1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-11-25 20:23:11 +01:00

First attempt at Sphinx. Convert the Projects.html file to Sphinx format.

llvm-svn: 158709
This commit is contained in:
Bill Wendling 2012-06-19 09:18:34 +00:00
parent 960b65a03c
commit 8c5537918b
2 changed files with 329 additions and 482 deletions

View File

@ -1,482 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
"http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Creating an LLVM Project</title>
<link rel="stylesheet" href="_static/llvm.css" type="text/css">
</head>
<body>
<h1>Creating an LLVM Project</h1>
<ol>
<li><a href="#overview">Overview</a></li>
<li><a href="#create">Create a project from the Sample Project</a></li>
<li><a href="#source">Source tree layout</a></li>
<li><a href="#makefiles">Writing LLVM-style Makefiles</a>
<ol>
<li><a href="#reqVars">Required Variables</a></li>
<li><a href="#varsBuildDir">Variables for Building Subdirectories</a></li>
<li><a href="#varsBuildLib">Variables for Building Libraries</a></li>
<li><a href="#varsBuildProg">Variables for Building Programs</a></li>
<li><a href="#miscVars">Miscellaneous Variables</a></li>
</ol></li>
<li><a href="#objcode">Placement of object code</a></li>
<li><a href="#help">Further help</a></li>
</ol>
<div class="doc_author">
<p>Written by John Criswell</p>
</div>
<!-- *********************************************************************** -->
<h2><a name="overview">Overview</a></h2>
<!-- *********************************************************************** -->
<div>
<p>The LLVM build system is designed to facilitate the building of third party
projects that use LLVM header files, libraries, and tools. In order to use
these facilities, a Makefile from a project must do the following things:</p>
<ol>
<li>Set <tt>make</tt> variables. There are several variables that a Makefile
needs to set to use the LLVM build system:
<ul>
<li><tt>PROJECT_NAME</tt> - The name by which your project is known.</li>
<li><tt>LLVM_SRC_ROOT</tt> - The root of the LLVM source tree.</li>
<li><tt>LLVM_OBJ_ROOT</tt> - The root of the LLVM object tree.</li>
<li><tt>PROJ_SRC_ROOT</tt> - The root of the project's source tree.</li>
<li><tt>PROJ_OBJ_ROOT</tt> - The root of the project's object tree.</li>
<li><tt>PROJ_INSTALL_ROOT</tt> - The root installation directory.</li>
<li><tt>LEVEL</tt> - The relative path from the current directory to the
project's root ($PROJ_OBJ_ROOT).</li>
</ul></li>
<li>Include <tt>Makefile.config</tt> from <tt>$(LLVM_OBJ_ROOT)</tt>.</li>
<li>Include <tt>Makefile.rules</tt> from <tt>$(LLVM_SRC_ROOT)</tt>.</li>
</ol>
<p>There are two ways that you can set all of these variables:</p>
<ol>
<li>You can write your own Makefiles which hard-code these values.</li>
<li>You can use the pre-made LLVM sample project. This sample project
includes Makefiles, a configure script that can be used to configure the
location of LLVM, and the ability to support multiple object directories
from a single source directory.</li>
</ol>
<p>This document assumes that you will base your project on the LLVM sample
project found in <tt>llvm/projects/sample</tt>. If you want to devise your own
build system, studying the sample project and LLVM Makefiles will probably
provide enough information on how to write your own Makefiles.</p>
</div>
<!-- *********************************************************************** -->
<h2>
<a name="create">Create a Project from the Sample Project</a>
</h2>
<!-- *********************************************************************** -->
<div>
<p>Follow these simple steps to start your project:</p>
<ol>
<li>Copy the <tt>llvm/projects/sample</tt> directory to any place of your
choosing. You can place it anywhere you like. Rename the directory to match
the name of your project.</li>
<li>
If you downloaded LLVM using Subversion, remove all the directories named .svn
(and all the files therein) from your project's new source tree. This will
