [r4:32]! + vld3.32 {d0[], d2[], d4[]}, [r4:64]! + vld3.32 {d0[], d2[], d4[]}, [r4:128]! + vld3.32 {d0[], d2[], d4[]}, [r4:256]! + +@ CHECK: vld3.32 {d0[], d2[], d4[]}, [r4]! @ encoding: [0xa4,0xf9,0xad,0x0e] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld3.32 {d0[], d2[], d4[]}, [r4], r6 + vld3.32 {d0[], d2[], d4[]}, [r4:16], r6 + vld3.32 {d0[], d2[], d4[]}, [r4:32], r6 + vld3.32 {d0[], d2[], d4[]}, [r4:64], r6 + vld3.32 {d0[], d2[], d4[]}, [r4:128], r6 + vld3.32 {d0[], d2[], d4[]}, [r4:256], r6 + +@ CHECK: vld3.32 {d0[], d2[], d4[]}, [r4], r6 @ encoding: [0xa4,0xf9,0xa6,0x0e] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld4.8 {d0, d1, d2, d3}, [r4] + vld4.8 {d0, d1, d2, d3}, [r4:16] + vld4.8 {d0, d1, d2, d3}, [r4:32] + vld4.8 {d0, d1, d2, d3}, [r4:64] + vld4.8 {d0, d1, d2, d3}, [r4:128] + vld4.8 {d0, d1, d2, d3}, [r4:256] + +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x0f,0x00] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.8 {d0, d1, d2, d3}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.8 {d0, d1, d2, d3}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x00] +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x00] +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0x3f,0x00] + + vld4.8 {d0, d1, d2, d3}, [r4]! + vld4.8 {d0, d1, d2, d3}, [r4:16]! + vld4.8 {d0, d1, d2, d3}, [r4:32]! + vld4.8 {d0, d1, d2, d3}, [r4:64]! + vld4.8 {d0, d1, d2, d3}, [r4:128]! + vld4.8 {d0, d1, d2, d3}, [r4:256]! + +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x00] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.8 {d0, d1, d2, d3}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.8 {d0, d1, d2, d3}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x00] +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x00] +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0x3d,0x00] + + vld4.8 {d0, d1, d2, d3}, [r4], r6 + vld4.8 {d0, d1, d2, d3}, [r4:16], r6 + vld4.8 {d0, d1, d2, d3}, [r4:32], r6 + vld4.8 {d0, d1, d2, d3}, [r4:64], r6 + vld4.8 {d0, d1, d2, d3}, [r4:128], r6 + vld4.8 {d0, d1, d2, d3}, [r4:256], r6 + +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x00] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.8 {d0, d1, d2, d3}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.8 {d0, d1, d2, d3}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x00] +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x00] +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0x36,0x00] + + vld4.8 {d0, d2, d4, d6}, [r4] + vld4.8 {d0, d2, d4, d6}, [r4:16] + vld4.8 {d0, d2, d4, d6}, [r4:32] + vld4.8 {d0, d2, d4, d6}, [r4:64] + vld4.8 {d0, d2, d4, d6}, [r4:128] + vld4.8 {d0, d2, d4, d6}, [r4:256] + +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4] @ encoding: [0x24,0xf9,0x0f,0x01] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.8 {d0, d2, d4, d6}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.8 {d0, d2, d4, d6}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x01] +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x01] +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:256] @ encoding: [0x24,0xf9,0x3f,0x01] + + vld4.8 {d0, d2, d4, d6}, [r4]! + vld4.8 {d0, d2, d4, d6}, [r4:16]! + vld4.8 {d0, d2, d4, d6}, [r4:32]! + vld4.8 {d0, d2, d4, d6}, [r4:64]! + vld4.8 {d0, d2, d4, d6}, [r4:128]! + vld4.8 {d0, d2, d4, d6}, [r4:256]! + +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x01] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.8 {d0, d2, d4, d6}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.8 {d0, d2, d4, d6}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x01] +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x01] +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:256]! @ encoding: [0x24,0xf9,0x3d,0x01] + + vld4.8 {d0, d2, d4, d6}, [r4], r6 + vld4.8 {d0, d2, d4, d6}, [r4:16], r6 + vld4.8 {d0, d2, d4, d6}, [r4:32], r6 + vld4.8 {d0, d2, d4, d6}, [r4:64], r6 + vld4.8 {d0, d2, d4, d6}, [r4:128], r6 + vld4.8 {d0, d2, d4, d6}, [r4:256], r6 + +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x01] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.8 {d0, d2, d4, d6}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.8 {d0, d2, d4, d6}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x01] +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x01] +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:256], r6 @ encoding: [0x24,0xf9,0x36,0x01] + + vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4] + vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] + vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] + vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] + vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] + vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] + +@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding: [0xa4,0xf9,0x2f,0x03] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] @ encoding: [0xa4,0xf9,0x3f,0x03] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4]! + vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! + vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! + vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! + vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! + vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! + +@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0xa4,0xf9,0x2d,0x03] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! @ encoding: [0xa4,0xf9,0x3d,0x03] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 + vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 + vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 + vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 + vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 + vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 + +@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x26,0x03] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x36,0x03] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld4.8 {d0[], d1[], d2[], d3[]}, [r4] + vld4.8 {d0[], d1[], d2[], d3[]}, [r4:16] + vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32] + vld4.8 {d0[], d1[], d2[], d3[]}, [r4:64] + vld4.8 {d0[], d1[], d2[], d3[]}, [r4:128] + vld4.8 {d0[], d1[], d2[], d3[]}, [r4:256] + +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4] @ encoding: [0xa4,0xf9,0x0f,0x0f] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32] @ encoding: [0xa4,0xf9,0x1f,0x0f] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld4.8 {d0[], d1[], d2[], d3[]}, [r4]! + vld4.8 {d0[], d1[], d2[], d3[]}, [r4:16]! + vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32]! + vld4.8 {d0[], d1[], d2[], d3[]}, [r4:64]! + vld4.8 {d0[], d1[], d2[], d3[]}, [r4:128]! + vld4.8 {d0[], d1[], d2[], d3[]}, [r4:256]! + +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding: [0xa4,0xf9,0x0d,0x0f] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32]! @ encoding: [0xa4,0xf9,0x1d,0x0f] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld4.8 {d0[], d1[], d2[], d3[]}, [r4], r6 + vld4.8 {d0[], d1[], d2[], d3[]}, [r4:16], r6 + vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32], r6 + vld4.8 {d0[], d1[], d2[], d3[]}, [r4:64], r6 + vld4.8 {d0[], d1[], d2[], d3[]}, [r4:128], r6 + vld4.8 {d0[], d1[], d2[], d3[]}, [r4:256], r6 + +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x06,0x0f] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x16,0x0f] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld4.8 {d0[], d2[], d4[], d6[]}, [r4] + vld4.8 {d0[], d2[], d4[], d6[]}, [r4:16] + vld4.8 {d0[], d2[], d4[], d6[]}, [r4:32] + vld4.8 {d0[], d2[], d4[], d6[]}, [r4:64] + vld4.8 {d0[], d2[], d4[], d6[]}, [r4:128] + vld4.8 {d0[], d2[], d4[], d6[]}, [r4:256] + +@ CHECK: vld4.8 {d0[], d2[], d4[], d6[]}, [r4] @ encoding: [0xa4,0xf9,0x2f,0x0f] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:32] @ encoding: [0xa4,0xf9,0x3f,0x0f] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld4.8 {d0[], d2[], d4[], d6[]}, [r4]! + vld4.8 {d0[], d2[], d4[], d6[]}, [r4:16]! + vld4.8 {d0[], d2[], d4[], d6[]}, [r4:32]! + vld4.8 {d0[], d2[], d4[], d6[]}, [r4:64]! + vld4.8 {d0[], d2[], d4[], d6[]}, [r4:128]! + vld4.8 {d0[], d2[], d4[], d6[]}, [r4:256]! + +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding: [0xa4,0xf9,0x2d,0x0f] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32]! @ encoding: [0xa4,0xf9,0x3d,0x0f] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld4.8 {d0[], d2[], d4[], d6[]}, [r4], r6 + vld4.8 {d0[], d2[], d4[], d6[]}, [r4:16], r6 + vld4.8 {d0[], d2[], d4[], d6[]}, [r4:32], r6 + vld4.8 {d0[], d2[], d4[], d6[]}, [r4:64], r6 + vld4.8 {d0[], d2[], d4[], d6[]}, [r4:128], r6 + vld4.8 {d0[], d2[], d4[], d6[]}, [r4:256], r6 + +@ CHECK: vld4.8 {d0[], d2[], d4[], d6[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x26,0x0f] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x36,0x0f] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld4.16 {d0, d1, d2, d3}, [r4] + vld4.16 {d0, d1, d2, d3}, [r4:16] + vld4.16 {d0, d1, d2, d3}, [r4:32] + vld4.16 {d0, d1, d2, d3}, [r4:64] + vld4.16 {d0, d1, d2, d3}, [r4:128] + vld4.16 {d0, d1, d2, d3}, [r4:256] + +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x4f,0x00] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.16 {d0, d1, d2, d3}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.16 {d0, d1, d2, d3}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x00] +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x00] +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0x7f,0x00] + + vld4.16 {d0, d1, d2, d3}, [r4]! + vld4.16 {d0, d1, d2, d3}, [r4:16]! + vld4.16 {d0, d1, d2, d3}, [r4:32]! + vld4.16 {d0, d1, d2, d3}, [r4:64]! + vld4.16 {d0, d1, d2, d3}, [r4:128]! + vld4.16 {d0, d1, d2, d3}, [r4:256]! + +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x00] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.16 {d0, d1, d2, d3}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.16 {d0, d1, d2, d3}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x00] +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x00] +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0x7d,0x00] + + vld4.16 {d0, d1, d2, d3}, [r4], r6 + vld4.16 {d0, d1, d2, d3}, [r4:16], r6 + vld4.16 {d0, d1, d2, d3}, [r4:32], r6 + vld4.16 {d0, d1, d2, d3}, [r4:64], r6 + vld4.16 {d0, d1, d2, d3}, [r4:128], r6 + vld4.16 {d0, d1, d2, d3}, [r4:256], r6 + +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x00] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.16 {d0, d1, d2, d3}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.16 {d0, d1, d2, d3}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x00] +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x00] +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0x76,0x00] + + vld4.16 {d0, d2, d4, d6}, [r4] + vld4.16 {d0, d2, d4, d6}, [r4:16] + vld4.16 {d0, d2, d4, d6}, [r4:32] + vld4.16 {d0, d2, d4, d6}, [r4:64] + vld4.16 {d0, d2, d4, d6}, [r4:128] + vld4.16 {d0, d2, d4, d6}, [r4:256] + +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4] @ encoding: [0x24,0xf9,0x4f,0x01] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.16 {d0, d2, d4, d6}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.16 {d0, d2, d4, d6}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x01] +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x01] +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:256] @ encoding: [0x24,0xf9,0x7f,0x01] + + vld4.16 {d0, d2, d4, d6}, [r4]! + vld4.16 {d0, d2, d4, d6}, [r4:16]! + vld4.16 {d0, d2, d4, d6}, [r4:32]! + vld4.16 {d0, d2, d4, d6}, [r4:64]! + vld4.16 {d0, d2, d4, d6}, [r4:128]! + vld4.16 {d0, d2, d4, d6}, [r4:256]! + +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x01] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.16 {d0, d2, d4, d6}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.16 {d0, d2, d4, d6}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x01] +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x01] +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:256]! @ encoding: [0x24,0xf9,0x7d,0x01] + + vld4.16 {d0, d2, d4, d6}, [r4], r6 + vld4.16 {d0, d2, d4, d6}, [r4:16], r6 + vld4.16 {d0, d2, d4, d6}, [r4:32], r6 + vld4.16 {d0, d2, d4, d6}, [r4:64], r6 + vld4.16 {d0, d2, d4, d6}, [r4:128], r6 + vld4.16 {d0, d2, d4, d6}, [r4:256], r6 + +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x01] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.16 {d0, d2, d4, d6}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.16 {d0, d2, d4, d6}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x01] +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x01] +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:256], r6 @ encoding: [0x24,0xf9,0x76,0x01] + + vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4] + vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] + vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] + vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] + vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] + vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] + +@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ encoding: [0xa4,0xf9,0x5f,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]! + vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! + vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! + vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! + vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! + vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! + +@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding: [0xa4,0xf9,0x5d,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 + vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 + vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 + vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 + vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 + vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 + +@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x56,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4] + vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16] + vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32] + vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] + vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] + vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256] + +@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding: [0xa4,0xf9,0x6f,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding: [0xa4,0xf9,0x7f,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]! + vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]! + vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]! + vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! + vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! + vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]! + +@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]! @ encoding: [0xa4,0xf9,0x6d,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! @ encoding: [0xa4,0xf9,0x7d,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 + vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6 + vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6 + vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 + vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 + vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6 + +@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x66,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x76,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld4.16 {d0[], d1[], d2[], d3[]}, [r4] + vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16] + vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32] + vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64] + vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128] + vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256] + +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x0f] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64] @ encoding: [0xa4,0xf9,0x5f,0x0f] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld4.16 {d0[], d1[], d2[], d3[]}, [r4]! + vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16]! + vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32]! + vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64]! + vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128]! + vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256]! + +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x0f] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64]! @ encoding: [0xa4,0xf9,0x5d,0x0f] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld4.16 {d0[], d1[], d2[], d3[]}, [r4], r6 + vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16], r6 + vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32], r6 + vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64], r6 + vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128], r6 + vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256], r6 + +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x0f] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x56,0x0f] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld4.16 {d0[], d2[], d4[], d6[]}, [r4] + vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16] + vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32] + vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64] + vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128] + vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256] + +@ CHECK: vld4.16 {d0[], d2[], d4[], d6[]}, [r4] @ encoding: [0xa4,0xf9,0x6f,0x0f] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64] @ encoding: [0xa4,0xf9,0x7f,0x0f] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld4.16 {d0[], d2[], d4[], d6[]}, [r4]! + vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16]! + vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32]! + vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64]! + vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128]! + vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256]! + +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding: [0xa4,0xf9,0x6d,0x0f] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64]! @ encoding: [0xa4,0xf9,0x7d,0x0f] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld4.16 {d0[], d2[], d4[], d6[]}, [r4], r6 + vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16], r6 + vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32], r6 + vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64], r6 + vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128], r6 + vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256], r6 + +@ CHECK: vld4.16 {d0[], d2[], d4[], d6[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x66,0x0f] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x76,0x0f] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld4.32 {d0, d1, d2, d3}, [r4] + vld4.32 {d0, d1, d2, d3}, [r4:16] + vld4.32 {d0, d1, d2, d3}, [r4:32] + vld4.32 {d0, d1, d2, d3}, [r4:64] + vld4.32 {d0, d1, d2, d3}, [r4:128] + vld4.32 {d0, d1, d2, d3}, [r4:256] + +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x8f,0x00] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.32 {d0, d1, d2, d3}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.32 {d0, d1, d2, d3}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x00] +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x00] +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0xbf,0x00] + + vld4.32 {d0, d1, d2, d3}, [r4]! + vld4.32 {d0, d1, d2, d3}, [r4:16]! + vld4.32 {d0, d1, d2, d3}, [r4:32]! + vld4.32 {d0, d1, d2, d3}, [r4:64]! + vld4.32 {d0, d1, d2, d3}, [r4:128]! + vld4.32 {d0, d1, d2, d3}, [r4:256]! + +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x00] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.32 {d0, d1, d2, d3}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.32 {d0, d1, d2, d3}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x00] +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x00] +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0xbd,0x00] + + vld4.32 {d0, d1, d2, d3}, [r4], r6 + vld4.32 {d0, d1, d2, d3}, [r4:16], r6 + vld4.32 {d0, d1, d2, d3}, [r4:32], r6 + vld4.32 {d0, d1, d2, d3}, [r4:64], r6 + vld4.32 {d0, d1, d2, d3}, [r4:128], r6 + vld4.32 {d0, d1, d2, d3}, [r4:256], r6 + +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x00] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.32 {d0, d1, d2, d3}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.32 {d0, d1, d2, d3}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x00] +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x00] +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0xb6,0x00] + + vld4.32 {d0, d2, d4, d6}, [r4] + vld4.32 {d0, d2, d4, d6}, [r4:16] + vld4.32 {d0, d2, d4, d6}, [r4:32] + vld4.32 {d0, d2, d4, d6}, [r4:64] + vld4.32 {d0, d2, d4, d6}, [r4:128] + vld4.32 {d0, d2, d4, d6}, [r4:256] + +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4] @ encoding: [0x24,0xf9,0x8f,0x01] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.32 {d0, d2, d4, d6}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.32 {d0, d2, d4, d6}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x01] +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x01] +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:256] @ encoding: [0x24,0xf9,0xbf,0x01] + + vld4.32 {d0, d2, d4, d6}, [r4]! + vld4.32 {d0, d2, d4, d6}, [r4:16]! + vld4.32 {d0, d2, d4, d6}, [r4:32]! + vld4.32 {d0, d2, d4, d6}, [r4:64]! + vld4.32 {d0, d2, d4, d6}, [r4:128]! + vld4.32 {d0, d2, d4, d6}, [r4:256]! + +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x01] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.32 {d0, d2, d4, d6}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.32 {d0, d2, d4, d6}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x01] +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x01] +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:256]! @ encoding: [0x24,0xf9,0xbd,0x01] + + vld4.32 {d0, d2, d4, d6}, [r4], r6 + vld4.32 {d0, d2, d4, d6}, [r4:16], r6 + vld4.32 {d0, d2, d4, d6}, [r4:32], r6 + vld4.32 {d0, d2, d4, d6}, [r4:64], r6 + vld4.32 {d0, d2, d4, d6}, [r4:128], r6 + vld4.32 {d0, d2, d4, d6}, [r4:256], r6 + +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x01] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.32 {d0, d2, d4, d6}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vld4.32 {d0, d2, d4, d6}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x01] +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x01] +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:256], r6 @ encoding: [0x24,0xf9,0xb6,0x01] + + vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4] + vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] + vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] + vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] + vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] + vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] + +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ encoding: [0xa4,0xf9,0x9f,0x0b] +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] @ encoding: [0xa4,0xf9,0xaf,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! + vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! + vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! + vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! + vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! + vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! + +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding: [0xa4,0xf9,0x9d,0x0b] +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! @ encoding: [0xa4,0xf9,0xad,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 + vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 + vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 + vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 + vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 + vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 + +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x96,0x0b] +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 @ encoding: [0xa4,0xf9,0xa6,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] + vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16] + vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32] + vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] + vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] + vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256] + +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding: [0xa4,0xf9,0xcf,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding: [0xa4,0xf9,0xdf,0x0b] +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] @ encoding: [0xa4,0xf9,0xef,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! + vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]! + vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]! + vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! + vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! + vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]! + +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! @ encoding: [0xa4,0xf9,0xcd,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! @ encoding: [0xa4,0xf9,0xdd,0x0b] +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! @ encoding: [0xa4,0xf9,0xed,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 + vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6 + vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6 + vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 + vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 + vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6 + +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0xc6,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0xd6,0x0b] +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 @ encoding: [0xa4,0xf9,0xe6,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld4.32 {d0[], d1[], d2[], d3[]}, [r4] + vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16] + vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32] + vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64] + vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128] + vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256] + +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x0f] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64] @ encoding: [0xa4,0xf9,0x9f,0x0f] +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128] @ encoding: [0xa4,0xf9,0xdf,0x0f] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld4.32 {d0[], d1[], d2[], d3[]}, [r4]! + vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16]! + vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32]! + vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64]! + vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128]! + vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256]! + +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x0f] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64]! @ encoding: [0xa4,0xf9,0x9d,0x0f] +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128]! @ encoding: [0xa4,0xf9,0xdd,0x0f] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld4.32 {d0[], d1[], d2[], d3[]}, [r4], r6 + vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16], r6 + vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32], r6 + vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64], r6 + vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128], r6 + vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256], r6 + +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x0f] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x96,0x0f] +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128], r6 @ encoding: [0xa4,0xf9,0xd6,0x0f] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vld4.32 {d0[], d2[], d4[], d6[]}, [r4] + vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16] + vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32] + vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64] + vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128] + vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256] + +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4] @ encoding: [0xa4,0xf9,0xaf,0x0f] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64] @ encoding: [0xa4,0xf9,0xbf,0x0f] +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128] @ encoding: [0xa4,0xf9,0xff,0x0f] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256] +@ CHECK-ERRORS: ^ + + vld4.32 {d0[], d2[], d4[], d6[]}, [r4]! + vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16]! + vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32]! + vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64]! + vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128]! + vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256]! + +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4]! @ encoding: [0xa4,0xf9,0xad,0x0f] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64]! @ encoding: [0xa4,0xf9,0xbd,0x0f] +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128]! @ encoding: [0xa4,0xf9,0xfd,0x0f] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vld4.32 {d0[], d2[], d4[], d6[]}, [r4], r6 + vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16], r6 + vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32], r6 + vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64], r6 + vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128], r6 + vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256], r6 + +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4], r6 @ encoding: [0xa4,0xf9,0xa6,0x0f] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0xb6,0x0f] +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128], r6 @ encoding: [0xa4,0xf9,0xf6,0x0f] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst1.8 {d0}, [r4] + vst1.8 {d0}, [r4:16] + vst1.8 {d0}, [r4:32] + vst1.8 {d0}, [r4:64] + vst1.8 {d0}, [r4:128] + vst1.8 {d0}, [r4:256] + +@ CHECK: vst1.8 {d0}, [r4] @ encoding: [0x04,0xf9,0x0f,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst1.8 {d0}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0}, [r4:256] +@ CHECK-ERRORS: ^ + + vst1.8 {d0}, [r4]! + vst1.8 {d0}, [r4:16]! + vst1.8 {d0}, [r4:32]! + vst1.8 {d0}, [r4:64]! + vst1.8 {d0}, [r4:128]! + vst1.8 {d0}, [r4:256]! + +@ CHECK: vst1.8 {d0}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst1.8 {d0}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst1.8 {d0}, [r4], r6 + vst1.8 {d0}, [r4:16], r6 + vst1.8 {d0}, [r4:32], r6 + vst1.8 {d0}, [r4:64], r6 + vst1.8 {d0}, [r4:128], r6 + vst1.8 {d0}, [r4:256], r6 + +@ CHECK: vst1.8 {d0}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst1.8 {d0}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst1.8 {d0, d1}, [r4] + vst1.8 {d0, d1}, [r4:16] + vst1.8 {d0, d1}, [r4:32] + vst1.8 {d0, d1}, [r4:64] + vst1.8 {d0, d1}, [r4:128] + vst1.8 {d0, d1}, [r4:256] + +@ CHECK: vst1.8 {d0, d1}, [r4] @ encoding: [0x04,0xf9,0x0f,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst1.8 {d0, d1}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x0a] +@ CHECK: vst1.8 {d0, d1}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:256] +@ CHECK-ERRORS: ^ + + vst1.8 {d0, d1}, [r4]! + vst1.8 {d0, d1}, [r4:16]! + vst1.8 {d0, d1}, [r4:32]! + vst1.8 {d0, d1}, [r4:64]! + vst1.8 {d0, d1}, [r4:128]! + vst1.8 {d0, d1}, [r4:256]! + +@ CHECK: vst1.8 {d0, d1}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst1.8 {d0, d1}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x0a] +@ CHECK: vst1.8 {d0, d1}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst1.8 {d0, d1}, [r4], r6 + vst1.8 {d0, d1}, [r4:16], r6 + vst1.8 {d0, d1}, [r4:32], r6 + vst1.8 {d0, d1}, [r4:64], r6 + vst1.8 {d0, d1}, [r4:128], r6 + vst1.8 {d0, d1}, [r4:256], r6 + +@ CHECK: vst1.8 {d0, d1}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst1.8 {d0, d1}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x0a] +@ CHECK: vst1.8 {d0, d1}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst1.8 {d0, d1, d2}, [r4] + vst1.8 {d0, d1, d2}, [r4:16] + vst1.8 {d0, d1, d2}, [r4:32] + vst1.8 {d0, d1, d2}, [r4:64] + vst1.8 {d0, d1, d2}, [r4:128] + vst1.8 {d0, d1, d2}, [r4:256] + +@ CHECK: vst1.8 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0x0f,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst1.8 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:256] +@ CHECK-ERRORS: ^ + + vst1.8 {d0, d1, d2}, [r4]! + vst1.8 {d0, d1, d2}, [r4:16]! + vst1.8 {d0, d1, d2}, [r4:32]! + vst1.8 {d0, d1, d2}, [r4:64]! + vst1.8 {d0, d1, d2}, [r4:128]! + vst1.8 {d0, d1, d2}, [r4:256]! + +@ CHECK: vst1.8 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst1.8 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst1.8 {d0, d1, d2}, [r4], r6 + vst1.8 {d0, d1, d2}, [r4:16], r6 + vst1.8 {d0, d1, d2}, [r4:32], r6 + vst1.8 {d0, d1, d2}, [r4:64], r6 + vst1.8 {d0, d1, d2}, [r4:128], r6 + vst1.8 {d0, d1, d2}, [r4:256], r6 + +@ CHECK: vst1.8 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst1.8 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst1.8 {d0, d1, d2, d3}, [r4] + vst1.8 {d0, d1, d2, d3}, [r4:16] + vst1.8 {d0, d1, d2, d3}, [r4:32] + vst1.8 {d0, d1, d2, d3}, [r4:64] + vst1.8 {d0, d1, d2, d3}, [r4:128] + vst1.8 {d0, d1, d2, d3}, [r4:256] + +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x0f,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1, d2, d3}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1, d2, d3}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x02] +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x02] +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0x3f,0x02] + + vst1.8 {d0, d1, d2, d3}, [r4]! + vst1.8 {d0, d1, d2, d3}, [r4:16]! + vst1.8 {d0, d1, d2, d3}, [r4:32]! + vst1.8 {d0, d1, d2, d3}, [r4:64]! + vst1.8 {d0, d1, d2, d3}, [r4:128]! + vst1.8 {d0, d1, d2, d3}, [r4:256]! + +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1, d2, d3}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1, d2, d3}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x02] +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x02] +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0x3d,0x02] + + vst1.8 {d0, d1, d2, d3}, [r4], r6 + vst1.8 {d0, d1, d2, d3}, [r4:16], r6 + vst1.8 {d0, d1, d2, d3}, [r4:32], r6 + vst1.8 {d0, d1, d2, d3}, [r4:64], r6 + vst1.8 {d0, d1, d2, d3}, [r4:128], r6 + vst1.8 {d0, d1, d2, d3}, [r4:256], r6 + +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1, d2, d3}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.8 {d0, d1, d2, d3}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x02] +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x02] +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0x36,0x02] + + vst1.8 {d0[2]}, [r4] + vst1.8 {d0[2]}, [r4:16] + vst1.8 {d0[2]}, [r4:32] + vst1.8 {d0[2]}, [r4:64] + vst1.8 {d0[2]}, [r4:128] + vst1.8 {d0[2]}, [r4:256] + +@ CHECK: vst1.8 {d0[2]}, [r4] @ encoding: [0x84,0xf9,0x4f,0x00] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:256] +@ CHECK-ERRORS: ^ + + vst1.8 {d0[2]}, [r4]! + vst1.8 {d0[2]}, [r4:16]! + vst1.8 {d0[2]}, [r4:32]! + vst1.8 {d0[2]}, [r4:64]! + vst1.8 {d0[2]}, [r4:128]! + vst1.8 {d0[2]}, [r4:256]! + +@ CHECK: vst1.8 {d0[2]}, [r4]! @ encoding: [0x84,0xf9,0x4d,0x00] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst1.8 {d0[2]}, [r4], r6 + vst1.8 {d0[2]}, [r4:16], r6 + vst1.8 {d0[2]}, [r4:32], r6 + vst1.8 {d0[2]}, [r4:64], r6 + vst1.8 {d0[2]}, [r4:128], r6 + vst1.8 {d0[2]}, [r4:256], r6 + +@ CHECK: vst1.8 {d0[2]}, [r4], r6 @ encoding: [0x84,0xf9,0x46,0x00] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst1.16 {d0}, [r4] + vst1.16 {d0}, [r4:16] + vst1.16 {d0}, [r4:32] + vst1.16 {d0}, [r4:64] + vst1.16 {d0}, [r4:128] + vst1.16 {d0}, [r4:256] + +@ CHECK: vst1.16 {d0}, [r4] @ encoding: [0x04,0xf9,0x4f,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst1.16 {d0}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0}, [r4:256] +@ CHECK-ERRORS: ^ + + vst1.16 {d0}, [r4]! + vst1.16 {d0}, [r4:16]! + vst1.16 {d0}, [r4:32]! + vst1.16 {d0}, [r4:64]! + vst1.16 {d0}, [r4:128]! + vst1.16 {d0}, [r4:256]! + +@ CHECK: vst1.16 {d0}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst1.16 {d0}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst1.16 {d0}, [r4], r6 + vst1.16 {d0}, [r4:16], r6 + vst1.16 {d0}, [r4:32], r6 + vst1.16 {d0}, [r4:64], r6 + vst1.16 {d0}, [r4:128], r6 + vst1.16 {d0}, [r4:256], r6 + +@ CHECK: vst1.16 {d0}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst1.16 {d0}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst1.16 {d0, d1}, [r4] + vst1.16 {d0, d1}, [r4:16] + vst1.16 {d0, d1}, [r4:32] + vst1.16 {d0, d1}, [r4:64] + vst1.16 {d0, d1}, [r4:128] + vst1.16 {d0, d1}, [r4:256] + +@ CHECK: vst1.16 {d0, d1}, [r4] @ encoding: [0x04,0xf9,0x4f,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst1.16 {d0, d1}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x0a] +@ CHECK: vst1.16 {d0, d1}, [r4:128] @ encoding: [0x04,0xf9,0x6f,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:256] +@ CHECK-ERRORS: ^ + + vst1.16 {d0, d1}, [r4]! + vst1.16 {d0, d1}, [r4:16]! + vst1.16 {d0, d1}, [r4:32]! + vst1.16 {d0, d1}, [r4:64]! + vst1.16 {d0, d1}, [r4:128]! + vst1.16 {d0, d1}, [r4:256]! + +@ CHECK: vst1.16 {d0, d1}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst1.16 {d0, d1}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x0a] +@ CHECK: vst1.16 {d0, d1}, [r4:128]! @ encoding: [0x04,0xf9,0x6d,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst1.16 {d0, d1}, [r4], r6 + vst1.16 {d0, d1}, [r4:16], r6 + vst1.16 {d0, d1}, [r4:32], r6 + vst1.16 {d0, d1}, [r4:64], r6 + vst1.16 {d0, d1}, [r4:128], r6 + vst1.16 {d0, d1}, [r4:256], r6 + +@ CHECK: vst1.16 {d0, d1}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst1.16 {d0, d1}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x0a] +@ CHECK: vst1.16 {d0, d1}, [r4:128], r6 @ encoding: [0x04,0xf9,0x66,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst1.16 {d0, d1, d2}, [r4] + vst1.16 {d0, d1, d2}, [r4:16] + vst1.16 {d0, d1, d2}, [r4:32] + vst1.16 {d0, d1, d2}, [r4:64] + vst1.16 {d0, d1, d2}, [r4:128] + vst1.16 {d0, d1, d2}, [r4:256] + +@ CHECK: vst1.16 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0x4f,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst1.16 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:256] +@ CHECK-ERRORS: ^ + + vst1.16 {d0, d1, d2}, [r4]! + vst1.16 {d0, d1, d2}, [r4:16]! + vst1.16 {d0, d1, d2}, [r4:32]! + vst1.16 {d0, d1, d2}, [r4:64]! + vst1.16 {d0, d1, d2}, [r4:128]! + vst1.16 {d0, d1, d2}, [r4:256]! + +@ CHECK: vst1.16 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst1.16 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst1.16 {d0, d1, d2}, [r4], r6 + vst1.16 {d0, d1, d2}, [r4:16], r6 + vst1.16 {d0, d1, d2}, [r4:32], r6 + vst1.16 {d0, d1, d2}, [r4:64], r6 + vst1.16 {d0, d1, d2}, [r4:128], r6 + vst1.16 {d0, d1, d2}, [r4:256], r6 + +@ CHECK: vst1.16 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst1.16 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst1.16 {d0, d1, d2, d3}, [r4] + vst1.16 {d0, d1, d2, d3}, [r4:16] + vst1.16 {d0, d1, d2, d3}, [r4:32] + vst1.16 {d0, d1, d2, d3}, [r4:64] + vst1.16 {d0, d1, d2, d3}, [r4:128] + vst1.16 {d0, d1, d2, d3}, [r4:256] + +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x4f,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1, d2, d3}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1, d2, d3}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x02] +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0x6f,0x02] +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0x7f,0x02] + + vst1.16 {d0, d1, d2, d3}, [r4]! + vst1.16 {d0, d1, d2, d3}, [r4:16]! + vst1.16 {d0, d1, d2, d3}, [r4:32]! + vst1.16 {d0, d1, d2, d3}, [r4:64]! + vst1.16 {d0, d1, d2, d3}, [r4:128]! + vst1.16 {d0, d1, d2, d3}, [r4:256]! + +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1, d2, d3}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1, d2, d3}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x02] +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0x6d,0x02] +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0x7d,0x02] + + vst1.16 {d0, d1, d2, d3}, [r4], r6 + vst1.16 {d0, d1, d2, d3}, [r4:16], r6 + vst1.16 {d0, d1, d2, d3}, [r4:32], r6 + vst1.16 {d0, d1, d2, d3}, [r4:64], r6 + vst1.16 {d0, d1, d2, d3}, [r4:128], r6 + vst1.16 {d0, d1, d2, d3}, [r4:256], r6 + +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1, d2, d3}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.16 {d0, d1, d2, d3}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x02] +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0x66,0x02] +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0x76,0x02] + + vst1.16 {d0[2]}, [r4] + vst1.16 {d0[2]}, [r4:16] + vst1.16 {d0[2]}, [r4:32] + vst1.16 {d0[2]}, [r4:64] + vst1.16 {d0[2]}, [r4:128] + vst1.16 {d0[2]}, [r4:256] + +@ CHECK: vst1.16 {d0[2]}, [r4] @ encoding: [0x84,0xf9,0x8f,0x04] +@ CHECK: vst1.16 {d0[2]}, [r4:16] @ encoding: [0x84,0xf9,0x9f,0x04] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:256] +@ CHECK-ERRORS: ^ + + vst1.16 {d0[2]}, [r4]! + vst1.16 {d0[2]}, [r4:16]! + vst1.16 {d0[2]}, [r4:32]! + vst1.16 {d0[2]}, [r4:64]! + vst1.16 {d0[2]}, [r4:128]! + vst1.16 {d0[2]}, [r4:256]! + +@ CHECK: vst1.16 {d0[2]}, [r4]! @ encoding: [0x84,0xf9,0x8d,0x04] +@ CHECK: vst1.16 {d0[2]}, [r4:16]! @ encoding: [0x84,0xf9,0x9d,0x04] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst1.16 {d0[2]}, [r4], r6 + vst1.16 {d0[2]}, [r4:16], r6 + vst1.16 {d0[2]}, [r4:32], r6 + vst1.16 {d0[2]}, [r4:64], r6 + vst1.16 {d0[2]}, [r4:128], r6 + vst1.16 {d0[2]}, [r4:256], r6 + +@ CHECK: vst1.16 {d0[2]}, [r4], r6 @ encoding: [0x84,0xf9,0x86,0x04] +@ CHECK: vst1.16 {d0[2]}, [r4:16], r6 @ encoding: [0x84,0xf9,0x96,0x04] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst1.32 {d0}, [r4] + vst1.32 {d0}, [r4:16] + vst1.32 {d0}, [r4:32] + vst1.32 {d0}, [r4:64] + vst1.32 {d0}, [r4:128] + vst1.32 {d0}, [r4:256] + +@ CHECK: vst1.32 {d0}, [r4] @ encoding: [0x04,0xf9,0x8f,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst1.32 {d0}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0}, [r4:256] +@ CHECK-ERRORS: ^ + + vst1.32 {d0}, [r4]! + vst1.32 {d0}, [r4:16]! + vst1.32 {d0}, [r4:32]! + vst1.32 {d0}, [r4:64]! + vst1.32 {d0}, [r4:128]! + vst1.32 {d0}, [r4:256]! + +@ CHECK: vst1.32 {d0}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst1.32 {d0}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst1.32 {d0}, [r4], r6 + vst1.32 {d0}, [r4:16], r6 + vst1.32 {d0}, [r4:32], r6 + vst1.32 {d0}, [r4:64], r6 + vst1.32 {d0}, [r4:128], r6 + vst1.32 {d0}, [r4:256], r6 + +@ CHECK: vst1.32 {d0}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst1.32 {d0}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst1.32 {d0, d1}, [r4] + vst1.32 {d0, d1}, [r4:16] + vst1.32 {d0, d1}, [r4:32] + vst1.32 {d0, d1}, [r4:64] + vst1.32 {d0, d1}, [r4:128] + vst1.32 {d0, d1}, [r4:256] + +@ CHECK: vst1.32 {d0, d1}, [r4] @ encoding: [0x04,0xf9,0x8f,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst1.32 {d0, d1}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x0a] +@ CHECK: vst1.32 {d0, d1}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:256] +@ CHECK-ERRORS: ^ + + vst1.32 {d0, d1}, [r4]! + vst1.32 {d0, d1}, [r4:16]! + vst1.32 {d0, d1}, [r4:32]! + vst1.32 {d0, d1}, [r4:64]! + vst1.32 {d0, d1}, [r4:128]! + vst1.32 {d0, d1}, [r4:256]! + +@ CHECK: vst1.32 {d0, d1}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst1.32 {d0, d1}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x0a] +@ CHECK: vst1.32 {d0, d1}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst1.32 {d0, d1}, [r4], r6 + vst1.32 {d0, d1}, [r4:16], r6 + vst1.32 {d0, d1}, [r4:32], r6 + vst1.32 {d0, d1}, [r4:64], r6 + vst1.32 {d0, d1}, [r4:128], r6 + vst1.32 {d0, d1}, [r4:256], r6 + +@ CHECK: vst1.32 {d0, d1}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst1.32 {d0, d1}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x0a] +@ CHECK: vst1.32 {d0, d1}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst1.32 {d0, d1, d2}, [r4] + vst1.32 {d0, d1, d2}, [r4:16] + vst1.32 {d0, d1, d2}, [r4:32] + vst1.32 {d0, d1, d2}, [r4:64] + vst1.32 {d0, d1, d2}, [r4:128] + vst1.32 {d0, d1, d2}, [r4:256] + +@ CHECK: vst1.32 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0x8f,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst1.32 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:256] +@ CHECK-ERRORS: ^ + + vst1.32 {d0, d1, d2}, [r4]! + vst1.32 {d0, d1, d2}, [r4:16]! + vst1.32 {d0, d1, d2}, [r4:32]! + vst1.32 {d0, d1, d2}, [r4:64]! + vst1.32 {d0, d1, d2}, [r4:128]! + vst1.32 {d0, d1, d2}, [r4:256]! + +@ CHECK: vst1.32 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst1.32 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst1.32 {d0, d1, d2}, [r4], r6 + vst1.32 {d0, d1, d2}, [r4:16], r6 + vst1.32 {d0, d1, d2}, [r4:32], r6 + vst1.32 {d0, d1, d2}, [r4:64], r6 + vst1.32 {d0, d1, d2}, [r4:128], r6 + vst1.32 {d0, d1, d2}, [r4:256], r6 + +@ CHECK: vst1.32 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst1.32 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst1.32 {d0, d1, d2, d3}, [r4] + vst1.32 {d0, d1, d2, d3}, [r4:16] + vst1.32 {d0, d1, d2, d3}, [r4:32] + vst1.32 {d0, d1, d2, d3}, [r4:64] + vst1.32 {d0, d1, d2, d3}, [r4:128] + vst1.32 {d0, d1, d2, d3}, [r4:256] + +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x8f,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1, d2, d3}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1, d2, d3}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x02] +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x02] +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0xbf,0x02] + + vst1.32 {d0, d1, d2, d3}, [r4]! + vst1.32 {d0, d1, d2, d3}, [r4:16]! + vst1.32 {d0, d1, d2, d3}, [r4:32]! + vst1.32 {d0, d1, d2, d3}, [r4:64]! + vst1.32 {d0, d1, d2, d3}, [r4:128]! + vst1.32 {d0, d1, d2, d3}, [r4:256]! + +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1, d2, d3}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1, d2, d3}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x02] +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x02] +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0xbd,0x02] + + vst1.32 {d0, d1, d2, d3}, [r4], r6 + vst1.32 {d0, d1, d2, d3}, [r4:16], r6 + vst1.32 {d0, d1, d2, d3}, [r4:32], r6 + vst1.32 {d0, d1, d2, d3}, [r4:64], r6 + vst1.32 {d0, d1, d2, d3}, [r4:128], r6 + vst1.32 {d0, d1, d2, d3}, [r4:256], r6 + +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1, d2, d3}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.32 {d0, d1, d2, d3}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x02] +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x02] +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0xb6,0x02] + + vst1.32 {d0[1]}, [r4] + vst1.32 {d0[1]}, [r4:16] + vst1.32 {d0[1]}, [r4:32] + vst1.32 {d0[1]}, [r4:64] + vst1.32 {d0[1]}, [r4:128] + vst1.32 {d0[1]}, [r4:256] + +@ CHECK: vst1.32 {d0[1]}, [r4] @ encoding: [0x84,0xf9,0x8f,0x08] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK: vst1.32 {d0[1]}, [r4:32] @ encoding: [0x84,0xf9,0xbf,0x08] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vst1.32 {d0[1]}, [r4]! + vst1.32 {d0[1]}, [r4:16]! + vst1.32 {d0[1]}, [r4:32]! + vst1.32 {d0[1]}, [r4:64]! + vst1.32 {d0[1]}, [r4:128]! + vst1.32 {d0[1]}, [r4:256]! + +@ CHECK: vst1.32 {d0[1]}, [r4]! @ encoding: [0x84,0xf9,0x8d,0x08] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK: vst1.32 {d0[1]}, [r4:32]! @ encoding: [0x84,0xf9,0xbd,0x08] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst1.32 {d0[1]}, [r4], r6 + vst1.32 {d0[1]}, [r4:16], r6 + vst1.32 {d0[1]}, [r4:32], r6 + vst1.32 {d0[1]}, [r4:64], r6 + vst1.32 {d0[1]}, [r4:128], r6 + vst1.32 {d0[1]}, [r4:256], r6 + +@ CHECK: vst1.32 {d0[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x86,0x08] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst1.32 {d0[1]}, [r4:32], r6 @ encoding: [0x84,0xf9,0xb6,0x08] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst1.64 {d0}, [r4] + vst1.64 {d0}, [r4:16] + vst1.64 {d0}, [r4:32] + vst1.64 {d0}, [r4:64] + vst1.64 {d0}, [r4:128] + vst1.64 {d0}, [r4:256] + +@ CHECK: vst1.64 {d0}, [r4] @ encoding: [0x04,0xf9,0xcf,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst1.64 {d0}, [r4:64] @ encoding: [0x04,0xf9,0xdf,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0}, [r4:256] +@ CHECK-ERRORS: ^ + + vst1.64 {d0}, [r4]! + vst1.64 {d0}, [r4:16]! + vst1.64 {d0}, [r4:32]! + vst1.64 {d0}, [r4:64]! + vst1.64 {d0}, [r4:128]! + vst1.64 {d0}, [r4:256]! + +@ CHECK: vst1.64 {d0}, [r4]! @ encoding: [0x04,0xf9,0xcd,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst1.64 {d0}, [r4:64]! @ encoding: [0x04,0xf9,0xdd,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst1.64 {d0}, [r4], r6 + vst1.64 {d0}, [r4:16], r6 + vst1.64 {d0}, [r4:32], r6 + vst1.64 {d0}, [r4:64], r6 + vst1.64 {d0}, [r4:128], r6 + vst1.64 {d0}, [r4:256], r6 + +@ CHECK: vst1.64 {d0}, [r4], r6 @ encoding: [0x04,0xf9,0xc6,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst1.64 {d0}, [r4:64], r6 @ encoding: [0x04,0xf9,0xd6,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst1.64 {d0, d1}, [r4] + vst1.64 {d0, d1}, [r4:16] + vst1.64 {d0, d1}, [r4:32] + vst1.64 {d0, d1}, [r4:64] + vst1.64 {d0, d1}, [r4:128] + vst1.64 {d0, d1}, [r4:256] + +@ CHECK: vst1.64 {d0, d1}, [r4] @ encoding: [0x04,0xf9,0xcf,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst1.64 {d0, d1}, [r4:64] @ encoding: [0x04,0xf9,0xdf,0x0a] +@ CHECK: vst1.64 {d0, d1}, [r4:128] @ encoding: [0x04,0xf9,0xef,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:256] +@ CHECK-ERRORS: ^ + + vst1.64 {d0, d1}, [r4]! + vst1.64 {d0, d1}, [r4:16]! + vst1.64 {d0, d1}, [r4:32]! + vst1.64 {d0, d1}, [r4:64]! + vst1.64 {d0, d1}, [r4:128]! + vst1.64 {d0, d1}, [r4:256]! + +@ CHECK: vst1.64 {d0, d1}, [r4]! @ encoding: [0x04,0xf9,0xcd,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst1.64 {d0, d1}, [r4:64]! @ encoding: [0x04,0xf9,0xdd,0x0a] +@ CHECK: vst1.64 {d0, d1}, [r4:128]! @ encoding: [0x04,0xf9,0xed,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst1.64 {d0, d1}, [r4], r6 + vst1.64 {d0, d1}, [r4:16], r6 + vst1.64 {d0, d1}, [r4:32], r6 + vst1.64 {d0, d1}, [r4:64], r6 + vst1.64 {d0, d1}, [r4:128], r6 + vst1.64 {d0, d1}, [r4:256], r6 + +@ CHECK: vst1.64 {d0, d1}, [r4], r6 @ encoding: [0x04,0xf9,0xc6,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst1.64 {d0, d1}, [r4:64], r6 @ encoding: [0x04,0xf9,0xd6,0x0a] +@ CHECK: vst1.64 {d0, d1}, [r4:128], r6 @ encoding: [0x04,0xf9,0xe6,0x0a] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst1.64 {d0, d1, d2}, [r4] + vst1.64 {d0, d1, d2}, [r4:16] + vst1.64 {d0, d1, d2}, [r4:32] + vst1.64 {d0, d1, d2}, [r4:64] + vst1.64 {d0, d1, d2}, [r4:128] + vst1.64 {d0, d1, d2}, [r4:256] + +@ CHECK: vst1.64 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0xcf,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst1.64 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0xdf,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:256] +@ CHECK-ERRORS: ^ + + vst1.64 {d0, d1, d2}, [r4]! + vst1.64 {d0, d1, d2}, [r4:16]! + vst1.64 {d0, d1, d2}, [r4:32]! + vst1.64 {d0, d1, d2}, [r4:64]! + vst1.64 {d0, d1, d2}, [r4:128]! + vst1.64 {d0, d1, d2}, [r4:256]! + +@ CHECK: vst1.64 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0xcd,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst1.64 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0xdd,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst1.64 {d0, d1, d2}, [r4], r6 + vst1.64 {d0, d1, d2}, [r4:16], r6 + vst1.64 {d0, d1, d2}, [r4:32], r6 + vst1.64 {d0, d1, d2}, [r4:64], r6 + vst1.64 {d0, d1, d2}, [r4:128], r6 + vst1.64 {d0, d1, d2}, [r4:256], r6 + +@ CHECK: vst1.64 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0xc6,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst1.64 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0xd6,0x06] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst1.64 {d0, d1, d2, d3}, [r4] + vst1.64 {d0, d1, d2, d3}, [r4:16] + vst1.64 {d0, d1, d2, d3}, [r4:32] + vst1.64 {d0, d1, d2, d3}, [r4:64] + vst1.64 {d0, d1, d2, d3}, [r4:128] + vst1.64 {d0, d1, d2, d3}, [r4:256] + +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0xcf,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1, d2, d3}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1, d2, d3}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0xdf,0x02] +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0xef,0x02] +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0xff,0x02] + + vst1.64 {d0, d1, d2, d3}, [r4]! + vst1.64 {d0, d1, d2, d3}, [r4:16]! + vst1.64 {d0, d1, d2, d3}, [r4:32]! + vst1.64 {d0, d1, d2, d3}, [r4:64]! + vst1.64 {d0, d1, d2, d3}, [r4:128]! + vst1.64 {d0, d1, d2, d3}, [r4:256]! + +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0xcd,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1, d2, d3}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1, d2, d3}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0xdd,0x02] +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0xed,0x02] +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0xfd,0x02] + + vst1.64 {d0, d1, d2, d3}, [r4], r6 + vst1.64 {d0, d1, d2, d3}, [r4:16], r6 + vst1.64 {d0, d1, d2, d3}, [r4:32], r6 + vst1.64 {d0, d1, d2, d3}, [r4:64], r6 + vst1.64 {d0, d1, d2, d3}, [r4:128], r6 + vst1.64 {d0, d1, d2, d3}, [r4:256], r6 + +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0xc6,0x02] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1, d2, d3}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst1.64 {d0, d1, d2, d3}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0xd6,0x02] +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0xe6,0x02] +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0xf6,0x02] + + vst2.8 {d0, d1}, [r4] + vst2.8 {d0, d1}, [r4:16] + vst2.8 {d0, d1}, [r4:32] + vst2.8 {d0, d1}, [r4:64] + vst2.8 {d0, d1}, [r4:128] + vst2.8 {d0, d1}, [r4:256] + +@ CHECK: vst2.8 {d0, d1}, [r4] @ encoding: [0x04,0xf9,0x0f,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst2.8 {d0, d1}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x08] +@ CHECK: vst2.8 {d0, d1}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:256] +@ CHECK-ERRORS: ^ + + vst2.8 {d0, d1}, [r4]! + vst2.8 {d0, d1}, [r4:16]! + vst2.8 {d0, d1}, [r4:32]! + vst2.8 {d0, d1}, [r4:64]! + vst2.8 {d0, d1}, [r4:128]! + vst2.8 {d0, d1}, [r4:256]! + +@ CHECK: vst2.8 {d0, d1}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst2.8 {d0, d1}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x08] +@ CHECK: vst2.8 {d0, d1}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst2.8 {d0, d1}, [r4], r6 + vst2.8 {d0, d1}, [r4:16], r6 + vst2.8 {d0, d1}, [r4:32], r6 + vst2.8 {d0, d1}, [r4:64], r6 + vst2.8 {d0, d1}, [r4:128], r6 + vst2.8 {d0, d1}, [r4:256], r6 + +@ CHECK: vst2.8 {d0, d1}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst2.8 {d0, d1}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x08] +@ CHECK: vst2.8 {d0, d1}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst2.8 {d0, d2}, [r4] + vst2.8 {d0, d2}, [r4:16] + vst2.8 {d0, d2}, [r4:32] + vst2.8 {d0, d2}, [r4:64] + vst2.8 {d0, d2}, [r4:128] + vst2.8 {d0, d2}, [r4:256] + +@ CHECK: vst2.8 {d0, d2}, [r4] @ encoding: [0x04,0xf9,0x0f,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst2.8 {d0, d2}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x09] +@ CHECK: vst2.8 {d0, d2}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:256] +@ CHECK-ERRORS: ^ + + vst2.8 {d0, d2}, [r4]! + vst2.8 {d0, d2}, [r4:16]! + vst2.8 {d0, d2}, [r4:32]! + vst2.8 {d0, d2}, [r4:64]! + vst2.8 {d0, d2}, [r4:128]! + vst2.8 {d0, d2}, [r4:256]! + +@ CHECK: vst2.8 {d0, d2}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst2.8 {d0, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x09] +@ CHECK: vst2.8 {d0, d2}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst2.8 {d0, d2}, [r4], r6 + vst2.8 {d0, d2}, [r4:16], r6 + vst2.8 {d0, d2}, [r4:32], r6 + vst2.8 {d0, d2}, [r4:64], r6 + vst2.8 {d0, d2}, [r4:128], r6 + vst2.8 {d0, d2}, [r4:256], r6 + +@ CHECK: vst2.8 {d0, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst2.8 {d0, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x09] +@ CHECK: vst2.8 {d0, d2}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst2.8 {d0, d1, d2, d3}, [r4] + vst2.8 {d0, d1, d2, d3}, [r4:16] + vst2.8 {d0, d1, d2, d3}, [r4:32] + vst2.8 {d0, d1, d2, d3}, [r4:64] + vst2.8 {d0, d1, d2, d3}, [r4:128] + vst2.8 {d0, d1, d2, d3}, [r4:256] + +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x0f,0x03] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d1, d2, d3}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d1, d2, d3}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x03] +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x03] +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0x3f,0x03] + + vst2.8 {d0, d1, d2, d3}, [r4]! + vst2.8 {d0, d1, d2, d3}, [r4:16]! + vst2.8 {d0, d1, d2, d3}, [r4:32]! + vst2.8 {d0, d1, d2, d3}, [r4:64]! + vst2.8 {d0, d1, d2, d3}, [r4:128]! + vst2.8 {d0, d1, d2, d3}, [r4:256]! + +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x03] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d1, d2, d3}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d1, d2, d3}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x03] +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x03] +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0x3d,0x03] + + vst2.8 {d0, d1, d2, d3}, [r4], r6 + vst2.8 {d0, d1, d2, d3}, [r4:16], r6 + vst2.8 {d0, d1, d2, d3}, [r4:32], r6 + vst2.8 {d0, d1, d2, d3}, [r4:64], r6 + vst2.8 {d0, d1, d2, d3}, [r4:128], r6 + vst2.8 {d0, d1, d2, d3}, [r4:256], r6 + +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x03] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d1, d2, d3}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst2.8 {d0, d1, d2, d3}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x03] +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x03] +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0x36,0x03] + + vst2.8 {d0[2], d1[2]}, [r4] + vst2.8 {d0[2], d1[2]}, [r4:16] + vst2.8 {d0[2], d1[2]}, [r4:32] + vst2.8 {d0[2], d1[2]}, [r4:64] + vst2.8 {d0[2], d1[2]}, [r4:128] + vst2.8 {d0[2], d1[2]}, [r4:256] + +@ CHECK: vst2.8 {d0[2], d1[2]}, [r4] @ encoding: [0x84,0xf9,0x4f,0x01] +@ CHECK: vst2.8 {d0[2], d1[2]}, [r4:16] @ encoding: [0x84,0xf9,0x5f,0x01] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:256] +@ CHECK-ERRORS: ^ + + vst2.8 {d0[2], d1[2]}, [r4]! + vst2.8 {d0[2], d1[2]}, [r4:16]! + vst2.8 {d0[2], d1[2]}, [r4:32]! + vst2.8 {d0[2], d1[2]}, [r4:64]! + vst2.8 {d0[2], d1[2]}, [r4:128]! + vst2.8 {d0[2], d1[2]}, [r4:256]! + +@ CHECK: vst2.8 {d0[2], d1[2]}, [r4]! @ encoding: [0x84,0xf9,0x4d,0x01] +@ CHECK: vst2.8 {d0[2], d1[2]}, [r4:16]! @ encoding: [0x84,0xf9,0x5d,0x01] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst2.8 {d0[2], d1[2]}, [r4], r6 + vst2.8 {d0[2], d1[2]}, [r4:16], r6 + vst2.8 {d0[2], d1[2]}, [r4:32], r6 + vst2.8 {d0[2], d1[2]}, [r4:64], r6 + vst2.8 {d0[2], d1[2]}, [r4:128], r6 + vst2.8 {d0[2], d1[2]}, [r4:256], r6 + +@ CHECK: vst2.8 {d0[2], d1[2]}, [r4], r6 @ encoding: [0x84,0xf9,0x46,0x01] +@ CHECK: vst2.8 {d0[2], d1[2]}, [r4:16], r6 @ encoding: [0x84,0xf9,0x56,0x01] +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 16 or omitted +@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst2.32 {d0, d1}, [r4] + vst2.32 {d0, d1}, [r4:16] + vst2.32 {d0, d1}, [r4:32] + vst2.32 {d0, d1}, [r4:64] + vst2.32 {d0, d1}, [r4:128] + vst2.32 {d0, d1}, [r4:256] + +@ CHECK: vst2.32 {d0, d1}, [r4] @ encoding: [0x04,0xf9,0x8f,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst2.32 {d0, d1}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x08] +@ CHECK: vst2.32 {d0, d1}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:256] +@ CHECK-ERRORS: ^ + + vst2.32 {d0, d1}, [r4]! + vst2.32 {d0, d1}, [r4:16]! + vst2.32 {d0, d1}, [r4:32]! + vst2.32 {d0, d1}, [r4:64]! + vst2.32 {d0, d1}, [r4:128]! + vst2.32 {d0, d1}, [r4:256]! + +@ CHECK: vst2.32 {d0, d1}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst2.32 {d0, d1}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x08] +@ CHECK: vst2.32 {d0, d1}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst2.32 {d0, d1}, [r4], r6 + vst2.32 {d0, d1}, [r4:16], r6 + vst2.32 {d0, d1}, [r4:32], r6 + vst2.32 {d0, d1}, [r4:64], r6 + vst2.32 {d0, d1}, [r4:128], r6 + vst2.32 {d0, d1}, [r4:256], r6 + +@ CHECK: vst2.32 {d0, d1}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst2.32 {d0, d1}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x08] +@ CHECK: vst2.32 {d0, d1}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x08] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst2.32 {d0, d2}, [r4] + vst2.32 {d0, d2}, [r4:16] + vst2.32 {d0, d2}, [r4:32] + vst2.32 {d0, d2}, [r4:64] + vst2.32 {d0, d2}, [r4:128] + vst2.32 {d0, d2}, [r4:256] + +@ CHECK: vst2.32 {d0, d2}, [r4] @ encoding: [0x04,0xf9,0x8f,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst2.32 {d0, d2}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x09] +@ CHECK: vst2.32 {d0, d2}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:256] +@ CHECK-ERRORS: ^ + + vst2.32 {d0, d2}, [r4]! + vst2.32 {d0, d2}, [r4:16]! + vst2.32 {d0, d2}, [r4:32]! + vst2.32 {d0, d2}, [r4:64]! + vst2.32 {d0, d2}, [r4:128]! + vst2.32 {d0, d2}, [r4:256]! + +@ CHECK: vst2.32 {d0, d2}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst2.32 {d0, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x09] +@ CHECK: vst2.32 {d0, d2}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst2.32 {d0, d2}, [r4], r6 + vst2.32 {d0, d2}, [r4:16], r6 + vst2.32 {d0, d2}, [r4:32], r6 + vst2.32 {d0, d2}, [r4:64], r6 + vst2.32 {d0, d2}, [r4:128], r6 + vst2.32 {d0, d2}, [r4:256], r6 + +@ CHECK: vst2.32 {d0, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst2.32 {d0, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x09] +@ CHECK: vst2.32 {d0, d2}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x09] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst2.32 {d0, d1, d2, d3}, [r4] + vst2.32 {d0, d1, d2, d3}, [r4:16] + vst2.32 {d0, d1, d2, d3}, [r4:32] + vst2.32 {d0, d1, d2, d3}, [r4:64] + vst2.32 {d0, d1, d2, d3}, [r4:128] + vst2.32 {d0, d1, d2, d3}, [r4:256] + +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x8f,0x03] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d1, d2, d3}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d1, d2, d3}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x03] +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x03] +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0xbf,0x03] + + vst2.32 {d0, d1, d2, d3}, [r4]! + vst2.32 {d0, d1, d2, d3}, [r4:16]! + vst2.32 {d0, d1, d2, d3}, [r4:32]! + vst2.32 {d0, d1, d2, d3}, [r4:64]! + vst2.32 {d0, d1, d2, d3}, [r4:128]! + vst2.32 {d0, d1, d2, d3}, [r4:256]! + +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x03] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d1, d2, d3}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d1, d2, d3}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x03] +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x03] +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0xbd,0x03] + + vst2.32 {d0, d1, d2, d3}, [r4], r6 + vst2.32 {d0, d1, d2, d3}, [r4:16], r6 + vst2.32 {d0, d1, d2, d3}, [r4:32], r6 + vst2.32 {d0, d1, d2, d3}, [r4:64], r6 + vst2.32 {d0, d1, d2, d3}, [r4:128], r6 + vst2.32 {d0, d1, d2, d3}, [r4:256], r6 + +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x03] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d1, d2, d3}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst2.32 {d0, d1, d2, d3}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x03] +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x03] +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0xb6,0x03] + + vst2.32 {d0[1], d1[1]}, [r4] + vst2.32 {d0[1], d1[1]}, [r4:16] + vst2.32 {d0[1], d1[1]}, [r4:32] + vst2.32 {d0[1], d1[1]}, [r4:64] + vst2.32 {d0[1], d1[1]}, [r4:128] + vst2.32 {d0[1], d1[1]}, [r4:256] + +@ CHECK: vst2.32 {d0[1], d1[1]}, [r4] @ encoding: [0x84,0xf9,0x8f,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst2.32 {d0[1], d1[1]}, [r4:64] @ encoding: [0x84,0xf9,0x9f,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vst2.32 {d0[1], d1[1]}, [r4]! + vst2.32 {d0[1], d1[1]}, [r4:16]! + vst2.32 {d0[1], d1[1]}, [r4:32]! + vst2.32 {d0[1], d1[1]}, [r4:64]! + vst2.32 {d0[1], d1[1]}, [r4:128]! + vst2.32 {d0[1], d1[1]}, [r4:256]! + +@ CHECK: vst2.32 {d0[1], d1[1]}, [r4]! @ encoding: [0x84,0xf9,0x8d,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst2.32 {d0[1], d1[1]}, [r4:64]! @ encoding: [0x84,0xf9,0x9d,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst2.32 {d0[1], d1[1]}, [r4], r6 + vst2.32 {d0[1], d1[1]}, [r4:16], r6 + vst2.32 {d0[1], d1[1]}, [r4:32], r6 + vst2.32 {d0[1], d1[1]}, [r4:64], r6 + vst2.32 {d0[1], d1[1]}, [r4:128], r6 + vst2.32 {d0[1], d1[1]}, [r4:256], r6 + +@ CHECK: vst2.32 {d0[1], d1[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x86,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst2.32 {d0[1], d1[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0x96,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst2.32 {d0[1], d2[1]}, [r4] + vst2.32 {d0[1], d2[1]}, [r4:16] + vst2.32 {d0[1], d2[1]}, [r4:32] + vst2.32 {d0[1], d2[1]}, [r4:64] + vst2.32 {d0[1], d2[1]}, [r4:128] + vst2.32 {d0[1], d2[1]}, [r4:256] + +@ CHECK: vst2.32 {d0[1], d2[1]}, [r4] @ encoding: [0x84,0xf9,0xcf,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst2.32 {d0[1], d2[1]}, [r4:64] @ encoding: [0x84,0xf9,0xdf,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vst2.32 {d0[1], d2[1]}, [r4]! + vst2.32 {d0[1], d2[1]}, [r4:16]! + vst2.32 {d0[1], d2[1]}, [r4:32]! + vst2.32 {d0[1], d2[1]}, [r4:64]! + vst2.32 {d0[1], d2[1]}, [r4:128]! + vst2.32 {d0[1], d2[1]}, [r4:256]! + +@ CHECK: vst2.32 {d0[1], d2[1]}, [r4]! @ encoding: [0x84,0xf9,0xcd,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst2.32 {d0[1], d2[1]}, [r4:64]! @ encoding: [0x84,0xf9,0xdd,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst2.32 {d0[1], d2[1]}, [r4], r6 + vst2.32 {d0[1], d2[1]}, [r4:16], r6 + vst2.32 {d0[1], d2[1]}, [r4:32], r6 + vst2.32 {d0[1], d2[1]}, [r4:64], r6 + vst2.32 {d0[1], d2[1]}, [r4:128], r6 + vst2.32 {d0[1], d2[1]}, [r4:256], r6 + +@ CHECK: vst2.32 {d0[1], d2[1]}, [r4], r6 @ encoding: [0x84,0xf9,0xc6,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst2.32 {d0[1], d2[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0xd6,0x09] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst3.8 {d0, d1, d2}, [r4] + vst3.8 {d0, d1, d2}, [r4:16] + vst3.8 {d0, d1, d2}, [r4:32] + vst3.8 {d0, d1, d2}, [r4:64] + vst3.8 {d0, d1, d2}, [r4:128] + vst3.8 {d0, d1, d2}, [r4:256] + +@ CHECK: vst3.8 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0x0f,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst3.8 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:256] +@ CHECK-ERRORS: ^ + + vst3.8 {d0, d1, d2}, [r4]! + vst3.8 {d0, d1, d2}, [r4:16]! + vst3.8 {d0, d1, d2}, [r4:32]! + vst3.8 {d0, d1, d2}, [r4:64]! + vst3.8 {d0, d1, d2}, [r4:128]! + vst3.8 {d0, d1, d2}, [r4:256]! + +@ CHECK: vst3.8 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst3.8 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst3.8 {d0, d1, d2}, [r4], r6 + vst3.8 {d0, d1, d2}, [r4:16], r6 + vst3.8 {d0, d1, d2}, [r4:32], r6 + vst3.8 {d0, d1, d2}, [r4:64], r6 + vst3.8 {d0, d1, d2}, [r4:128], r6 + vst3.8 {d0, d1, d2}, [r4:256], r6 + +@ CHECK: vst3.8 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst3.8 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst3.8 {d0, d2, d4}, [r4] + vst3.8 {d0, d2, d4}, [r4:16] + vst3.8 {d0, d2, d4}, [r4:32] + vst3.8 {d0, d2, d4}, [r4:64] + vst3.8 {d0, d2, d4}, [r4:128] + vst3.8 {d0, d2, d4}, [r4:256] + +@ CHECK: vst3.8 {d0, d2, d4}, [r4] @ encoding: [0x04,0xf9,0x0f,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst3.8 {d0, d2, d4}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:256] +@ CHECK-ERRORS: ^ + + vst3.8 {d0, d2, d4}, [r4]! + vst3.8 {d0, d2, d4}, [r4:16]! + vst3.8 {d0, d2, d4}, [r4:32]! + vst3.8 {d0, d2, d4}, [r4:64]! + vst3.8 {d0, d2, d4}, [r4:128]! + vst3.8 {d0, d2, d4}, [r4:256]! + +@ CHECK: vst3.8 {d0, d2, d4}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst3.8 {d0, d2, d4}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst3.8 {d0, d2, d4}, [r4], r6 + vst3.8 {d0, d2, d4}, [r4:16], r6 + vst3.8 {d0, d2, d4}, [r4:32], r6 + vst3.8 {d0, d2, d4}, [r4:64], r6 + vst3.8 {d0, d2, d4}, [r4:128], r6 + vst3.8 {d0, d2, d4}, [r4:256], r6 + +@ CHECK: vst3.8 {d0, d2, d4}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst3.8 {d0, d2, d4}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst3.8 {d0[1], d1[1], d2[1]}, [r4] + vst3.8 {d0[1], d1[1], d2[1]}, [r4:16] + vst3.8 {d0[1], d1[1], d2[1]}, [r4:32] + vst3.8 {d0[1], d1[1], d2[1]}, [r4:64] + vst3.8 {d0[1], d1[1], d2[1]}, [r4:128] + vst3.8 {d0[1], d1[1], d2[1]}, [r4:256] + +@ CHECK: vst3.8 {d0[1], d1[1], d2[1]}, [r4] @ encoding: [0x84,0xf9,0x2f,0x02] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vst3.8 {d0[1], d1[1], d2[1]}, [r4]! + vst3.8 {d0[1], d1[1], d2[1]}, [r4:16]! + vst3.8 {d0[1], d1[1], d2[1]}, [r4:32]! + vst3.8 {d0[1], d1[1], d2[1]}, [r4:64]! + vst3.8 {d0[1], d1[1], d2[1]}, [r4:128]! + vst3.8 {d0[1], d1[1], d2[1]}, [r4:256]! + +@ CHECK: vst3.8 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0x84,0xf9,0x2d,0x02] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst3.8 {d0[1], d1[1], d2[1]}, [r4], r6 + vst3.8 {d0[1], d1[1], d2[1]}, [r4:16], r6 + vst3.8 {d0[1], d1[1], d2[1]}, [r4:32], r6 + vst3.8 {d0[1], d1[1], d2[1]}, [r4:64], r6 + vst3.8 {d0[1], d1[1], d2[1]}, [r4:128], r6 + vst3.8 {d0[1], d1[1], d2[1]}, [r4:256], r6 + +@ CHECK: vst3.8 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x26,0x02] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst3.16 {d0, d1, d2}, [r4] + vst3.16 {d0, d1, d2}, [r4:16] + vst3.16 {d0, d1, d2}, [r4:32] + vst3.16 {d0, d1, d2}, [r4:64] + vst3.16 {d0, d1, d2}, [r4:128] + vst3.16 {d0, d1, d2}, [r4:256] + +@ CHECK: vst3.16 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0x4f,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst3.16 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:256] +@ CHECK-ERRORS: ^ + + vst3.16 {d0, d1, d2}, [r4]! + vst3.16 {d0, d1, d2}, [r4:16]! + vst3.16 {d0, d1, d2}, [r4:32]! + vst3.16 {d0, d1, d2}, [r4:64]! + vst3.16 {d0, d1, d2}, [r4:128]! + vst3.16 {d0, d1, d2}, [r4:256]! + +@ CHECK: vst3.16 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst3.16 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst3.16 {d0, d1, d2}, [r4], r6 + vst3.16 {d0, d1, d2}, [r4:16], r6 + vst3.16 {d0, d1, d2}, [r4:32], r6 + vst3.16 {d0, d1, d2}, [r4:64], r6 + vst3.16 {d0, d1, d2}, [r4:128], r6 + vst3.16 {d0, d1, d2}, [r4:256], r6 + +@ CHECK: vst3.16 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst3.16 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst3.16 {d0, d2, d4}, [r4] + vst3.16 {d0, d2, d4}, [r4:16] + vst3.16 {d0, d2, d4}, [r4:32] + vst3.16 {d0, d2, d4}, [r4:64] + vst3.16 {d0, d2, d4}, [r4:128] + vst3.16 {d0, d2, d4}, [r4:256] + +@ CHECK: vst3.16 {d0, d2, d4}, [r4] @ encoding: [0x04,0xf9,0x4f,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst3.16 {d0, d2, d4}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:256] +@ CHECK-ERRORS: ^ + + vst3.16 {d0, d2, d4}, [r4]! + vst3.16 {d0, d2, d4}, [r4:16]! + vst3.16 {d0, d2, d4}, [r4:32]! + vst3.16 {d0, d2, d4}, [r4:64]! + vst3.16 {d0, d2, d4}, [r4:128]! + vst3.16 {d0, d2, d4}, [r4:256]! + +@ CHECK: vst3.16 {d0, d2, d4}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst3.16 {d0, d2, d4}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst3.16 {d0, d2, d4}, [r4], r6 + vst3.16 {d0, d2, d4}, [r4:16], r6 + vst3.16 {d0, d2, d4}, [r4:32], r6 + vst3.16 {d0, d2, d4}, [r4:64], r6 + vst3.16 {d0, d2, d4}, [r4:128], r6 + vst3.16 {d0, d2, d4}, [r4:256], r6 + +@ CHECK: vst3.16 {d0, d2, d4}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst3.16 {d0, d2, d4}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst3.16 {d0[1], d1[1], d2[1]}, [r4] + vst3.16 {d0[1], d1[1], d2[1]}, [r4:16] + vst3.16 {d0[1], d1[1], d2[1]}, [r4:32] + vst3.16 {d0[1], d1[1], d2[1]}, [r4:64] + vst3.16 {d0[1], d1[1], d2[1]}, [r4:128] + vst3.16 {d0[1], d1[1], d2[1]}, [r4:256] + +@ CHECK: vst3.16 {d0[1], d1[1], d2[1]}, [r4] @ encoding: [0x84,0xf9,0x4f,0x06] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vst3.16 {d0[1], d1[1], d2[1]}, [r4]! + vst3.16 {d0[1], d1[1], d2[1]}, [r4:16]! + vst3.16 {d0[1], d1[1], d2[1]}, [r4:32]! + vst3.16 {d0[1], d1[1], d2[1]}, [r4:64]! + vst3.16 {d0[1], d1[1], d2[1]}, [r4:128]! + vst3.16 {d0[1], d1[1], d2[1]}, [r4:256]! + +@ CHECK: vst3.16 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0x84,0xf9,0x4d,0x06] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst3.16 {d0[1], d1[1], d2[1]}, [r4], r6 + vst3.16 {d0[1], d1[1], d2[1]}, [r4:16], r6 + vst3.16 {d0[1], d1[1], d2[1]}, [r4:32], r6 + vst3.16 {d0[1], d1[1], d2[1]}, [r4:64], r6 + vst3.16 {d0[1], d1[1], d2[1]}, [r4:128], r6 + vst3.16 {d0[1], d1[1], d2[1]}, [r4:256], r6 + +@ CHECK: vst3.16 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x46,0x06] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst3.16 {d0[1], d2[1], d4[1]}, [r4] + vst3.16 {d0[1], d2[1], d4[1]}, [r4:16] + vst3.16 {d0[1], d2[1], d4[1]}, [r4:32] + vst3.16 {d0[1], d2[1], d4[1]}, [r4:64] + vst3.16 {d0[1], d2[1], d4[1]}, [r4:128] + vst3.16 {d0[1], d2[1], d4[1]}, [r4:256] + +@ CHECK: vst3.16 {d0[1], d2[1], d4[1]}, [r4] @ encoding: [0x84,0xf9,0x6f,0x06] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vst3.16 {d0[1], d2[1], d4[1]}, [r4]! + vst3.16 {d0[1], d2[1], d4[1]}, [r4:16]! + vst3.16 {d0[1], d2[1], d4[1]}, [r4:32]! + vst3.16 {d0[1], d2[1], d4[1]}, [r4:64]! + vst3.16 {d0[1], d2[1], d4[1]}, [r4:128]! + vst3.16 {d0[1], d2[1], d4[1]}, [r4:256]! + +@ CHECK: vst3.16 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0x84,0xf9,0x6d,0x06] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst3.16 {d0[1], d2[1], d4[1]}, [r4], r6 + vst3.16 {d0[1], d2[1], d4[1]}, [r4:16], r6 + vst3.16 {d0[1], d2[1], d4[1]}, [r4:32], r6 + vst3.16 {d0[1], d2[1], d4[1]}, [r4:64], r6 + vst3.16 {d0[1], d2[1], d4[1]}, [r4:128], r6 + vst3.16 {d0[1], d2[1], d4[1]}, [r4:256], r6 + +@ CHECK: vst3.16 {d0[1], d2[1], d4[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x66,0x06] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst3.32 {d0, d1, d2}, [r4] + vst3.32 {d0, d1, d2}, [r4:16] + vst3.32 {d0, d1, d2}, [r4:32] + vst3.32 {d0, d1, d2}, [r4:64] + vst3.32 {d0, d1, d2}, [r4:128] + vst3.32 {d0, d1, d2}, [r4:256] + +@ CHECK: vst3.32 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0x8f,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst3.32 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:256] +@ CHECK-ERRORS: ^ + + vst3.32 {d0, d1, d2}, [r4]! + vst3.32 {d0, d1, d2}, [r4:16]! + vst3.32 {d0, d1, d2}, [r4:32]! + vst3.32 {d0, d1, d2}, [r4:64]! + vst3.32 {d0, d1, d2}, [r4:128]! + vst3.32 {d0, d1, d2}, [r4:256]! + +@ CHECK: vst3.32 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst3.32 