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[DSE,MSSA] Reorder DSE blocking checks.
Currently we stop exploring candidates too early in some cases. In particular, we can continue checking the defining accesses of non-removable MemoryDefs and defs without analyzable write location (read clobbers are already ruled out using MemorySSA at this point).
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@ -1900,22 +1900,21 @@ struct DSEState {
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// * A memory instruction that may throw and \p SI accesses a non-stack
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// object.
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// * Atomic stores stronger that monotonic.
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bool isDSEBarrier(Instruction *SI, const Value *SILocUnd,
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Instruction *NI) const {
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bool isDSEBarrier(const Value *SILocUnd, Instruction *NI) const {
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// If NI may throw it acts as a barrier, unless we are to an alloca/alloca
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// like object that does not escape.
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if (NI->mayThrow() && !InvisibleToCallerBeforeRet.count(SILocUnd))
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return true;
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// If NI is an atomic load/store stronger than monotonic, do not try to
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// eliminate/reorder it.
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if (NI->isAtomic()) {
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if (auto *NSI = dyn_cast<StoreInst>(NI)) {
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if (isStrongerThanMonotonic(NSI->getOrdering()))
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return true;
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} else
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llvm_unreachable(
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"Other instructions should be modeled/skipped in MemorySSA");
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if (auto *LI = dyn_cast<LoadInst>(NI))
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return isStrongerThanMonotonic(LI->getOrdering());
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if (auto *SI = dyn_cast<StoreInst>(NI))
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return isStrongerThanMonotonic(SI->getOrdering());
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llvm_unreachable("other instructions should be skipped in MemorySSA");
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}
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return false;
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}
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};
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@ -2029,6 +2028,22 @@ bool eliminateDeadStoresMemorySSA(Function &F, AliasAnalysis &AA,
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Instruction *NI = NextDef->getMemoryInst();
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LLVM_DEBUG(dbgs() << " (" << *NI << ")\n");
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// Before we try to remove anything, check for any extra throwing
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// instructions that block us from DSEing
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if (State.mayThrowBetween(SI, NI, SILocUnd)) {
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LLVM_DEBUG(dbgs() << " ... skip, may throw!\n");
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break;
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}
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// Check for anything that looks like it will be a barrier to further
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// removal
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if (State.isDSEBarrier(SILocUnd, NI)) {
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LLVM_DEBUG(dbgs() << " ... skip, barrier\n");
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continue;
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}
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ToCheck.insert(NextDef->getDefiningAccess());
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if (!hasAnalyzableMemoryWrite(NI, TLI)) {
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LLVM_DEBUG(dbgs() << " ... skip, cannot analyze def\n");
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continue;
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@ -2039,20 +2054,6 @@ bool eliminateDeadStoresMemorySSA(Function &F, AliasAnalysis &AA,
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continue;
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}
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// Check for anything that looks like it will be a barrier to further
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// removal
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if (State.isDSEBarrier(SI, SILocUnd, NI)) {
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LLVM_DEBUG(dbgs() << " ... skip, barrier\n");
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continue;
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}
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// Before we try to remove anything, check for any extra throwing
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// instructions that block us from DSEing
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if (State.mayThrowBetween(SI, NI, SILocUnd)) {
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LLVM_DEBUG(dbgs() << " ... skip, may throw!\n");
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break;
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}
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if (!DebugCounter::shouldExecute(MemorySSACounter))
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continue;
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@ -2088,7 +2089,6 @@ bool eliminateDeadStoresMemorySSA(Function &F, AliasAnalysis &AA,
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}
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}
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ToCheck.insert(NextDef->getDefiningAccess());
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if (OR == OW_Complete) {
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LLVM_DEBUG(dbgs() << "DSE: Remove Dead Store:\n DEAD: " << *NI
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<< "\n KILLER: " << *SI << '\n');
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@ -612,10 +612,12 @@ entry:
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}
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; Some tests where volatile may block removing a store.
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; Here we can remove the first non-volatile store. We cannot remove the
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; volatile store.
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define void @test44_volatile(i32* %P) {
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; CHECK-LABEL: @test44_volatile(
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; CHECK-NEXT: store i32 1, i32* [[P:%.*]], align 4
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; CHECK-NEXT: store volatile i32 2, i32* [[P]], align 4
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; CHECK-NEXT: store volatile i32 2, i32* [[P:%.*]], align 4
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; CHECK-NEXT: store i32 3, i32* [[P]], align 4
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; CHECK-NEXT: ret void
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;
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