keep Subversion from thinking that your project is inside
<tt>llvm/trunk/projects/sample</tt>.</li>
<li>Add your source code and Makefiles to your source tree.</li>
<li>If you want your project to be configured with the <tt>configure</tt> script
then you need to edit <tt>autoconf/configure.ac</tt> as follows:
<ul>
<li><b>AC_INIT</b>. Place the name of your project, its version number and
a contact email address for your project as the arguments to this macro</li>
<li><b>AC_CONFIG_AUX_DIR</b>. If your project isn't in the
<tt>llvm/projects</tt> directory then you might need to adjust this so that
it specifies a relative path to the <tt>llvm/autoconf</tt> directory.</li>
<li><b>LLVM_CONFIG_PROJECT</b>. Just leave this alone.</li>
<li><b>AC_CONFIG_SRCDIR</b>. Specify a path to a file name that identifies
your project; or just leave it at <tt>Makefile.common.in</tt></li>
<li><b>AC_CONFIG_FILES</b>. Do not change.</li>
<li><b>AC_CONFIG_MAKEFILE</b>. Use one of these macros for each Makefile
that your project uses. This macro arranges for your makefiles to be copied
from the source directory, unmodified, to the build directory.</li>
</ul>
</li>
<li>After updating <tt>autoconf/configure.ac</tt>, regenerate the
configure script with these commands:
<div class="doc_code">
<p><tt>% cd autoconf<br>
% ./AutoRegen.sh</tt></p>
</div>
<p>You must be using Autoconf version 2.59 or later and your aclocal version
should be 1.9 or later.</p></li>
<li>Run <tt>configure</tt> in the directory in which you want to place
object code. Use the following options to tell your project where it
can find LLVM:
<dl>
<dt><tt>--with-llvmsrc=&lt;directory&gt;</tt></dt>
<dd>Tell your project where the LLVM source tree is located.</dd>
<dt><br><tt>--with-llvmobj=&lt;directory&gt;</tt></dt>
<dd>Tell your project where the LLVM object tree is located.</dd>
<dt><br><tt>--prefix=&lt;directory&gt;</tt></dt>
<dd>Tell your project where it should get installed.</dd>
</dl>
</ol>
<p>That's it! Now all you have to do is type <tt>gmake</tt> (or <tt>make</tt>
if your on a GNU/Linux system) in the root of your object directory, and your
project should build.</p>
</div>
<!-- *********************************************************************** -->
<h2>
<a name="source">Source Tree Layout</a>
</h2>
<!-- *********************************************************************** -->
<div>
<p>In order to use the LLVM build system, you will want to organize your
source code so that it can benefit from the build system's features.
Mainly, you want your source tree layout to look similar to the LLVM
source tree layout. The best way to do this is to just copy the
project tree from <tt>llvm/projects/sample</tt> and modify it to meet
your needs, but you can certainly add to it if you want.</p>
<p>Underneath your top level directory, you should have the following
directories:</p>
<dl>
<dt><b>lib</b>
<dd>
This subdirectory should contain all of your library source
code. For each library that you build, you will have one
directory in <b>lib</b> that will contain that library's source
code.
<p>
Libraries can be object files, archives, or dynamic libraries.
The <b>lib</b> directory is just a convenient place for libraries
as it places them all in a directory from which they can be linked
later.
<dt><b>include</b>
<dd>
This subdirectory should contain any header files that are
global to your project. By global, we mean that they are used
by more than one library or executable of your project.
<p>
By placing your header files in <b>include</b>, they will be
found automatically by the LLVM build system. For example, if
you have a file <b>include/jazz/note.h</b>, then your source
files can include it simply with <b>#include "jazz/note.h"</b>.
<dt><b>tools</b>
<dd>
This subdirectory should contain all of your source
code for executables. For each program that you build, you
will have one directory in <b>tools</b> that will contain that
program's source code.
