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[ARM][MVE] Sink vector shift operand

The shift amount operand can be provided in a general purpose
register so sink it. Flip the vdup and negate so the existing
patterns can be used for matching.

Differential Revision: https://reviews.llvm.org/D70841
This commit is contained in:
Sam Parker 2019-12-12 07:34:49 +00:00
parent 77f6cd06bc
commit 96b1d8419f
4 changed files with 462 additions and 21 deletions

View File

@ -11814,7 +11814,8 @@ static SDValue PerformADDCombine(SDNode *N,
/// PerformSUBCombine - Target-specific dag combine xforms for ISD::SUB.
///
static SDValue PerformSUBCombine(SDNode *N,
TargetLowering::DAGCombinerInfo &DCI) {
TargetLowering::DAGCombinerInfo &DCI,
const ARMSubtarget *Subtarget) {
SDValue N0 = N->getOperand(0);
SDValue N1 = N->getOperand(1);
@ -11823,7 +11824,27 @@ static SDValue PerformSUBCombine(SDNode *N,
if (SDValue Result = combineSelectAndUse(N, N1, N0, DCI))
return Result;
return SDValue();
if (!Subtarget->hasMVEIntegerOps() || !N->getValueType(0).isVector())
return SDValue();
// Fold (sub (ARMvmovImm 0), (ARMvdup x)) -> (ARMvdup (sub 0, x))
// so that we can readily pattern match more mve instructions which can use
// a scalar operand.
SDValue VDup = N->getOperand(1);
if (VDup->getOpcode() != ARMISD::VDUP)
return SDValue();
SDValue VMov = N->getOperand(0);
if (VMov->getOpcode() == ISD::BITCAST)
VMov = VMov->getOperand(0);
if (VMov->getOpcode() != ARMISD::VMOVIMM || !isZeroVector(VMov))
return SDValue();
SDLoc dl(N);
SDValue Negate = DCI.DAG.getNode(ISD::SUB, dl, MVT::i32, VMov->getOperand(0),
VDup->getOperand(0));
return DCI.DAG.getNode(ARMISD::VDUP, dl, N->getValueType(0), Negate);
}
/// PerformVMULCombine
@ -14508,7 +14529,7 @@ SDValue ARMTargetLowering::PerformDAGCombine(SDNode *N,
case ARMISD::ADDE: return PerformADDECombine(N, DCI, Subtarget);
case ARMISD::UMLAL: return PerformUMLALCombine(N, DCI.DAG, Subtarget);
case ISD::ADD: return PerformADDCombine(N, DCI, Subtarget);
case ISD::SUB: return PerformSUBCombine(N, DCI);
case ISD::SUB: return PerformSUBCombine(N, DCI, Subtarget);
case ISD::MUL: return PerformMULCombine(N, DCI, Subtarget);
case ISD::OR: return PerformORCombine(N, DCI, Subtarget);
case ISD::XOR: return PerformXORCombine(N, DCI, Subtarget);
@ -14866,6 +14887,9 @@ bool ARMTargetLowering::shouldSinkOperands(Instruction *I,
case Instruction::Mul:
return true;
case Instruction::Sub:
case Instruction::Shl:
case Instruction::LShr:
case Instruction::AShr:
return Operand == 1;
default:
return false;

View File

@ -4304,6 +4304,7 @@ defm MVE_VRSHL_qr : MVE_VxSHL_qr_types<"vrshl", 0b0, 0b1>;
defm MVE_VQSHL_qr : MVE_VxSHL_qr_types<"vqshl", 0b1, 0b0>;
defm MVE_VQRSHL_qr : MVE_VxSHL_qr_types<"vqrshl", 0b1, 0b1>;
let Predicates = [HasMVEInt] in {
def : Pat<(v4i32 (ARMvshlu (v4i32 MQPR:$Qm), (v4i32 (ARMvdup GPR:$Rm)))),
(v4i32 (MVE_VSHL_qru32 (v4i32 MQPR:$Qm), GPR:$Rm))>;

View File

@ -0,0 +1,422 @@
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -O3 -mtriple=thumbv8.1m.main-arm-none-eabi -mattr=+mve %s -o - | FileCheck %s
define dso_local arm_aapcs_vfpcc void @sink_shl_i32(i32* nocapture readonly %in, i32* noalias nocapture %out, i32 %shift, i32 %N) {
; CHECK-LABEL: sink_shl_i32:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: .save {r7, lr}
; CHECK-NEXT: push {r7, lr}
; CHECK-NEXT: bic r3, r3, #3
; CHECK-NEXT: subs r0, #16
; CHECK-NEXT: sub.w r12, r3, #4
; CHECK-NEXT: movs r3, #1
; CHECK-NEXT: subs r1, #16
; CHECK-NEXT: add.w lr, r3, r12, lsr #2
; CHECK-NEXT: dls lr, lr
; CHECK-NEXT: .LBB0_1: @ %vector.body
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT: vldrw.u32 q0, [r0, #16]!
