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Add option -licm-const-load to hoist all loads from constant memory.

llvm-svn: 89477
This commit is contained in:
Evan Cheng 2009-11-20 19:55:37 +00:00
parent 8371342c89
commit 92a81f9ffc

View File

@ -34,11 +34,16 @@
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
static cl::opt<bool> HoistLdConst("licm-const-load",
cl::desc("LICM load from constant memory"),
cl::init(false), cl::Hidden);
STATISTIC(NumHoisted, "Number of machine instructions hoisted out of loops");
STATISTIC(NumCSEed, "Number of hoisted machine instructions CSEed");
@ -97,7 +102,7 @@ namespace {
/// IsProfitableToHoist - Return true if it is potentially profitable to
/// hoist the given loop invariant.
bool IsProfitableToHoist(MachineInstr &MI);
bool IsProfitableToHoist(MachineInstr &MI, bool &isConstLd);
/// HoistRegion - Walk the specified region of the CFG (defined by all
/// blocks dominated by the specified block, and that are in the current
@ -107,6 +112,10 @@ namespace {
///
void HoistRegion(MachineDomTreeNode *N);
/// isLoadFromConstantMemory - Return true if the given instruction is a
/// load from constant memory.
bool isLoadFromConstantMemory(MachineInstr *MI);
/// ExtractHoistableLoad - Unfold a load from the given machineinstr if
/// the load itself could be hoisted. Return the unfolded and hoistable
/// load, or null if the load couldn't be unfolded or if it wouldn't
@ -338,17 +347,45 @@ static bool HasPHIUses(unsigned Reg, MachineRegisterInfo *RegInfo) {
return false;
}
/// isLoadFromConstantMemory - Return true if the given instruction is a
/// load from constant memory. Machine LICM will hoist these even if they are
/// not re-materializable.
bool MachineLICM::isLoadFromConstantMemory(MachineInstr *MI) {
if (!MI->getDesc().mayLoad()) return false;
if (!MI->hasOneMemOperand()) return false;
MachineMemOperand *MMO = *MI->memoperands_begin();
if (MMO->isVolatile()) return false;
if (!MMO->getValue()) return false;
const PseudoSourceValue *PSV = dyn_cast<PseudoSourceValue>(MMO->getValue());
if (PSV) {
MachineFunction &MF = *MI->getParent()->getParent();
return PSV->isConstant(MF.getFrameInfo());
} else {
return AA->pointsToConstantMemory(MMO->getValue());
}
}
/// IsProfitableToHoist - Return true if it is potentially profitable to hoist
/// the given loop invariant.
bool MachineLICM::IsProfitableToHoist(MachineInstr &MI) {
bool MachineLICM::IsProfitableToHoist(MachineInstr &MI, bool &isConstLd) {
isConstLd = false;
if (MI.getOpcode() == TargetInstrInfo::IMPLICIT_DEF)
return false;
// FIXME: For now, only hoist re-materilizable instructions. LICM will
// increase register pressure. We want to make sure it doesn't increase
// spilling.
if (!TII->isTriviallyReMaterializable(&MI, AA))
return false;
// Also hoist loads from constant memory, e.g. load from stubs, GOT. Hoisting
// these tend to help performance in low register pressure situation. The
// trade off is it may cause spill in high pressure situation. It will end up
// adding a store in the loop preheader. But the reload is no more expensive.
// The side benefit is these loads are frequently CSE'ed.
if (!TII->isTriviallyReMaterializable(&MI, AA)) {
if (!HoistLdConst || !isLoadFromConstantMemory(&MI))
return false;
isConstLd = true;
}
// If result(s) of this instruction is used by PHIs, then don't hoist it.
// The presence of joins makes it difficult for current register allocator
@ -368,18 +405,9 @@ MachineInstr *MachineLICM::ExtractHoistableLoad(MachineInstr *MI) {
// If not, we may be able to unfold a load and hoist that.
// First test whether the instruction is loading from an amenable
// memory location.
if (!MI->getDesc().mayLoad()) return 0;
if (!MI->hasOneMemOperand()) return 0;
MachineMemOperand *MMO = *MI->memoperands_begin();
if (MMO->isVolatile()) return 0;
MachineFunction &MF = *MI->getParent()->getParent();
if (!MMO->getValue()) return 0;
if (const PseudoSourceValue *PSV =
dyn_cast<PseudoSourceValue>(MMO->getValue())) {
if (!PSV->isConstant(MF.getFrameInfo())) return 0;
} else {
if (!AA->pointsToConstantMemory(MMO->getValue())) return 0;
}
if (!isLoadFromConstantMemory(MI))
return 0;
// Next determine the register class for a temporary register.
unsigned LoadRegIndex;
unsigned NewOpc =
@ -393,6 +421,8 @@ MachineInstr *MachineLICM::ExtractHoistableLoad(MachineInstr *MI) {
const TargetRegisterClass *RC = TID.OpInfo[LoadRegIndex].getRegClass(TRI);
// Ok, we're unfolding. Create a temporary register and do the unfold.
unsigned Reg = RegInfo->createVirtualRegister(RC);
MachineFunction &MF = *MI->getParent()->getParent();
SmallVector<MachineInstr *, 2> NewMIs;
bool Success =
TII->unfoldMemoryOperand(MF, MI, Reg,
@ -409,7 +439,9 @@ MachineInstr *MachineLICM::ExtractHoistableLoad(MachineInstr *MI) {
MBB->insert(MI, NewMIs[1]);
// If unfolding produced a load that wasn't loop-invariant or profitable to
// hoist, discard the new instructions and bail.
if (!IsLoopInvariantInst(*NewMIs[0]) || !IsProfitableToHoist(*NewMIs[0])) {
bool isConstLd;
if (!IsLoopInvariantInst(*NewMIs[0]) ||
!IsProfitableToHoist(*NewMIs[0], isConstLd)) {
NewMIs[0]->eraseFromParent();
NewMIs[1]->eraseFromParent();
return 0;
@ -475,7 +507,9 @@ bool MachineLICM::EliminateCSE(MachineInstr *MI,
///
void MachineLICM::Hoist(MachineInstr *MI) {
// First check whether we should hoist this instruction.
if (!IsLoopInvariantInst(*MI) || !IsProfitableToHoist(*MI)) {
bool isConstLd;
if (!IsLoopInvariantInst(*MI) ||
!IsProfitableToHoist(*MI, isConstLd)) {
// If not, try unfolding a hoistable load.
MI = ExtractHoistableLoad(MI);
if (!MI) return;
@ -484,7 +518,10 @@ void MachineLICM::Hoist(MachineInstr *MI) {
// Now move the instructions to the predecessor, inserting it before any
// terminator instructions.
DEBUG({
errs() << "Hoisting " << *MI;
errs() << "Hoisting ";
if (isConstLd)
errs() << "load from constant mem ";
errs() << *MI;
if (CurPreheader->getBasicBlock())
errs() << " to MachineBasicBlock "
<< CurPreheader->getName();