<p>
<dt><b>test</b>
<dd>
This subdirectory should contain tests that verify that your code
works correctly. Automated tests are especially useful.
<p>
Currently, the LLVM build system provides basic support for tests.
The LLVM system provides the following:
<ul>
<li>
LLVM provides a tcl procedure that is used by Dejagnu to run
tests. It can be found in <tt>llvm/lib/llvm-dg.exp</tt>. This
test procedure uses RUN lines in the actual test case to determine
how to run the test. See the <a
href="TestingGuide.html">TestingGuide</a> for more details. You
can easily write Makefile support similar to the Makefiles in
<tt>llvm/test</tt> to use Dejagnu to run your project's tests.<br></li>
<li>
LLVM contains an optional package called <tt>llvm-test</tt>
which provides benchmarks and programs that are known to compile with the
LLVM GCC front ends. You can use these
programs to test your code, gather statistics information, and
compare it to the current LLVM performance statistics.
<br>Currently, there is no way to hook your tests directly into the
<tt>llvm/test</tt> testing harness. You will simply
need to find a way to use the source provided within that directory
on your own.
</ul>
</dl>
<p>Typically, you will want to build your <b>lib</b> directory first followed by
your <b>tools</b> directory.</p>
</div>
<!-- *********************************************************************** -->
<h2>
<a name="makefiles">Writing LLVM Style Makefiles</a>
</h2>
<!-- *********************************************************************** -->
<div>
<p>The LLVM build system provides a convenient way to build libraries and
executables. Most of your project Makefiles will only need to define a few
variables. Below is a list of the variables one can set and what they can
do:</p>
<!-- ======================================================================= -->
<h3>
<a name="reqVars">Required Variables</a>
</h3>
<div>
<dl>
<dt>LEVEL
<dd>
This variable is the relative path from this Makefile to the
top directory of your project's source code. For example, if
your source code is in <tt>/tmp/src</tt>, then the Makefile in
<tt>/tmp/src/jump/high</tt> would set <tt>LEVEL</tt> to <tt>"../.."</tt>.
</dl>
</div>
<!-- ======================================================================= -->
<h3>
<a name="varsBuildDir">Variables for Building Subdirectories</a>
</h3>
<div>
<dl>
<dt>DIRS
<dd>
This is a space separated list of subdirectories that should be
built. They will be built, one at a time, in the order
specified.
<p>
<dt>PARALLEL_DIRS
<dd>
This is a list of directories that can be built in parallel.
These will be built after the directories in DIRS have been
built.
<p>
<dt>OPTIONAL_DIRS
<dd>
This is a list of directories that can be built if they exist,
but will not cause an error if they do not exist. They are
built serially in the order in which they are listed.
</dl>
</div>
<!-- ======================================================================= -->
<h3>
<a name="varsBuildLib">Variables for Building Libraries</a>
</h3>
<div>
<dl>
<dt>LIBRARYNAME
<dd>
This variable contains the base name of the library that will
be built. For example, to build a library named
<tt>libsample.a</tt>, LIBRARYNAME should be set to
<tt>sample</tt>.
<p>
<dt>BUILD_ARCHIVE
<dd>
By default, a library is a <tt>.o</tt> file that is linked
directly into a program. To build an archive (also known as
a static library), set the BUILD_ARCHIVE variable.
<p>
<dt>SHARED_LIBRARY
<dd>
If SHARED_LIBRARY is defined in your Makefile, a shared
(or dynamic) library will be built.
</dl>
</div>
<!-- ======================================================================= -->
<h3>
<a name="varsBuildProg">Variables for Building Programs</a>
</h3>
<div>
<dl>
<dt>TOOLNAME
<dd>
This variable contains the name of the program that will
be built. For example, to build an executable named
<tt>sample</tt>, TOOLNAME should be set to <tt>sample</tt>.