; CHECK-NEXT: vshl.u32 q0, r2
; CHECK-NEXT: vstrb.8 q0, [r1, #16]!
; CHECK-NEXT: le lr, .LBB0_1
; CHECK-NEXT: @ %bb.2: @ %exit
; CHECK-NEXT: pop {r7, pc}
entry:
br label %vector.ph
vector.ph:
%n.vec = and i32 %N, -4
%broadcast.splatinsert10 = insertelement <4 x i32> undef, i32 %shift, i32 0
%broadcast.splat11 = shufflevector <4 x i32> %broadcast.splatinsert10, <4 x i32> undef, <4 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%gep.in = getelementptr inbounds i32, i32* %in, i32 %index
%cast.in = bitcast i32* %gep.in to <4 x i32>*
%wide.load = load <4 x i32>, <4 x i32>* %cast.in, align 4
%res = shl <4 x i32> %wide.load, %broadcast.splat11
%gep.out = getelementptr inbounds i32, i32* %out, i32 %index
%cast.out = bitcast i32* %gep.out to <4 x i32>*
store <4 x i32> %res, <4 x i32>* %cast.out, align 4
%index.next = add i32 %index, 4
%cmp = icmp eq i32 %index.next, %n.vec
br i1 %cmp, label %exit, label %vector.body
exit:
ret void
}
define dso_local arm_aapcs_vfpcc void @sink_shl_i16(i16* nocapture readonly %in, i16* noalias nocapture %out, i16 %shift, i32 %N) {
; CHECK-LABEL: sink_shl_i16:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: .save {r7, lr}
; CHECK-NEXT: push {r7, lr}
; CHECK-NEXT: bic r3, r3, #3
; CHECK-NEXT: subs r0, #8
; CHECK-NEXT: sub.w r12, r3, #4
; CHECK-NEXT: movs r3, #1
; CHECK-NEXT: subs r1, #8
; CHECK-NEXT: add.w lr, r3, r12, lsr #2
; CHECK-NEXT: dls lr, lr
; CHECK-NEXT: .LBB1_1: @ %vector.body
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT: vldrw.u32 q0, [r0, #8]!
; CHECK-NEXT: vshl.u16 q0, r2
; CHECK-NEXT: vstrb.8 q0, [r1, #8]!
