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Rename some function arguments in MachineBasicBlock.cpp/h by turning the first letter into upper case. NFC.
llvm-svn: 248821
This commit is contained in:
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a883fbf7ee
commit
9504de2aa1
@ -57,8 +57,8 @@ public:
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void addNodeToList(MachineInstr* N);
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void removeNodeFromList(MachineInstr* N);
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void transferNodesFromList(ilist_traits &SrcTraits,
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ilist_iterator<MachineInstr> first,
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ilist_iterator<MachineInstr> last);
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ilist_iterator<MachineInstr> First,
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ilist_iterator<MachineInstr> Last);
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void deleteNode(MachineInstr *N);
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private:
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void createNode(const MachineInstr &);
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@ -121,7 +121,7 @@ protected:
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// Intrusive list support
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MachineBasicBlock() {}
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explicit MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb);
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explicit MachineBasicBlock(MachineFunction &MF, const BasicBlock *BB);
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~MachineBasicBlock();
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@ -159,14 +159,14 @@ public:
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IterTy MII;
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public:
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bundle_iterator(IterTy mii) : MII(mii) {}
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bundle_iterator(IterTy MI) : MII(MI) {}
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bundle_iterator(Ty &mi) : MII(mi) {
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assert(!mi.isBundledWithPred() &&
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bundle_iterator(Ty &MI) : MII(MI) {
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assert(!MI.isBundledWithPred() &&
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"It's not legal to initialize bundle_iterator with a bundled MI");
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}
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bundle_iterator(Ty *mi) : MII(mi) {
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assert((!mi || !mi->isBundledWithPred()) &&
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bundle_iterator(Ty *MI) : MII(MI) {
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assert((!MI || !MI->isBundledWithPred()) &&
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"It's not legal to initialize bundle_iterator with a bundled MI");
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}
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// Template allows conversion from const to nonconst.
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@ -180,11 +180,11 @@ public:
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operator Ty*() const { return MII; }
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bool operator==(const bundle_iterator &x) const {
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return MII == x.MII;
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bool operator==(const bundle_iterator &X) const {
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return MII == X.MII;
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}
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bool operator!=(const bundle_iterator &x) const {
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return !operator==(x);
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bool operator!=(const bundle_iterator &X) const {
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return !operator==(X);
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}
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// Increment and decrement operators...
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@ -408,23 +408,23 @@ public:
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// Machine-CFG mutators
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/// Add succ as a successor of this MachineBasicBlock. The Predecessors list
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/// of succ is automatically updated. WEIGHT parameter is stored in Weights
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/// Add Succ as a successor of this MachineBasicBlock. The Predecessors list
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/// of Succ is automatically updated. WEIGHT parameter is stored in Weights
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/// list and it may be used by MachineBranchProbabilityInfo analysis to
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/// calculate branch probability.
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///
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/// Note that duplicate Machine CFG edges are not allowed.
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void addSuccessor(MachineBasicBlock *succ, uint32_t weight = 0);
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void addSuccessor(MachineBasicBlock *Succ, uint32_t Weight = 0);
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/// Set successor weight of a given iterator.
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void setSuccWeight(succ_iterator I, uint32_t weight);
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void setSuccWeight(succ_iterator I, uint32_t Weight);
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/// Remove successor from the successors list of this MachineBasicBlock. The
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/// Predecessors list of succ is automatically updated.
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void removeSuccessor(MachineBasicBlock *succ);
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/// Predecessors list of Succ is automatically updated.
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void removeSuccessor(MachineBasicBlock *Succ);
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/// Remove specified successor from the successors list of this
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/// MachineBasicBlock. The Predecessors list of succ is automatically updated.
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/// MachineBasicBlock. The Predecessors list of Succ is automatically updated.
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/// Return the iterator to the element after the one removed.
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succ_iterator removeSuccessor(succ_iterator I);
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@ -432,13 +432,13 @@ public:
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void replaceSuccessor(MachineBasicBlock *Old, MachineBasicBlock *New);
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/// Transfers all the successors from MBB to this machine basic block (i.e.,
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/// copies all the successors fromMBB and remove all the successors from
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/// fromMBB).
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void transferSuccessors(MachineBasicBlock *fromMBB);
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/// copies all the successors FromMBB and remove all the successors from
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/// FromMBB).
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void transferSuccessors(MachineBasicBlock *FromMBB);
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/// Transfers all the successors, as in transferSuccessors, and update PHI
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/// operands in the successor blocks which refer to fromMBB to refer to this.