<p>
<dt>USEDLIBS
<dd>
This variable holds a space separated list of libraries that should
be linked into the program. These libraries must be libraries that
come from your <b>lib</b> directory. The libraries must be
specified without their "lib" prefix. For example, to link
libsample.a, you would set USEDLIBS to
<tt>sample.a</tt>.
<p>
Note that this works only for statically linked libraries.
<p>
<dt>LLVMLIBS
<dd>
This variable holds a space separated list of libraries that should
be linked into the program. These libraries must be LLVM libraries.
The libraries must be specified without their "lib" prefix. For
example, to link with a driver that performs an IR transformation
you might set LLVMLIBS to this minimal set of libraries
<tt>LLVMSupport.a LLVMCore.a LLVMBitReader.a LLVMAsmParser.a LLVMAnalysis.a LLVMTransformUtils.a LLVMScalarOpts.a LLVMTarget.a</tt>.
<p>
Note that this works only for statically linked libraries. LLVM is
split into a large number of static libraries, and the list of libraries you
require may be much longer than the list above. To see a full list
of libraries use:
<tt>llvm-config --libs all</tt>.
Using LINK_COMPONENTS as described below, obviates the need to set LLVMLIBS.
<p>
<dt>LINK_COMPONENTS
<dd>This variable holds a space separated list of components that
the LLVM Makefiles pass to the <tt>llvm-config</tt> tool to generate
a link line for the program. For example, to link with all LLVM
libraries use
<tt>LINK_COMPONENTS = all</tt>.
<p>
<dt>LIBS
<dd>
To link dynamic libraries, add <tt>-l&lt;library base name&gt;</tt> to
the LIBS variable. The LLVM build system will look in the same places
for dynamic libraries as it does for static libraries.
<p>
For example, to link <tt>libsample.so</tt>, you would have the
following line in your <tt>Makefile</tt>:
<p>
<tt>
LIBS += -lsample
</tt>
<p>
Note that LIBS must occur in the Makefile after the inclusion of Makefile.common.
<p>
</dl>
</div>
<!-- ======================================================================= -->
<h3>
<a name="miscVars">Miscellaneous Variables</a>
</h3>
<div>
<dl>
<dt>CFLAGS
<dt>CPPFLAGS
<dd>
This variable can be used to add options to the C and C++
compiler, respectively. It is typically used to add options
that tell the compiler the location of additional directories
to search for header files.
<p>
It is highly suggested that you append to CFLAGS and CPPFLAGS as
opposed to overwriting them. The master Makefiles may already
have useful options in them that you may not want to overwrite.
<p>
</dl>
</div>
</div>
<!-- *********************************************************************** -->
<h2>
<a name="objcode">Placement of Object Code</a>
</h2>
<!-- *********************************************************************** -->
<div>
<p>The final location of built libraries and executables will depend upon
whether you do a Debug, Release, or Profile build.</p>
<dl>
<dt>Libraries
<dd>
All libraries (static and dynamic) will be stored in
<tt>PROJ_OBJ_ROOT/&lt;type&gt;/lib</tt>, where type is <tt>Debug</tt>,
<tt>Release</tt>, or <tt>Profile</tt> for a debug, optimized, or
profiled build, respectively.<p>
<dt>Executables
<dd>All executables will be stored in
<tt>PROJ_OBJ_ROOT/&lt;type&gt;/bin</tt>, where type is <tt>Debug</tt>,
<tt>Release</tt>, or <tt>Profile</tt> for a debug, optimized, or profiled
build, respectively.