; CHECK-NEXT: le lr, .LBB1_1
; CHECK-NEXT: @ %bb.2: @ %exit
; CHECK-NEXT: pop {r7, pc}
entry:
br label %vector.ph
vector.ph:
%n.vec = and i32 %N, -4
%broadcast.splatinsert10 = insertelement <8 x i16> undef, i16 %shift, i32 0
%broadcast.splat11 = shufflevector <8 x i16> %broadcast.splatinsert10, <8 x i16> undef, <8 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%gep.in = getelementptr inbounds i16, i16* %in, i32 %index
%cast.in = bitcast i16* %gep.in to <8 x i16>*
%wide.load = load <8 x i16>, <8 x i16>* %cast.in, align 4
%res = shl <8 x i16> %wide.load, %broadcast.splat11
%gep.out = getelementptr inbounds i16, i16* %out, i32 %index
%cast.out = bitcast i16* %gep.out to <8 x i16>*
store <8 x i16> %res, <8 x i16>* %cast.out, align 4
%index.next = add i32 %index, 4
%cmp = icmp eq i32 %index.next, %n.vec
br i1 %cmp, label %exit, label %vector.body
exit:
ret void
}
define dso_local arm_aapcs_vfpcc void @sink_shl_i8(i8* nocapture readonly %in, i8* noalias nocapture %out, i8 %shift, i32 %N) {
; CHECK-LABEL: sink_shl_i8:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: .save {r7, lr}
; CHECK-NEXT: push {r7, lr}
; CHECK-NEXT: bic r3, r3, #3
; CHECK-NEXT: subs r0, #4
; CHECK-NEXT: sub.w r12, r3, #4
; CHECK-NEXT: movs r3, #1
; CHECK-NEXT: subs r1, #4
; CHECK-NEXT: add.w lr, r3, r12, lsr #2
; CHECK-NEXT: dls lr, lr
; CHECK-NEXT: .LBB2_1: @ %vector.body
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT: vldrw.u32 q0, [r0, #4]!
; CHECK-NEXT: vshl.u8 q0, r2
; CHECK-NEXT: vstrb.8 q0, [r1, #4]!
; CHECK-NEXT: le lr, .LBB2_1
; CHECK-NEXT: @ %bb.2: @ %exit
; CHECK-NEXT: pop {r7, pc}
entry:
br label %vector.ph
vector.ph:
%n.vec = and i32 %N, -4
%broadcast.splatinsert10 = insertelement <16 x i8> undef, i8 %shift, i32 0
%broadcast.splat11 = shufflevector <16 x i8> %broadcast.splatinsert10, <16 x i8> undef, <16 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%gep.in = getelementptr inbounds i8, i8* %in, i32 %index
%cast.in = bitcast i8* %gep.in to <16 x i8>*
%wide.load = load <16 x i8>, <16 x i8>* %cast.in, align 4
%res = shl <16 x i8> %wide.load, %broadcast.splat11
%gep.out = getelementptr inbounds i8, i8* %out, i32 %index
%cast.out = bitcast i8* %gep.out to <16 x i8>*
store <16 x i8> %res, <16 x i8>* %cast.out, align 4
%index.next = add i32 %index, 4
%cmp = icmp eq i32 %index.next, %n.vec
br i1 %cmp, label %exit, label %vector.body
exit:
ret void
}
define dso_local arm_aapcs_vfpcc void @sink_lshr_i32(i32* nocapture readonly %in, i32* noalias nocapture %out, i32 %shift, i32 %N) {
; CHECK-LABEL: sink_lshr_i32:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: .save {r7, lr}
; CHECK-NEXT: push {r7, lr}
; CHECK-NEXT: bic r3, r3, #3
; CHECK-NEXT: subs r0, #16
; CHECK-NEXT: sub.w r12, r3, #4
; CHECK-NEXT: movs r3, #1
; CHECK-NEXT: subs r1, #16
; CHECK-NEXT: subs r2, #0, r2
; CHECK-NEXT: add.w lr, r3, r12, lsr #2
; CHECK-NEXT: dls lr, lr
; CHECK-NEXT: .LBB3_1: @ %vector.body
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT: vldrw.u32 q0, [r0, #16]!
; CHECK-NEXT: vshl.u32 q0, r2
; CHECK-NEXT: vstrb.8 q0, [r1, #16]!
