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mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-11-26 04:32:44 +01:00

Revert "[SLP]Allow masked gathers only if allowed by target."

This reverts commit b5f64768cfeecca16c7c9c53cbd97ac7289c43aa to fix
a compiler crash revealed by buildbots.
This commit is contained in:
Alexey Bataev 2021-05-03 07:20:00 -07:00
parent 0683521de4
commit 93f0893ced
4 changed files with 603 additions and 326 deletions

View File

@ -3921,24 +3921,9 @@ InstructionCost BoUpSLP::getEntryCost(TreeEntry *E) {
CostKind, VL0);
} else {
assert(E->State == TreeEntry::ScatterVectorize && "Unknown EntryState");
if (TTI->isLegalMaskedGather(VecTy, alignment)) {
VecLdCost = TTI->getGatherScatterOpCost(
Instruction::Load, VecTy,
cast<LoadInst>(VL0)->getPointerOperand(),
/*VariableMask=*/false, alignment, CostKind, VL0);
} else {
// Lower just to a gather if masked gather is not legal. Also,
// compensate the cost of next entry for pointers.
VecLdCost =
getGatherCost(VL) -
getEntryCost(
find_if(VectorizableTree,
[E](const std::unique_ptr<TreeEntry> &TE) {
return TE->UserTreeIndices.size() == 1 &&
TE->UserTreeIndices.front().UserTE == E;
})
->get());
}
VecLdCost = TTI->getGatherScatterOpCost(
Instruction::Load, VecTy, cast<LoadInst>(VL0)->getPointerOperand(),
/*VariableMask=*/false, alignment, CostKind, VL0);
}
if (!NeedToShuffleReuses && !E->ReorderIndices.empty()) {
SmallVector<int> NewMask;

View File

@ -8,19 +8,19 @@
define void @gather_load(i32* noalias nocapture %0, i32* noalias nocapture readonly %1) {
; CHECK-LABEL: @gather_load(
; CHECK-NEXT: [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1
; CHECK-NEXT: [[TMP4:%.*]] = load i32, i32* [[TMP1]], align 4, !tbaa [[TBAA0:![0-9]+]]
; CHECK-NEXT: [[TMP4:%.*]] = load i32, i32* [[TMP1]], align 4, [[TBAA0:!tbaa !.*]]
; CHECK-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11
; CHECK-NEXT: [[TMP6:%.*]] = load i32, i32* [[TMP5]], align 4, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP6:%.*]] = load i32, i32* [[TMP5]], align 4, [[TBAA0]]
; CHECK-NEXT: [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
; CHECK-NEXT: [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP9:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, [[TBAA0]]
; CHECK-NEXT: [[TMP9:%.*]] = load i32, i32* [[TMP3]], align 4, [[TBAA0]]
; CHECK-NEXT: [[TMP10:%.*]] = insertelement <4 x i32> poison, i32 [[TMP4]], i32 0
; CHECK-NEXT: [[TMP11:%.*]] = insertelement <4 x i32> [[TMP10]], i32 [[TMP6]], i32 1
; CHECK-NEXT: [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[TMP8]], i32 2
; CHECK-NEXT: [[TMP13:%.*]] = insertelement <4 x i32> [[TMP12]], i32 [[TMP9]], i32 3
; CHECK-NEXT: [[TMP14:%.*]] = add nsw <4 x i32> [[TMP13]], <i32 1, i32 2, i32 3, i32 4>
; CHECK-NEXT: [[TMP15:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>*
; CHECK-NEXT: store <4 x i32> [[TMP14]], <4 x i32>* [[TMP15]], align 4, !tbaa [[TBAA0]]
; CHECK-NEXT: store <4 x i32> [[TMP14]], <4 x i32>* [[TMP15]], align 4, [[TBAA0]]
; CHECK-NEXT: ret void
;
%3 = getelementptr inbounds i32, i32* %1, i64 1
@ -44,15 +44,69 @@ define void @gather_load(i32* noalias nocapture %0, i32* noalias nocapture reado
}
define void @gather_load_2(i32* noalias nocapture %0, i32* noalias nocapture readonly %1) {
; CHECK-LABEL: @gather_load_2(
; CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1:%.*]], i32 0
; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <4 x i32*> [[TMP3]], <4 x i32*> undef, <4 x i32> zeroinitializer
; CHECK-NEXT: [[TMP5:%.*]] = getelementptr i32, <4 x i32*> [[TMP4]], <4 x i64> <i64 1, i64 10, i64 3, i64 5>
; CHECK-NEXT: [[TMP6:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP5]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP7:%.*]] = add nsw <4 x i32> [[TMP6]], <i32 1, i32 2, i32 3, i32 4>
; CHECK-NEXT: [[TMP8:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>*
; CHECK-NEXT: store <4 x i32> [[TMP7]], <4 x i32>* [[TMP8]], align 4, !tbaa [[TBAA0]]
; CHECK-NEXT: ret void
; SSE-LABEL: @gather_load_2(
; SSE-NEXT: [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1
; SSE-NEXT: [[TMP4:%.*]] = load i32, i32* [[TMP3]], align 4, [[TBAA0:!tbaa !.*]]
; SSE-NEXT: [[TMP5:%.*]] = add nsw i32 [[TMP4]], 1
; SSE-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
; SSE-NEXT: store i32 [[TMP5]], i32* [[TMP0]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 10
; SSE-NEXT: [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP9:%.*]] = add nsw i32 [[TMP8]], 2
; SSE-NEXT: [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 2
; SSE-NEXT: store i32 [[TMP9]], i32* [[TMP6]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 3
; SSE-NEXT: [[TMP12:%.*]] = load i32, i32* [[TMP11]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP13:%.*]] = add nsw i32 [[TMP12]], 3
; SSE-NEXT: [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 3
; SSE-NEXT: store i32 [[TMP13]], i32* [[TMP10]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP15:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 5
; SSE-NEXT: [[TMP16:%.*]] = load i32, i32* [[TMP15]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP17:%.*]] = add nsw i32 [[TMP16]], 4
; SSE-NEXT: store i32 [[TMP17]], i32* [[TMP14]], align 4, [[TBAA0]]
; SSE-NEXT: ret void
;
; AVX-LABEL: @gather_load_2(
; AVX-NEXT: [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1
; AVX-NEXT: [[TMP4:%.*]] = load i32, i32* [[TMP3]], align 4, [[TBAA0:!tbaa !.*]]
; AVX-NEXT: [[TMP5:%.*]] = add nsw i32 [[TMP4]], 1
; AVX-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
; AVX-NEXT: store i32 [[TMP5]], i32* [[TMP0]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 10
; AVX-NEXT: [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP9:%.*]] = add nsw i32 [[TMP8]], 2
; AVX-NEXT: [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 2
; AVX-NEXT: store i32 [[TMP9]], i32* [[TMP6]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 3
; AVX-NEXT: [[TMP12:%.*]] = load i32, i32* [[TMP11]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP13:%.*]] = add nsw i32 [[TMP12]], 3
; AVX-NEXT: [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 3
; AVX-NEXT: store i32 [[TMP13]], i32* [[TMP10]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP15:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 5
; AVX-NEXT: [[TMP16:%.*]] = load i32, i32* [[TMP15]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP17:%.*]] = add nsw i32 [[TMP16]], 4
; AVX-NEXT: store i32 [[TMP17]], i32* [[TMP14]], align 4, [[TBAA0]]
; AVX-NEXT: ret void
;
; AVX2-LABEL: @gather_load_2(
; AVX2-NEXT: [[TMP3:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1:%.*]], i32 0
; AVX2-NEXT: [[TMP4:%.*]] = shufflevector <4 x i32*> [[TMP3]], <4 x i32*> undef, <4 x i32> zeroinitializer
; AVX2-NEXT: [[TMP5:%.*]] = getelementptr i32, <4 x i32*> [[TMP4]], <4 x i64> <i64 1, i64 10, i64 3, i64 5>
; AVX2-NEXT: [[TMP6:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP5]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0:!tbaa !.*]]
; AVX2-NEXT: [[TMP7:%.*]] = add nsw <4 x i32> [[TMP6]], <i32 1, i32 2, i32 3, i32 4>
; AVX2-NEXT: [[TMP8:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>*
; AVX2-NEXT: store <4 x i32> [[TMP7]], <4 x i32>* [[TMP8]], align 4, [[TBAA0]]
; AVX2-NEXT: ret void
;
; AVX512-LABEL: @gather_load_2(
; AVX512-NEXT: [[TMP3:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1:%.*]], i32 0
; AVX512-NEXT: [[TMP4:%.*]] = shufflevector <4 x i32*> [[TMP3]], <4 x i32*> undef, <4 x i32> zeroinitializer
; AVX512-NEXT: [[TMP5:%.*]] = getelementptr i32, <4 x i32*> [[TMP4]], <4 x i64> <i64 1, i64 10, i64 3, i64 5>
; AVX512-NEXT: [[TMP6:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP5]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0:!tbaa !.*]]
; AVX512-NEXT: [[TMP7:%.*]] = add nsw <4 x i32> [[TMP6]], <i32 1, i32 2, i32 3, i32 4>
; AVX512-NEXT: [[TMP8:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>*
; AVX512-NEXT: store <4 x i32> [[TMP7]], <4 x i32>* [[TMP8]], align 4, [[TBAA0]]
; AVX512-NEXT: ret void
;
%3 = getelementptr inbounds i32, i32* %1, i64 1
%4 = load i32, i32* %3, align 4, !tbaa !2
@ -79,97 +133,143 @@ define void @gather_load_2(i32* noalias nocapture %0, i32* noalias nocapture rea
define void @gather_load_3(i32* noalias nocapture %0, i32* noalias nocapture readonly %1) {
; SSE-LABEL: @gather_load_3(
; SSE-NEXT: [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 11
; SSE-NEXT: [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
; SSE-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
; SSE-NEXT: [[TMP6:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1]], i32 0
; SSE-NEXT: [[TMP7:%.*]] = insertelement <4 x i32*> [[TMP6]], i32* [[TMP3]], i32 1
; SSE-NEXT: [[TMP8:%.*]] = insertelement <4 x i32*> [[TMP7]], i32* [[TMP4]], i32 2
; SSE-NEXT: [[TMP9:%.*]] = insertelement <4 x i32*> [[TMP8]], i32* [[TMP5]], i32 3
; SSE-NEXT: [[TMP10:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP9]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP11:%.*]] = add <4 x i32> [[TMP10]], <i32 1, i32 2, i32 3, i32 4>
; SSE-NEXT: [[TMP12:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 4
; SSE-NEXT: [[TMP13:%.*]] = bitcast i32* [[TMP0]] to <4 x i32>*
; SSE-NEXT: store <4 x i32> [[TMP11]], <4 x i32>* [[TMP13]], align 4, !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP14:%.*]] = shufflevector <4 x i32*> [[TMP6]], <4 x i32*> undef, <4 x i32> zeroinitializer
; SSE-NEXT: [[TMP15:%.*]] = getelementptr i32, <4 x i32*> [[TMP14]], <4 x i64> <i64 18, i64 9, i64 6, i64 21>
; SSE-NEXT: [[TMP16:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP15]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP17:%.*]] = add <4 x i32> [[TMP16]], <i32 1, i32 2, i32 3, i32 4>
; SSE-NEXT: [[TMP18:%.*]] = bitcast i32* [[TMP12]] to <4 x i32>*
; SSE-NEXT: store <4 x i32> [[TMP17]], <4 x i32>* [[TMP18]], align 4, !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP4:%.*]] = add i32 [[TMP3]], 1
; SSE-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
; SSE-NEXT: store i32 [[TMP4]], i32* [[TMP0]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11
; SSE-NEXT: [[TMP7:%.*]] = load i32, i32* [[TMP6]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP8:%.*]] = add i32 [[TMP7]], 2
; SSE-NEXT: [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 2
; SSE-NEXT: store i32 [[TMP8]], i32* [[TMP5]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
; SSE-NEXT: [[TMP11:%.*]] = load i32, i32* [[TMP10]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP12:%.*]] = add i32 [[TMP11]], 3
; SSE-NEXT: [[TMP13:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 3
; SSE-NEXT: store i32 [[TMP12]], i32* [[TMP9]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
; SSE-NEXT: [[TMP15:%.*]] = load i32, i32* [[TMP14]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP16:%.*]] = add i32 [[TMP15]], 4
; SSE-NEXT: [[TMP17:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 4
; SSE-NEXT: store i32 [[TMP16]], i32* [[TMP13]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP18:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