</dl>
</div>
<!-- *********************************************************************** -->
<h2>
<a name="help">Further Help</a>
</h2>
<!-- *********************************************************************** -->
<div>
<p>If you have any questions or need any help creating an LLVM project,
the LLVM team would be more than happy to help. You can always post your
questions to the <a
href="http://mail.cs.uiuc.edu/mailman/listinfo/llvmdev">LLVM Developers
Mailing List</a>.</p>
</div>
<!-- *********************************************************************** -->
<hr>
<address>
<a href="http://jigsaw.w3.org/css-validator/check/referer"><img
src="http://jigsaw.w3.org/css-validator/images/vcss-blue" alt="Valid CSS"></a>
<a href="http://validator.w3.org/check/referer"><img
src="http://www.w3.org/Icons/valid-html401-blue" alt="Valid HTML 4.01"></a>
<a href="mailto:criswell@uiuc.edu">John Criswell</a><br>
<a href="http://llvm.org/">The LLVM Compiler Infrastructure</a>
<br>
Last modified: $Date$
</address>
</body>
</html>

329
docs/Projects.rst Normal file
View File

@ -0,0 +1,329 @@
.. _projects:
========================
Creating an LLVM Project
========================
.. contents::
:local:
Overview
========
The LLVM build system is designed to facilitate the building of third party
projects that use LLVM header files, libraries, and tools. In order to use
these facilities, a ``Makefile`` from a project must do the following things:
* Set ``make`` variables. There are several variables that a ``Makefile`` needs
to set to use the LLVM build system:
* ``PROJECT_NAME`` &mdash; The name by which your project is known.
* ``LLVM_SRC_ROOT`` &mdash; The root of the LLVM source tree.
* ``LLVM_OBJ_ROOT`` &mdash; The root of the LLVM object tree.
* ``PROJ_SRC_ROOT`` &mdash; The root of the project's source tree.
* ``PROJ_OBJ_ROOT`` &mdash; The root of the project's object tree.
* ``PROJ_INSTALL_ROOT`` &mdash; The root installation directory.
* ``LEVEL`` &mdash; The relative path from the current directory to the
project's root ``($PROJ_OBJ_ROOT)``.
* Include ``Makefile.config`` from ``$(LLVM_OBJ_ROOT)``.
* Include ``Makefile.rules`` from ``$(LLVM_SRC_ROOT)``.
There are two ways that you can set all of these variables:
* You can write your own ``Makefiles`` which hard-code these values.
* You can use the pre-made LLVM sample project. This sample project includes
``Makefiles``, a configure script that can be used to configure the location
of LLVM, and the ability to support multiple object directories from a single
source directory.
This document assumes that you will base your project on the LLVM sample project
found in ``llvm/projects/sample``. If you want to devise your own build system,
studying the sample project and LLVM ``Makefiles`` will probably provide enough
information on how to write your own ``Makefiles``.
Create a Project from the Sample Project
========================================
Follow these simple steps to start your project:
#. Copy the ``llvm/projects/sample`` directory to any place of your choosing.
You can place it anywhere you like. Rename the directory to match the name
of your project.
#. If you downloaded LLVM using Subversion, remove all the directories named
``.svn`` (and all the files therein) from your project's new source tree.
This will keep Subversion from thinking that your project is inside
``llvm/trunk/projects/sample``.
#. Add your source code and Makefiles to your source tree.
#. If you want your project to be configured with the ``configure`` script then
you need to edit ``autoconf/configure.ac`` as follows:
* **``AC_INIT``** &mdash; Place the name of your project, its version number
and a contact email address for your project as the arguments to this macro
* **``AC_CONFIG_AUX_DIR``** &mdash; If your project isn't in the
``llvm/projects`` directory then you might need to adjust this so that it
specifies a relative path to the ``llvm/autoconf`` directory.
* **``LLVM_CONFIG_PROJECT``** &mdash; Just leave this alone.
* **``AC_CONFIG_SRCDIR``** &mdash; Specify a path to a file name that
identifies your project; or just leave it at ``Makefile.common.in``.
* **``AC_CONFIG_FILES``** &mdash; Do not change.
* **``AC_CONFIG_MAKEFILE``** &mdash; Use one of these macros for each
Makefile that your project uses. This macro arranges for your makefiles to
be copied from the source directory, unmodified, to the build directory.
