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Add support for "physical subtyping", which fixes:
DSGraph/2003-06-29-NodeCollapsing2.ll & DSGraph/PhysicalSubtyping.ll llvm-svn: 6982
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@ -143,6 +143,121 @@ bool DSNode::isNodeCompletelyFolded() const {
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}
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namespace {
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/// TypeElementWalker Class - Used for implementation of physical subtyping...
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///
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class TypeElementWalker {
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struct StackState {
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const Type *Ty;
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unsigned Offset;
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unsigned Idx;
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StackState(const Type *T, unsigned Off = 0)
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: Ty(T), Offset(Off), Idx(0) {}
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};
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std::vector<StackState> Stack;
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public:
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TypeElementWalker(const Type *T) {
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Stack.push_back(T);
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StepToLeaf();
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}
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bool isDone() const { return Stack.empty(); }
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const Type *getCurrentType() const { return Stack.back().Ty; }
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unsigned getCurrentOffset() const { return Stack.back().Offset; }
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void StepToNextType() {
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PopStackAndAdvance();
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StepToLeaf();
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}
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private:
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/// PopStackAndAdvance - Pop the current element off of the stack and
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/// advance the underlying element to the next contained member.
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void PopStackAndAdvance() {
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assert(!Stack.empty() && "Cannot pop an empty stack!");
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Stack.pop_back();
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while (!Stack.empty()) {
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StackState &SS = Stack.back();
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if (const StructType *ST = dyn_cast<StructType>(SS.Ty)) {
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++SS.Idx;
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if (SS.Idx != ST->getElementTypes().size()) {
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const StructLayout *SL = TD.getStructLayout(ST);
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SS.Offset += SL->MemberOffsets[SS.Idx]-SL->MemberOffsets[SS.Idx-1];
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return;
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}
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Stack.pop_back(); // At the end of the structure
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} else {
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const ArrayType *AT = cast<ArrayType>(SS.Ty);
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++SS.Idx;
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if (SS.Idx != AT->getNumElements()) {
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SS.Offset += TD.getTypeSize(AT->getElementType());
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return;
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}
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Stack.pop_back(); // At the end of the array
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}
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}
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}
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/// StepToLeaf - Used by physical subtyping to move to the first leaf node
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/// on the type stack.
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void StepToLeaf() {
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if (Stack.empty()) return;
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while (!Stack.empty() && !Stack.back().Ty->isFirstClassType()) {
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StackState &SS = Stack.back();
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if (const StructType *ST = dyn_cast<StructType>(SS.Ty)) {
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if (ST->getElementTypes().empty()) {
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assert(SS.Idx == 0);
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PopStackAndAdvance();
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} else {
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// Step into the structure...
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assert(SS.Idx < ST->getElementTypes().size());
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const StructLayout *SL = TD.getStructLayout(ST);
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Stack.push_back(StackState(ST->getElementTypes()[SS.Idx],
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SS.Offset+SL->MemberOffsets[SS.Idx]));
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}
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} else {
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const ArrayType *AT = cast<ArrayType>(SS.Ty);
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if (AT->getNumElements() == 0) {
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assert(SS.Idx == 0);
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PopStackAndAdvance();
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} else {
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// Step into the array...
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assert(SS.Idx < AT->getNumElements());
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Stack.push_back(StackState(AT->getElementType(),
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SS.Offset+SS.Idx*
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TD.getTypeSize(AT->getElementType())));
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}
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}
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}
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}
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};
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}
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/// ElementTypesAreCompatible - Check to see if the specified types are
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/// "physically" compatible. If so, return true, else return false. We only
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/// have to check the fields in T1: T2 may be larger than T1.
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///
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static bool ElementTypesAreCompatible(const Type *T1, const Type *T2) {
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TypeElementWalker T1W(T1), T2W(T2);
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while (!T1W.isDone() && !T2W.isDone()) {
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if (T1W.getCurrentOffset() != T2W.getCurrentOffset())
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return false;
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const Type *T1 = T1W.getCurrentType();
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const Type *T2 = T2W.getCurrentType();
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if (T1 != T2 && !T1->isLosslesslyConvertibleTo(T2))
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return false;
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T1W.StepToNextType();
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T2W.StepToNextType();
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}
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return T1W.isDone();
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}
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/// mergeTypeInfo - This method merges the specified type into the current node
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/// at the specified offset. This may update the current node's type record if
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/// this gives more information to the node, it may do nothing to the node if
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@ -218,8 +333,8 @@ bool DSNode::mergeTypeInfo(const Type *NewTy, unsigned Offset,
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}
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if (Offset) { // We could handle this case, but we don't for now...
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DEBUG(std::cerr << "UNIMP: Trying to merge a growth type into "
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<< "offset != 0: Collapsing!\n");
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std::cerr << "UNIMP: Trying to merge a growth type into "
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<< "offset != 0: Collapsing!\n";
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if (FoldIfIncompatible) foldNodeCompletely();
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return true;
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}
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@ -287,12 +402,22 @@ bool DSNode::mergeTypeInfo(const Type *NewTy, unsigned Offset,
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// If we found our type exactly, early exit
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if (SubType == NewTy) return false;
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unsigned SubTypeSize = SubType->isSized() ? TD.getTypeSize(SubType) : 0;
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// Ok, we are getting desperate now. Check for physical subtyping, where we
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// just require each element in the node to be compatible.
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assert(NewTySize <= SubTypeSize &&
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"Expected smaller type merging into this one!");
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if (NewTySize && NewTySize < 256 &&
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SubTypeSize && SubTypeSize < 256 &&
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ElementTypesAreCompatible(NewTy, SubType))
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return false;
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// Okay, so we found the leader type at the offset requested. Search the list
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// of types that starts at this offset. If SubType is currently an array or
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// structure, the type desired may actually be the first element of the
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// composite type...
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//
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unsigned SubTypeSize = SubType->isSized() ? TD.getTypeSize(SubType) : 0;
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unsigned PadSize = SubTypeSize; // Size, including pad memory which is ignored
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while (SubType != NewTy) {
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const Type *NextSubType = 0;
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@ -351,7 +476,6 @@ bool DSNode::mergeTypeInfo(const Type *NewTy, unsigned Offset,
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return false;
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}
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DEBUG(std::cerr << "MergeTypeInfo Folding OrigTy: " << Ty
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<< "\n due to:" << NewTy << " @ " << Offset << "!\n"
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<< "SubType: " << SubType << "\n\n");
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@ -444,7 +568,18 @@ void DSNode::MergeNodes(DSNodeHandle& CurNodeH, DSNodeHandle& NH) {
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unsigned NOffset = CurNodeH.getOffset()-NH.getOffset();
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unsigned NSize = NH.getNode()->getSize();
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// Merge the type entries of the two nodes together...
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// If the two nodes are of different size, and the smaller node has the array
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// bit set, collapse!
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if (NSize != CurNodeH.getNode()->getSize()) {
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if (NSize < CurNodeH.getNode()->getSize()) {
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if (NH.getNode()->isArray())
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NH.getNode()->foldNodeCompletely();
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} else if (CurNodeH.getNode()->isArray()) {
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NH.getNode()->foldNodeCompletely();
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}
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}
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// Merge the type entries of the two nodes together...
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if (NH.getNode()->Ty != Type::VoidTy)
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CurNodeH.getNode()->mergeTypeInfo(NH.getNode()->Ty, NOffset);
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assert(!CurNodeH.getNode()->isDeadNode());
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