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Update call graph after inlining invoke.
Patch by Jay Foad. llvm-svn: 68120
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@ -41,7 +41,8 @@ bool llvm::InlineFunction(InvokeInst *II, CallGraph *CG, const TargetData *TD) {
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/// block of the inlined code (the last block is the end of the function),
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/// and InlineCodeInfo is information about the code that got inlined.
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static void HandleInlinedInvoke(InvokeInst *II, BasicBlock *FirstNewBlock,
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ClonedCodeInfo &InlinedCodeInfo) {
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ClonedCodeInfo &InlinedCodeInfo,
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CallGraph *CG) {
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BasicBlock *InvokeDest = II->getUnwindDest();
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std::vector<Value*> InvokeDestPHIValues;
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@ -93,6 +94,22 @@ static void HandleInlinedInvoke(InvokeInst *II, BasicBlock *FirstNewBlock,
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// Make sure that anything using the call now uses the invoke!
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CI->replaceAllUsesWith(II);
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// Update the callgraph.
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if (CG) {
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// We should be able to do this:
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// (*CG)[Caller]->replaceCallSite(CI, II);
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// but that fails if the old call site isn't in the call graph,
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// which, because of LLVM bug 3601, it sometimes isn't.
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CallGraphNode *CGN = (*CG)[Caller];
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for (CallGraphNode::iterator NI = CGN->begin(), NE = CGN->end();
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NI != NE; ++NI) {
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if (NI->first == CI) {
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NI->first = II;
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break;
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}
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}
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}
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// Delete the unconditional branch inserted by splitBasicBlock
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BB->getInstList().pop_back();
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Split->getInstList().pop_front(); // Delete the original call
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@ -433,7 +450,7 @@ bool llvm::InlineFunction(CallSite CS, CallGraph *CG, const TargetData *TD) {
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// any inlined 'unwind' instructions into branches to the invoke exception
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// destination, and call instructions into invoke instructions.
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if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall))
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HandleInlinedInvoke(II, FirstNewBlock, InlinedFunctionInfo);
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HandleInlinedInvoke(II, FirstNewBlock, InlinedFunctionInfo, CG);
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// If we cloned in _exactly one_ basic block, and if that block ends in a
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// return instruction, we splice the body of the inlined callee directly into
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31
test/Other/2009-03-31-CallGraph.ll
Normal file
31
test/Other/2009-03-31-CallGraph.ll
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@ -0,0 +1,31 @@
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; RUN: llvm-as < %s | opt -inline -prune-eh -disable-output
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define void @f2() {
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invoke void @f6()
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to label %ok1 unwind label %lpad1
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ok1:
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ret void
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lpad1:
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invoke void @f4()
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to label %ok2 unwind label %lpad2
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ok2:
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call void @f8()
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unreachable
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lpad2:
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unreachable
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}
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declare void @f3()
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define void @f4() {
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call void @f3()
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ret void
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}
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declare void @f6() nounwind
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declare void @f8()
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