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Now that BUILD_VECTOR operands are allowed to be

bigger than the vector element type, turn checking
of the operand type back on again, appropriately
adjusted.

llvm-svn: 69516
This commit is contained in:
Duncan Sands 2009-04-19 06:40:30 +00:00
parent 2a830a7382
commit 870c1f4240

View File

@ -762,15 +762,12 @@ void SelectionDAG::VerifyNode(SDNode *N) {
assert(N->getValueType(0).isVector() && "Wrong return type!");
assert(N->getNumOperands() == N->getValueType(0).getVectorNumElements() &&
"Wrong number of operands!");
// FIXME: Change vector_shuffle to a variadic node with mask elements being
// operands of the node. Currently the mask is a BUILD_VECTOR passed as an
// operand, and it is not always possible to legalize it. Turning off the
// following checks at least makes it possible to legalize most of the time.
// MVT EltVT = N->getValueType(0).getVectorElementType();
// for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I)
// assert((I->getValueType() == EltVT ||
// I->getValueType() == TLI.getTypeToTransformTo(EltVT)) &&
// "Wrong operand type!");
MVT EltVT = N->getValueType(0).getVectorElementType();
for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I)
assert((I->getValueType() == EltVT ||
(EltVT.isInteger() && I->getValueType().isInteger() &&
EltVT.bitsLE(I->getValueType()))) &&
"Wrong operand type!");
break;
}
}