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Teach VirtRegRewriter to handle spilling in instructions that have multiple
definitions of the virtual register. This happens when spilling the registers produced by REG_SEQUENCE: %reg1047:5<def>, %reg1047:6<def>, %reg1047:7<def> = VLD3d8 %reg1033, 0, pred:14, pred:%reg0 The rewriter would spill the register multiple times, dead store elimination tried to keep up, but ended up cutting the branch it was sitting on. llvm-svn: 104321
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@ -1895,6 +1895,11 @@ LocalRewriter::RewriteMBB(LiveIntervals *LIs,
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// Clear kill info.
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SmallSet<unsigned, 2> KilledMIRegs;
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// Keep track of the registers we have already spilled in case there are
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// multiple defs of the same register in MI.
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SmallSet<unsigned, 8> SpilledMIRegs;
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RegKills.reset();
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KillOps.clear();
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KillOps.resize(TRI->getNumRegs(), NULL);
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@ -2412,6 +2417,7 @@ LocalRewriter::RewriteMBB(LiveIntervals *LIs,
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}
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// Process all of the spilled defs.
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SpilledMIRegs.clear();
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for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
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MachineOperand &MO = MI.getOperand(i);
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if (!(MO.isReg() && MO.getReg() && MO.isDef()))
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@ -2505,7 +2511,7 @@ LocalRewriter::RewriteMBB(LiveIntervals *LIs,
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MI.getOperand(i).setReg(RReg);
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MI.getOperand(i).setSubReg(0);
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if (!MO.isDead()) {
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if (!MO.isDead() && SpilledMIRegs.insert(VirtReg)) {
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MachineInstr *&LastStore = MaybeDeadStores[StackSlot];
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SpillRegToStackSlot(MII, -1, PhysReg, StackSlot, RC, true,
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LastStore, Spills, ReMatDefs, RegKills, KillOps);
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45
test/CodeGen/ARM/2010-05-20-NEONSpillCrash.ll
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45
test/CodeGen/ARM/2010-05-20-NEONSpillCrash.ll
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@ -0,0 +1,45 @@
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; RUN: llc < %s -march=arm -mattr=+neon -O0
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; This test would crash the rewriter when trying to handle a spill after one of
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; the @llvm.arm.neon.vld3.v8i8 defined three parts of a register.
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%struct.__neon_int8x8x3_t = type { <8 x i8>, <8 x i8>, <8 x i8> }
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declare %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8*) nounwind readonly
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declare void @llvm.arm.neon.vst3.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>) nounwind
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define <8 x i8> @t3(i8* %A1, i8* %A2, i8* %A3, i8* %A4, i8* %A5, i8* %A6, i8* %A7, i8* %A8, i8* %B) nounwind {
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%tmp1b = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8* %A2) ; <%struct.__neon_int8x8x3_t> [#uses=2]
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%tmp2b = extractvalue %struct.__neon_int8x8x3_t %tmp1b, 0 ; <<8 x i8>> [#uses=1]
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%tmp4b = extractvalue %struct.__neon_int8x8x3_t %tmp1b, 1 ; <<8 x i8>> [#uses=1]
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%tmp1d = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8* %A4) ; <%struct.__neon_int8x8x3_t> [#uses=2]
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%tmp2d = extractvalue %struct.__neon_int8x8x3_t %tmp1d, 0 ; <<8 x i8>> [#uses=1]
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%tmp4d = extractvalue %struct.__neon_int8x8x3_t %tmp1d, 1 ; <<8 x i8>> [#uses=1]
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%tmp1e = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8* %A5) ; <%struct.__neon_int8x8x3_t> [#uses=1]
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%tmp2e = extractvalue %struct.__neon_int8x8x3_t %tmp1e, 0 ; <<8 x i8>> [#uses=1]
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%tmp1f = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8* %A6) ; <%struct.__neon_int8x8x3_t> [#uses=1]
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%tmp2f = extractvalue %struct.__neon_int8x8x3_t %tmp1f, 0 ; <<8 x i8>> [#uses=1]
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%tmp1g = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8* %A7) ; <%struct.__neon_int8x8x3_t> [#uses=2]
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%tmp2g = extractvalue %struct.__neon_int8x8x3_t %tmp1g, 0 ; <<8 x i8>> [#uses=1]
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%tmp4g = extractvalue %struct.__neon_int8x8x3_t %tmp1g, 1 ; <<8 x i8>> [#uses=1]
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%tmp1h = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8* %A8) ; <%struct.__neon_int8x8x3_t> [#uses=2]
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%tmp2h = extractvalue %struct.__neon_int8x8x3_t %tmp1h, 0 ; <<8 x i8>> [#uses=1]
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%tmp3h = extractvalue %struct.__neon_int8x8x3_t %tmp1h, 2 ; <<8 x i8>> [#uses=1]
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%tmp2bd = add <8 x i8> %tmp2b, %tmp2d ; <<8 x i8>> [#uses=1]
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%tmp4bd = add <8 x i8> %tmp4b, %tmp4d ; <<8 x i8>> [#uses=1]
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%tmp2abcd = mul <8 x i8> undef, %tmp2bd ; <<8 x i8>> [#uses=1]
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%tmp4abcd = mul <8 x i8> undef, %tmp4bd ; <<8 x i8>> [#uses=2]
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call void @llvm.arm.neon.vst3.v8i8(i8* %A1, <8 x i8> %tmp4abcd, <8 x i8> zeroinitializer, <8 x i8> %tmp2abcd)
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%tmp2ef = sub <8 x i8> %tmp2e, %tmp2f ; <<8 x i8>> [#uses=1]
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%tmp2gh = sub <8 x i8> %tmp2g, %tmp2h ; <<8 x i8>> [#uses=1]
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%tmp3gh = sub <8 x i8> zeroinitializer, %tmp3h ; <<8 x i8>> [#uses=1]
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%tmp4ef = sub <8 x i8> zeroinitializer, %tmp4g ; <<8 x i8>> [#uses=1]
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%tmp2efgh = mul <8 x i8> %tmp2ef, %tmp2gh ; <<8 x i8>> [#uses=1]
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%tmp3efgh = mul <8 x i8> undef, %tmp3gh ; <<8 x i8>> [#uses=1]
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%tmp4efgh = mul <8 x i8> %tmp4ef, undef ; <<8 x i8>> [#uses=2]
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call void @llvm.arm.neon.vst3.v8i8(i8* %A2, <8 x i8> %tmp4efgh, <8 x i8> %tmp3efgh, <8 x i8> %tmp2efgh)
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%tmp4 = sub <8 x i8> %tmp4efgh, %tmp4abcd ; <<8 x i8>> [#uses=1]
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tail call void @llvm.arm.neon.vst3.v8i8(i8* %B, <8 x i8> zeroinitializer, <8 x i8> undef, <8 x i8> undef)
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ret <8 x i8> %tmp4
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}
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