; CHECK-NEXT: le lr, .LBB3_1
; CHECK-NEXT: @ %bb.2: @ %exit
; CHECK-NEXT: pop {r7, pc}
entry:
br label %vector.ph
vector.ph:
%n.vec = and i32 %N, -4
%broadcast.splatinsert10 = insertelement <4 x i32> undef, i32 %shift, i32 0
%broadcast.splat11 = shufflevector <4 x i32> %broadcast.splatinsert10, <4 x i32> undef, <4 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%gep.in = getelementptr inbounds i32, i32* %in, i32 %index
%cast.in = bitcast i32* %gep.in to <4 x i32>*
%wide.load = load <4 x i32>, <4 x i32>* %cast.in, align 4
%res = lshr <4 x i32> %wide.load, %broadcast.splat11
%gep.out = getelementptr inbounds i32, i32* %out, i32 %index
%cast.out = bitcast i32* %gep.out to <4 x i32>*
store <4 x i32> %res, <4 x i32>* %cast.out, align 4
%index.next = add i32 %index, 4
%cmp = icmp eq i32 %index.next, %n.vec
br i1 %cmp, label %exit, label %vector.body
exit:
ret void
}
define dso_local arm_aapcs_vfpcc void @sink_lshr_i16(i16* nocapture readonly %in, i16* noalias nocapture %out, i16 %shift, i32 %N) {
; CHECK-LABEL: sink_lshr_i16:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: .save {r7, lr}
; CHECK-NEXT: push {r7, lr}
; CHECK-NEXT: bic r3, r3, #3
; CHECK-NEXT: subs r0, #8
; CHECK-NEXT: sub.w r12, r3, #4
; CHECK-NEXT: movs r3, #1
; CHECK-NEXT: subs r1, #8
; CHECK-NEXT: subs r2, #0, r2
; CHECK-NEXT: add.w lr, r3, r12, lsr #2
; CHECK-NEXT: dls lr, lr
; CHECK-NEXT: .LBB4_1: @ %vector.body
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT: vldrw.u32 q0, [r0, #8]!
; CHECK-NEXT: vshl.u16 q0, r2
; CHECK-NEXT: vstrb.8 q0, [r1, #8]!
; CHECK-NEXT: le lr, .LBB4_1
; CHECK-NEXT: @ %bb.2: @ %exit
; CHECK-NEXT: pop {r7, pc}
entry:
br label %vector.ph
vector.ph:
%n.vec = and i32 %N, -4
%broadcast.splatinsert10 = insertelement <8 x i16> undef, i16 %shift, i32 0
%broadcast.splat11 = shufflevector <8 x i16> %broadcast.splatinsert10, <8 x i16> undef, <8 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%gep.in = getelementptr inbounds i16, i16* %in, i32 %index
%cast.in = bitcast i16* %gep.in to <8 x i16>*
%wide.load = load <8 x i16>, <8 x i16>* %cast.in, align 4
%res = lshr <8 x i16> %wide.load, %broadcast.splat11
%gep.out = getelementptr inbounds i16, i16* %out, i32 %index
%cast.out = bitcast i16* %gep.out to <8 x i16>*
store <8 x i16> %res, <8 x i16>* %cast.out, align 4
%index.next = add i32 %index, 4
%cmp = icmp eq i32 %index.next, %n.vec
br i1 %cmp, label %exit, label %vector.body
exit:
ret void
}
define dso_local arm_aapcs_vfpcc void @sink_lshr_i8(i8* nocapture readonly %in, i8* noalias nocapture %out, i8 %shift, i32 %N) {
; CHECK-LABEL: sink_lshr_i8:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: .save {r7, lr}
; CHECK-NEXT: push {r7, lr}
; CHECK-NEXT: bic r3, r3, #3
; CHECK-NEXT: subs r0, #4
; CHECK-NEXT: sub.w r12, r3, #4
; CHECK-NEXT: movs r3, #1
; CHECK-NEXT: subs r1, #4
; CHECK-NEXT: subs r2, #0, r2
; CHECK-NEXT: add.w lr, r3, r12, lsr #2
; CHECK-NEXT: dls lr, lr
; CHECK-NEXT: .LBB5_1: @ %vector.body
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT: vldrw.u32 q0, [r0, #4]!