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst3.32 {d0, d1, d2}, [r4], r6 + vst3.32 {d0, d1, d2}, [r4:16], r6 + vst3.32 {d0, d1, d2}, [r4:32], r6 + vst3.32 {d0, d1, d2}, [r4:64], r6 + vst3.32 {d0, d1, d2}, [r4:128], r6 + vst3.32 {d0, d1, d2}, [r4:256], r6 + +@ CHECK: vst3.32 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst3.32 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x04] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst3.32 {d0, d2, d4}, [r4] + vst3.32 {d0, d2, d4}, [r4:16] + vst3.32 {d0, d2, d4}, [r4:32] + vst3.32 {d0, d2, d4}, [r4:64] + vst3.32 {d0, d2, d4}, [r4:128] + vst3.32 {d0, d2, d4}, [r4:256] + +@ CHECK: vst3.32 {d0, d2, d4}, [r4] @ encoding: [0x04,0xf9,0x8f,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst3.32 {d0, d2, d4}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:256] +@ CHECK-ERRORS: ^ + + vst3.32 {d0, d2, d4}, [r4]! + vst3.32 {d0, d2, d4}, [r4:16]! + vst3.32 {d0, d2, d4}, [r4:32]! + vst3.32 {d0, d2, d4}, [r4:64]! + vst3.32 {d0, d2, d4}, [r4:128]! + vst3.32 {d0, d2, d4}, [r4:256]! + +@ CHECK: vst3.32 {d0, d2, d4}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst3.32 {d0, d2, d4}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst3.32 {d0, d2, d4}, [r4], r6 + vst3.32 {d0, d2, d4}, [r4:16], r6 + vst3.32 {d0, d2, d4}, [r4:32], r6 + vst3.32 {d0, d2, d4}, [r4:64], r6 + vst3.32 {d0, d2, d4}, [r4:128], r6 + vst3.32 {d0, d2, d4}, [r4:256], r6 + +@ CHECK: vst3.32 {d0, d2, d4}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst3.32 {d0, d2, d4}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x05] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst3.32 {d0[1], d1[1], d2[1]}, [r4] + vst3.32 {d0[1], d1[1], d2[1]}, [r4:16] + vst3.32 {d0[1], d1[1], d2[1]}, [r4:32] + vst3.32 {d0[1], d1[1], d2[1]}, [r4:64] + vst3.32 {d0[1], d1[1], d2[1]}, [r4:128] + vst3.32 {d0[1], d1[1], d2[1]}, [r4:256] + +@ CHECK: vst3.32 {d0[1], d1[1], d2[1]}, [r4] @ encoding: [0x84,0xf9,0x8f,0x0a] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vst3.32 {d0[1], d1[1], d2[1]}, [r4]! + vst3.32 {d0[1], d1[1], d2[1]}, [r4:16]! + vst3.32 {d0[1], d1[1], d2[1]}, [r4:32]! + vst3.32 {d0[1], d1[1], d2[1]}, [r4:64]! + vst3.32 {d0[1], d1[1], d2[1]}, [r4:128]! + vst3.32 {d0[1], d1[1], d2[1]}, [r4:256]! + +@ CHECK: vst3.32 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0x84,0xf9,0x8d,0x0a] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst3.32 {d0[1], d1[1], d2[1]}, [r4], r6 + vst3.32 {d0[1], d1[1], d2[1]}, [r4:16], r6 + vst3.32 {d0[1], d1[1], d2[1]}, [r4:32], r6 + vst3.32 {d0[1], d1[1], d2[1]}, [r4:64], r6 + vst3.32 {d0[1], d1[1], d2[1]}, [r4:128], r6 + vst3.32 {d0[1], d1[1], d2[1]}, [r4:256], r6 + +@ CHECK: vst3.32 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x86,0x0a] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst3.32 {d0[1], d2[1], d4[1]}, [r4] + vst3.32 {d0[1], d2[1], d4[1]}, [r4:16] + vst3.32 {d0[1], d2[1], d4[1]}, [r4:32] + vst3.32 {d0[1], d2[1], d4[1]}, [r4:64] + vst3.32 {d0[1], d2[1], d4[1]}, [r4:128] + vst3.32 {d0[1], d2[1], d4[1]}, [r4:256] + +@ CHECK: vst3.32 {d0[1], d2[1], d4[1]}, [r4] @ encoding: [0x84,0xf9,0xcf,0x0a] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vst3.32 {d0[1], d2[1], d4[1]}, [r4]! + vst3.32 {d0[1], d2[1], d4[1]}, [r4:16]! + vst3.32 {d0[1], d2[1], d4[1]}, [r4:32]! + vst3.32 {d0[1], d2[1], d4[1]}, [r4:64]! + vst3.32 {d0[1], d2[1], d4[1]}, [r4:128]! + vst3.32 {d0[1], d2[1], d4[1]}, [r4:256]! + +@ CHECK: vst3.32 {d0[1], d2[1], d4[1]}, [r4]! @ encoding: [0x84,0xf9,0xcd,0x0a] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst3.32 {d0[1], d2[1], d4[1]}, [r4], r6 + vst3.32 {d0[1], d2[1], d4[1]}, [r4:16], r6 + vst3.32 {d0[1], d2[1], d4[1]}, [r4:32], r6 + vst3.32 {d0[1], d2[1], d4[1]}, [r4:64], r6 + vst3.32 {d0[1], d2[1], d4[1]}, [r4:128], r6 + vst3.32 {d0[1], d2[1], d4[1]}, [r4:256], r6 + +@ CHECK: vst3.32 {d0[1], d2[1], d4[1]}, [r4], r6 @ encoding: [0x84,0xf9,0xc6,0x0a] +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be omitted +@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst4.8 {d0, d1, d2, d3}, [r4] + vst4.8 {d0, d1, d2, d3}, [r4:16] + vst4.8 {d0, d1, d2, d3}, [r4:32] + vst4.8 {d0, d1, d2, d3}, [r4:64] + vst4.8 {d0, d1, d2, d3}, [r4:128] + vst4.8 {d0, d1, d2, d3}, [r4:256] + +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x0f,0x00] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.8 {d0, d1, d2, d3}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.8 {d0, d1, d2, d3}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x00] +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x00] +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0x3f,0x00] + + vst4.8 {d0, d1, d2, d3}, [r4]! + vst4.8 {d0, d1, d2, d3}, [r4:16]! + vst4.8 {d0, d1, d2, d3}, [r4:32]! + vst4.8 {d0, d1, d2, d3}, [r4:64]! + vst4.8 {d0, d1, d2, d3}, [r4:128]! + vst4.8 {d0, d1, d2, d3}, [r4:256]! + +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x00] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.8 {d0, d1, d2, d3}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.8 {d0, d1, d2, d3}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x00] +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x00] +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0x3d,0x00] + + vst4.8 {d0, d1, d2, d3}, [r4], r6 + vst4.8 {d0, d1, d2, d3}, [r4:16], r6 + vst4.8 {d0, d1, d2, d3}, [r4:32], r6 + vst4.8 {d0, d1, d2, d3}, [r4:64], r6 + vst4.8 {d0, d1, d2, d3}, [r4:128], r6 + vst4.8 {d0, d1, d2, d3}, [r4:256], r6 + +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x00] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.8 {d0, d1, d2, d3}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.8 {d0, d1, d2, d3}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x00] +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x00] +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0x36,0x00] + + vst4.8 {d0, d2, d4, d6}, [r4] + vst4.8 {d0, d2, d4, d6}, [r4:16] + vst4.8 {d0, d2, d4, d6}, [r4:32] + vst4.8 {d0, d2, d4, d6}, [r4:64] + vst4.8 {d0, d2, d4, d6}, [r4:128] + vst4.8 {d0, d2, d4, d6}, [r4:256] + +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4] @ encoding: [0x04,0xf9,0x0f,0x01] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.8 {d0, d2, d4, d6}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.8 {d0, d2, d4, d6}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x01] +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x01] +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:256] @ encoding: [0x04,0xf9,0x3f,0x01] + + vst4.8 {d0, d2, d4, d6}, [r4]! + vst4.8 {d0, d2, d4, d6}, [r4:16]! + vst4.8 {d0, d2, d4, d6}, [r4:32]! + vst4.8 {d0, d2, d4, d6}, [r4:64]! + vst4.8 {d0, d2, d4, d6}, [r4:128]! + vst4.8 {d0, d2, d4, d6}, [r4:256]! + +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x01] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.8 {d0, d2, d4, d6}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.8 {d0, d2, d4, d6}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x01] +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x01] +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:256]! @ encoding: [0x04,0xf9,0x3d,0x01] + + vst4.8 {d0, d2, d4, d6}, [r4], r6 + vst4.8 {d0, d2, d4, d6}, [r4:16], r6 + vst4.8 {d0, d2, d4, d6}, [r4:32], r6 + vst4.8 {d0, d2, d4, d6}, [r4:64], r6 + vst4.8 {d0, d2, d4, d6}, [r4:128], r6 + vst4.8 {d0, d2, d4, d6}, [r4:256], r6 + +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x01] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.8 {d0, d2, d4, d6}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.8 {d0, d2, d4, d6}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x01] +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x01] +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:256], r6 @ encoding: [0x04,0xf9,0x36,0x01] + + vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4] + vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] + vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] + vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] + vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] + vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] + +@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding: [0x84,0xf9,0x2f,0x03] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] @ encoding: [0x84,0xf9,0x3f,0x03] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4]! + vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! + vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! + vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! + vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! + vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! + +@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0x84,0xf9,0x2d,0x03] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! @ encoding: [0x84,0xf9,0x3d,0x03] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 + vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 + vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 + vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 + vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 + vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 + +@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x26,0x03] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 @ encoding: [0x84,0xf9,0x36,0x03] +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 32 or omitted +@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst4.16 {d0, d1, d2, d3}, [r4] + vst4.16 {d0, d1, d2, d3}, [r4:16] + vst4.16 {d0, d1, d2, d3}, [r4:32] + vst4.16 {d0, d1, d2, d3}, [r4:64] + vst4.16 {d0, d1, d2, d3}, [r4:128] + vst4.16 {d0, d1, d2, d3}, [r4:256] + +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x4f,0x00] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.16 {d0, d1, d2, d3}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.16 {d0, d1, d2, d3}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x00] +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0x6f,0x00] +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0x7f,0x00] + + vst4.16 {d0, d1, d2, d3}, [r4]! + vst4.16 {d0, d1, d2, d3}, [r4:16]! + vst4.16 {d0, d1, d2, d3}, [r4:32]! + vst4.16 {d0, d1, d2, d3}, [r4:64]! + vst4.16 {d0, d1, d2, d3}, [r4:128]! + vst4.16 {d0, d1, d2, d3}, [r4:256]! + +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x00] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.16 {d0, d1, d2, d3}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.16 {d0, d1, d2, d3}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x00] +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0x6d,0x00] +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0x7d,0x00] + + vst4.16 {d0, d1, d2, d3}, [r4], r6 + vst4.16 {d0, d1, d2, d3}, [r4:16], r6 + vst4.16 {d0, d1, d2, d3}, [r4:32], r6 + vst4.16 {d0, d1, d2, d3}, [r4:64], r6 + vst4.16 {d0, d1, d2, d3}, [r4:128], r6 + vst4.16 {d0, d1, d2, d3}, [r4:256], r6 + +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x00] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.16 {d0, d1, d2, d3}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.16 {d0, d1, d2, d3}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x00] +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0x66,0x00] +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0x76,0x00] + + vst4.16 {d0, d2, d4, d6}, [r4] + vst4.16 {d0, d2, d4, d6}, [r4:16] + vst4.16 {d0, d2, d4, d6}, [r4:32] + vst4.16 {d0, d2, d4, d6}, [r4:64] + vst4.16 {d0, d2, d4, d6}, [r4:128] + vst4.16 {d0, d2, d4, d6}, [r4:256] + +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4] @ encoding: [0x04,0xf9,0x4f,0x01] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.16 {d0, d2, d4, d6}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.16 {d0, d2, d4, d6}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x01] +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:128] @ encoding: [0x04,0xf9,0x6f,0x01] +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:256] @ encoding: [0x04,0xf9,0x7f,0x01] + + vst4.16 {d0, d2, d4, d6}, [r4]! + vst4.16 {d0, d2, d4, d6}, [r4:16]! + vst4.16 {d0, d2, d4, d6}, [r4:32]! + vst4.16 {d0, d2, d4, d6}, [r4:64]! + vst4.16 {d0, d2, d4, d6}, [r4:128]! + vst4.16 {d0, d2, d4, d6}, [r4:256]! + +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x01] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.16 {d0, d2, d4, d6}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.16 {d0, d2, d4, d6}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x01] +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:128]! @ encoding: [0x04,0xf9,0x6d,0x01] +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:256]! @ encoding: [0x04,0xf9,0x7d,0x01] + + vst4.16 {d0, d2, d4, d6}, [r4], r6 + vst4.16 {d0, d2, d4, d6}, [r4:16], r6 + vst4.16 {d0, d2, d4, d6}, [r4:32], r6 + vst4.16 {d0, d2, d4, d6}, [r4:64], r6 + vst4.16 {d0, d2, d4, d6}, [r4:128], r6 + vst4.16 {d0, d2, d4, d6}, [r4:256], r6 + +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x01] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.16 {d0, d2, d4, d6}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.16 {d0, d2, d4, d6}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x01] +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:128], r6 @ encoding: [0x04,0xf9,0x66,0x01] +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:256], r6 @ encoding: [0x04,0xf9,0x76,0x01] + + vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4] + vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] + vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] + vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] + vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] + vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] + +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding: [0x84,0xf9,0x4f,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ encoding: [0x84,0xf9,0x5f,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]! + vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! + vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! + vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! + vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! + vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! + +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0x84,0xf9,0x4d,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding: [0x84,0xf9,0x5d,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 + vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 + vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 + vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 + vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 + vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 + +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x46,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0x56,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4] + vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16] + vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32] + vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] + vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] + vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256] + +@ CHECK: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding: [0x84,0xf9,0x6f,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding: [0x84,0xf9,0x7f,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]! + vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]! + vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]! + vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! + vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! + vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]! + +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0x84,0xf9,0x6d,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding: [0x84,0xf9,0x7d,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 + vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6 + vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6 + vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 + vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 + vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6 + +@ CHECK: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x66,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0x76,0x07] +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64 or omitted +@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst4.32 {d0, d1, d2, d3}, [r4] + vst4.32 {d0, d1, d2, d3}, [r4:16] + vst4.32 {d0, d1, d2, d3}, [r4:32] + vst4.32 {d0, d1, d2, d3}, [r4:64] + vst4.32 {d0, d1, d2, d3}, [r4:128] + vst4.32 {d0, d1, d2, d3}, [r4:256] + +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x8f,0x00] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.32 {d0, d1, d2, d3}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.32 {d0, d1, d2, d3}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x00] +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x00] +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0xbf,0x00] + + vst4.32 {d0, d1, d2, d3}, [r4]! + vst4.32 {d0, d1, d2, d3}, [r4:16]! + vst4.32 {d0, d1, d2, d3}, [r4:32]! + vst4.32 {d0, d1, d2, d3}, [r4:64]! + vst4.32 {d0, d1, d2, d3}, [r4:128]! + vst4.32 {d0, d1, d2, d3}, [r4:256]! + +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x00] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.32 {d0, d1, d2, d3}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.32 {d0, d1, d2, d3}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x00] +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x00] +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0xbd,0x00] + + vst4.32 {d0, d1, d2, d3}, [r4], r6 + vst4.32 {d0, d1, d2, d3}, [r4:16], r6 + vst4.32 {d0, d1, d2, d3}, [r4:32], r6 + vst4.32 {d0, d1, d2, d3}, [r4:64], r6 + vst4.32 {d0, d1, d2, d3}, [r4:128], r6 + vst4.32 {d0, d1, d2, d3}, [r4:256], r6 + +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x00] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.32 {d0, d1, d2, d3}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.32 {d0, d1, d2, d3}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x00] +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x00] +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0xb6,0x00] + + vst4.32 {d0, d2, d4, d6}, [r4] + vst4.32 {d0, d2, d4, d6}, [r4:16] + vst4.32 {d0, d2, d4, d6}, [r4:32] + vst4.32 {d0, d2, d4, d6}, [r4:64] + vst4.32 {d0, d2, d4, d6}, [r4:128] + vst4.32 {d0, d2, d4, d6}, [r4:256] + +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4] @ encoding: [0x04,0xf9,0x8f,0x01] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.32 {d0, d2, d4, d6}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.32 {d0, d2, d4, d6}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x01] +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x01] +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:256] @ encoding: [0x04,0xf9,0xbf,0x01] + + vst4.32 {d0, d2, d4, d6}, [r4]! + vst4.32 {d0, d2, d4, d6}, [r4:16]! + vst4.32 {d0, d2, d4, d6}, [r4:32]! + vst4.32 {d0, d2, d4, d6}, [r4:64]! + vst4.32 {d0, d2, d4, d6}, [r4:128]! + vst4.32 {d0, d2, d4, d6}, [r4:256]! + +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x01] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.32 {d0, d2, d4, d6}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.32 {d0, d2, d4, d6}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x01] +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x01] +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:256]! @ encoding: [0x04,0xf9,0xbd,0x01] + + vst4.32 {d0, d2, d4, d6}, [r4], r6 + vst4.32 {d0, d2, d4, d6}, [r4:16], r6 + vst4.32 {d0, d2, d4, d6}, [r4:32], r6 + vst4.32 {d0, d2, d4, d6}, [r4:64], r6 + vst4.32 {d0, d2, d4, d6}, [r4:128], r6 + vst4.32 {d0, d2, d4, d6}, [r4:256], r6 + +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x01] +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.32 {d0, d2, d4, d6}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted +@ CHECK-ERRORS: vst4.32 {d0, d2, d4, d6}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x01] +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x01] +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:256], r6 @ encoding: [0x04,0xf9,0xb6,0x01] + + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4] + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] + +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding: [0x84,0xf9,0x8f,0x0b] +@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ encoding: [0x84,0xf9,0x9f,0x0b] +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] @ encoding: [0x84,0xf9,0xaf,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! + +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0x84,0xf9,0x8d,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding: [0x84,0xf9,0x9d,0x0b] +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! @ encoding: [0x84,0xf9,0xad,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 + +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x86,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0x96,0x0b] +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 @ encoding: [0x84,0xf9,0xa6,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16] + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32] + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256] + +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding: [0x84,0xf9,0xcf,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding: [0x84,0xf9,0xdf,0x0b] +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] @ encoding: [0x84,0xf9,0xef,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]! + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]! + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]! + +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! @ encoding: [0x84,0xf9,0xcd,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! @ encoding: [0x84,0xf9,0xdd,0x0b] +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! @ encoding: [0x84,0xf9,0xed,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6 + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6 + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6 + +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding: [0x84,0xf9,0xc6,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0xd6,0x0b] +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 @ encoding: [0x84,0xf9,0xe6,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! + +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0x84,0xf9,0x8d,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding: [0x84,0xf9,0x9d,0x0b] +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! @ encoding: [0x84,0xf9,0xad,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 + vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 + +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x86,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0x96,0x0b] +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 @ encoding: [0x84,0xf9,0xa6,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^ + + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16] + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32] + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256] + +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding: [0x84,0xf9,0xcf,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16] +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32] +@ CHECK-ERRORS: ^ +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding: [0x84,0xf9,0xdf,0x0b] +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] @ encoding: [0x84,0xf9,0xef,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256] +@ CHECK-ERRORS: ^ + + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]! + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]! + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]! + +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! @ encoding: [0x84,0xf9,0xcd,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]! +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]! +@ CHECK-ERRORS: ^ +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! @ encoding: [0x84,0xf9,0xdd,0x0b] +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! @ encoding: [0x84,0xf9,0xed,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]! +@ CHECK-ERRORS: ^ + + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6 + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6 + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 + vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6 + +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding: [0x84,0xf9,0xc6,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6 +@ CHECK-ERRORS: ^ +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6 +@ CHECK-ERRORS: ^ +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0xd6,0x0b] +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 @ encoding: [0x84,0xf9,0xe6,0x0b] +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted +@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6 +@ CHECK-ERRORS: ^