#. After updating ``autoconf/configure.ac``, regenerate the configure script
with these commands:
.. code-block:: bash
% cd autoconf
% ./AutoRegen.sh
You must be using Autoconf version 2.59 or later and your ``aclocal`` version
should be 1.9 or later.
#. Run ``configure`` in the directory in which you want to place object code.
Use the following options to tell your project where it can find LLVM:
``--with-llvmsrc=<directory>``
Tell your project where the LLVM source tree is located.
``--with-llvmobj=<directory>``
Tell your project where the LLVM object tree is located.
``--prefix=<directory>``
Tell your project where it should get installed.
That's it! Now all you have to do is type ``gmake`` (or ``make`` if your on a
GNU/Linux system) in the root of your object directory, and your project should
build.
Source Tree Layout
==================
In order to use the LLVM build system, you will want to organize your source
code so that it can benefit from the build system's features. Mainly, you want
your source tree layout to look similar to the LLVM source tree layout. The
best way to do this is to just copy the project tree from
``llvm/projects/sample`` and modify it to meet your needs, but you can certainly
add to it if you want.
Underneath your top level directory, you should have the following directories:
**``lib``**
This subdirectory should contain all of your library source code. For each
library that you build, you will have one directory in **``lib``** that will
contain that library's source code.
Libraries can be object files, archives, or dynamic libraries. The
**``lib``** directory is just a convenient place for libraries as it places
them all in a directory from which they can be linked later.
**``include``**
This subdirectory should contain any header files that are global to your
project. By global, we mean that they are used by more than one library or
executable of your project.
By placing your header files in **``include``**, they will be found
automatically by the LLVM build system. For example, if you have a file
**``include/jazz/note.h``**, then your source files can include it simply
with **``#include "jazz/note.h"``**.
**``tools``**
This subdirectory should contain all of your source code for executables.
For each program that you build, you will have one directory in
**``tools``** that will contain that program's source code.
**``test``**
This subdirectory should contain tests that verify that your code works
correctly. Automated tests are especially useful.
Currently, the LLVM build system provides basic support for tests. The LLVM
system provides the following:
* LLVM provides a ``tcl`` procedure that is used by ``Dejagnu`` to run tests.
It can be found in ``llvm/lib/llvm-dg.exp``. This test procedure uses ``RUN``
lines in the actual test case to determine how to run the test. See the
`TestingGuide`_TestingGuide.html for more details. You can easily write
Makefile support similar to the Makefiles in ``llvm/test`` to use ``Dejagnu``
to run your project's tests.
* LLVM contains an optional package called ``llvm-test``, which provides
benchmarks and programs that are known to compile with the Clang front
end. You can use these programs to test your code, gather statistical
information, and compare it to the current LLVM performance statistics.
Currently, there is no way to hook your tests directly into the ``llvm/test``
testing harness. You will simply need to find a way to use the source
provided within that directory on your own.
Typically, you will want to build your **``lib``** directory first followed by
your **``tools``** directory.
Writing LLVM Style Makefiles
============================
The LLVM build system provides a convenient way to build libraries and
executables. Most of your project Makefiles will only need to define a few
variables. Below is a list of the variables one can set and what they can
do:
Required Variables
------------------
``LEVEL``
This variable is the relative path from this ``Makefile`` to the top
directory of your project's source code. For example, if your source code
is in ``/tmp/src``, then the ``Makefile`` in ``/tmp/src/jump/high``
would set ``LEVEL`` to ``"../.."``.
Variables for Building Subdirectories
-------------------------------------
``DIRS``
This is a space separated list of subdirectories that should be built. They
will be built, one at a time, in the order specified.
``PARALLEL_DIRS``
This is a list of directories that can be built in parallel. These will be
built after the directories in DIRS have been built.
``OPTIONAL_DIRS``
This is a list of directories that can be built if they exist, but will not
cause an error if they do not exist. They are built serially in the order
in which they are listed.