; SSE-NEXT: [[TMP19:%.*]] = load i32, i32* [[TMP18]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP20:%.*]] = add i32 [[TMP19]], 1
; SSE-NEXT: [[TMP21:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
; SSE-NEXT: store i32 [[TMP20]], i32* [[TMP17]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP22:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
; SSE-NEXT: [[TMP23:%.*]] = load i32, i32* [[TMP22]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP24:%.*]] = add i32 [[TMP23]], 2
; SSE-NEXT: [[TMP25:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6
; SSE-NEXT: store i32 [[TMP24]], i32* [[TMP21]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP26:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
; SSE-NEXT: [[TMP27:%.*]] = load i32, i32* [[TMP26]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP28:%.*]] = add i32 [[TMP27]], 3
; SSE-NEXT: [[TMP29:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 7
; SSE-NEXT: store i32 [[TMP28]], i32* [[TMP25]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP30:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
; SSE-NEXT: [[TMP31:%.*]] = load i32, i32* [[TMP30]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP32:%.*]] = add i32 [[TMP31]], 4
; SSE-NEXT: store i32 [[TMP32]], i32* [[TMP29]], align 4, [[TBAA0]]
; SSE-NEXT: ret void
;
; AVX-LABEL: @gather_load_3(
; AVX-NEXT: [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 11
; AVX-NEXT: [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
; AVX-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
; AVX-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
; AVX-NEXT: [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
; AVX-NEXT: [[TMP8:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
; AVX-NEXT: [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
; AVX-NEXT: [[TMP10:%.*]] = insertelement <8 x i32*> poison, i32* [[TMP1]], i32 0
; AVX-NEXT: [[TMP11:%.*]] = insertelement <8 x i32*> [[TMP10]], i32* [[TMP3]], i32 1
; AVX-NEXT: [[TMP12:%.*]] = insertelement <8 x i32*> [[TMP11]], i32* [[TMP4]], i32 2
; AVX-NEXT: [[TMP13:%.*]] = insertelement <8 x i32*> [[TMP12]], i32* [[TMP5]], i32 3
; AVX-NEXT: [[TMP14:%.*]] = insertelement <8 x i32*> [[TMP13]], i32* [[TMP6]], i32 4
; AVX-NEXT: [[TMP15:%.*]] = insertelement <8 x i32*> [[TMP14]], i32* [[TMP7]], i32 5
; AVX-NEXT: [[TMP16:%.*]] = insertelement <8 x i32*> [[TMP15]], i32* [[TMP8]], i32 6
; AVX-NEXT: [[TMP17:%.*]] = insertelement <8 x i32*> [[TMP16]], i32* [[TMP9]], i32 7
; AVX-NEXT: [[TMP18:%.*]] = call <8 x i32> @llvm.masked.gather.v8i32.v8p0i32(<8 x i32*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i32> undef), !tbaa [[TBAA0]]
; AVX-NEXT: [[TMP19:%.*]] = add <8 x i32> [[TMP18]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4>
; AVX-NEXT: [[TMP20:%.*]] = bitcast i32* [[TMP0:%.*]] to <8 x i32>*
; AVX-NEXT: store <8 x i32> [[TMP19]], <8 x i32>* [[TMP20]], align 4, !tbaa [[TBAA0]]
; AVX-NEXT: [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP4:%.*]] = add i32 [[TMP3]], 1
; AVX-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
; AVX-NEXT: store i32 [[TMP4]], i32* [[TMP0]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11
; AVX-NEXT: [[TMP7:%.*]] = load i32, i32* [[TMP6]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP8:%.*]] = add i32 [[TMP7]], 2
; AVX-NEXT: [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 2
; AVX-NEXT: store i32 [[TMP8]], i32* [[TMP5]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
; AVX-NEXT: [[TMP11:%.*]] = load i32, i32* [[TMP10]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP12:%.*]] = add i32 [[TMP11]], 3
; AVX-NEXT: [[TMP13:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 3
; AVX-NEXT: store i32 [[TMP12]], i32* [[TMP9]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
; AVX-NEXT: [[TMP15:%.*]] = load i32, i32* [[TMP14]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP16:%.*]] = add i32 [[TMP15]], 4
; AVX-NEXT: [[TMP17:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 4
; AVX-NEXT: store i32 [[TMP16]], i32* [[TMP13]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP18:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
; AVX-NEXT: [[TMP19:%.*]] = load i32, i32* [[TMP18]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP20:%.*]] = add i32 [[TMP19]], 1
; AVX-NEXT: [[TMP21:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
; AVX-NEXT: store i32 [[TMP20]], i32* [[TMP17]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP22:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
; AVX-NEXT: [[TMP23:%.*]] = load i32, i32* [[TMP22]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP24:%.*]] = add i32 [[TMP23]], 2
; AVX-NEXT: [[TMP25:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6
; AVX-NEXT: store i32 [[TMP24]], i32* [[TMP21]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP26:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
; AVX-NEXT: [[TMP27:%.*]] = load i32, i32* [[TMP26]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP28:%.*]] = add i32 [[TMP27]], 3
; AVX-NEXT: [[TMP29:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 7
; AVX-NEXT: store i32 [[TMP28]], i32* [[TMP25]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP30:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
; AVX-NEXT: [[TMP31:%.*]] = load i32, i32* [[TMP30]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP32:%.*]] = add i32 [[TMP31]], 4
; AVX-NEXT: store i32 [[TMP32]], i32* [[TMP29]], align 4, [[TBAA0]]
; AVX-NEXT: ret void
;
; AVX2-LABEL: @gather_load_3(
; AVX2-NEXT: [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 11
; AVX2-NEXT: [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
; AVX2-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
; AVX2-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
; AVX2-NEXT: [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
; AVX2-NEXT: [[TMP8:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
; AVX2-NEXT: [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
; AVX2-NEXT: [[TMP10:%.*]] = insertelement <8 x i32*> poison, i32* [[TMP1]], i32 0
; AVX2-NEXT: [[TMP11:%.*]] = insertelement <8 x i32*> [[TMP10]], i32* [[TMP3]], i32 1
; AVX2-NEXT: [[TMP12:%.*]] = insertelement <8 x i32*> [[TMP11]], i32* [[TMP4]], i32 2
; AVX2-NEXT: [[TMP13:%.*]] = insertelement <8 x i32*> [[TMP12]], i32* [[TMP5]], i32 3
; AVX2-NEXT: [[TMP14:%.*]] = insertelement <8 x i32*> [[TMP13]], i32* [[TMP6]], i32 4
; AVX2-NEXT: [[TMP15:%.*]] = insertelement <8 x i32*> [[TMP14]], i32* [[TMP7]], i32 5
; AVX2-NEXT: [[TMP16:%.*]] = insertelement <8 x i32*> [[TMP15]], i32* [[TMP8]], i32 6
; AVX2-NEXT: [[TMP17:%.*]] = insertelement <8 x i32*> [[TMP16]], i32* [[TMP9]], i32 7
; AVX2-NEXT: [[TMP18:%.*]] = call <8 x i32> @llvm.masked.gather.v8i32.v8p0i32(<8 x i32*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i32> undef), !tbaa [[TBAA0]]
; AVX2-NEXT: [[TMP19:%.*]] = add <8 x i32> [[TMP18]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4>
; AVX2-NEXT: [[TMP20:%.*]] = bitcast i32* [[TMP0:%.*]] to <8 x i32>*
; AVX2-NEXT: store <8 x i32> [[TMP19]], <8 x i32>* [[TMP20]], align 4, !tbaa [[TBAA0]]
; AVX2-NEXT: [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, [[TBAA0]]
; AVX2-NEXT: [[TMP4:%.*]] = add i32 [[TMP3]], 1
; AVX2-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
; AVX2-NEXT: store i32 [[TMP4]], i32* [[TMP0]], align 4, [[TBAA0]]
; AVX2-NEXT: [[TMP6:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1]], i32 0
; AVX2-NEXT: [[TMP7:%.*]] = shufflevector <4 x i32*> [[TMP6]], <4 x i32*> undef, <4 x i32> zeroinitializer
; AVX2-NEXT: [[TMP8:%.*]] = getelementptr i32, <4 x i32*> [[TMP7]], <4 x i64> <i64 11, i64 4, i64 15, i64 18>
; AVX2-NEXT: [[TMP9:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP8]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0]]
; AVX2-NEXT: [[TMP10:%.*]] = add <4 x i32> [[TMP9]], <i32 2, i32 3, i32 4, i32 1>
; AVX2-NEXT: [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
; AVX2-NEXT: [[TMP12:%.*]] = bitcast i32* [[TMP5]] to <4 x i32>*
; AVX2-NEXT: store <4 x i32> [[TMP10]], <4 x i32>* [[TMP12]], align 4, [[TBAA0]]
; AVX2-NEXT: [[TMP13:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
; AVX2-NEXT: [[TMP14:%.*]] = load i32, i32* [[TMP13]], align 4, [[TBAA0]]
; AVX2-NEXT: [[TMP15:%.*]] = add i32 [[TMP14]], 2
; AVX2-NEXT: [[TMP16:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6
; AVX2-NEXT: store i32 [[TMP15]], i32* [[TMP11]], align 4, [[TBAA0]]
; AVX2-NEXT: [[TMP17:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
; AVX2-NEXT: [[TMP18:%.*]] = load i32, i32* [[TMP17]], align 4, [[TBAA0]]
; AVX2-NEXT: [[TMP19:%.*]] = add i32 [[TMP18]], 3
; AVX2-NEXT: [[TMP20:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 7
; AVX2-NEXT: store i32 [[TMP19]], i32* [[TMP16]], align 4, [[TBAA0]]
; AVX2-NEXT: [[TMP21:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
; AVX2-NEXT: [[TMP22:%.*]] = load i32, i32* [[TMP21]], align 4, [[TBAA0]]
; AVX2-NEXT: [[TMP23:%.*]] = add i32 [[TMP22]], 4
; AVX2-NEXT: store i32 [[TMP23]], i32* [[TMP20]], align 4, [[TBAA0]]
; AVX2-NEXT: ret void
;
; AVX512-LABEL: @gather_load_3(
; AVX512-NEXT: [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, [[TBAA0]]
; AVX512-NEXT: [[TMP4:%.*]] = add i32 [[TMP3]], 1
; AVX512-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
; AVX512-NEXT: store i32 [[TMP4]], i32* [[TMP0]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store i32 [[TMP4]], i32* [[TMP0]], align 4, [[TBAA0]]
; AVX512-NEXT: [[TMP6:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1]], i32 0
; AVX512-NEXT: [[TMP7:%.*]] = shufflevector <4 x i32*> [[TMP6]], <4 x i32*> undef, <4 x i32> zeroinitializer
; AVX512-NEXT: [[TMP8:%.*]] = getelementptr i32, <4 x i32*> [[TMP7]], <4 x i64> <i64 11, i64 4, i64 15, i64 18>
; AVX512-NEXT: [[TMP9:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP8]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
; AVX512-NEXT: [[TMP9:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP8]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0]]
; AVX512-NEXT: [[TMP10:%.*]] = add <4 x i32> [[TMP9]], <i32 2, i32 3, i32 4, i32 1>
; AVX512-NEXT: [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
; AVX512-NEXT: [[TMP12:%.*]] = bitcast i32* [[TMP5]] to <4 x i32>*
; AVX512-NEXT: store <4 x i32> [[TMP10]], <4 x i32>* [[TMP12]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store <4 x i32> [[TMP10]], <4 x i32>* [[TMP12]], align 4, [[TBAA0]]
; AVX512-NEXT: [[TMP13:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
; AVX512-NEXT: [[TMP14:%.*]] = load i32, i32* [[TMP13]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: [[TMP14:%.*]] = load i32, i32* [[TMP13]], align 4, [[TBAA0]]
; AVX512-NEXT: [[TMP15:%.*]] = add i32 [[TMP14]], 2
; AVX512-NEXT: [[TMP16:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6
; AVX512-NEXT: store i32 [[TMP15]], i32* [[TMP11]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store i32 [[TMP15]], i32* [[TMP11]], align 4, [[TBAA0]]