; CHECK-NEXT: vshl.u8 q0, r2
; CHECK-NEXT: vstrb.8 q0, [r1, #4]!
; CHECK-NEXT: le lr, .LBB5_1
; CHECK-NEXT: @ %bb.2: @ %exit
; CHECK-NEXT: pop {r7, pc}
entry:
br label %vector.ph
vector.ph:
%n.vec = and i32 %N, -4
%broadcast.splatinsert10 = insertelement <16 x i8> undef, i8 %shift, i32 0
%broadcast.splat11 = shufflevector <16 x i8> %broadcast.splatinsert10, <16 x i8> undef, <16 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%gep.in = getelementptr inbounds i8, i8* %in, i32 %index
%cast.in = bitcast i8* %gep.in to <16 x i8>*
%wide.load = load <16 x i8>, <16 x i8>* %cast.in, align 4
%res = lshr <16 x i8> %wide.load, %broadcast.splat11
%gep.out = getelementptr inbounds i8, i8* %out, i32 %index
%cast.out = bitcast i8* %gep.out to <16 x i8>*
store <16 x i8> %res, <16 x i8>* %cast.out, align 4
%index.next = add i32 %index, 4
%cmp = icmp eq i32 %index.next, %n.vec
br i1 %cmp, label %exit, label %vector.body
exit:
ret void
}
define dso_local arm_aapcs_vfpcc void @sink_ashr_i32(i32* nocapture readonly %in, i32* noalias nocapture %out, i32 %shift, i32 %N) {
; CHECK-LABEL: sink_ashr_i32:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: .save {r7, lr}
; CHECK-NEXT: push {r7, lr}
; CHECK-NEXT: bic r3, r3, #3
; CHECK-NEXT: subs r0, #16
; CHECK-NEXT: sub.w r12, r3, #4
; CHECK-NEXT: movs r3, #1
; CHECK-NEXT: subs r1, #16
; CHECK-NEXT: subs r2, #0, r2
; CHECK-NEXT: add.w lr, r3, r12, lsr #2
; CHECK-NEXT: dls lr, lr
; CHECK-NEXT: .LBB6_1: @ %vector.body
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT: vldrw.u32 q0, [r0, #16]!
; CHECK-NEXT: vshl.s32 q0, r2
; CHECK-NEXT: vstrb.8 q0, [r1, #16]!
; CHECK-NEXT: le lr, .LBB6_1
; CHECK-NEXT: @ %bb.2: @ %exit
; CHECK-NEXT: pop {r7, pc}
entry:
br label %vector.ph
vector.ph:
%n.vec = and i32 %N, -4
%broadcast.splatinsert10 = insertelement <4 x i32> undef, i32 %shift, i32 0
%broadcast.splat11 = shufflevector <4 x i32> %broadcast.splatinsert10, <4 x i32> undef, <4 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%gep.in = getelementptr inbounds i32, i32* %in, i32 %index
%cast.in = bitcast i32* %gep.in to <4 x i32>*
%wide.load = load <4 x i32>, <4 x i32>* %cast.in, align 4
%res = ashr <4 x i32> %wide.load, %broadcast.splat11
%gep.out = getelementptr inbounds i32, i32* %out, i32 %index
%cast.out = bitcast i32* %gep.out to <4 x i32>*
store <4 x i32> %res, <4 x i32>* %cast.out, align 4
%index.next = add i32 %index, 4
%cmp = icmp eq i32 %index.next, %n.vec
br i1 %cmp, label %exit, label %vector.body
exit:
ret void
}
define dso_local arm_aapcs_vfpcc void @sink_ashr_i16(i16* nocapture readonly %in, i16* noalias nocapture %out, i16 %shift, i32 %N) {
; CHECK-LABEL: sink_ashr_i16:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: .save {r7, lr}
; CHECK-NEXT: push {r7, lr}
; CHECK-NEXT: bic r3, r3, #3
; CHECK-NEXT: subs r0, #8
; CHECK-NEXT: sub.w r12, r3, #4
; CHECK-NEXT: movs r3, #1
; CHECK-NEXT: subs r1, #8
; CHECK-NEXT: subs r2, #0, r2
; CHECK-NEXT: add.w lr, r3, r12, lsr #2
; CHECK-NEXT: dls lr, lr
; CHECK-NEXT: .LBB7_1: @ %vector.body
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT: vldrw.u32 q0, [r0, #8]!