Variables for Building Libraries
--------------------------------
``LIBRARYNAME``
This variable contains the base name of the library that will be built. For
example, to build a library named ``libsample.a``, ``LIBRARYNAME`` should
be set to ``sample``.
``BUILD_ARCHIVE``
By default, a library is a ``.o`` file that is linked directly into a
program. To build an archive (also known as a static library), set the
``BUILD_ARCHIVE`` variable.
``SHARED_LIBRARY``
If ``SHARED_LIBRARY`` is defined in your Makefile, a shared (or dynamic)
library will be built.
Variables for Building Programs
-------------------------------
``TOOLNAME``
This variable contains the name of the program that will be built. For
example, to build an executable named ``sample``, ``TOOLNAME`` should be set
to ``sample``.
``USEDLIBS``
This variable holds a space separated list of libraries that should be
linked into the program. These libraries must be libraries that come from
your **``lib``** directory. The libraries must be specified without their
``lib`` prefix. For example, to link ``libsample.a``, you would set
``USEDLIBS`` to ``sample.a``.
Note that this works only for statically linked libraries.
``LLVMLIBS``
This variable holds a space separated list of libraries that should be
linked into the program. These libraries must be LLVM libraries. The
libraries must be specified without their ``lib`` prefix. For example, to
link with a driver that performs an IR transformation you might set
``LLVMLIBS`` to this minimal set of libraries ``LLVMSupport.a LLVMCore.a
LLVMBitReader.a LLVMAsmParser.a LLVMAnalysis.a LLVMTransformUtils.a
LLVMScalarOpts.a LLVMTarget.a``.
Note that this works only for statically linked libraries. LLVM is split
into a large number of static libraries, and the list of libraries you
require may be much longer than the list above. To see a full list of
libraries use: ``llvm-config --libs all``. Using ``LINK_COMPONENTS`` as
described below, obviates the need to set ``LLVMLIBS``.
``LINK_COMPONENTS``
This variable holds a space separated list of components that the LLVM
``Makefiles`` pass to the ``llvm-config`` tool to generate a link line for
the program. For example, to link with all LLVM libraries use
``LINK_COMPONENTS = all``.
``LIBS``
To link dynamic libraries, add <tt>-l&lt;library base name&gt;</tt> to the
``LIBS`` variable. The LLVM build system will look in the same places for
dynamic libraries as it does for static libraries.
For example, to link ``libsample.so``, you would have the following line in
your ``Makefile``:
.. code-block: Makefile
LIBS += -lsample
Note that ``LIBS`` must occur in the Makefile after the inclusion of
``Makefile.common``.
Miscellaneous Variables
-----------------------
``CFLAGS``
``CPPFLAGS``
This variable can be used to add options to the C and C++ compiler,
respectively. It is typically used to add options that tell the compiler
the location of additional directories to search for header files.
It is highly suggested that you append to ``CFLAGS`` and ``CPPFLAGS`` as
opposed to overwriting them. The master ``Makefiles`` may already have
useful options in them that you may not want to overwrite.
Placement of Object Code
========================
The final location of built libraries and executables will depend upon whether
you do a ``Debug``, ``Release``, or ``Profile`` build.
Libraries
All libraries (static and dynamic) will be stored in
``PROJ_OBJ_ROOT/<type>/lib``, where *``type``* is ``Debug``, ``Release``, or
``Profile`` for a debug, optimized, or profiled build, respectively.
Executables
All executables will be stored in ``PROJ_OBJ_ROOT/<type>/bin``, where
*``type``* is ``Debug``, ``Release``, or ``Profile`` for a debug, optimized,
or profiled build, respectively.
Further Help
============
If you have any questions or need any help creating an LLVM project, the LLVM
team would be more than happy to help. You can always post your questions to
the `LLVM Developers Mailing List`_http://mail.cs.uiuc.edu/mailman/listinfo/llvmdev.