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Fix the MemorySSA updating API to enable people to create memory accesses before removing old ones
llvm-svn: 277309
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@ -552,6 +552,8 @@ public:
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/// will be placed. The caller is expected to keep ordering the same as
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/// instructions.
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/// It will return the new MemoryAccess.
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/// Note: If a MemoryAccess already exists for I, this function will make it
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/// inaccessible and it *must* have removeMemoryAccess called on it.
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MemoryAccess *createMemoryAccessInBB(Instruction *I, MemoryAccess *Definition,
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const BasicBlock *BB,
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InsertionPlace Point);
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@ -563,6 +565,8 @@ public:
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/// used to replace an existing memory instruction. It will *not* create PHI
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/// nodes, or verify the clobbering definition. The clobbering definition
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/// must be non-null.
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/// Note: If a MemoryAccess already exists for I, this function will make it
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/// inaccessible and it *must* have removeMemoryAccess called on it.
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MemoryAccess *createMemoryAccessBefore(Instruction *I,
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MemoryAccess *Definition,
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MemoryAccess *InsertPt);
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@ -1147,7 +1147,7 @@ void MemorySSA::buildMemorySSA() {
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// Insert phi node
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AccessList *Accesses = getOrCreateAccessList(BB);
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MemoryPhi *Phi = new MemoryPhi(BB->getContext(), BB, NextID++);
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ValueToMemoryAccess.insert(std::make_pair(BB, Phi));
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ValueToMemoryAccess[BB] = Phi;
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// Phi's always are placed at the front of the block.
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Accesses->push_front(Phi);
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}
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@ -1204,7 +1204,7 @@ MemoryPhi *MemorySSA::createMemoryPhi(BasicBlock *BB) {
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assert(!getMemoryAccess(BB) && "MemoryPhi already exists for this BB");
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AccessList *Accesses = getOrCreateAccessList(BB);
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MemoryPhi *Phi = new MemoryPhi(BB->getContext(), BB, NextID++);
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ValueToMemoryAccess.insert(std::make_pair(BB, Phi));
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ValueToMemoryAccess[BB] = Phi;
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// Phi's always are placed at the front of the block.
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Accesses->push_front(Phi);
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BlockNumberingValid.erase(BB);
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@ -1293,7 +1293,7 @@ MemoryUseOrDef *MemorySSA::createNewAccess(Instruction *I) {
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MUD = new MemoryDef(I->getContext(), nullptr, I, I->getParent(), NextID++);
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else
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MUD = new MemoryUse(I->getContext(), nullptr, I, I->getParent());
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ValueToMemoryAccess.insert(std::make_pair(I, MUD));
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ValueToMemoryAccess[I] = MUD;
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return MUD;
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}
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@ -1376,7 +1376,9 @@ void MemorySSA::removeFromLookups(MemoryAccess *MA) {
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} else {
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MemoryInst = MA->getBlock();
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}
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ValueToMemoryAccess.erase(MemoryInst);
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auto VMA = ValueToMemoryAccess.find(MemoryInst);
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if (VMA->second == MA)
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ValueToMemoryAccess.erase(VMA);
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auto AccessIt = PerBlockAccesses.find(MA->getBlock());
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std::unique_ptr<AccessList> &Accesses = AccessIt->second;
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@ -106,6 +106,42 @@ TEST_F(MemorySSATest, CreateALoadAndPhi) {
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MSSA.verifyMemorySSA();
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}
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TEST_F(MemorySSATest, MoveAStore) {
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// We create a diamond where there is a in the entry, a store on one side, and
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// a load at the end. After building MemorySSA, we test updating by moving
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// the store from the side block to the entry block.
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F = Function::Create(
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FunctionType::get(B.getVoidTy(), {B.getInt8PtrTy()}, false),
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GlobalValue::ExternalLinkage, "F", &M);
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BasicBlock *Entry(BasicBlock::Create(C, "", F));
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BasicBlock *Left(BasicBlock::Create(C, "", F));
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BasicBlock *Right(BasicBlock::Create(C, "", F));
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BasicBlock *Merge(BasicBlock::Create(C, "", F));
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B.SetInsertPoint(Entry);
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Argument *PointerArg = &*F->arg_begin();
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StoreInst *EntryStore = B.CreateStore(B.getInt8(16), PointerArg);
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B.CreateCondBr(B.getTrue(), Left, Right);
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B.SetInsertPoint(Left);
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StoreInst *SideStore = B.CreateStore(B.getInt8(16), PointerArg);
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BranchInst::Create(Merge, Left);
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BranchInst::Create(Merge, Right);
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B.SetInsertPoint(Merge);
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B.CreateLoad(PointerArg);
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setupAnalyses();
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MemorySSA &MSSA = Analyses->MSSA;
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// Move the store
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SideStore->moveBefore(Entry->getTerminator());
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MemoryAccess *EntryStoreAccess = MSSA.getMemoryAccess(EntryStore);
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MemoryAccess *SideStoreAccess = MSSA.getMemoryAccess(SideStore);
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MemoryAccess *NewStoreAccess = MSSA.createMemoryAccessAfter(SideStore,
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EntryStoreAccess,
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EntryStoreAccess);
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EntryStoreAccess->replaceAllUsesWith(NewStoreAccess);
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MSSA.removeMemoryAccess(SideStoreAccess);
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MSSA.verifyMemorySSA();
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}
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TEST_F(MemorySSATest, RemoveAPhi) {
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// We create a diamond where there is a store on one side, and then a load
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// after the merge point. This enables us to test a bunch of different
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