; AVX512-NEXT: [[TMP17:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
; AVX512-NEXT: [[TMP18:%.*]] = load i32, i32* [[TMP17]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: [[TMP18:%.*]] = load i32, i32* [[TMP17]], align 4, [[TBAA0]]
; AVX512-NEXT: [[TMP19:%.*]] = add i32 [[TMP18]], 3
; AVX512-NEXT: [[TMP20:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 7
; AVX512-NEXT: store i32 [[TMP19]], i32* [[TMP16]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store i32 [[TMP19]], i32* [[TMP16]], align 4, [[TBAA0]]
; AVX512-NEXT: [[TMP21:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
; AVX512-NEXT: [[TMP22:%.*]] = load i32, i32* [[TMP21]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: [[TMP22:%.*]] = load i32, i32* [[TMP21]], align 4, [[TBAA0]]
; AVX512-NEXT: [[TMP23:%.*]] = add i32 [[TMP22]], 4
; AVX512-NEXT: store i32 [[TMP23]], i32* [[TMP20]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store i32 [[TMP23]], i32* [[TMP20]], align 4, [[TBAA0]]
; AVX512-NEXT: ret void
;
%3 = load i32, i32* %1, align 4, !tbaa !2
@ -215,68 +315,114 @@ define void @gather_load_3(i32* noalias nocapture %0, i32* noalias nocapture rea
define void @gather_load_4(i32* noalias nocapture %t0, i32* noalias nocapture readonly %t1) {
; SSE-LABEL: @gather_load_4(
; SSE-NEXT: [[T5:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 1
; SSE-NEXT: [[T6:%.*]] = getelementptr inbounds i32, i32* [[T1:%.*]], i64 11
; SSE-NEXT: [[T9:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 2
; SSE-NEXT: [[T10:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 4
; SSE-NEXT: [[T13:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 3
; SSE-NEXT: [[T14:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 15
; SSE-NEXT: [[T17:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 4
; SSE-NEXT: [[TMP1:%.*]] = insertelement <4 x i32*> poison, i32* [[T1]], i32 0
; SSE-NEXT: [[TMP2:%.*]] = shufflevector <4 x i32*> [[TMP1]], <4 x i32*> undef, <4 x i32> zeroinitializer
; SSE-NEXT: [[TMP3:%.*]] = getelementptr i32, <4 x i32*> [[TMP2]], <4 x i64> <i64 18, i64 9, i64 6, i64 21>
; SSE-NEXT: [[TMP4:%.*]] = insertelement <4 x i32*> [[TMP1]], i32* [[T6]], i32 1
; SSE-NEXT: [[TMP5:%.*]] = insertelement <4 x i32*> [[TMP4]], i32* [[T10]], i32 2
; SSE-NEXT: [[TMP6:%.*]] = insertelement <4 x i32*> [[TMP5]], i32* [[T14]], i32 3
; SSE-NEXT: [[TMP7:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP6]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP8:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP3]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP9:%.*]] = add <4 x i32> [[TMP7]], <i32 1, i32 2, i32 3, i32 4>
; SSE-NEXT: [[TMP10:%.*]] = add <4 x i32> [[TMP8]], <i32 1, i32 2, i32 3, i32 4>
; SSE-NEXT: [[TMP11:%.*]] = bitcast i32* [[T0]] to <4 x i32>*
; SSE-NEXT: store <4 x i32> [[TMP9]], <4 x i32>* [[TMP11]], align 4, !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP12:%.*]] = bitcast i32* [[T17]] to <4 x i32>*
; SSE-NEXT: store <4 x i32> [[TMP10]], <4 x i32>* [[TMP12]], align 4, !tbaa [[TBAA0]]
; SSE-NEXT: [[T17:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 4
; SSE-NEXT: [[T18:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 18
; SSE-NEXT: [[T21:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 5
; SSE-NEXT: [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 9
; SSE-NEXT: [[T25:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 6
; SSE-NEXT: [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6
; SSE-NEXT: [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7
; SSE-NEXT: [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21
; SSE-NEXT: [[T3:%.*]] = load i32, i32* [[T1]], align 4, [[TBAA0]]
; SSE-NEXT: [[T7:%.*]] = load i32, i32* [[T6]], align 4, [[TBAA0]]
; SSE-NEXT: [[T11:%.*]] = load i32, i32* [[T10]], align 4, [[TBAA0]]
; SSE-NEXT: [[T15:%.*]] = load i32, i32* [[T14]], align 4, [[TBAA0]]
; SSE-NEXT: [[T19:%.*]] = load i32, i32* [[T18]], align 4, [[TBAA0]]
; SSE-NEXT: [[T23:%.*]] = load i32, i32* [[T22]], align 4, [[TBAA0]]
; SSE-NEXT: [[T27:%.*]] = load i32, i32* [[T26]], align 4, [[TBAA0]]
; SSE-NEXT: [[T31:%.*]] = load i32, i32* [[T30]], align 4, [[TBAA0]]
; SSE-NEXT: [[T4:%.*]] = add i32 [[T3]], 1
; SSE-NEXT: [[T8:%.*]] = add i32 [[T7]], 2
; SSE-NEXT: [[T12:%.*]] = add i32 [[T11]], 3
; SSE-NEXT: [[T16:%.*]] = add i32 [[T15]], 4
; SSE-NEXT: [[T20:%.*]] = add i32 [[T19]], 1
; SSE-NEXT: [[T24:%.*]] = add i32 [[T23]], 2
; SSE-NEXT: [[T28:%.*]] = add i32 [[T27]], 3
; SSE-NEXT: [[T32:%.*]] = add i32 [[T31]], 4
; SSE-NEXT: store i32 [[T4]], i32* [[T0]], align 4, [[TBAA0]]
; SSE-NEXT: store i32 [[T8]], i32* [[T5]], align 4, [[TBAA0]]
; SSE-NEXT: store i32 [[T12]], i32* [[T9]], align 4, [[TBAA0]]
; SSE-NEXT: store i32 [[T16]], i32* [[T13]], align 4, [[TBAA0]]
; SSE-NEXT: store i32 [[T20]], i32* [[T17]], align 4, [[TBAA0]]
; SSE-NEXT: store i32 [[T24]], i32* [[T21]], align 4, [[TBAA0]]
; SSE-NEXT: store i32 [[T28]], i32* [[T25]], align 4, [[TBAA0]]
; SSE-NEXT: store i32 [[T32]], i32* [[T29]], align 4, [[TBAA0]]
; SSE-NEXT: ret void
;
; AVX-LABEL: @gather_load_4(
; AVX-NEXT: [[T5:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 1
; AVX-NEXT: [[T6:%.*]] = getelementptr inbounds i32, i32* [[T1:%.*]], i64 11
; AVX-NEXT: [[T9:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 2
; AVX-NEXT: [[T10:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 4
; AVX-NEXT: [[T13:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 3
; AVX-NEXT: [[T14:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 15
; AVX-NEXT: [[T17:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 4
; AVX-NEXT: [[T18:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 18
; AVX-NEXT: [[T21:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 5
; AVX-NEXT: [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 9
; AVX-NEXT: [[T25:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 6
; AVX-NEXT: [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6
; AVX-NEXT: [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7
; AVX-NEXT: [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21
; AVX-NEXT: [[TMP1:%.*]] = insertelement <8 x i32*> poison, i32* [[T1]], i32 0
; AVX-NEXT: [[TMP2:%.*]] = insertelement <8 x i32*> [[TMP1]], i32* [[T6]], i32 1
; AVX-NEXT: [[TMP3:%.*]] = insertelement <8 x i32*> [[TMP2]], i32* [[T10]], i32 2
; AVX-NEXT: [[TMP4:%.*]] = insertelement <8 x i32*> [[TMP3]], i32* [[T14]], i32 3
; AVX-NEXT: [[TMP5:%.*]] = insertelement <8 x i32*> [[TMP4]], i32* [[T18]], i32 4
; AVX-NEXT: [[TMP6:%.*]] = insertelement <8 x i32*> [[TMP5]], i32* [[T22]], i32 5
; AVX-NEXT: [[TMP7:%.*]] = insertelement <8 x i32*> [[TMP6]], i32* [[T26]], i32 6
; AVX-NEXT: [[TMP8:%.*]] = insertelement <8 x i32*> [[TMP7]], i32* [[T30]], i32 7
; AVX-NEXT: [[TMP9:%.*]] = call <8 x i32> @llvm.masked.gather.v8i32.v8p0i32(<8 x i32*> [[TMP8]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i32> undef), !tbaa [[TBAA0]]
; AVX-NEXT: [[TMP10:%.*]] = add <8 x i32> [[TMP9]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4>
; AVX-NEXT: [[TMP11:%.*]] = bitcast i32* [[T0:%.*]] to <8 x i32>*
; AVX-NEXT: store <8 x i32> [[TMP10]], <8 x i32>* [[TMP11]], align 4, !tbaa [[TBAA0]]
; AVX-NEXT: [[T3:%.*]] = load i32, i32* [[T1]], align 4, [[TBAA0]]
; AVX-NEXT: [[T7:%.*]] = load i32, i32* [[T6]], align 4, [[TBAA0]]
; AVX-NEXT: [[T11:%.*]] = load i32, i32* [[T10]], align 4, [[TBAA0]]
; AVX-NEXT: [[T15:%.*]] = load i32, i32* [[T14]], align 4, [[TBAA0]]
; AVX-NEXT: [[T19:%.*]] = load i32, i32* [[T18]], align 4, [[TBAA0]]
; AVX-NEXT: [[T23:%.*]] = load i32, i32* [[T22]], align 4, [[TBAA0]]
; AVX-NEXT: [[T27:%.*]] = load i32, i32* [[T26]], align 4, [[TBAA0]]
; AVX-NEXT: [[T31:%.*]] = load i32, i32* [[T30]], align 4, [[TBAA0]]
; AVX-NEXT: [[T4:%.*]] = add i32 [[T3]], 1
; AVX-NEXT: [[T8:%.*]] = add i32 [[T7]], 2
; AVX-NEXT: [[T12:%.*]] = add i32 [[T11]], 3
; AVX-NEXT: [[T16:%.*]] = add i32 [[T15]], 4
; AVX-NEXT: [[T20:%.*]] = add i32 [[T19]], 1
; AVX-NEXT: [[T24:%.*]] = add i32 [[T23]], 2
; AVX-NEXT: [[T28:%.*]] = add i32 [[T27]], 3
; AVX-NEXT: [[T32:%.*]] = add i32 [[T31]], 4
; AVX-NEXT: store i32 [[T4]], i32* [[T0]], align 4, [[TBAA0]]
; AVX-NEXT: store i32 [[T8]], i32* [[T5]], align 4, [[TBAA0]]
; AVX-NEXT: store i32 [[T12]], i32* [[T9]], align 4, [[TBAA0]]
; AVX-NEXT: store i32 [[T16]], i32* [[T13]], align 4, [[TBAA0]]
; AVX-NEXT: store i32 [[T20]], i32* [[T17]], align 4, [[TBAA0]]
; AVX-NEXT: store i32 [[T24]], i32* [[T21]], align 4, [[TBAA0]]
; AVX-NEXT: store i32 [[T28]], i32* [[T25]], align 4, [[TBAA0]]
; AVX-NEXT: store i32 [[T32]], i32* [[T29]], align 4, [[TBAA0]]
; AVX-NEXT: ret void
;
; AVX2-LABEL: @gather_load_4(
; AVX2-NEXT: [[T6:%.*]] = getelementptr inbounds i32, i32* [[T1:%.*]], i64 11
; AVX2-NEXT: [[T10:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 4
; AVX2-NEXT: [[T14:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 15
; AVX2-NEXT: [[T18:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 18
; AVX2-NEXT: [[T5:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 1
; AVX2-NEXT: [[TMP1:%.*]] = insertelement <4 x i32*> poison, i32* [[T1:%.*]], i32 0
; AVX2-NEXT: [[TMP2:%.*]] = shufflevector <4 x i32*> [[TMP1]], <4 x i32*> undef, <4 x i32> zeroinitializer
; AVX2-NEXT: [[TMP3:%.*]] = getelementptr i32, <4 x i32*> [[TMP2]], <4 x i64> <i64 11, i64 4, i64 15, i64 18>
; AVX2-NEXT: [[T21:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 5
; AVX2-NEXT: [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 9
; AVX2-NEXT: [[T25:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 6
; AVX2-NEXT: [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6
; AVX2-NEXT: [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7
; AVX2-NEXT: [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21
; AVX2-NEXT: [[TMP1:%.*]] = insertelement <8 x i32*> poison, i32* [[T1]], i32 0
; AVX2-NEXT: [[TMP2:%.*]] = insertelement <8 x i32*> [[TMP1]], i32* [[T6]], i32 1
; AVX2-NEXT: [[TMP3:%.*]] = insertelement <8 x i32*> [[TMP2]], i32* [[T10]], i32 2
; AVX2-NEXT: [[TMP4:%.*]] = insertelement <8 x i32*> [[TMP3]], i32* [[T14]], i32 3
; AVX2-NEXT: [[TMP5:%.*]] = insertelement <8 x i32*> [[TMP4]], i32* [[T18]], i32 4
; AVX2-NEXT: [[TMP6:%.*]] = insertelement <8 x i32*> [[TMP5]], i32* [[T22]], i32 5
; AVX2-NEXT: [[TMP7:%.*]] = insertelement <8 x i32*> [[TMP6]], i32* [[T26]], i32 6
; AVX2-NEXT: [[TMP8:%.*]] = insertelement <8 x i32*> [[TMP7]], i32* [[T30]], i32 7
; AVX2-NEXT: [[TMP9:%.*]] = call <8 x i32> @llvm.masked.gather.v8i32.v8p0i32(<8 x i32*> [[TMP8]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i32> undef), !tbaa [[TBAA0]]
; AVX2-NEXT: [[TMP10:%.*]] = add <8 x i32> [[TMP9]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4>
; AVX2-NEXT: [[TMP11:%.*]] = bitcast i32* [[T0:%.*]] to <8 x i32>*
; AVX2-NEXT: store <8 x i32> [[TMP10]], <8 x i32>* [[TMP11]], align 4, !tbaa [[TBAA0]]
; AVX2-NEXT: [[T3:%.*]] = load i32, i32* [[T1]], align 4, [[TBAA0]]
; AVX2-NEXT: [[TMP4:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP3]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0]]
