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Remove unneeded cast.

llvm-svn: 176776
This commit is contained in:
Jakub Staszak 2013-03-09 19:34:14 +00:00
parent c6db6a4d69
commit 7f628143da

View File

@ -1298,7 +1298,7 @@ class ConstantPoolSDNode : public SDNode {
: SDNode(isTarget ? ISD::TargetConstantPool : ISD::ConstantPool,
DebugLoc(),
getSDVTList(VT)), Offset(o), Alignment(Align), TargetFlags(TF) {
assert((int)Offset >= 0 && "Offset is too large");
assert(Offset >= 0 && "Offset is too large");
Val.ConstVal = c;
}
ConstantPoolSDNode(bool isTarget, MachineConstantPoolValue *v,
@ -1306,7 +1306,7 @@ class ConstantPoolSDNode : public SDNode {
: SDNode(isTarget ? ISD::TargetConstantPool : ISD::ConstantPool,
DebugLoc(),
getSDVTList(VT)), Offset(o), Alignment(Align), TargetFlags(TF) {
assert((int)Offset >= 0 && "Offset is too large");
assert(Offset >= 0 && "Offset is too large");
Val.MachineCPVal = v;
Offset |= 1 << (sizeof(unsigned)*CHAR_BIT-1);
}
@ -1314,7 +1314,7 @@ public:
bool isMachineConstantPoolEntry() const {
return (int)Offset < 0;
return Offset < 0;
}
const Constant *getConstVal() const {