; CHECK-NEXT: vshl.s16 q0, r2
; CHECK-NEXT: vstrb.8 q0, [r1, #8]!
; CHECK-NEXT: le lr, .LBB7_1
; CHECK-NEXT: @ %bb.2: @ %exit
; CHECK-NEXT: pop {r7, pc}
entry:
br label %vector.ph
vector.ph:
%n.vec = and i32 %N, -4
%broadcast.splatinsert10 = insertelement <8 x i16> undef, i16 %shift, i32 0
%broadcast.splat11 = shufflevector <8 x i16> %broadcast.splatinsert10, <8 x i16> undef, <8 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%gep.in = getelementptr inbounds i16, i16* %in, i32 %index
%cast.in = bitcast i16* %gep.in to <8 x i16>*
%wide.load = load <8 x i16>, <8 x i16>* %cast.in, align 4
%res = ashr <8 x i16> %wide.load, %broadcast.splat11
%gep.out = getelementptr inbounds i16, i16* %out, i32 %index
%cast.out = bitcast i16* %gep.out to <8 x i16>*
store <8 x i16> %res, <8 x i16>* %cast.out, align 4
%index.next = add i32 %index, 4
%cmp = icmp eq i32 %index.next, %n.vec
br i1 %cmp, label %exit, label %vector.body
exit:
ret void
}
define dso_local arm_aapcs_vfpcc void @sink_ashr_i8(i8* nocapture readonly %in, i8* noalias nocapture %out, i8 %shift, i32 %N) {
; CHECK-LABEL: sink_ashr_i8:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: .save {r7, lr}
; CHECK-NEXT: push {r7, lr}
; CHECK-NEXT: bic r3, r3, #3
; CHECK-NEXT: subs r0, #4
; CHECK-NEXT: sub.w r12, r3, #4
; CHECK-NEXT: movs r3, #1
; CHECK-NEXT: subs r1, #4
; CHECK-NEXT: subs r2, #0, r2
; CHECK-NEXT: add.w lr, r3, r12, lsr #2
; CHECK-NEXT: dls lr, lr
; CHECK-NEXT: .LBB8_1: @ %vector.body
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT: vldrw.u32 q0, [r0, #4]!
; CHECK-NEXT: vshl.s8 q0, r2
; CHECK-NEXT: vstrb.8 q0, [r1, #4]!