; AVX2-NEXT: [[T23:%.*]] = load i32, i32* [[T22]], align 4, [[TBAA0]]
; AVX2-NEXT: [[T27:%.*]] = load i32, i32* [[T26]], align 4, [[TBAA0]]
; AVX2-NEXT: [[T31:%.*]] = load i32, i32* [[T30]], align 4, [[TBAA0]]
; AVX2-NEXT: [[T4:%.*]] = add i32 [[T3]], 1
; AVX2-NEXT: [[TMP5:%.*]] = add <4 x i32> [[TMP4]], <i32 2, i32 3, i32 4, i32 1>
; AVX2-NEXT: [[T24:%.*]] = add i32 [[T23]], 2
; AVX2-NEXT: [[T28:%.*]] = add i32 [[T27]], 3
; AVX2-NEXT: [[T32:%.*]] = add i32 [[T31]], 4
; AVX2-NEXT: store i32 [[T4]], i32* [[T0]], align 4, [[TBAA0]]
; AVX2-NEXT: [[TMP6:%.*]] = bitcast i32* [[T5]] to <4 x i32>*
; AVX2-NEXT: store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4, [[TBAA0]]
; AVX2-NEXT: store i32 [[T24]], i32* [[T21]], align 4, [[TBAA0]]
; AVX2-NEXT: store i32 [[T28]], i32* [[T25]], align 4, [[TBAA0]]
; AVX2-NEXT: store i32 [[T32]], i32* [[T29]], align 4, [[TBAA0]]
; AVX2-NEXT: ret void
;
; AVX512-LABEL: @gather_load_4(
@ -290,22 +436,22 @@ define void @gather_load_4(i32* noalias nocapture %t0, i32* noalias nocapture re
; AVX512-NEXT: [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6
; AVX512-NEXT: [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7
; AVX512-NEXT: [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21
; AVX512-NEXT: [[T3:%.*]] = load i32, i32* [[T1]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: [[TMP4:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP3]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
; AVX512-NEXT: [[T23:%.*]] = load i32, i32* [[T22]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: [[T27:%.*]] = load i32, i32* [[T26]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: [[T31:%.*]] = load i32, i32* [[T30]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: [[T3:%.*]] = load i32, i32* [[T1]], align 4, [[TBAA0]]
; AVX512-NEXT: [[TMP4:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP3]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0]]
; AVX512-NEXT: [[T23:%.*]] = load i32, i32* [[T22]], align 4, [[TBAA0]]
; AVX512-NEXT: [[T27:%.*]] = load i32, i32* [[T26]], align 4, [[TBAA0]]
; AVX512-NEXT: [[T31:%.*]] = load i32, i32* [[T30]], align 4, [[TBAA0]]
; AVX512-NEXT: [[T4:%.*]] = add i32 [[T3]], 1
; AVX512-NEXT: [[TMP5:%.*]] = add <4 x i32> [[TMP4]], <i32 2, i32 3, i32 4, i32 1>
; AVX512-NEXT: [[T24:%.*]] = add i32 [[T23]], 2
; AVX512-NEXT: [[T28:%.*]] = add i32 [[T27]], 3
; AVX512-NEXT: [[T32:%.*]] = add i32 [[T31]], 4
; AVX512-NEXT: store i32 [[T4]], i32* [[T0]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store i32 [[T4]], i32* [[T0]], align 4, [[TBAA0]]
; AVX512-NEXT: [[TMP6:%.*]] = bitcast i32* [[T5]] to <4 x i32>*
; AVX512-NEXT: store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store i32 [[T24]], i32* [[T21]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store i32 [[T28]], i32* [[T25]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store i32 [[T32]], i32* [[T29]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4, [[TBAA0]]
; AVX512-NEXT: store i32 [[T24]], i32* [[T21]], align 4, [[TBAA0]]
; AVX512-NEXT: store i32 [[T28]], i32* [[T25]], align 4, [[TBAA0]]
; AVX512-NEXT: store i32 [[T32]], i32* [[T29]], align 4, [[TBAA0]]
; AVX512-NEXT: ret void
;
%t5 = getelementptr inbounds i32, i32* %t0, i64 1
@ -363,21 +509,21 @@ define void @gather_load_div(float* noalias nocapture %0, float* noalias nocaptu
; SSE-NEXT: [[TMP7:%.*]] = insertelement <4 x float*> [[TMP6]], float* [[TMP3]], i32 1
; SSE-NEXT: [[TMP8:%.*]] = insertelement <4 x float*> [[TMP7]], float* [[TMP4]], i32 2
; SSE-NEXT: [[TMP9:%.*]] = insertelement <4 x float*> [[TMP8]], float* [[TMP5]], i32 3
; SSE-NEXT: [[TMP10:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP9]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP10:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP9]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), [[TBAA0]]
; SSE-NEXT: [[TMP11:%.*]] = shufflevector <4 x float*> [[TMP6]], <4 x float*> undef, <4 x i32> zeroinitializer
; SSE-NEXT: [[TMP12:%.*]] = getelementptr float, <4 x float*> [[TMP11]], <4 x i64> <i64 4, i64 13, i64 11, i64 44>
; SSE-NEXT: [[TMP13:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP12]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP13:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP12]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), [[TBAA0]]
; SSE-NEXT: [[TMP14:%.*]] = fdiv <4 x float> [[TMP10]], [[TMP13]]
; SSE-NEXT: [[TMP15:%.*]] = getelementptr inbounds float, float* [[TMP0:%.*]], i64 4
; SSE-NEXT: [[TMP16:%.*]] = bitcast float* [[TMP0]] to <4 x float>*
; SSE-NEXT: store <4 x float> [[TMP14]], <4 x float>* [[TMP16]], align 4, !tbaa [[TBAA0]]
; SSE-NEXT: store <4 x float> [[TMP14]], <4 x float>* [[TMP16]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP17:%.*]] = getelementptr float, <4 x float*> [[TMP11]], <4 x i64> <i64 17, i64 8, i64 5, i64 20>
; SSE-NEXT: [[TMP18:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP17]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP18:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP17]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), [[TBAA0]]
; SSE-NEXT: [[TMP19:%.*]] = getelementptr float, <4 x float*> [[TMP11]], <4 x i64> <i64 33, i64 30, i64 27, i64 23>
; SSE-NEXT: [[TMP20:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP19]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP20:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP19]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), [[TBAA0]]
; SSE-NEXT: [[TMP21:%.*]] = fdiv <4 x float> [[TMP18]], [[TMP20]]
; SSE-NEXT: [[TMP22:%.*]] = bitcast float* [[TMP15]] to <4 x float>*
; SSE-NEXT: store <4 x float> [[TMP21]], <4 x float>* [[TMP22]], align 4, !tbaa [[TBAA0]]
; SSE-NEXT: store <4 x float> [[TMP21]], <4 x float>* [[TMP22]], align 4, [[TBAA0]]
; SSE-NEXT: ret void
;
; AVX-LABEL: @gather_load_div(
@ -396,13 +542,13 @@ define void @gather_load_div(float* noalias nocapture %0, float* noalias nocaptu
; AVX-NEXT: [[TMP15:%.*]] = insertelement <8 x float*> [[TMP14]], float* [[TMP7]], i32 5
; AVX-NEXT: [[TMP16:%.*]] = insertelement <8 x float*> [[TMP15]], float* [[TMP8]], i32 6
; AVX-NEXT: [[TMP17:%.*]] = insertelement <8 x float*> [[TMP16]], float* [[TMP9]], i32 7
; AVX-NEXT: [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
; AVX-NEXT: [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
; AVX-NEXT: [[TMP19:%.*]] = shufflevector <8 x float*> [[TMP10]], <8 x float*> undef, <8 x i32> zeroinitializer
; AVX-NEXT: [[TMP20:%.*]] = getelementptr float, <8 x float*> [[TMP19]], <8 x i64> <i64 4, i64 13, i64 11, i64 44, i64 33, i64 30, i64 27, i64 23>
; AVX-NEXT: [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
; AVX-NEXT: [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
; AVX-NEXT: [[TMP22:%.*]] = fdiv <8 x float> [[TMP18]], [[TMP21]]
; AVX-NEXT: [[TMP23:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>*
; AVX-NEXT: store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, !tbaa [[TBAA0]]
; AVX-NEXT: store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, [[TBAA0]]
; AVX-NEXT: ret void
;
; AVX2-LABEL: @gather_load_div(
@ -421,13 +567,13 @@ define void @gather_load_div(float* noalias nocapture %0, float* noalias nocaptu
; AVX2-NEXT: [[TMP15:%.*]] = insertelement <8 x float*> [[TMP14]], float* [[TMP7]], i32 5
; AVX2-NEXT: [[TMP16:%.*]] = insertelement <8 x float*> [[TMP15]], float* [[TMP8]], i32 6
; AVX2-NEXT: [[TMP17:%.*]] = insertelement <8 x float*> [[TMP16]], float* [[TMP9]], i32 7
; AVX2-NEXT: [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
; AVX2-NEXT: [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
; AVX2-NEXT: [[TMP19:%.*]] = shufflevector <8 x float*> [[TMP10]], <8 x float*> undef, <8 x i32> zeroinitializer
; AVX2-NEXT: [[TMP20:%.*]] = getelementptr float, <8 x float*> [[TMP19]], <8 x i64> <i64 4, i64 13, i64 11, i64 44, i64 33, i64 30, i64 27, i64 23>
; AVX2-NEXT: [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
; AVX2-NEXT: [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
; AVX2-NEXT: [[TMP22:%.*]] = fdiv <8 x float> [[TMP18]], [[TMP21]]
; AVX2-NEXT: [[TMP23:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>*
; AVX2-NEXT: store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, !tbaa [[TBAA0]]
; AVX2-NEXT: store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, [[TBAA0]]
; AVX2-NEXT: ret void
;
; AVX512-LABEL: @gather_load_div(
@ -446,13 +592,13 @@ define void @gather_load_div(float* noalias nocapture %0, float* noalias nocaptu
; AVX512-NEXT: [[TMP15:%.*]] = insertelement <8 x float*> [[TMP14]], float* [[TMP7]], i32 5
; AVX512-NEXT: [[TMP16:%.*]] = insertelement <8 x float*> [[TMP15]], float* [[TMP8]], i32 6
; AVX512-NEXT: [[TMP17:%.*]] = insertelement <8 x float*> [[TMP16]], float* [[TMP9]], i32 7
; AVX512-NEXT: [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
; AVX512-NEXT: [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
; AVX512-NEXT: [[TMP19:%.*]] = shufflevector <8 x float*> [[TMP10]], <8 x float*> undef, <8 x i32> zeroinitializer
; AVX512-NEXT: [[TMP20:%.*]] = getelementptr float, <8 x float*> [[TMP19]], <8 x i64> <i64 4, i64 13, i64 11, i64 44, i64 33, i64 30, i64 27, i64 23>
; AVX512-NEXT: [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
; AVX512-NEXT: [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
; AVX512-NEXT: [[TMP22:%.*]] = fdiv <8 x float> [[TMP18]], [[TMP21]]
; AVX512-NEXT: [[TMP23:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>*
; AVX512-NEXT: store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, [[TBAA0]]
; AVX512-NEXT: ret void
;
%3 = load float, float* %1, align 4, !tbaa !2

View File

@ -8,19 +8,19 @@
define void @gather_load(i32* noalias nocapture %0, i32* noalias nocapture readonly %1) {
; CHECK-LABEL: @gather_load(
; CHECK-NEXT: [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1
; CHECK-NEXT: [[TMP4:%.*]] = load i32, i32* [[TMP1]], align 4, !tbaa [[TBAA0:![0-9]+]]
; CHECK-NEXT: [[TMP4:%.*]] = load i32, i32* [[TMP1]], align 4, [[TBAA0:!tbaa !.*]]
; CHECK-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11
; CHECK-NEXT: [[TMP6:%.*]] = load i32, i32* [[TMP5]], align 4, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP6:%.*]] = load i32, i32* [[TMP5]], align 4, [[TBAA0]]
; CHECK-NEXT: [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
; CHECK-NEXT: [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP9:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, [[TBAA0]]
; CHECK-NEXT: [[TMP9:%.*]] = load i32, i32* [[TMP3]], align 4, [[TBAA0]]
; CHECK-NEXT: [[TMP10:%.*]] = insertelement <4 x i32> undef, i32 [[TMP4]], i32 0
; CHECK-NEXT: [[TMP11:%.*]] = insertelement <4 x i32> [[TMP10]], i32 [[TMP6]], i32 1
; CHECK-NEXT: [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[TMP8]], i32 2
; CHECK-NEXT: [[TMP13:%.*]] = insertelement <4 x i32> [[TMP12]], i32 [[TMP9]], i32 3
; CHECK-NEXT: [[TMP14:%.*]] = add nsw <4 x i32> [[TMP13]], <i32 1, i32 2, i32 3, i32 4>
; CHECK-NEXT: [[TMP15:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>*