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void transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB);
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/// operands in the successor blocks which refer to FromMBB to refer to this.
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void transferSuccessorsAndUpdatePHIs(MachineBasicBlock *FromMBB);
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/// Return true if any of the successors have weights attached to them.
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bool hasSuccessorWeights() const { return !Weights.empty(); }
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@ -645,7 +645,7 @@ public:
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/// possible that DestA and/or DestB are LandingPads.
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bool CorrectExtraCFGEdges(MachineBasicBlock *DestA,
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MachineBasicBlock *DestB,
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bool isCond);
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bool IsCond);
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/// Find the next valid DebugLoc starting at MBBI, skipping any DBG_VALUE
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/// instructions. Return UnknownLoc if there is none.
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@ -714,15 +714,15 @@ private:
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// Machine-CFG mutators
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/// Remove pred as a predecessor of this MachineBasicBlock. Don't do this
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/// unless you know what you're doing, because it doesn't update pred's
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/// successors list. Use pred->addSuccessor instead.
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void addPredecessor(MachineBasicBlock *pred);
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/// Remove Pred as a predecessor of this MachineBasicBlock. Don't do this
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/// unless you know what you're doing, because it doesn't update Pred's
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/// successors list. Use Pred->addSuccessor instead.
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void addPredecessor(MachineBasicBlock *Pred);
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/// Remove pred as a predecessor of this MachineBasicBlock. Don't do this
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/// unless you know what you're doing, because it doesn't update pred's
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/// successors list. Use pred->removeSuccessor instead.
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void removePredecessor(MachineBasicBlock *pred);
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/// Remove Pred as a predecessor of this MachineBasicBlock. Don't do this
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/// unless you know what you're doing, because it doesn't update Pred's
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/// successors list. Use Pred->removeSuccessor instead.
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void removePredecessor(MachineBasicBlock *Pred);
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};
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raw_ostream& operator<<(raw_ostream &OS, const MachineBasicBlock &MBB);
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@ -38,8 +38,8 @@ using namespace llvm;
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#define DEBUG_TYPE "codegen"
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MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
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: BB(bb), Number(-1), xParent(&mf) {
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MachineBasicBlock::MachineBasicBlock(MachineFunction &MF, const BasicBlock *B)
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: BB(B), Number(-1), xParent(&MF) {
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Insts.Parent = this;
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}
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@ -116,19 +116,19 @@ void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
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/// When moving a range of instructions from one MBB list to another, we need to
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/// update the parent pointers and the use/def lists.
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void ilist_traits<MachineInstr>::
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transferNodesFromList(ilist_traits<MachineInstr> &fromList,
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ilist_iterator<MachineInstr> first,
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ilist_iterator<MachineInstr> last) {
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assert(Parent->getParent() == fromList.Parent->getParent() &&
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transferNodesFromList(ilist_traits<MachineInstr> &FromList,
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ilist_iterator<MachineInstr> First,
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ilist_iterator<MachineInstr> Last) {
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assert(Parent->getParent() == FromList.Parent->getParent() &&
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"MachineInstr parent mismatch!");
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// Splice within the same MBB -> no change.
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if (Parent == fromList.Parent) return;
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if (Parent == FromList.Parent) return;
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// If splicing between two blocks within the same function, just update the
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// parent pointers.
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for (; first != last; ++first)
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first->setParent(Parent);
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for (; First != Last; ++First)
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First->setParent(Parent);
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}
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void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
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@ -417,7 +417,7 @@ void MachineBasicBlock::updateTerminator() {
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MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
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SmallVector<MachineOperand, 4> Cond;
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DebugLoc dl; // FIXME: this is nowhere
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DebugLoc DL; // FIXME: this is nowhere
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bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
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(void) B;
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assert(!B && "UpdateTerminators requires analyzable predecessors!");
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@ -446,7 +446,7 @@ void MachineBasicBlock::updateTerminator() {
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// Finally update the unconditional successor to be reached via a branch
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// if it would not be reached by fallthrough.
