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When building a VVECTOR_SHUFFLE node from extract_element operations, make
sure to build it as SHUFFLE(X, undef, mask), not SHUFFLE(X, X, mask). The later is not canonical form, and prevents the PPC splat pattern from matching. For a particular splat, we go from generating this: li r10, lo16(LCPI1_0) lis r11, ha16(LCPI1_0) lvx v3, r11, r10 vperm v3, v2, v2, v3 to generating: vspltw v3, v2, 3 llvm-svn: 27236
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@ -2419,7 +2419,17 @@ SDOperand DAGCombiner::visitVBUILD_VECTOR(SDNode *N) {
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// Return the new VVECTOR_SHUFFLE node.
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std::vector<SDOperand> Ops;
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Ops.push_back(VecIn1);
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Ops.push_back(VecIn2.Val ? VecIn2 : VecIn1); // Use V1 twice if no V2.
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if (VecIn2.Val) {
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Ops.push_back(VecIn2);
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} else {
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// Use an undef vbuild_vector as input for the second operand.
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std::vector<SDOperand> UnOps(NumInScalars,
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DAG.getNode(ISD::UNDEF,
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cast<VTSDNode>(EltType)->getVT()));
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UnOps.push_back(NumElts);
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UnOps.push_back(EltType);
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Ops.push_back(DAG.getNode(ISD::VBUILD_VECTOR, MVT::Vector, UnOps));
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}
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Ops.push_back(DAG.getNode(ISD::VBUILD_VECTOR,MVT::Vector, BuildVecIndices));
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Ops.push_back(NumElts);
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Ops.push_back(EltType);
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