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Add CodeGenTarget::guessInstructionProperties.
Currently, TableGen just guesses instruction properties when it can't infer them form patterns. This adds a guessInstructionProperties flag to the instruction set definition that will be used to disable guessing. The flag is intended as a migration aid. It will be removed again when no more targets need their properties guessed. llvm-svn: 162460
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@ -631,6 +631,17 @@ class InstrInfo {
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// Sparc manual specifies its instructions in the format [31..0] (big), while
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// PowerPC specifies them using the format [0..31] (little).
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bit isLittleEndianEncoding = 0;
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// The instruction properties mayLoad, mayStore, and hasSideEffects are unset
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// by default, and TableGen will infer their value from the instruction
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// pattern when possible.
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//
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// Normally, TableGen will issue an error it it can't infer the value of a
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// property that hasn't been set explicitly. When guessInstructionProperties
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// is set, it will guess a safe value instead.
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//
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// This option is a temporary migration help. It will go away.
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bit guessInstructionProperties = 1;
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}
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// Standard Pseudo Instructions.
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@ -334,6 +334,15 @@ bool CodeGenTarget::isLittleEndianEncoding() const {
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return getInstructionSet()->getValueAsBit("isLittleEndianEncoding");
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}
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/// guessInstructionProperties - Return true if it's OK to guess instruction
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/// properties instead of raising an error.
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///
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/// This is configurable as a temporary migration aid. It will eventually be
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/// permanently false.
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bool CodeGenTarget::guessInstructionProperties() const {
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return getInstructionSet()->getValueAsBit("guessInstructionProperties");
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}
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//===----------------------------------------------------------------------===//
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// ComplexPattern implementation
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//
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@ -177,6 +177,10 @@ public:
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///
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bool isLittleEndianEncoding() const;
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/// guessInstructionProperties - should we just guess unset instruction
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/// properties?
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bool guessInstructionProperties() const;
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private:
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void ComputeInstrsByEnum() const;
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};
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