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Revert my if-conversion cleanup since it caused a bunch of nightly test

regressions.

--- Reverse-merging r106939 into '.':
U    test/CodeGen/Thumb2/thumb2-ifcvt3.ll
U    lib/CodeGen/IfConversion.cpp

llvm-svn: 106951
This commit is contained in:
Bob Wilson 2010-06-26 17:47:06 +00:00
parent 68f39e00a4
commit 8b0bd7a53c
2 changed files with 34 additions and 38 deletions

View File

@ -186,7 +186,7 @@ namespace {
SmallVectorImpl<MachineOperand> &Cond,
SmallSet<unsigned, 4> &Redefs,
bool IgnoreBr = false);
void MergeBlocks(BBInfo &ToBBI, BBInfo &FromBBI, bool AddEdges = true);
void MergeBlocks(BBInfo &ToBBI, BBInfo &FromBBI);
bool MeetIfcvtSizeLimit(MachineBasicBlock &BB, unsigned Size) const {
return Size > 0 && TII->isProfitableToIfCvt(BB, Size);
@ -1036,10 +1036,6 @@ bool IfConverter::IfConvertSimple(BBInfo &BBI, IfcvtKind Kind) {
IterIfcvt = false;
}
// RemoveExtraEdges won't work if the block has an unanalyzable branch,
// which is typically the case for IfConvertSimple, so explicitly remove
// CvtBBI as a successor.
BBI.BB->removeSuccessor(CvtBBI->BB);
RemoveExtraEdges(BBI);
// Update block info. BB can be iteratively if-converted.
@ -1102,7 +1098,8 @@ bool IfConverter::IfConvertTriangle(BBInfo &BBI, IfcvtKind Kind) {
InitPredRedefs(NextBBI->BB, Redefs, TRI);
bool HasEarlyExit = CvtBBI->FalseBB != NULL;
if (CvtBBI->BB->pred_size() > 1) {
bool DupBB = CvtBBI->BB->pred_size() > 1;
if (DupBB) {
BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB);
// Copy instructions in the true block, predicate them, and add them to
// the entry block.
@ -1114,7 +1111,7 @@ bool IfConverter::IfConvertTriangle(BBInfo &BBI, IfcvtKind Kind) {
// Now merge the entry of the triangle with the true block.
BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB);
MergeBlocks(BBI, *CvtBBI, false);
MergeBlocks(BBI, *CvtBBI);
}
// If 'true' block has a 'false' successor, add an exit branch to it.
@ -1187,9 +1184,9 @@ bool IfConverter::IfConvertDiamond(BBInfo &BBI, IfcvtKind Kind,
return false;
}
// Put the predicated instructions from the 'true' block before the
// instructions from the 'false' block, unless the true block would clobber
// the predicate, in which case, do the opposite.
// Merge the 'true' and 'false' blocks by copying the instructions
// from the 'false' block to the 'true' block. That is, unless the true
// block would clobber the predicate, in that case, do the opposite.
BBInfo *BBI1 = &TrueBBI;
BBInfo *BBI2 = &FalseBBI;
SmallVector<MachineOperand, 4> RevCond(BBI.BrCond.begin(), BBI.BrCond.end());
@ -1279,8 +1276,8 @@ bool IfConverter::IfConvertDiamond(BBInfo &BBI, IfcvtKind Kind,
PredicateBlock(*BBI2, DI2, *Cond2, Redefs);
// Merge the true block into the entry of the diamond.
MergeBlocks(BBI, *BBI1, TailBB == 0);
MergeBlocks(BBI, *BBI2, TailBB == 0);
MergeBlocks(BBI, *BBI1);
MergeBlocks(BBI, *BBI2);
// If the if-converted block falls through or unconditionally branches into
// the tail block, and the tail block does not have other predecessors, then
@ -1289,20 +1286,15 @@ bool IfConverter::IfConvertDiamond(BBInfo &BBI, IfcvtKind Kind,
if (TailBB) {
BBInfo TailBBI = BBAnalysis[TailBB->getNumber()];
if (TailBB->pred_size() == 1 && !TailBBI.HasFallThrough) {
BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB);
MergeBlocks(BBI, TailBBI);
TailBBI.IsDone = true;
} else {
BBI.BB->addSuccessor(TailBB);
InsertUncondBranch(BBI.BB, TailBB, TII);
BBI.HasFallThrough = false;
}
}
// RemoveExtraEdges won't work if the block has an unanalyzable branch,
// which can happen here if TailBB is unanalyzable and is merged, so
// explicitly remove BBI1 and BBI2 as successors.
BBI.BB->removeSuccessor(BBI1->BB);
BBI.BB->removeSuccessor(BBI2->BB);
RemoveExtraEdges(BBI);
// Update block info.
@ -1375,19 +1367,17 @@ void IfConverter::CopyAndPredicateBlock(BBInfo &ToBBI, BBInfo &FromBBI,
UpdatePredRedefs(MI, Redefs, TRI, true);
}
if (!IgnoreBr) {
std::vector<MachineBasicBlock *> Succs(FromBBI.BB->succ_begin(),
FromBBI.BB->succ_end());
MachineBasicBlock *NBB = getNextBlock(FromBBI.BB);
MachineBasicBlock *FallThrough = FromBBI.HasFallThrough ? NBB : NULL;
std::vector<MachineBasicBlock *> Succs(FromBBI.BB->succ_begin(),
FromBBI.BB->succ_end());
MachineBasicBlock *NBB = getNextBlock(FromBBI.BB);
MachineBasicBlock *FallThrough = FromBBI.HasFallThrough ? NBB : NULL;
for (unsigned i = 0, e = Succs.size(); i != e; ++i) {
MachineBasicBlock *Succ = Succs[i];
// Fallthrough edge can't be transferred.
if (Succ == FallThrough)
continue;
ToBBI.BB->addSuccessor(Succ);
}
for (unsigned i = 0, e = Succs.size(); i != e; ++i) {
MachineBasicBlock *Succ = Succs[i];
// Fallthrough edge can't be transferred.
if (Succ == FallThrough)
continue;
ToBBI.BB->addSuccessor(Succ);
}
std::copy(FromBBI.Predicate.begin(), FromBBI.Predicate.end(),
@ -1401,14 +1391,21 @@ void IfConverter::CopyAndPredicateBlock(BBInfo &ToBBI, BBInfo &FromBBI,
}
/// MergeBlocks - Move all instructions from FromBB to the end of ToBB.
/// This will leave FromBB as an empty block, so remove all of its
/// successor edges except for the fall-through edge. If AddEdges is true,
/// i.e., when FromBBI's branch is being moved, add those successor edges to
/// ToBBI.
void IfConverter::MergeBlocks(BBInfo &ToBBI, BBInfo &FromBBI, bool AddEdges) {
///
void IfConverter::MergeBlocks(BBInfo &ToBBI, BBInfo &FromBBI) {
ToBBI.BB->splice(ToBBI.BB->end(),
FromBBI.BB, FromBBI.BB->begin(), FromBBI.BB->end());
// Redirect all branches to FromBB to ToBB.
std::vector<MachineBasicBlock *> Preds(FromBBI.BB->pred_begin(),
FromBBI.BB->pred_end());
for (unsigned i = 0, e = Preds.size(); i != e; ++i) {
MachineBasicBlock *Pred = Preds[i];
if (Pred == ToBBI.BB)
continue;
Pred->ReplaceUsesOfBlockWith(FromBBI.BB, ToBBI.BB);
}
std::vector<MachineBasicBlock *> Succs(FromBBI.BB->succ_begin(),
FromBBI.BB->succ_end());
MachineBasicBlock *NBB = getNextBlock(FromBBI.BB);
@ -1420,8 +1417,7 @@ void IfConverter::MergeBlocks(BBInfo &ToBBI, BBInfo &FromBBI, bool AddEdges) {
if (Succ == FallThrough)
continue;
FromBBI.BB->removeSuccessor(Succ);
if (AddEdges)
ToBBI.BB->addSuccessor(Succ);
ToBBI.BB->addSuccessor(Succ);
}
// Now FromBBI always falls through to the next block!

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@ -23,7 +23,7 @@ bb52: ; preds = %newFuncRoot
; CHECK: movne
; CHECK: moveq
; CHECK: pop
; CHECK-NEXT: @ BB#1:
; CHECK-NEXT: LBB0_1:
%0 = load i64* @posed, align 4 ; <i64> [#uses=3]
%1 = sub i64 %0, %.reload78 ; <i64> [#uses=1]
%2 = ashr i64 %1, 1 ; <i64> [#uses=3]