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Use a name mangler object to uniquify names and remove nonstandard
characters from them. llvm-svn: 22371
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@ -35,6 +35,7 @@
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#include "llvm/CodeGen/ELFWriter.h"
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#include "llvm/Module.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Support/Mangler.h"
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using namespace llvm;
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ELFWriter::ELFWriter(std::ostream &o, TargetMachine &tm) : O(o), TM(tm) {
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@ -48,6 +49,8 @@ ELFWriter::ELFWriter(std::ostream &o, TargetMachine &tm) : O(o), TM(tm) {
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// doInitialization - Emit the file header and all of the global variables for
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// the module to the ELF file.
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bool ELFWriter::doInitialization(Module &M) {
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Mang = new Mangler(M);
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outbyte(0x7F); // EI_MAG0
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outbyte('E'); // EI_MAG1
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outbyte('L'); // EI_MAG2
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@ -225,6 +228,9 @@ bool ELFWriter::doFinalization(Module &M) {
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// Free the output buffer.
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std::vector<unsigned char>().swap(OutputBuffer);
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// Release the name mangler object.
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delete Mang; Mang = 0;
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return false;
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}
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@ -246,8 +252,8 @@ void ELFWriter::EmitSymbolTable() {
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SymbolTable[0].NameIdx = 0;
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unsigned Index = 1;
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for (unsigned i = 1, e = SymbolTable.size(); i != e; ++i) {
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// FIXME: USE A MANGLER!!
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const std::string &Name = SymbolTable[i].GV->getName();
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// Use the name mangler to uniquify the LLVM symbol.
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std::string Name = Mang->getValueName(SymbolTable[i].GV);
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if (Name.empty()) {
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SymbolTable[i].NameIdx = 0;
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