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if (!isLayoutSuccessor(TBB))
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TII->InsertBranch(*this, TBB, nullptr, Cond, dl);
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TII->InsertBranch(*this, TBB, nullptr, Cond, DL);
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}
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} else {
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if (FBB) {
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@ -457,10 +457,10 @@ void MachineBasicBlock::updateTerminator() {
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if (TII->ReverseBranchCondition(Cond))
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return;
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TII->RemoveBranch(*this);
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TII->InsertBranch(*this, FBB, nullptr, Cond, dl);
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TII->InsertBranch(*this, FBB, nullptr, Cond, DL);
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} else if (isLayoutSuccessor(FBB)) {
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TII->RemoveBranch(*this);
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TII->InsertBranch(*this, TBB, nullptr, Cond, dl);
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TII->InsertBranch(*this, TBB, nullptr, Cond, DL);
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}
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} else {
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// Walk through the successors and find the successor which is not
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@ -484,7 +484,7 @@ void MachineBasicBlock::updateTerminator() {
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// Finally update the unconditional successor to be reached via a branch
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// if it would not be reached by fallthrough.
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if (!isLayoutSuccessor(TBB))
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TII->InsertBranch(*this, TBB, nullptr, Cond, dl);
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TII->InsertBranch(*this, TBB, nullptr, Cond, DL);
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return;
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}
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@ -493,36 +493,36 @@ void MachineBasicBlock::updateTerminator() {
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if (TII->ReverseBranchCondition(Cond)) {
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// We can't reverse the condition, add an unconditional branch.
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Cond.clear();
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TII->InsertBranch(*this, FallthroughBB, nullptr, Cond, dl);
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TII->InsertBranch(*this, FallthroughBB, nullptr, Cond, DL);
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return;
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}
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TII->RemoveBranch(*this);
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TII->InsertBranch(*this, FallthroughBB, nullptr, Cond, dl);
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TII->InsertBranch(*this, FallthroughBB, nullptr, Cond, DL);
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} else if (!isLayoutSuccessor(FallthroughBB)) {
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TII->RemoveBranch(*this);
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TII->InsertBranch(*this, TBB, FallthroughBB, Cond, dl);
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TII->InsertBranch(*this, TBB, FallthroughBB, Cond, DL);
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}
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}
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}
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}
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void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ, uint32_t weight) {
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void MachineBasicBlock::addSuccessor(MachineBasicBlock *Succ, uint32_t Weight) {
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// If we see non-zero value for the first time it means we actually use Weight
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// list, so we fill all Weights with 0's.
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if (weight != 0 && Weights.empty())
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if (Weight != 0 && Weights.empty())
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Weights.resize(Successors.size());
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if (weight != 0 || !Weights.empty())
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Weights.push_back(weight);
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if (Weight != 0 || !Weights.empty())
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Weights.push_back(Weight);
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Successors.push_back(succ);
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succ->addPredecessor(this);
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Successors.push_back(Succ);
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Succ->addPredecessor(this);
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}
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void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
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succ->removePredecessor(this);
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succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
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void MachineBasicBlock::removeSuccessor(MachineBasicBlock *Succ) {
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Succ->removePredecessor(this);
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succ_iterator I = std::find(Successors.begin(), Successors.end(), Succ);
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assert(I != Successors.end() && "Not a current successor!");
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// If Weight list is empty it means we don't use it (disabled optimization).
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@ -588,52 +588,52 @@ void MachineBasicBlock::replaceSuccessor(MachineBasicBlock *Old,
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Successors.erase(OldI);
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}
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void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
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Predecessors.push_back(pred);
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void MachineBasicBlock::addPredecessor(MachineBasicBlock *Pred) {
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Predecessors.push_back(Pred);
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}
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void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
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pred_iterator I = std::find(Predecessors.begin(), Predecessors.end(), pred);
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void MachineBasicBlock::removePredecessor(MachineBasicBlock *Pred) {
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pred_iterator I = std::find(Predecessors.begin(), Predecessors.end(), Pred);
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assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
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Predecessors.erase(I);
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}
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void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
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if (this == fromMBB)
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void MachineBasicBlock::transferSuccessors(MachineBasicBlock *FromMBB) {
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if (this == FromMBB)
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return;
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while (!fromMBB->succ_empty()) {
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MachineBasicBlock *Succ = *fromMBB->succ_begin();
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while (!FromMBB->succ_empty()) {
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MachineBasicBlock *Succ = *FromMBB->succ_begin();
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uint32_t Weight = 0;
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// If Weight list is empty it means we don't use it (disabled optimization).