; CHECK-NEXT: store <4 x i32> [[TMP14]], <4 x i32>* [[TMP15]], align 4, !tbaa [[TBAA0]]
; CHECK-NEXT: store <4 x i32> [[TMP14]], <4 x i32>* [[TMP15]], align 4, [[TBAA0]]
; CHECK-NEXT: ret void
;
%3 = getelementptr inbounds i32, i32* %1, i64 1
@ -44,15 +44,69 @@ define void @gather_load(i32* noalias nocapture %0, i32* noalias nocapture reado
}
define void @gather_load_2(i32* noalias nocapture %0, i32* noalias nocapture readonly %1) {
; CHECK-LABEL: @gather_load_2(
; CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1:%.*]], i32 0
; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <4 x i32*> [[TMP3]], <4 x i32*> undef, <4 x i32> zeroinitializer
; CHECK-NEXT: [[TMP5:%.*]] = getelementptr i32, <4 x i32*> [[TMP4]], <4 x i64> <i64 1, i64 10, i64 3, i64 5>
; CHECK-NEXT: [[TMP6:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP5]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP7:%.*]] = add nsw <4 x i32> [[TMP6]], <i32 1, i32 2, i32 3, i32 4>
; CHECK-NEXT: [[TMP8:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>*
; CHECK-NEXT: store <4 x i32> [[TMP7]], <4 x i32>* [[TMP8]], align 4, !tbaa [[TBAA0]]
; CHECK-NEXT: ret void
; SSE-LABEL: @gather_load_2(
; SSE-NEXT: [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1
; SSE-NEXT: [[TMP4:%.*]] = load i32, i32* [[TMP3]], align 4, [[TBAA0:!tbaa !.*]]
; SSE-NEXT: [[TMP5:%.*]] = add nsw i32 [[TMP4]], 1
; SSE-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
; SSE-NEXT: store i32 [[TMP5]], i32* [[TMP0]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 10
; SSE-NEXT: [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP9:%.*]] = add nsw i32 [[TMP8]], 2
; SSE-NEXT: [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 2
; SSE-NEXT: store i32 [[TMP9]], i32* [[TMP6]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 3
; SSE-NEXT: [[TMP12:%.*]] = load i32, i32* [[TMP11]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP13:%.*]] = add nsw i32 [[TMP12]], 3
; SSE-NEXT: [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 3
; SSE-NEXT: store i32 [[TMP13]], i32* [[TMP10]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP15:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 5
; SSE-NEXT: [[TMP16:%.*]] = load i32, i32* [[TMP15]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP17:%.*]] = add nsw i32 [[TMP16]], 4
; SSE-NEXT: store i32 [[TMP17]], i32* [[TMP14]], align 4, [[TBAA0]]
; SSE-NEXT: ret void
;
; AVX-LABEL: @gather_load_2(
; AVX-NEXT: [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1
; AVX-NEXT: [[TMP4:%.*]] = load i32, i32* [[TMP3]], align 4, [[TBAA0:!tbaa !.*]]
; AVX-NEXT: [[TMP5:%.*]] = add nsw i32 [[TMP4]], 1
; AVX-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
; AVX-NEXT: store i32 [[TMP5]], i32* [[TMP0]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 10
; AVX-NEXT: [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP9:%.*]] = add nsw i32 [[TMP8]], 2
; AVX-NEXT: [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 2
; AVX-NEXT: store i32 [[TMP9]], i32* [[TMP6]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 3
; AVX-NEXT: [[TMP12:%.*]] = load i32, i32* [[TMP11]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP13:%.*]] = add nsw i32 [[TMP12]], 3
; AVX-NEXT: [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 3
; AVX-NEXT: store i32 [[TMP13]], i32* [[TMP10]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP15:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 5
; AVX-NEXT: [[TMP16:%.*]] = load i32, i32* [[TMP15]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP17:%.*]] = add nsw i32 [[TMP16]], 4
; AVX-NEXT: store i32 [[TMP17]], i32* [[TMP14]], align 4, [[TBAA0]]
; AVX-NEXT: ret void
;
; AVX2-LABEL: @gather_load_2(
; AVX2-NEXT: [[TMP3:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1:%.*]], i32 0
; AVX2-NEXT: [[TMP4:%.*]] = shufflevector <4 x i32*> [[TMP3]], <4 x i32*> undef, <4 x i32> zeroinitializer
; AVX2-NEXT: [[TMP5:%.*]] = getelementptr i32, <4 x i32*> [[TMP4]], <4 x i64> <i64 1, i64 10, i64 3, i64 5>
; AVX2-NEXT: [[TMP6:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP5]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0:!tbaa !.*]]
; AVX2-NEXT: [[TMP7:%.*]] = add nsw <4 x i32> [[TMP6]], <i32 1, i32 2, i32 3, i32 4>
; AVX2-NEXT: [[TMP8:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>*
; AVX2-NEXT: store <4 x i32> [[TMP7]], <4 x i32>* [[TMP8]], align 4, [[TBAA0]]
; AVX2-NEXT: ret void
;
; AVX512-LABEL: @gather_load_2(
; AVX512-NEXT: [[TMP3:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1:%.*]], i32 0
; AVX512-NEXT: [[TMP4:%.*]] = shufflevector <4 x i32*> [[TMP3]], <4 x i32*> undef, <4 x i32> zeroinitializer
; AVX512-NEXT: [[TMP5:%.*]] = getelementptr i32, <4 x i32*> [[TMP4]], <4 x i64> <i64 1, i64 10, i64 3, i64 5>
; AVX512-NEXT: [[TMP6:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP5]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0:!tbaa !.*]]
; AVX512-NEXT: [[TMP7:%.*]] = add nsw <4 x i32> [[TMP6]], <i32 1, i32 2, i32 3, i32 4>
; AVX512-NEXT: [[TMP8:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>*
; AVX512-NEXT: store <4 x i32> [[TMP7]], <4 x i32>* [[TMP8]], align 4, [[TBAA0]]
; AVX512-NEXT: ret void
;
%3 = getelementptr inbounds i32, i32* %1, i64 1
%4 = load i32, i32* %3, align 4, !tbaa !2
@ -79,97 +133,143 @@ define void @gather_load_2(i32* noalias nocapture %0, i32* noalias nocapture rea
define void @gather_load_3(i32* noalias nocapture %0, i32* noalias nocapture readonly %1) {
; SSE-LABEL: @gather_load_3(
; SSE-NEXT: [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 11
; SSE-NEXT: [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
; SSE-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
; SSE-NEXT: [[TMP6:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1]], i32 0
; SSE-NEXT: [[TMP7:%.*]] = insertelement <4 x i32*> [[TMP6]], i32* [[TMP3]], i32 1
; SSE-NEXT: [[TMP8:%.*]] = insertelement <4 x i32*> [[TMP7]], i32* [[TMP4]], i32 2
; SSE-NEXT: [[TMP9:%.*]] = insertelement <4 x i32*> [[TMP8]], i32* [[TMP5]], i32 3
; SSE-NEXT: [[TMP10:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP9]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP11:%.*]] = add <4 x i32> [[TMP10]], <i32 1, i32 2, i32 3, i32 4>
; SSE-NEXT: [[TMP12:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 4
; SSE-NEXT: [[TMP13:%.*]] = bitcast i32* [[TMP0]] to <4 x i32>*
; SSE-NEXT: store <4 x i32> [[TMP11]], <4 x i32>* [[TMP13]], align 4, !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP14:%.*]] = shufflevector <4 x i32*> [[TMP6]], <4 x i32*> undef, <4 x i32> zeroinitializer
; SSE-NEXT: [[TMP15:%.*]] = getelementptr i32, <4 x i32*> [[TMP14]], <4 x i64> <i64 18, i64 9, i64 6, i64 21>
; SSE-NEXT: [[TMP16:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP15]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP17:%.*]] = add <4 x i32> [[TMP16]], <i32 1, i32 2, i32 3, i32 4>
; SSE-NEXT: [[TMP18:%.*]] = bitcast i32* [[TMP12]] to <4 x i32>*
; SSE-NEXT: store <4 x i32> [[TMP17]], <4 x i32>* [[TMP18]], align 4, !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP4:%.*]] = add i32 [[TMP3]], 1
; SSE-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
; SSE-NEXT: store i32 [[TMP4]], i32* [[TMP0]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11
; SSE-NEXT: [[TMP7:%.*]] = load i32, i32* [[TMP6]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP8:%.*]] = add i32 [[TMP7]], 2
; SSE-NEXT: [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 2
; SSE-NEXT: store i32 [[TMP8]], i32* [[TMP5]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
; SSE-NEXT: [[TMP11:%.*]] = load i32, i32* [[TMP10]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP12:%.*]] = add i32 [[TMP11]], 3
; SSE-NEXT: [[TMP13:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 3
; SSE-NEXT: store i32 [[TMP12]], i32* [[TMP9]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
; SSE-NEXT: [[TMP15:%.*]] = load i32, i32* [[TMP14]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP16:%.*]] = add i32 [[TMP15]], 4
; SSE-NEXT: [[TMP17:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 4
; SSE-NEXT: store i32 [[TMP16]], i32* [[TMP13]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP18:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
; SSE-NEXT: [[TMP19:%.*]] = load i32, i32* [[TMP18]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP20:%.*]] = add i32 [[TMP19]], 1
; SSE-NEXT: [[TMP21:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
; SSE-NEXT: store i32 [[TMP20]], i32* [[TMP17]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP22:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
; SSE-NEXT: [[TMP23:%.*]] = load i32, i32* [[TMP22]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP24:%.*]] = add i32 [[TMP23]], 2
; SSE-NEXT: [[TMP25:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6
; SSE-NEXT: store i32 [[TMP24]], i32* [[TMP21]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP26:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
; SSE-NEXT: [[TMP27:%.*]] = load i32, i32* [[TMP26]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP28:%.*]] = add i32 [[TMP27]], 3
; SSE-NEXT: [[TMP29:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 7
; SSE-NEXT: store i32 [[TMP28]], i32* [[TMP25]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP30:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
; SSE-NEXT: [[TMP31:%.*]] = load i32, i32* [[TMP30]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP32:%.*]] = add i32 [[TMP31]], 4
; SSE-NEXT: store i32 [[TMP32]], i32* [[TMP29]], align 4, [[TBAA0]]
; SSE-NEXT: ret void
;
; AVX-LABEL: @gather_load_3(
; AVX-NEXT: [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 11
; AVX-NEXT: [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
; AVX-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
; AVX-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
; AVX-NEXT: [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
; AVX-NEXT: [[TMP8:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
; AVX-NEXT: [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
; AVX-NEXT: [[TMP10:%.*]] = insertelement <8 x i32*> poison, i32* [[TMP1]], i32 0
; AVX-NEXT: [[TMP11:%.*]] = insertelement <8 x i32*> [[TMP10]], i32* [[TMP3]], i32 1
; AVX-NEXT: [[TMP12:%.*]] = insertelement <8 x i32*> [[TMP11]], i32* [[TMP4]], i32 2
; AVX-NEXT: [[TMP13:%.*]] = insertelement <8 x i32*> [[TMP12]], i32* [[TMP5]], i32 3
; AVX-NEXT: [[TMP14:%.*]] = insertelement <8 x i32*> [[TMP13]], i32* [[TMP6]], i32 4
; AVX-NEXT: [[TMP15:%.*]] = insertelement <8 x i32*> [[TMP14]], i32* [[TMP7]], i32 5
; AVX-NEXT: [[TMP16:%.*]] = insertelement <8 x i32*> [[TMP15]], i32* [[TMP8]], i32 6
; AVX-NEXT: [[TMP17:%.*]] = insertelement <8 x i32*> [[TMP16]], i32* [[TMP9]], i32 7
; AVX-NEXT: [[TMP18:%.*]] = call <8 x i32> @llvm.masked.gather.v8i32.v8p0i32(<8 x i32*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i32> undef), !tbaa [[TBAA0]]
; AVX-NEXT: [[TMP19:%.*]] = add <8 x i32> [[TMP18]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4>
; AVX-NEXT: [[TMP20:%.*]] = bitcast i32* [[TMP0:%.*]] to <8 x i32>*
