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Add support for a top-down propagation pass:

-- Save a copy of the original call nodes in DSGraph before inlining bottom-up.
-- Also, save a list of the callers of each function in DSGraph.

llvm-svn: 2966
This commit is contained in:
Vikram S. Adve 2002-07-18 16:13:52 +00:00
parent a6647796e3
commit 9841c396cf

View File

@ -89,6 +89,9 @@ DSGraph &BUDataStructures::calculateGraph(Function &F) {
// Copy the local version into DSInfo... // Copy the local version into DSInfo...
Graph = new DSGraph(getAnalysis<LocalDataStructures>().getDSGraph(F)); Graph = new DSGraph(getAnalysis<LocalDataStructures>().getDSGraph(F));
// Save a copy of the original call nodes for the top-down pass
Graph->saveOrigFunctionCalls();
// Start resolving calls... // Start resolving calls...
std::vector<std::vector<DSNodeHandle> > &FCs = Graph->getFunctionCalls(); std::vector<std::vector<DSNodeHandle> > &FCs = Graph->getFunctionCalls();
@ -129,7 +132,7 @@ DSGraph &BUDataStructures::calculateGraph(Function &F) {
} else if (!FI.isExternal()) { } else if (!FI.isExternal()) {
DEBUG(std::cerr << "In " << F.getName() << " inlining: " DEBUG(std::cerr << "In " << F.getName() << " inlining: "
<< FI.getName() << "\n"); << FI.getName() << "\n");
// Get the data structure graph for the called function, closing it // Get the data structure graph for the called function, closing it
// if possible (which is only impossible in the case of mutual // if possible (which is only impossible in the case of mutual
// recursion... // recursion...
@ -139,15 +142,19 @@ DSGraph &BUDataStructures::calculateGraph(Function &F) {
DEBUG(cerr << "Got graph for " << FI.getName() << " in: " DEBUG(cerr << "Got graph for " << FI.getName() << " in: "
<< F.getName() << "\n"); << F.getName() << "\n");
// Remember the callers for each callee for use in the top-down
// pass so we don't have to compute this again
GI.addCaller(F);
// Clone the callee's graph into the current graph, keeping
// Clone the called function's graph into the current graph, keeping // track of where scalars in the old graph _used_ to point
// track of where scalars in the old graph _used_ to point... // and of the new nodes matching nodes of the old graph ...
map<Value*, DSNodeHandle> OldValMap; std::map<Value*, DSNodeHandle> OldValMap;
std::map<const DSNode*, DSNode*> OldNodeMap; // unused
// The clone call may invalidate any of the vectors in the data // The clone call may invalidate any of the vectors in the data
// structure graph. // structure graph.
DSNode *RetVal = Graph->cloneInto(GI, OldValMap); DSNode *RetVal = Graph->cloneInto(GI, OldValMap, OldNodeMap);
ResolveArguments(Call, FI, OldValMap); ResolveArguments(Call, FI, OldValMap);