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[WinEH] Emit int3 after noreturn calls on Win64

The Win64 unwinder disassembles forwards from each PC to try to
determine if this PC is in an epilogue. If so, it skips calling the EH
personality function for that frame. Typically, this means you cannot
catch an exception in the same frame that you threw it, because 'throw'
calls a noreturn runtime function.

Previously we avoided this problem with the TrapUnreachable
TargetOption, but that's a much bigger hammer than we need. All we need
is a 1 byte non-epilogue instruction right after the call.  Instead,
what we got was an unconditional branch to a shared block containing the
ud2, potentially 7 bytes instead of 1. So, this reverts r206684, which
added TrapUnreachable, and replaces it with something better.

The new code pattern matches for invoke/call followed by unreachable and
inserts an int3 into the DAG. To be 100% watertight, we would need to
insert SEH_Epilogue instructions into all basic blocks ending in a call
with no terminators or successors, but in practice this is unlikely to
come up.

llvm-svn: 248959
This commit is contained in:
Reid Kleckner 2015-09-30 23:09:23 +00:00
parent a474cf9c4d
commit 9cd26938c1
8 changed files with 134 additions and 24 deletions

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@ -71,7 +71,7 @@ namespace llvm {
EnableFastISel(false), PositionIndependentExecutable(false),
UseInitArray(false), DisableIntegratedAS(false),
CompressDebugSections(false), FunctionSections(false),
DataSections(false), UniqueSectionNames(true), TrapUnreachable(false),
DataSections(false), UniqueSectionNames(true),
EmulatedTLS(false), FloatABIType(FloatABI::Default),
AllowFPOpFusion(FPOpFusion::Standard), Reciprocals(TargetRecip()),
JTType(JumpTable::Single),
@ -169,9 +169,6 @@ namespace llvm {
unsigned UniqueSectionNames : 1;
/// Emit target-specific trap instruction for 'unreachable' IR instructions.
unsigned TrapUnreachable : 1;
/// EmulatedTLS - This flag enables emulated TLS model, using emutls
/// function in the runtime library..
unsigned EmulatedTLS : 1;
@ -234,7 +231,6 @@ inline bool operator==(const TargetOptions &LHS,
ARE_EQUAL(EnableFastISel) &&
ARE_EQUAL(PositionIndependentExecutable) &&
ARE_EQUAL(UseInitArray) &&
ARE_EQUAL(TrapUnreachable) &&
ARE_EQUAL(EmulatedTLS) &&
ARE_EQUAL(FloatABIType) &&
ARE_EQUAL(AllowFPOpFusion) &&

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@ -1569,10 +1569,8 @@ bool FastISel::selectOperator(const User *I, unsigned Opcode) {
}
case Instruction::Unreachable:
if (TM.Options.TrapUnreachable)
return fastEmit_(MVT::Other, MVT::Other, ISD::TRAP) != 0;
else
return true;
// Nothing to emit.
return true;
case Instruction::Alloca:
// FunctionLowering has the static-sized case covered.

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@ -2205,10 +2205,7 @@ void SelectionDAGBuilder::visitIndirectBr(const IndirectBrInst &I) {
getValue(I.getAddress())));
}
void SelectionDAGBuilder::visitUnreachable(const UnreachableInst &I) {
if (DAG.getTarget().Options.TrapUnreachable)
DAG.setRoot(DAG.getNode(ISD::TRAP, getCurSDLoc(), MVT::Other, DAG.getRoot()));
}
void SelectionDAGBuilder::visitUnreachable(const UnreachableInst &I) {}
void SelectionDAGBuilder::visitFSub(const User &I) {
// -0.0 - X --> fneg

