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Use new edge iterators to simplify some code.

llvm-svn: 20086
This commit is contained in:
Chris Lattner 2005-02-09 03:20:43 +00:00
parent 7636e86e7e
commit 82ef7e89fd

View File

@ -1432,8 +1432,8 @@ static void markIncompleteNode(DSNode *N) {
N->setIncompleteMarker();
// Recursively process children...
for (unsigned i = 0, e = N->getSize(); i < e; i += DS::PointerSize)
if (DSNode *DSN = N->getLink(i).getNode())
for (DSNode::edge_iterator I = N->edge_begin(),E = N->edge_end(); I != E; ++I)
if (DSNode *DSN = I->getNode())
markIncompleteNode(DSN);
}
@ -1729,8 +1729,9 @@ void DSNode::markReachableNodes(hash_set<const DSNode*> &ReachableNodes) const {
if (this == 0) return;
assert(getForwardNode() == 0 && "Cannot mark a forwarded node!");
if (ReachableNodes.insert(this).second) // Is newly reachable?
for (unsigned i = 0, e = getSize(); i < e; i += DS::PointerSize)
getLink(i).getNode()->markReachableNodes(ReachableNodes);
for (DSNode::const_edge_iterator I = edge_begin(), E = edge_end();
I != E; ++I)
I->getNode()->markReachableNodes(ReachableNodes);
}
void DSCallSite::markReachableNodes(hash_set<const DSNode*> &Nodes) const {
@ -1764,9 +1765,8 @@ static bool CanReachAliveNodes(DSNode *N, hash_set<const DSNode*> &Alive,
if (Visited.count(N)) return false; // Found a cycle
Visited.insert(N); // No recursion, insert into Visited...
for (unsigned i = 0, e = N->getSize(); i < e; i += DS::PointerSize)
if (CanReachAliveNodes(N->getLink(i).getNode(), Alive, Visited,
IgnoreGlobals)) {
for (DSNode::edge_iterator I = N->edge_begin(),E = N->edge_end(); I != E; ++I)
if (CanReachAliveNodes(I->getNode(), Alive, Visited, IgnoreGlobals)) {
N->markReachableNodes(Alive);
return true;
}