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Add CodeGenTarget::guessInstructionProperties.

Currently, TableGen just guesses instruction properties when it can't
infer them form patterns.

This adds a guessInstructionProperties flag to the instruction set
definition that will be used to disable guessing. The flag is intended
as a migration aid. It will be removed again when no more targets need
their properties guessed.

llvm-svn: 162460
This commit is contained in:
Jakob Stoklund Olesen 2012-08-23 19:34:41 +00:00
parent ddf8505689
commit 94b286501c
3 changed files with 24 additions and 0 deletions

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@ -631,6 +631,17 @@ class InstrInfo {
// Sparc manual specifies its instructions in the format [31..0] (big), while
// PowerPC specifies them using the format [0..31] (little).
bit isLittleEndianEncoding = 0;
// The instruction properties mayLoad, mayStore, and hasSideEffects are unset
// by default, and TableGen will infer their value from the instruction
// pattern when possible.
//
// Normally, TableGen will issue an error it it can't infer the value of a
// property that hasn't been set explicitly. When guessInstructionProperties
// is set, it will guess a safe value instead.
//
// This option is a temporary migration help. It will go away.
bit guessInstructionProperties = 1;
}
// Standard Pseudo Instructions.

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@ -334,6 +334,15 @@ bool CodeGenTarget::isLittleEndianEncoding() const {
return getInstructionSet()->getValueAsBit("isLittleEndianEncoding");
}
/// guessInstructionProperties - Return true if it's OK to guess instruction
/// properties instead of raising an error.
///
/// This is configurable as a temporary migration aid. It will eventually be
/// permanently false.
bool CodeGenTarget::guessInstructionProperties() const {
return getInstructionSet()->getValueAsBit("guessInstructionProperties");
}
//===----------------------------------------------------------------------===//
// ComplexPattern implementation
//

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@ -177,6 +177,10 @@ public:
///
bool isLittleEndianEncoding() const;
/// guessInstructionProperties - should we just guess unset instruction
/// properties?
bool guessInstructionProperties() const;
private:
void ComputeInstrsByEnum() const;
};