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@ -2945,6 +2945,20 @@ static SDValue getMOVL(SelectionDAG &DAG, SDLoc dl, EVT VT, SDValue V1,
return DAG.getVectorShuffle(VT, dl, V1, V2, &Mask[0]);
}
/// Check if the fall through instruction after a call site is unreachable.
/// FIXME: This will fail if there are interesting non-code generating IR
/// instructions between the call and the unreachable (lifetime.end). In
/// practice, this should be rare because optimizations like to delete non-call
/// code before unreachable.
static bool isCallFollowedByUnreachable(ImmutableCallSite CS) {
const Instruction *NextInst;
if (auto *II = dyn_cast<InvokeInst>(CS.getInstruction()))
NextInst = II->getNormalDest()->getFirstNonPHIOrDbg();
else
NextInst = CS.getInstruction()->getNextNode();
return isa<UnreachableInst>(NextInst);
}
SDValue
X86TargetLowering::LowerCall(TargetLowering::CallLoweringInfo &CLI,
SmallVectorImpl<SDValue> &InVals) const {
@ -3450,6 +3464,15 @@ X86TargetLowering::LowerCall(TargetLowering::CallLoweringInfo &CLI,
InFlag = Chain.getValue(1);
}
if (Subtarget->isTargetWin64() && CLI.CS) {
// Look for a call followed by unreachable. On Win64, we need to ensure that
// the call does not accidentally fall through to something that looks like
// an epilogue. We do this by inserting a DEBUGTRAP, which lowers to int3,
// which is what MSVC emits after noreturn calls.
if (isCallFollowedByUnreachable(*CLI.CS))
Chain = DAG.getNode(ISD::DEBUGTRAP, dl, MVT::Other, Chain);
}
// Handle result values, copying them out of physregs into vregs that we
// return.
return LowerCallResult(Chain, InFlag, CallConv, isVarArg,

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@ -110,13 +110,6 @@ X86TargetMachine::X86TargetMachine(const Target &T, const Triple &TT,
OL),
TLOF(createTLOF(getTargetTriple())),
Subtarget(TT, CPU, FS, *this, Options.StackAlignmentOverride) {
// Windows stack unwinder gets confused when execution flow "falls through"
// after a call to 'noreturn' function.
// To prevent that, we emit a trap for 'unreachable' IR instructions.
// (which on X86, happens to be the 'ud2' instruction)
if (Subtarget.isTargetWin64())
this->Options.TrapUnreachable = true;
// By default (and when -ffast-math is on), enable estimate codegen for
// everything except scalar division. By default, use 1 refinement step for
// all operations. Defaults may be overridden by using command-line options.

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@ -10,10 +10,10 @@
; X64_LINUX-NEXT: %bb8.i329
; X64_WINDOWS: orq %rax, %rcx
; X64_WINDOWS-NEXT: ud2
; X64_WINDOWS-NEXT: %bb8.i329
; X64_WINDOWS_GNU: orq %rax, %rcx
; X64_WINDOWS_GNU-NEXT: ud2
; X64_WINDOWS_GNU-NEXT: %bb8.i329
@_ZN11xercesc_2_513SchemaSymbols21fgURI_SCHEMAFORSCHEMAE = external constant [33 x i16], align 32 ; <[33 x i16]*> [#uses=1]
@_ZN11xercesc_2_56XMLUni16fgNotationStringE = external constant [9 x i16], align 16 ; <[9 x i16]*> [#uses=1]

