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Remove obsolete comments about throwing exceptions.
llvm-svn: 112874
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@ -297,7 +297,7 @@ class Archive {
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/// its symbol table without reading in any of the archive's members. This
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/// reduces both I/O and cpu time in opening the archive if it is to be used
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/// solely for symbol lookup (e.g. during linking). The \p Filename must
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/// exist and be an archive file or an exception will be thrown. This form
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/// exist and be an archive file or an error will be returned. This form
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/// of opening the archive is intended for read-only operations that need to
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/// locate members via the symbol table for link editing. Since the archve
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/// members are not read by this method, the archive will appear empty upon
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@ -306,8 +306,7 @@ class Archive {
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/// if this form of opening the archive is used that only the symbol table
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/// lookup methods (getSymbolTable, findModuleDefiningSymbol, and
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/// findModulesDefiningSymbols) be used.
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/// @throws std::string if an error occurs opening the file
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/// @returns an Archive* that represents the archive file.
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/// @returns an Archive* that represents the archive file, or null on error.
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/// @brief Open an existing archive and load its symbols.
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static Archive* OpenAndLoadSymbols(
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const sys::Path& Filename, ///< Name of the archive file to open
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@ -319,7 +318,6 @@ class Archive {
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/// closes files. It does nothing with the archive file on disk. If you
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/// haven't used the writeToDisk method by the time the destructor is
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/// called, all changes to the archive will be lost.
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/// @throws std::string if an error occurs
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/// @brief Destruct in-memory archive
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~Archive();
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@ -158,7 +158,6 @@ class Linker {
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/// @returns true if an error occurred, false otherwise
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/// @see LinkItemKind
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/// @see getLastError
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/// @throws nothing
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bool LinkInItems (
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const ItemList& Items, ///< Set of libraries/files to link in
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ItemList& NativeItems ///< Output list of native files/libs
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@ -73,7 +73,7 @@ namespace llvm {
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///
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/// TypeBuilder cannot handle recursive types or types you only know at runtime.
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/// If you try to give it a recursive type, it will deadlock, infinitely
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/// recurse, or throw a recursive_init exception.
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/// recurse, or do something similarly undesirable.
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template<typename T, bool cross_compilable> class TypeBuilder {};
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// Types for use with cross-compilable TypeBuilders. These correspond
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@ -63,7 +63,6 @@ namespace sys {
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///
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/// On success, this returns false, otherwise it returns true and fills
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/// in *ErrMsg.
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/// @throws std::string if an error occurred.
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/// @brief Release Read/Write/Execute memory.
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static bool ReleaseRWX(MemoryBlock &block, std::string *ErrMsg = 0);
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@ -30,7 +30,6 @@ namespace sys {
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/// This static function will return the operating system's virtual memory
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/// page size.
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/// @returns The number of bytes in a virtual memory page.
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/// @throws nothing
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/// @brief Get the virtual memory page size
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static unsigned GetPageSize();
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@ -38,7 +37,6 @@ namespace sys {
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/// by the process. This only counts the memory allocated via the malloc,
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/// calloc and realloc functions and includes any "free" holes in the
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/// allocated space.
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/// @throws nothing
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/// @brief Return process memory usage.
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static size_t GetMallocUsage();
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@ -116,7 +116,6 @@ namespace sys {
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/// locations to search (e.g. the PATH on Unix).
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/// @returns A Path object initialized to the path of the program or a
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/// Path object that is empty (invalid) if the program could not be found.
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/// @throws nothing
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/// @brief Construct a Program by finding it by name.
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static Path FindProgramByName(const std::string& name);
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@ -129,7 +128,6 @@ namespace sys {
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/// A convenience function equivalent to Program prg; prg.Execute(..);
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/// prg.Wait(..);
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/// @throws nothing
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/// @see Execute, Wait
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static int ExecuteAndWait(const Path& path,
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const char** args,
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@ -140,7 +138,6 @@ namespace sys {
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std::string* ErrMsg = 0);
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/// A convenience function equivalent to Program prg; prg.Execute(..);
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/// @throws nothing
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/// @see Execute
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static void ExecuteNoWait(const Path& path,
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const char** args,
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