; AVX-NEXT: store <8 x i32> [[TMP19]], <8 x i32>* [[TMP20]], align 4, !tbaa [[TBAA0]]
; AVX-NEXT: [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP4:%.*]] = add i32 [[TMP3]], 1
; AVX-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
; AVX-NEXT: store i32 [[TMP4]], i32* [[TMP0]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11
; AVX-NEXT: [[TMP7:%.*]] = load i32, i32* [[TMP6]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP8:%.*]] = add i32 [[TMP7]], 2
; AVX-NEXT: [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 2
; AVX-NEXT: store i32 [[TMP8]], i32* [[TMP5]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
; AVX-NEXT: [[TMP11:%.*]] = load i32, i32* [[TMP10]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP12:%.*]] = add i32 [[TMP11]], 3
; AVX-NEXT: [[TMP13:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 3
; AVX-NEXT: store i32 [[TMP12]], i32* [[TMP9]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
; AVX-NEXT: [[TMP15:%.*]] = load i32, i32* [[TMP14]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP16:%.*]] = add i32 [[TMP15]], 4
; AVX-NEXT: [[TMP17:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 4
; AVX-NEXT: store i32 [[TMP16]], i32* [[TMP13]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP18:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
; AVX-NEXT: [[TMP19:%.*]] = load i32, i32* [[TMP18]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP20:%.*]] = add i32 [[TMP19]], 1
; AVX-NEXT: [[TMP21:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
; AVX-NEXT: store i32 [[TMP20]], i32* [[TMP17]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP22:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
; AVX-NEXT: [[TMP23:%.*]] = load i32, i32* [[TMP22]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP24:%.*]] = add i32 [[TMP23]], 2
; AVX-NEXT: [[TMP25:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6
; AVX-NEXT: store i32 [[TMP24]], i32* [[TMP21]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP26:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
; AVX-NEXT: [[TMP27:%.*]] = load i32, i32* [[TMP26]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP28:%.*]] = add i32 [[TMP27]], 3
; AVX-NEXT: [[TMP29:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 7
; AVX-NEXT: store i32 [[TMP28]], i32* [[TMP25]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP30:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
; AVX-NEXT: [[TMP31:%.*]] = load i32, i32* [[TMP30]], align 4, [[TBAA0]]
; AVX-NEXT: [[TMP32:%.*]] = add i32 [[TMP31]], 4
; AVX-NEXT: store i32 [[TMP32]], i32* [[TMP29]], align 4, [[TBAA0]]
; AVX-NEXT: ret void
;
; AVX2-LABEL: @gather_load_3(
; AVX2-NEXT: [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 11
; AVX2-NEXT: [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
; AVX2-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
; AVX2-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
; AVX2-NEXT: [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
; AVX2-NEXT: [[TMP8:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
; AVX2-NEXT: [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
; AVX2-NEXT: [[TMP10:%.*]] = insertelement <8 x i32*> poison, i32* [[TMP1]], i32 0
; AVX2-NEXT: [[TMP11:%.*]] = insertelement <8 x i32*> [[TMP10]], i32* [[TMP3]], i32 1
; AVX2-NEXT: [[TMP12:%.*]] = insertelement <8 x i32*> [[TMP11]], i32* [[TMP4]], i32 2
; AVX2-NEXT: [[TMP13:%.*]] = insertelement <8 x i32*> [[TMP12]], i32* [[TMP5]], i32 3
; AVX2-NEXT: [[TMP14:%.*]] = insertelement <8 x i32*> [[TMP13]], i32* [[TMP6]], i32 4
; AVX2-NEXT: [[TMP15:%.*]] = insertelement <8 x i32*> [[TMP14]], i32* [[TMP7]], i32 5
; AVX2-NEXT: [[TMP16:%.*]] = insertelement <8 x i32*> [[TMP15]], i32* [[TMP8]], i32 6
; AVX2-NEXT: [[TMP17:%.*]] = insertelement <8 x i32*> [[TMP16]], i32* [[TMP9]], i32 7
; AVX2-NEXT: [[TMP18:%.*]] = call <8 x i32> @llvm.masked.gather.v8i32.v8p0i32(<8 x i32*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i32> undef), !tbaa [[TBAA0]]
; AVX2-NEXT: [[TMP19:%.*]] = add <8 x i32> [[TMP18]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4>
; AVX2-NEXT: [[TMP20:%.*]] = bitcast i32* [[TMP0:%.*]] to <8 x i32>*
; AVX2-NEXT: store <8 x i32> [[TMP19]], <8 x i32>* [[TMP20]], align 4, !tbaa [[TBAA0]]
; AVX2-NEXT: [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, [[TBAA0]]
; AVX2-NEXT: [[TMP4:%.*]] = add i32 [[TMP3]], 1
; AVX2-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
; AVX2-NEXT: store i32 [[TMP4]], i32* [[TMP0]], align 4, [[TBAA0]]
; AVX2-NEXT: [[TMP6:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1]], i32 0
; AVX2-NEXT: [[TMP7:%.*]] = shufflevector <4 x i32*> [[TMP6]], <4 x i32*> undef, <4 x i32> zeroinitializer
; AVX2-NEXT: [[TMP8:%.*]] = getelementptr i32, <4 x i32*> [[TMP7]], <4 x i64> <i64 11, i64 4, i64 15, i64 18>
; AVX2-NEXT: [[TMP9:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP8]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0]]
; AVX2-NEXT: [[TMP10:%.*]] = add <4 x i32> [[TMP9]], <i32 2, i32 3, i32 4, i32 1>
; AVX2-NEXT: [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
; AVX2-NEXT: [[TMP12:%.*]] = bitcast i32* [[TMP5]] to <4 x i32>*
; AVX2-NEXT: store <4 x i32> [[TMP10]], <4 x i32>* [[TMP12]], align 4, [[TBAA0]]
; AVX2-NEXT: [[TMP13:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
; AVX2-NEXT: [[TMP14:%.*]] = load i32, i32* [[TMP13]], align 4, [[TBAA0]]
; AVX2-NEXT: [[TMP15:%.*]] = add i32 [[TMP14]], 2
; AVX2-NEXT: [[TMP16:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6
; AVX2-NEXT: store i32 [[TMP15]], i32* [[TMP11]], align 4, [[TBAA0]]
; AVX2-NEXT: [[TMP17:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
; AVX2-NEXT: [[TMP18:%.*]] = load i32, i32* [[TMP17]], align 4, [[TBAA0]]
; AVX2-NEXT: [[TMP19:%.*]] = add i32 [[TMP18]], 3
; AVX2-NEXT: [[TMP20:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 7
; AVX2-NEXT: store i32 [[TMP19]], i32* [[TMP16]], align 4, [[TBAA0]]
; AVX2-NEXT: [[TMP21:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
; AVX2-NEXT: [[TMP22:%.*]] = load i32, i32* [[TMP21]], align 4, [[TBAA0]]
; AVX2-NEXT: [[TMP23:%.*]] = add i32 [[TMP22]], 4
; AVX2-NEXT: store i32 [[TMP23]], i32* [[TMP20]], align 4, [[TBAA0]]
; AVX2-NEXT: ret void
;
; AVX512-LABEL: @gather_load_3(
; AVX512-NEXT: [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, [[TBAA0]]
; AVX512-NEXT: [[TMP4:%.*]] = add i32 [[TMP3]], 1
; AVX512-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
; AVX512-NEXT: store i32 [[TMP4]], i32* [[TMP0]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store i32 [[TMP4]], i32* [[TMP0]], align 4, [[TBAA0]]
; AVX512-NEXT: [[TMP6:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1]], i32 0
; AVX512-NEXT: [[TMP7:%.*]] = shufflevector <4 x i32*> [[TMP6]], <4 x i32*> undef, <4 x i32> zeroinitializer
; AVX512-NEXT: [[TMP8:%.*]] = getelementptr i32, <4 x i32*> [[TMP7]], <4 x i64> <i64 11, i64 4, i64 15, i64 18>
; AVX512-NEXT: [[TMP9:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP8]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
; AVX512-NEXT: [[TMP9:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP8]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0]]
; AVX512-NEXT: [[TMP10:%.*]] = add <4 x i32> [[TMP9]], <i32 2, i32 3, i32 4, i32 1>
; AVX512-NEXT: [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
; AVX512-NEXT: [[TMP12:%.*]] = bitcast i32* [[TMP5]] to <4 x i32>*
; AVX512-NEXT: store <4 x i32> [[TMP10]], <4 x i32>* [[TMP12]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store <4 x i32> [[TMP10]], <4 x i32>* [[TMP12]], align 4, [[TBAA0]]
; AVX512-NEXT: [[TMP13:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
; AVX512-NEXT: [[TMP14:%.*]] = load i32, i32* [[TMP13]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: [[TMP14:%.*]] = load i32, i32* [[TMP13]], align 4, [[TBAA0]]
; AVX512-NEXT: [[TMP15:%.*]] = add i32 [[TMP14]], 2
; AVX512-NEXT: [[TMP16:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6
; AVX512-NEXT: store i32 [[TMP15]], i32* [[TMP11]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store i32 [[TMP15]], i32* [[TMP11]], align 4, [[TBAA0]]
; AVX512-NEXT: [[TMP17:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
; AVX512-NEXT: [[TMP18:%.*]] = load i32, i32* [[TMP17]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: [[TMP18:%.*]] = load i32, i32* [[TMP17]], align 4, [[TBAA0]]
; AVX512-NEXT: [[TMP19:%.*]] = add i32 [[TMP18]], 3
; AVX512-NEXT: [[TMP20:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 7
; AVX512-NEXT: store i32 [[TMP19]], i32* [[TMP16]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store i32 [[TMP19]], i32* [[TMP16]], align 4, [[TBAA0]]
; AVX512-NEXT: [[TMP21:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
; AVX512-NEXT: [[TMP22:%.*]] = load i32, i32* [[TMP21]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: [[TMP22:%.*]] = load i32, i32* [[TMP21]], align 4, [[TBAA0]]
; AVX512-NEXT: [[TMP23:%.*]] = add i32 [[TMP22]], 4
; AVX512-NEXT: store i32 [[TMP23]], i32* [[TMP20]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store i32 [[TMP23]], i32* [[TMP20]], align 4, [[TBAA0]]
; AVX512-NEXT: ret void
;
%3 = load i32, i32* %1, align 4, !tbaa !2
@ -215,68 +315,114 @@ define void @gather_load_3(i32* noalias nocapture %0, i32* noalias nocapture rea
define void @gather_load_4(i32* noalias nocapture %t0, i32* noalias nocapture readonly %t1) {
; SSE-LABEL: @gather_load_4(
; SSE-NEXT: [[T5:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 1
; SSE-NEXT: [[T6:%.*]] = getelementptr inbounds i32, i32* [[T1:%.*]], i64 11
; SSE-NEXT: [[T9:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 2
; SSE-NEXT: [[T10:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 4
; SSE-NEXT: [[T13:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 3
; SSE-NEXT: [[T14:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 15
; SSE-NEXT: [[T17:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 4
; SSE-NEXT: [[TMP1:%.*]] = insertelement <4 x i32*> poison, i32* [[T1]], i32 0
; SSE-NEXT: [[TMP2:%.*]] = shufflevector <4 x i32*> [[TMP1]], <4 x i32*> undef, <4 x i32> zeroinitializer
; SSE-NEXT: [[TMP3:%.*]] = getelementptr i32, <4 x i32*> [[TMP2]], <4 x i64> <i64 18, i64 9, i64 6, i64 21>
; SSE-NEXT: [[TMP4:%.*]] = insertelement <4 x i32*> [[TMP1]], i32* [[T6]], i32 1
; SSE-NEXT: [[TMP5:%.*]] = insertelement <4 x i32*> [[TMP4]], i32* [[T10]], i32 2
; SSE-NEXT: [[TMP6:%.*]] = insertelement <4 x i32*> [[TMP5]], i32* [[T14]], i32 3
; SSE-NEXT: [[TMP7:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP6]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP8:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP3]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP9:%.*]] = add <4 x i32> [[TMP7]], <i32 1, i32 2, i32 3, i32 4>
; SSE-NEXT: [[TMP10:%.*]] = add <4 x i32> [[TMP8]], <i32 1, i32 2, i32 3, i32 4>
; SSE-NEXT: [[TMP11:%.*]] = bitcast i32* [[T0]] to <4 x i32>*
; SSE-NEXT: store <4 x i32> [[TMP9]], <4 x i32>* [[TMP11]], align 4, !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP12:%.*]] = bitcast i32* [[T17]] to <4 x i32>*
