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[C++11] Add a basic block range view for RegionInfo
This also switches the users in LLVM to ensure this functionality is tested. llvm-svn: 202705
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@ -27,6 +27,7 @@
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#ifndef LLVM_ANALYSIS_REGIONINFO_H
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#define LLVM_ANALYSIS_REGIONINFO_H
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#include "llvm/ADT/iterator_range.h"
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#include "llvm/ADT/PointerIntPair.h"
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#include "llvm/Analysis/DominanceFrontier.h"
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#include "llvm/Analysis/PostDominators.h"
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@ -545,6 +546,21 @@ public:
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const_block_iterator block_end() const {
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return const_block_iterator();
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}
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typedef iterator_range<block_iterator> block_range;
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typedef iterator_range<const_block_iterator> const_block_range;
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/// @brief Returns a range view of the basic blocks in the region.
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inline block_range blocks() {
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return block_range(block_begin(), block_end());
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}
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/// @brief Returns a range view of the basic blocks in the region.
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///
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/// This is the 'const' version of the range view.
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inline const_block_range blocks() const {
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return const_block_range(block_begin(), block_end());
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}
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//@}
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/// @name Element Iterators
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@ -438,8 +438,8 @@ void Region::print(raw_ostream &OS, bool print_tree, unsigned level,
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OS.indent(level*2 + 2);
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if (Style == PrintBB) {
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for (const_block_iterator I = block_begin(), E = block_end(); I != E; ++I)
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OS << (*I)->getName() << ", "; // TODO: remove the last ","
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for (const auto &BB : blocks())
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OS << BB->getName() << ", "; // TODO: remove the last ","
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} else if (Style == PrintRN) {
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for (const_element_iterator I = element_begin(), E = element_end(); I!=E; ++I)
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OS << **I << ", "; // TODO: remove the last ",
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@ -195,9 +195,8 @@ public:
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virtual bool runOnRegion(Region *R, RGPassManager &RGM) {
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Out << Banner;
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for (Region::block_iterator I = R->block_begin(), E = R->block_end();
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I != E; ++I)
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(*I)->print(Out);
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for (const auto &BB : R->blocks())
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BB->print(Out);
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return false;
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}
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@ -121,11 +121,10 @@ struct DOTGraphTraits<RegionInfo*> : public DOTGraphTraits<RegionNode*> {
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RegionInfo *RI = R->getRegionInfo();
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for (Region::const_block_iterator BI = R->block_begin(),
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BE = R->block_end(); BI != BE; ++BI)
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if (RI->getRegionFor(*BI) == R)
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for (const auto &BB : R->blocks())
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if (RI->getRegionFor(BB) == R)
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O.indent(2 * (depth + 1)) << "Node"
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<< static_cast<const void*>(RI->getTopLevelRegion()->getBBNode(*BI))
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<< static_cast<const void*>(RI->getTopLevelRegion()->getBBNode(BB))
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<< ";\n";
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O.indent(2 * depth) << "}\n";
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@ -829,11 +829,7 @@ void StructurizeCFG::createFlow() {
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/// no longer dominate all their uses. Not sure if this is really nessasary
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void StructurizeCFG::rebuildSSA() {
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SSAUpdater Updater;
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for (Region::block_iterator I = ParentRegion->block_begin(),
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E = ParentRegion->block_end();
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I != E; ++I) {
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BasicBlock *BB = *I;
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for (const auto &BB : ParentRegion->blocks())
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for (BasicBlock::iterator II = BB->begin(), IE = BB->end();
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II != IE; ++II) {
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@ -865,7 +861,6 @@ void StructurizeCFG::rebuildSSA() {
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}
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}
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}
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}
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/// \brief Run the transformation for each region found
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bool StructurizeCFG::runOnRegion(Region *R, RGPassManager &RGM) {
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