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if (!fromMBB->Weights.empty())
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Weight = *fromMBB->Weights.begin();
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if (!FromMBB->Weights.empty())
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Weight = *FromMBB->Weights.begin();
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addSuccessor(Succ, Weight);
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fromMBB->removeSuccessor(Succ);
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FromMBB->removeSuccessor(Succ);
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}
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}
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void
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MachineBasicBlock::transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB) {
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if (this == fromMBB)
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MachineBasicBlock::transferSuccessorsAndUpdatePHIs(MachineBasicBlock *FromMBB) {
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if (this == FromMBB)
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return;
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while (!fromMBB->succ_empty()) {
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MachineBasicBlock *Succ = *fromMBB->succ_begin();
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while (!FromMBB->succ_empty()) {
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MachineBasicBlock *Succ = *FromMBB->succ_begin();
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uint32_t Weight = 0;
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if (!fromMBB->Weights.empty())
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Weight = *fromMBB->Weights.begin();
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if (!FromMBB->Weights.empty())
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Weight = *FromMBB->Weights.begin();
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addSuccessor(Succ, Weight);
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fromMBB->removeSuccessor(Succ);
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FromMBB->removeSuccessor(Succ);
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// Fix up any PHI nodes in the successor.
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for (MachineBasicBlock::instr_iterator MI = Succ->instr_begin(),
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ME = Succ->instr_end(); MI != ME && MI->isPHI(); ++MI)
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for (unsigned i = 2, e = MI->getNumOperands()+1; i != e; i += 2) {
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MachineOperand &MO = MI->getOperand(i);
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if (MO.getMBB() == fromMBB)
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if (MO.getMBB() == FromMBB)
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MO.setMBB(this);
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}
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}
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@ -702,7 +702,7 @@ MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
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return nullptr;
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MachineFunction *MF = getParent();
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DebugLoc dl; // FIXME: this is nowhere
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DebugLoc DL; // FIXME: this is nowhere
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// Performance might be harmed on HW that implements branching using exec mask
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// where both sides of the branches are always executed.
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@ -816,7 +816,7 @@ MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
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NMBB->addSuccessor(Succ);
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if (!NMBB->isLayoutSuccessor(Succ)) {
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Cond.clear();
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TII->InsertBranch(*NMBB, Succ, nullptr, Cond, dl);
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TII->InsertBranch(*NMBB, Succ, nullptr, Cond, DL);
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if (Indexes) {
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for (instr_iterator I = NMBB->instr_begin(), E = NMBB->instr_end();
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@ -1041,18 +1041,18 @@ void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
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/// Note it is possible that DestA and/or DestB are LandingPads.
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bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
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MachineBasicBlock *DestB,
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bool isCond) {
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bool IsCond) {
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// The values of DestA and DestB frequently come from a call to the
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// 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial
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// values from there.
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//
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// 1. If both DestA and DestB are null, then the block ends with no branches
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// (it falls through to its successor).
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// 2. If DestA is set, DestB is null, and isCond is false, then the block ends
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// 2. If DestA is set, DestB is null, and IsCond is false, then the block ends
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// with only an unconditional branch.
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// 3. If DestA is set, DestB is null, and isCond is true, then the block ends
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// 3. If DestA is set, DestB is null, and IsCond is true, then the block ends
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// with a conditional branch that falls through to a successor (DestB).
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// 4. If DestA and DestB is set and isCond is true, then the block ends with a
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// 4. If DestA and DestB is set and IsCond is true, then the block ends with a
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// conditional branch followed by an unconditional branch. DestA is the
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// 'true' destination and DestB is the 'false' destination.
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@ -1066,11 +1066,11 @@ bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
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DestA = FallThru;
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DestB = FallThru;
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} else if (DestA && !DestB) {
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if (isCond)
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if (IsCond)
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// Block ends in conditional jump that falls through to successor.
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DestB = FallThru;
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} else {
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assert(DestA && DestB && isCond &&
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assert(DestA && DestB && IsCond &&
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"CFG in a bad state. Cannot correct CFG edges");
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}
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@ -1119,10 +1119,10 @@ uint32_t MachineBasicBlock::getSuccWeight(const_succ_iterator Succ) const {
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}
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/// Set successor weight of a given iterator.
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void MachineBasicBlock::setSuccWeight(succ_iterator I, uint32_t weight) {
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void MachineBasicBlock::setSuccWeight(succ_iterator I, uint32_t Weight) {
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if (Weights.empty())
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return;
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*getWeightIterator(I) = weight;
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*getWeightIterator(I) = Weight;
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}
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/// Return wight iterator corresonding to the I successor iterator.
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