; SSE-NEXT: store <4 x i32> [[TMP10]], <4 x i32>* [[TMP12]], align 4, !tbaa [[TBAA0]]
; SSE-NEXT: [[T17:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 4
; SSE-NEXT: [[T18:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 18
; SSE-NEXT: [[T21:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 5
; SSE-NEXT: [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 9
; SSE-NEXT: [[T25:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 6
; SSE-NEXT: [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6
; SSE-NEXT: [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7
; SSE-NEXT: [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21
; SSE-NEXT: [[T3:%.*]] = load i32, i32* [[T1]], align 4, [[TBAA0]]
; SSE-NEXT: [[T7:%.*]] = load i32, i32* [[T6]], align 4, [[TBAA0]]
; SSE-NEXT: [[T11:%.*]] = load i32, i32* [[T10]], align 4, [[TBAA0]]
; SSE-NEXT: [[T15:%.*]] = load i32, i32* [[T14]], align 4, [[TBAA0]]
; SSE-NEXT: [[T19:%.*]] = load i32, i32* [[T18]], align 4, [[TBAA0]]
; SSE-NEXT: [[T23:%.*]] = load i32, i32* [[T22]], align 4, [[TBAA0]]
; SSE-NEXT: [[T27:%.*]] = load i32, i32* [[T26]], align 4, [[TBAA0]]
; SSE-NEXT: [[T31:%.*]] = load i32, i32* [[T30]], align 4, [[TBAA0]]
; SSE-NEXT: [[T4:%.*]] = add i32 [[T3]], 1
; SSE-NEXT: [[T8:%.*]] = add i32 [[T7]], 2
; SSE-NEXT: [[T12:%.*]] = add i32 [[T11]], 3
; SSE-NEXT: [[T16:%.*]] = add i32 [[T15]], 4
; SSE-NEXT: [[T20:%.*]] = add i32 [[T19]], 1
; SSE-NEXT: [[T24:%.*]] = add i32 [[T23]], 2
; SSE-NEXT: [[T28:%.*]] = add i32 [[T27]], 3
; SSE-NEXT: [[T32:%.*]] = add i32 [[T31]], 4
; SSE-NEXT: store i32 [[T4]], i32* [[T0]], align 4, [[TBAA0]]
; SSE-NEXT: store i32 [[T8]], i32* [[T5]], align 4, [[TBAA0]]
; SSE-NEXT: store i32 [[T12]], i32* [[T9]], align 4, [[TBAA0]]
; SSE-NEXT: store i32 [[T16]], i32* [[T13]], align 4, [[TBAA0]]
; SSE-NEXT: store i32 [[T20]], i32* [[T17]], align 4, [[TBAA0]]
; SSE-NEXT: store i32 [[T24]], i32* [[T21]], align 4, [[TBAA0]]
; SSE-NEXT: store i32 [[T28]], i32* [[T25]], align 4, [[TBAA0]]
; SSE-NEXT: store i32 [[T32]], i32* [[T29]], align 4, [[TBAA0]]
; SSE-NEXT: ret void
;
; AVX-LABEL: @gather_load_4(
; AVX-NEXT: [[T5:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 1
; AVX-NEXT: [[T6:%.*]] = getelementptr inbounds i32, i32* [[T1:%.*]], i64 11
; AVX-NEXT: [[T9:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 2
; AVX-NEXT: [[T10:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 4
; AVX-NEXT: [[T13:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 3
; AVX-NEXT: [[T14:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 15
; AVX-NEXT: [[T17:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 4
; AVX-NEXT: [[T18:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 18
; AVX-NEXT: [[T21:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 5
; AVX-NEXT: [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 9
; AVX-NEXT: [[T25:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 6
; AVX-NEXT: [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6
; AVX-NEXT: [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7
; AVX-NEXT: [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21
; AVX-NEXT: [[TMP1:%.*]] = insertelement <8 x i32*> poison, i32* [[T1]], i32 0
; AVX-NEXT: [[TMP2:%.*]] = insertelement <8 x i32*> [[TMP1]], i32* [[T6]], i32 1
; AVX-NEXT: [[TMP3:%.*]] = insertelement <8 x i32*> [[TMP2]], i32* [[T10]], i32 2
; AVX-NEXT: [[TMP4:%.*]] = insertelement <8 x i32*> [[TMP3]], i32* [[T14]], i32 3
; AVX-NEXT: [[TMP5:%.*]] = insertelement <8 x i32*> [[TMP4]], i32* [[T18]], i32 4
; AVX-NEXT: [[TMP6:%.*]] = insertelement <8 x i32*> [[TMP5]], i32* [[T22]], i32 5
; AVX-NEXT: [[TMP7:%.*]] = insertelement <8 x i32*> [[TMP6]], i32* [[T26]], i32 6
; AVX-NEXT: [[TMP8:%.*]] = insertelement <8 x i32*> [[TMP7]], i32* [[T30]], i32 7
; AVX-NEXT: [[TMP9:%.*]] = call <8 x i32> @llvm.masked.gather.v8i32.v8p0i32(<8 x i32*> [[TMP8]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i32> undef), !tbaa [[TBAA0]]
; AVX-NEXT: [[TMP10:%.*]] = add <8 x i32> [[TMP9]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4>
; AVX-NEXT: [[TMP11:%.*]] = bitcast i32* [[T0:%.*]] to <8 x i32>*
; AVX-NEXT: store <8 x i32> [[TMP10]], <8 x i32>* [[TMP11]], align 4, !tbaa [[TBAA0]]
; AVX-NEXT: [[T3:%.*]] = load i32, i32* [[T1]], align 4, [[TBAA0]]
; AVX-NEXT: [[T7:%.*]] = load i32, i32* [[T6]], align 4, [[TBAA0]]
; AVX-NEXT: [[T11:%.*]] = load i32, i32* [[T10]], align 4, [[TBAA0]]
; AVX-NEXT: [[T15:%.*]] = load i32, i32* [[T14]], align 4, [[TBAA0]]
; AVX-NEXT: [[T19:%.*]] = load i32, i32* [[T18]], align 4, [[TBAA0]]
; AVX-NEXT: [[T23:%.*]] = load i32, i32* [[T22]], align 4, [[TBAA0]]
; AVX-NEXT: [[T27:%.*]] = load i32, i32* [[T26]], align 4, [[TBAA0]]
; AVX-NEXT: [[T31:%.*]] = load i32, i32* [[T30]], align 4, [[TBAA0]]
; AVX-NEXT: [[T4:%.*]] = add i32 [[T3]], 1
; AVX-NEXT: [[T8:%.*]] = add i32 [[T7]], 2
; AVX-NEXT: [[T12:%.*]] = add i32 [[T11]], 3
; AVX-NEXT: [[T16:%.*]] = add i32 [[T15]], 4
; AVX-NEXT: [[T20:%.*]] = add i32 [[T19]], 1
; AVX-NEXT: [[T24:%.*]] = add i32 [[T23]], 2
; AVX-NEXT: [[T28:%.*]] = add i32 [[T27]], 3
; AVX-NEXT: [[T32:%.*]] = add i32 [[T31]], 4
; AVX-NEXT: store i32 [[T4]], i32* [[T0]], align 4, [[TBAA0]]
; AVX-NEXT: store i32 [[T8]], i32* [[T5]], align 4, [[TBAA0]]
; AVX-NEXT: store i32 [[T12]], i32* [[T9]], align 4, [[TBAA0]]
; AVX-NEXT: store i32 [[T16]], i32* [[T13]], align 4, [[TBAA0]]
; AVX-NEXT: store i32 [[T20]], i32* [[T17]], align 4, [[TBAA0]]
; AVX-NEXT: store i32 [[T24]], i32* [[T21]], align 4, [[TBAA0]]
; AVX-NEXT: store i32 [[T28]], i32* [[T25]], align 4, [[TBAA0]]
; AVX-NEXT: store i32 [[T32]], i32* [[T29]], align 4, [[TBAA0]]
; AVX-NEXT: ret void
;
; AVX2-LABEL: @gather_load_4(
; AVX2-NEXT: [[T6:%.*]] = getelementptr inbounds i32, i32* [[T1:%.*]], i64 11
; AVX2-NEXT: [[T10:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 4
; AVX2-NEXT: [[T14:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 15
; AVX2-NEXT: [[T18:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 18
; AVX2-NEXT: [[T5:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 1
; AVX2-NEXT: [[TMP1:%.*]] = insertelement <4 x i32*> poison, i32* [[T1:%.*]], i32 0
; AVX2-NEXT: [[TMP2:%.*]] = shufflevector <4 x i32*> [[TMP1]], <4 x i32*> undef, <4 x i32> zeroinitializer
; AVX2-NEXT: [[TMP3:%.*]] = getelementptr i32, <4 x i32*> [[TMP2]], <4 x i64> <i64 11, i64 4, i64 15, i64 18>
; AVX2-NEXT: [[T21:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 5
; AVX2-NEXT: [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 9
; AVX2-NEXT: [[T25:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 6
; AVX2-NEXT: [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6
; AVX2-NEXT: [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7
; AVX2-NEXT: [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21
; AVX2-NEXT: [[TMP1:%.*]] = insertelement <8 x i32*> poison, i32* [[T1]], i32 0
; AVX2-NEXT: [[TMP2:%.*]] = insertelement <8 x i32*> [[TMP1]], i32* [[T6]], i32 1
; AVX2-NEXT: [[TMP3:%.*]] = insertelement <8 x i32*> [[TMP2]], i32* [[T10]], i32 2
; AVX2-NEXT: [[TMP4:%.*]] = insertelement <8 x i32*> [[TMP3]], i32* [[T14]], i32 3
; AVX2-NEXT: [[TMP5:%.*]] = insertelement <8 x i32*> [[TMP4]], i32* [[T18]], i32 4
; AVX2-NEXT: [[TMP6:%.*]] = insertelement <8 x i32*> [[TMP5]], i32* [[T22]], i32 5
; AVX2-NEXT: [[TMP7:%.*]] = insertelement <8 x i32*> [[TMP6]], i32* [[T26]], i32 6
; AVX2-NEXT: [[TMP8:%.*]] = insertelement <8 x i32*> [[TMP7]], i32* [[T30]], i32 7
; AVX2-NEXT: [[TMP9:%.*]] = call <8 x i32> @llvm.masked.gather.v8i32.v8p0i32(<8 x i32*> [[TMP8]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i32> undef), !tbaa [[TBAA0]]
; AVX2-NEXT: [[TMP10:%.*]] = add <8 x i32> [[TMP9]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4>
; AVX2-NEXT: [[TMP11:%.*]] = bitcast i32* [[T0:%.*]] to <8 x i32>*
; AVX2-NEXT: store <8 x i32> [[TMP10]], <8 x i32>* [[TMP11]], align 4, !tbaa [[TBAA0]]
; AVX2-NEXT: [[T3:%.*]] = load i32, i32* [[T1]], align 4, [[TBAA0]]
; AVX2-NEXT: [[TMP4:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP3]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0]]
; AVX2-NEXT: [[T23:%.*]] = load i32, i32* [[T22]], align 4, [[TBAA0]]
; AVX2-NEXT: [[T27:%.*]] = load i32, i32* [[T26]], align 4, [[TBAA0]]
; AVX2-NEXT: [[T31:%.*]] = load i32, i32* [[T30]], align 4, [[TBAA0]]
; AVX2-NEXT: [[T4:%.*]] = add i32 [[T3]], 1
; AVX2-NEXT: [[TMP5:%.*]] = add <4 x i32> [[TMP4]], <i32 2, i32 3, i32 4, i32 1>
; AVX2-NEXT: [[T24:%.*]] = add i32 [[T23]], 2
; AVX2-NEXT: [[T28:%.*]] = add i32 [[T27]], 3
; AVX2-NEXT: [[T32:%.*]] = add i32 [[T31]], 4
; AVX2-NEXT: store i32 [[T4]], i32* [[T0]], align 4, [[TBAA0]]
; AVX2-NEXT: [[TMP6:%.*]] = bitcast i32* [[T5]] to <4 x i32>*
; AVX2-NEXT: store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4, [[TBAA0]]
; AVX2-NEXT: store i32 [[T24]], i32* [[T21]], align 4, [[TBAA0]]
; AVX2-NEXT: store i32 [[T28]], i32* [[T25]], align 4, [[TBAA0]]
; AVX2-NEXT: store i32 [[T32]], i32* [[T29]], align 4, [[TBAA0]]
; AVX2-NEXT: ret void
;
; AVX512-LABEL: @gather_load_4(
@ -290,22 +436,22 @@ define void @gather_load_4(i32* noalias nocapture %t0, i32* noalias nocapture re
; AVX512-NEXT: [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6
; AVX512-NEXT: [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7
; AVX512-NEXT: [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21
; AVX512-NEXT: [[T3:%.*]] = load i32, i32* [[T1]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: [[TMP4:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP3]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
; AVX512-NEXT: [[T23:%.*]] = load i32, i32* [[T22]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: [[T27:%.*]] = load i32, i32* [[T26]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: [[T31:%.*]] = load i32, i32* [[T30]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: [[T3:%.*]] = load i32, i32* [[T1]], align 4, [[TBAA0]]
; AVX512-NEXT: [[TMP4:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP3]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0]]
; AVX512-NEXT: [[T23:%.*]] = load i32, i32* [[T22]], align 4, [[TBAA0]]
; AVX512-NEXT: [[T27:%.*]] = load i32, i32* [[T26]], align 4, [[TBAA0]]
; AVX512-NEXT: [[T31:%.*]] = load i32, i32* [[T30]], align 4, [[TBAA0]]
; AVX512-NEXT: [[T4:%.*]] = add i32 [[T3]], 1
; AVX512-NEXT: [[TMP5:%.*]] = add <4 x i32> [[TMP4]], <i32 2, i32 3, i32 4, i32 1>
; AVX512-NEXT: [[T24:%.*]] = add i32 [[T23]], 2
; AVX512-NEXT: [[T28:%.*]] = add i32 [[T27]], 3
; AVX512-NEXT: [[T32:%.*]] = add i32 [[T31]], 4
; AVX512-NEXT: store i32 [[T4]], i32* [[T0]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store i32 [[T4]], i32* [[T0]], align 4, [[TBAA0]]
; AVX512-NEXT: [[TMP6:%.*]] = bitcast i32* [[T5]] to <4 x i32>*
; AVX512-NEXT: store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store i32 [[T24]], i32* [[T21]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store i32 [[T28]], i32* [[T25]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store i32 [[T32]], i32* [[T29]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4, [[TBAA0]]
