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Fix fallout from getOffsetOfLocalArea() being negated. Debugging dumps were being

printed incorrectly, and we were reserving 8 extra bytes of stack space for functions
on X86.

llvm-svn: 14152
This commit is contained in:
Chris Lattner 2004-06-11 06:37:11 +00:00
parent 8dd2380de4
commit 84269aa91e
2 changed files with 3 additions and 3 deletions

View File

@ -201,7 +201,7 @@ void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{
if (i < NumFixedObjects)
OS << " fixed";
if (i < NumFixedObjects || SO.SPOffset != -1) {
int Off = SO.SPOffset + ValOffset;
int Off = SO.SPOffset - ValOffset;
OS << " at location [SP";
if (Off > 0)
OS << "+" << Off;

View File

@ -206,7 +206,7 @@ void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
// of stack growth -- so it's always positive.
int Offset = TFI.getOffsetOfLocalArea();
if (StackGrowsDown)
Offset = -Offset;
Offset = -Offset;
assert(Offset >= 0
&& "Local area offset should be in direction of stack growth");
@ -256,7 +256,7 @@ void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
Offset = (Offset+StackAlignment-1)/StackAlignment*StackAlignment;
// Set the final value of the stack pointer...
FFI->setStackSize(Offset-TFI.getOffsetOfLocalArea());
FFI->setStackSize(Offset+TFI.getOffsetOfLocalArea());
}