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@ -0,0 +1,103 @@
; RUN: llc -mtriple=x86_64-pc-windows-msvc < %s | FileCheck %s
; C++ EH rethrows are interesting, because they are calls to noreturn
; functions. There *must* be some code after the call instruction that doesn't
; look like an epilogue. We use int3 to be consistent with MSVC.
; Based on this C++ source:
; int main() {
; try {
; throw 42;
; } catch (int) {
; try {
; throw;
; } catch (int) {
; }
; }
; return 0;
; }
; ModuleID = 't.cpp'
target datalayout = "e-m:w-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-pc-windows-msvc"
%rtti.TypeDescriptor2 = type { i8**, i8*, [3 x i8] }
%eh.CatchableType = type { i32, i32, i32, i32, i32, i32, i32 }
%eh.CatchableTypeArray.1 = type { i32, [1 x i32] }
%eh.ThrowInfo = type { i32, i32, i32, i32 }
$"\01??_R0H@8" = comdat any
$"_CT??_R0H@84" = comdat any
$_CTA1H = comdat any
$_TI1H = comdat any
@"\01??_7type_info@@6B@" = external constant i8*
@"\01??_R0H@8" = linkonce_odr global %rtti.TypeDescriptor2 { i8** @"\01??_7type_info@@6B@", i8* null, [3 x i8] c".H\00" }, comdat
@__ImageBase = external constant i8
@"_CT??_R0H@84" = linkonce_odr unnamed_addr constant %eh.CatchableType { i32 1, i32 trunc (i64 sub nuw nsw (i64 ptrtoint (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i64), i64 ptrtoint (i8* @__ImageBase to i64)) to i32), i32 0, i32 -1, i32 0, i32 4, i32 0 }, section ".xdata", comdat
@_CTA1H = linkonce_odr unnamed_addr constant %eh.CatchableTypeArray.1 { i32 1, [1 x i32] [i32 trunc (i64 sub nuw nsw (i64 ptrtoint (%eh.CatchableType* @"_CT??_R0H@84" to i64), i64 ptrtoint (i8* @__ImageBase to i64)) to i32)] }, section ".xdata", comdat
@_TI1H = linkonce_odr unnamed_addr constant %eh.ThrowInfo { i32 0, i32 0, i32 0, i32 trunc (i64 sub nuw nsw (i64 ptrtoint (%eh.CatchableTypeArray.1* @_CTA1H to i64), i64 ptrtoint (i8* @__ImageBase to i64)) to i32) }, section ".xdata", comdat
define i32 @main() #0 personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*) {
entry:
%tmp = alloca i32, align 4
store i32 42, i32* %tmp, align 4
%0 = bitcast i32* %tmp to i8*
invoke void @_CxxThrowException(i8* %0, %eh.ThrowInfo* nonnull @_TI1H) #1
to label %unreachable unwind label %catch.dispatch
catch.dispatch: ; preds = %entry
%1 = catchpad [%rtti.TypeDescriptor2* @"\01??_R0H@8", i32 0, i8* null]
to label %catch unwind label %catchendblock
catch: ; preds = %catch.dispatch
invoke void @_CxxThrowException(i8* null, %eh.ThrowInfo* null) #1
to label %unreachable unwind label %catch.dispatch.1
catch.dispatch.1: ; preds = %catch
%2 = catchpad [%rtti.TypeDescriptor2* @"\01??_R0H@8", i32 0, i8* null]
to label %catch.3 unwind label %catchendblock.2
catch.3: ; preds = %catch.dispatch.1
catchret %2 to label %try.cont
try.cont: ; preds = %catch.3
catchret %1 to label %try.cont.5
try.cont.5: ; preds = %try.cont
ret i32 0
catchendblock.2: ; preds = %catch.dispatch.1
catchendpad unwind label %catchendblock
catchendblock: ; preds = %catchendblock.2, %catch.dispatch
catchendpad unwind to caller
unreachable: ; preds = %catch, %entry
unreachable
}
declare void @_CxxThrowException(i8*, %eh.ThrowInfo*)
declare i32 @__CxxFrameHandler3(...)
attributes #0 = { "disable-tail-calls"="false" "less-precise-fpmad"="false" "no-frame-pointer-elim"="false" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "target-features"="+sse,+sse2" "unsafe-fp-math"="false" "use-soft-float"="false" }
attributes #1 = { noreturn }
; CHECK: main:
; CHECK: .seh_proc main
; CHECK: movl $42,
; CHECK-DAG: leaq {{.*}}, %rcx
; CHECK-DAG: leaq _TI1H(%rip), %rdx
; CHECK: callq _CxxThrowException
; CHECK-NEXT: int3
; CHECK: "?catch$1@?0?main@4HA":
; CHECK: .seh_proc "?catch$1@?0?main@4HA"
; CHECK-DAG: xorl %ecx, %ecx
; CHECK-DAG: xorl %edx, %edx
; CHECK: callq _CxxThrowException
; CHECK-NEXT: int3

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@ -24,9 +24,9 @@ catch:
; WIN64: nop
; WIN64: addq ${{[0-9]+}}, %rsp
; WIN64: retq
; Check for 'ud2' after noreturn call
; Check for 'int3' after noreturn call
; WIN64: callq _Unwind_Resume
; WIN64-NEXT: ud2
; WIN64-NEXT: int3
; WIN64: .seh_endproc