; AVX512-NEXT: store i32 [[T24]], i32* [[T21]], align 4, [[TBAA0]]
; AVX512-NEXT: store i32 [[T28]], i32* [[T25]], align 4, [[TBAA0]]
; AVX512-NEXT: store i32 [[T32]], i32* [[T29]], align 4, [[TBAA0]]
; AVX512-NEXT: ret void
;
%t5 = getelementptr inbounds i32, i32* %t0, i64 1
@ -363,21 +509,21 @@ define void @gather_load_div(float* noalias nocapture %0, float* noalias nocaptu
; SSE-NEXT: [[TMP7:%.*]] = insertelement <4 x float*> [[TMP6]], float* [[TMP3]], i32 1
; SSE-NEXT: [[TMP8:%.*]] = insertelement <4 x float*> [[TMP7]], float* [[TMP4]], i32 2
; SSE-NEXT: [[TMP9:%.*]] = insertelement <4 x float*> [[TMP8]], float* [[TMP5]], i32 3
; SSE-NEXT: [[TMP10:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP9]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP10:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP9]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), [[TBAA0]]
; SSE-NEXT: [[TMP11:%.*]] = shufflevector <4 x float*> [[TMP6]], <4 x float*> undef, <4 x i32> zeroinitializer
; SSE-NEXT: [[TMP12:%.*]] = getelementptr float, <4 x float*> [[TMP11]], <4 x i64> <i64 4, i64 13, i64 11, i64 44>
; SSE-NEXT: [[TMP13:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP12]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP13:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP12]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), [[TBAA0]]
; SSE-NEXT: [[TMP14:%.*]] = fdiv <4 x float> [[TMP10]], [[TMP13]]
; SSE-NEXT: [[TMP15:%.*]] = getelementptr inbounds float, float* [[TMP0:%.*]], i64 4
; SSE-NEXT: [[TMP16:%.*]] = bitcast float* [[TMP0]] to <4 x float>*
; SSE-NEXT: store <4 x float> [[TMP14]], <4 x float>* [[TMP16]], align 4, !tbaa [[TBAA0]]
; SSE-NEXT: store <4 x float> [[TMP14]], <4 x float>* [[TMP16]], align 4, [[TBAA0]]
; SSE-NEXT: [[TMP17:%.*]] = getelementptr float, <4 x float*> [[TMP11]], <4 x i64> <i64 17, i64 8, i64 5, i64 20>
; SSE-NEXT: [[TMP18:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP17]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP18:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP17]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), [[TBAA0]]
; SSE-NEXT: [[TMP19:%.*]] = getelementptr float, <4 x float*> [[TMP11]], <4 x i64> <i64 33, i64 30, i64 27, i64 23>
; SSE-NEXT: [[TMP20:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP19]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), !tbaa [[TBAA0]]
; SSE-NEXT: [[TMP20:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP19]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), [[TBAA0]]
; SSE-NEXT: [[TMP21:%.*]] = fdiv <4 x float> [[TMP18]], [[TMP20]]
; SSE-NEXT: [[TMP22:%.*]] = bitcast float* [[TMP15]] to <4 x float>*
; SSE-NEXT: store <4 x float> [[TMP21]], <4 x float>* [[TMP22]], align 4, !tbaa [[TBAA0]]
; SSE-NEXT: store <4 x float> [[TMP21]], <4 x float>* [[TMP22]], align 4, [[TBAA0]]
; SSE-NEXT: ret void
;
; AVX-LABEL: @gather_load_div(
@ -396,13 +542,13 @@ define void @gather_load_div(float* noalias nocapture %0, float* noalias nocaptu
; AVX-NEXT: [[TMP15:%.*]] = insertelement <8 x float*> [[TMP14]], float* [[TMP7]], i32 5
; AVX-NEXT: [[TMP16:%.*]] = insertelement <8 x float*> [[TMP15]], float* [[TMP8]], i32 6
; AVX-NEXT: [[TMP17:%.*]] = insertelement <8 x float*> [[TMP16]], float* [[TMP9]], i32 7
; AVX-NEXT: [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
; AVX-NEXT: [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
; AVX-NEXT: [[TMP19:%.*]] = shufflevector <8 x float*> [[TMP10]], <8 x float*> undef, <8 x i32> zeroinitializer
; AVX-NEXT: [[TMP20:%.*]] = getelementptr float, <8 x float*> [[TMP19]], <8 x i64> <i64 4, i64 13, i64 11, i64 44, i64 33, i64 30, i64 27, i64 23>
; AVX-NEXT: [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
; AVX-NEXT: [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
; AVX-NEXT: [[TMP22:%.*]] = fdiv <8 x float> [[TMP18]], [[TMP21]]
; AVX-NEXT: [[TMP23:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>*
; AVX-NEXT: store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, !tbaa [[TBAA0]]
; AVX-NEXT: store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, [[TBAA0]]
; AVX-NEXT: ret void
;
; AVX2-LABEL: @gather_load_div(
@ -421,13 +567,13 @@ define void @gather_load_div(float* noalias nocapture %0, float* noalias nocaptu
; AVX2-NEXT: [[TMP15:%.*]] = insertelement <8 x float*> [[TMP14]], float* [[TMP7]], i32 5
; AVX2-NEXT: [[TMP16:%.*]] = insertelement <8 x float*> [[TMP15]], float* [[TMP8]], i32 6
; AVX2-NEXT: [[TMP17:%.*]] = insertelement <8 x float*> [[TMP16]], float* [[TMP9]], i32 7
; AVX2-NEXT: [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
; AVX2-NEXT: [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
; AVX2-NEXT: [[TMP19:%.*]] = shufflevector <8 x float*> [[TMP10]], <8 x float*> undef, <8 x i32> zeroinitializer
; AVX2-NEXT: [[TMP20:%.*]] = getelementptr float, <8 x float*> [[TMP19]], <8 x i64> <i64 4, i64 13, i64 11, i64 44, i64 33, i64 30, i64 27, i64 23>
; AVX2-NEXT: [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
; AVX2-NEXT: [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
; AVX2-NEXT: [[TMP22:%.*]] = fdiv <8 x float> [[TMP18]], [[TMP21]]
; AVX2-NEXT: [[TMP23:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>*
; AVX2-NEXT: store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, !tbaa [[TBAA0]]
; AVX2-NEXT: store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, [[TBAA0]]
; AVX2-NEXT: ret void
;
; AVX512-LABEL: @gather_load_div(
@ -446,13 +592,13 @@ define void @gather_load_div(float* noalias nocapture %0, float* noalias nocaptu
; AVX512-NEXT: [[TMP15:%.*]] = insertelement <8 x float*> [[TMP14]], float* [[TMP7]], i32 5
; AVX512-NEXT: [[TMP16:%.*]] = insertelement <8 x float*> [[TMP15]], float* [[TMP8]], i32 6
; AVX512-NEXT: [[TMP17:%.*]] = insertelement <8 x float*> [[TMP16]], float* [[TMP9]], i32 7
; AVX512-NEXT: [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
; AVX512-NEXT: [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
; AVX512-NEXT: [[TMP19:%.*]] = shufflevector <8 x float*> [[TMP10]], <8 x float*> undef, <8 x i32> zeroinitializer
; AVX512-NEXT: [[TMP20:%.*]] = getelementptr float, <8 x float*> [[TMP19]], <8 x i64> <i64 4, i64 13, i64 11, i64 44, i64 33, i64 30, i64 27, i64 23>
; AVX512-NEXT: [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
; AVX512-NEXT: [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
; AVX512-NEXT: [[TMP22:%.*]] = fdiv <8 x float> [[TMP18]], [[TMP21]]
; AVX512-NEXT: [[TMP23:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>*
; AVX512-NEXT: store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, !tbaa [[TBAA0]]
; AVX512-NEXT: store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, [[TBAA0]]
; AVX512-NEXT: ret void
;
%3 = load float, float* %1, align 4, !tbaa !2

View File

@ -118,13 +118,12 @@ define void @tiny_tree_not_fully_vectorizable(double* noalias nocapture %dst, do
; CHECK-NEXT: [[I_015:%.*]] = phi i64 [ [[INC:%.*]], [[FOR_BODY]] ], [ 0, [[ENTRY:%.*]] ]
; CHECK-NEXT: [[DST_ADDR_014:%.*]] = phi double* [ [[ADD_PTR4:%.*]], [[FOR_BODY]] ], [ [[DST:%.*]], [[ENTRY]] ]
; CHECK-NEXT: [[SRC_ADDR_013:%.*]] = phi double* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[SRC:%.*]], [[ENTRY]] ]
; CHECK-NEXT: [[TMP0:%.*]] = load double, double* [[SRC_ADDR_013]], align 8
; CHECK-NEXT: store double [[TMP0]], double* [[DST_ADDR_014]], align 8
; CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds double, double* [[SRC_ADDR_013]], i64 2
; CHECK-NEXT: [[TMP0:%.*]] = insertelement <2 x double*> poison, double* [[SRC_ADDR_013]], i32 0
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double*> [[TMP0]], double* [[ARRAYIDX2]], i32 1
; CHECK-NEXT: [[TMP2:%.*]] = call <2 x double> @llvm.masked.gather.v2f64.v2p0f64(<2 x double*> [[TMP1]], i32 8, <2 x i1> <i1 true, i1 true>, <2 x double> undef)
; CHECK-NEXT: [[TMP1:%.*]] = load double, double* [[ARRAYIDX2]], align 8
; CHECK-NEXT: [[ARRAYIDX3:%.*]] = getelementptr inbounds double, double* [[DST_ADDR_014]], i64 1
; CHECK-NEXT: [[TMP3:%.*]] = bitcast double* [[DST_ADDR_014]] to <2 x double>*
; CHECK-NEXT: store <2 x double> [[TMP2]], <2 x double>* [[TMP3]], align 8
; CHECK-NEXT: store double [[TMP1]], double* [[ARRAYIDX3]], align 8
; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds double, double* [[SRC_ADDR_013]], i64 [[I_015]]
; CHECK-NEXT: [[ADD_PTR4]] = getelementptr inbounds double, double* [[DST_ADDR_014]], i64 [[I_015]]
; CHECK-NEXT: [[INC]] = add i64 [[I_015]], 1
@ -166,19 +165,20 @@ define void @tiny_tree_not_fully_vectorizable2(float* noalias nocapture %dst, fl
; CHECK-NEXT: [[I_023:%.*]] = phi i64 [ [[INC:%.*]], [[FOR_BODY]] ], [ 0, [[ENTRY:%.*]] ]
; CHECK-NEXT: [[DST_ADDR_022:%.*]] = phi float* [ [[ADD_PTR8:%.*]], [[FOR_BODY]] ], [ [[DST:%.*]], [[ENTRY]] ]
; CHECK-NEXT: [[SRC_ADDR_021:%.*]] = phi float* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[SRC:%.*]], [[ENTRY]] ]
; CHECK-NEXT: [[TMP0:%.*]] = load float, float* [[SRC_ADDR_021]], align 4
; CHECK-NEXT: store float [[TMP0]], float* [[DST_ADDR_022]], align 4
; CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds float, float* [[SRC_ADDR_021]], i64 4
; CHECK-NEXT: [[TMP1:%.*]] = load float, float* [[ARRAYIDX2]], align 4
; CHECK-NEXT: [[ARRAYIDX3:%.*]] = getelementptr inbounds float, float* [[DST_ADDR_022]], i64 1
; CHECK-NEXT: store float [[TMP1]], float* [[ARRAYIDX3]], align 4
; CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[SRC_ADDR_021]], i64 2
; CHECK-NEXT: [[TMP2:%.*]] = load float, float* [[ARRAYIDX4]], align 4
; CHECK-NEXT: [[ARRAYIDX5:%.*]] = getelementptr inbounds float, float* [[DST_ADDR_022]], i64 2
; CHECK-NEXT: store float [[TMP2]], float* [[ARRAYIDX5]], align 4
; CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds float, float* [[SRC_ADDR_021]], i64 3
; CHECK-NEXT: [[TMP0:%.*]] = insertelement <4 x float*> poison, float* [[SRC_ADDR_021]], i32 0
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float*> [[TMP0]], float* [[ARRAYIDX2]], i32 1
; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x float*> [[TMP1]], float* [[ARRAYIDX4]], i32 2
; CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x float*> [[TMP2]], float* [[ARRAYIDX6]], i32 3
; CHECK-NEXT: [[TMP4:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP3]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef)
; CHECK-NEXT: [[TMP3:%.*]] = load float, float* [[ARRAYIDX6]], align 4
; CHECK-NEXT: [[ARRAYIDX7:%.*]] = getelementptr inbounds float, float* [[DST_ADDR_022]], i64 3
; CHECK-NEXT: [[TMP5:%.*]] = bitcast float* [[DST_ADDR_022]] to <4 x float>*
; CHECK-NEXT: store <4 x float> [[TMP4]], <4 x float>* [[TMP5]], align 4
; CHECK-NEXT: store float [[TMP3]], float* [[ARRAYIDX7]], align 4
; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds float, float* [[SRC_ADDR_021]], i64 [[I_023]]
; CHECK-NEXT: [[ADD_PTR8]] = getelementptr inbounds float, float* [[DST_ADDR_022]], i64 [[I_023]]
; CHECK-NEXT: [[INC]] = add i64 [[I_023]], 1