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Temporary disable spiller modifying dbg_value. It's breaking build.

llvm-svn: 102327
This commit is contained in:
Evan Cheng 2010-04-26 08:24:07 +00:00
parent cedc094434
commit 8eefd37428

View File

@ -1296,6 +1296,8 @@ rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
MachineOperand &O = ri.getOperand();
++ri;
if (MI->isDebugValue()) {
#if 0
// Disabled temporarily.
// Modify DBG_VALUE now that the value is in a spill slot.
uint64_t Offset = MI->getOperand(1).getImm();
const MDNode *MDPtr = MI->getOperand(2).getMetadata();
@ -1308,11 +1310,14 @@ rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
MachineBasicBlock *MBB = MI->getParent();
MBB->insert(MBB->erase(MI), NewDV);
} else {
#endif
DEBUG(dbgs() << "Removing debug info due to spill:" << "\t" << *MI);
RemoveMachineInstrFromMaps(MI);
vrm.RemoveMachineInstrFromMaps(MI);
MI->eraseFromParent();
#if 0
}
#endif
continue;
}
assert(!O.isImplicit() && "Spilling register that's used as implicit use?");