; CHECK-NEXT: le lr, .LBB8_1
; CHECK-NEXT: @ %bb.2: @ %exit
; CHECK-NEXT: pop {r7, pc}
entry:
br label %vector.ph
vector.ph:
%n.vec = and i32 %N, -4
%broadcast.splatinsert10 = insertelement <16 x i8> undef, i8 %shift, i32 0
%broadcast.splat11 = shufflevector <16 x i8> %broadcast.splatinsert10, <16 x i8> undef, <16 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%gep.in = getelementptr inbounds i8, i8* %in, i32 %index
%cast.in = bitcast i8* %gep.in to <16 x i8>*
%wide.load = load <16 x i8>, <16 x i8>* %cast.in, align 4
%res = ashr <16 x i8> %wide.load, %broadcast.splat11
%gep.out = getelementptr inbounds i8, i8* %out, i32 %index
%cast.out = bitcast i8* %gep.out to <16 x i8>*
store <16 x i8> %res, <16 x i8>* %cast.out, align 4
%index.next = add i32 %index, 4
%cmp = icmp eq i32 %index.next, %n.vec
br i1 %cmp, label %exit, label %vector.body
exit:
ret void
}

View File

@ -383,9 +383,8 @@ entry:
define arm_aapcs_vfpcc <16 x i8> @shru_qr_int8_t(<16 x i8> %src1, i8 %src2) {
; CHECK-LABEL: shru_qr_int8_t:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: vdup.8 q1, r0
; CHECK-NEXT: vneg.s8 q1, q1
; CHECK-NEXT: vshl.u8 q0, q0, q1
; CHECK-NEXT: subs r0, #0, r0
; CHECK-NEXT: vshl.u8 q0, r0
; CHECK-NEXT: bx lr
entry:
%i = insertelement <16 x i8> undef, i8 %src2, i32 0
@ -397,9 +396,8 @@ entry:
define arm_aapcs_vfpcc <8 x i16> @shru_qr_int16_t(<8 x i16> %src1, i16 %src2) {
; CHECK-LABEL: shru_qr_int16_t:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: vdup.16 q1, r0
; CHECK-NEXT: vneg.s16 q1, q1
; CHECK-NEXT: vshl.u16 q0, q0, q1
; CHECK-NEXT: subs r0, #0, r0
; CHECK-NEXT: vshl.u16 q0, r0
; CHECK-NEXT: bx lr
entry:
%i = insertelement <8 x i16> undef, i16 %src2, i32 0
@ -411,9 +409,8 @@ entry:
define arm_aapcs_vfpcc <4 x i32> @shru_qr_int32_t(<4 x i32> %src1, i32 %src2) {
; CHECK-LABEL: shru_qr_int32_t:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: vdup.32 q1, r0
; CHECK-NEXT: vneg.s32 q1, q1
; CHECK-NEXT: vshl.u32 q0, q0, q1
; CHECK-NEXT: subs r0, #0, r0
; CHECK-NEXT: vshl.u32 q0, r0
; CHECK-NEXT: bx lr
entry:
%i = insertelement <4 x i32> undef, i32 %src2, i32 0
@ -449,9 +446,8 @@ entry:
define arm_aapcs_vfpcc <16 x i8> @shrs_qr_int8_t(<16 x i8> %src1, i8 %src2) {
; CHECK-LABEL: shrs_qr_int8_t:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: vdup.8 q1, r0
; CHECK-NEXT: vneg.s8 q1, q1
; CHECK-NEXT: vshl.s8 q0, q0, q1
; CHECK-NEXT: subs r0, #0, r0
; CHECK-NEXT: vshl.s8 q0, r0
; CHECK-NEXT: bx lr
entry:
%i = insertelement <16 x i8> undef, i8 %src2, i32 0
@ -463,9 +459,8 @@ entry:
define arm_aapcs_vfpcc <8 x i16> @shrs_qr_int16_t(<8 x i16> %src1, i16 %src2) {
; CHECK-LABEL: shrs_qr_int16_t:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: vdup.16 q1, r0
; CHECK-NEXT: vneg.s16 q1, q1
; CHECK-NEXT: vshl.s16 q0, q0, q1
; CHECK-NEXT: subs r0, #0, r0
; CHECK-NEXT: vshl.s16 q0, r0
; CHECK-NEXT: bx lr
entry:
%i = insertelement <8 x i16> undef, i16 %src2, i32 0
@ -477,9 +472,8 @@ entry:
define arm_aapcs_vfpcc <4 x i32> @shrs_qr_int32_t(<4 x i32> %src1, i32 %src2) {
; CHECK-LABEL: shrs_qr_int32_t:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: vdup.32 q1, r0
; CHECK-NEXT: vneg.s32 q1, q1
; CHECK-NEXT: vshl.s32 q0, q0, q1
; CHECK-NEXT: subs r0, #0, r0
; CHECK-NEXT: vshl.s32 q0, r0
; CHECK-NEXT: bx lr
entry:
%i = insertelement <4 x i32> undef, i32 %src2, i32 0