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[SVE] Lower fixed length vector ISD::SPLAT_VECTOR operations.

Also strengthens the CHECK lines for scalable vector splat tests.

Differential Revision: https://reviews.llvm.org/D86070
This commit is contained in:
Paul Walker 2020-08-17 12:46:55 +01:00
parent 17226c7625
commit 9d2dcdd5f6
4 changed files with 674 additions and 8 deletions

View File

@ -1124,6 +1124,7 @@ void AArch64TargetLowering::addTypeForFixedLengthSVE(MVT VT) {
setOperationAction(ISD::SIGN_EXTEND_INREG, VT, Custom);
setOperationAction(ISD::SMAX, VT, Custom);
setOperationAction(ISD::SMIN, VT, Custom);
setOperationAction(ISD::SPLAT_VECTOR, VT, Custom);
setOperationAction(ISD::SRA, VT, Custom);
setOperationAction(ISD::SRL, VT, Custom);
setOperationAction(ISD::STORE, VT, Custom);
@ -7978,9 +7979,11 @@ SDValue AArch64TargetLowering::LowerSPLAT_VECTOR(SDValue Op,
SDLoc dl(Op);
EVT VT = Op.getValueType();
EVT ElemVT = VT.getScalarType();
SDValue SplatVal = Op.getOperand(0);
if (useSVEForFixedLengthVectorVT(VT))
return LowerToScalableOp(Op, DAG);
// Extend input splat value where needed to fit into a GPR (32b or 64b only)
// FPRs don't have this restriction.
switch (ElemVT.getSimpleVT().SimpleTy) {
@ -15485,6 +15488,15 @@ SDValue AArch64TargetLowering::LowerToScalableOp(SDValue Op,
// Create list of operands by converting existing ones to scalable types.
SmallVector<SDValue, 4> Ops;
for (const SDValue &V : Op->op_values()) {
assert(!isa<VTSDNode>(V) && "Unexpected VTSDNode node!");
// Pass through non-vector operands.
if (!V.getValueType().isVector()) {
Ops.push_back(V);
continue;
}
// "cast" fixed length vector to a scalable vector.
assert(useSVEForFixedLengthVectorVT(V.getValueType()) &&
"Only fixed length vectors are supported!");
Ops.push_back(convertToScalableVector(DAG, ContainerVT, V));

View File

@ -0,0 +1,654 @@
; RUN: llc -aarch64-sve-vector-bits-min=128 < %s | FileCheck %s -check-prefix=NO_SVE
; RUN: llc -aarch64-sve-vector-bits-min=256 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_EQ_256
; RUN: llc -aarch64-sve-vector-bits-min=384 < %s | FileCheck %s -check-prefixes=CHECK
; RUN: llc -aarch64-sve-vector-bits-min=512 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512
; RUN: llc -aarch64-sve-vector-bits-min=640 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512
; RUN: llc -aarch64-sve-vector-bits-min=768 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512
; RUN: llc -aarch64-sve-vector-bits-min=896 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512
; RUN: llc -aarch64-sve-vector-bits-min=1024 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024
; RUN: llc -aarch64-sve-vector-bits-min=1152 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024
; RUN: llc -aarch64-sve-vector-bits-min=1280 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024
; RUN: llc -aarch64-sve-vector-bits-min=1408 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024
; RUN: llc -aarch64-sve-vector-bits-min=1536 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024
; RUN: llc -aarch64-sve-vector-bits-min=1664 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024
; RUN: llc -aarch64-sve-vector-bits-min=1792 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024
; RUN: llc -aarch64-sve-vector-bits-min=1920 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024
; RUN: llc -aarch64-sve-vector-bits-min=2048 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024,VBITS_GE_2048
target triple = "aarch64-unknown-linux-gnu"
; Don't use SVE when its registers are no bigger than NEON.
; NO_SVE-NOT: ptrue
;
; DUP (integer)
;
; Don't use SVE for 64-bit vectors.
define <8 x i8> @splat_v8i8(i8 %a) #0 {
; CHECK-LABEL: splat_v8i8:
; CHECK: dup v0.8b, w0
; CHECK-NEXT: ret
%insert = insertelement <8 x i8> undef, i8 %a, i64 0
%splat = shufflevector <8 x i8> %insert, <8 x i8> undef, <8 x i32> zeroinitializer
ret <8 x i8> %splat
}
; Don't use SVE for 128-bit vectors.
define <16 x i8> @splat_v16i8(i8 %a) #0 {
; CHECK-LABEL: splat_v16i8:
; CHECK: dup v0.16b, w0
; CHECK-NEXT: ret
%insert = insertelement <16 x i8> undef, i8 %a, i64 0
%splat = shufflevector <16 x i8> %insert, <16 x i8> undef, <16 x i32> zeroinitializer
ret <16 x i8> %splat
}
define void @splat_v32i8(i8 %a, <32 x i8>* %b) #0 {
; CHECK-LABEL: splat_v32i8:
; CHECK-DAG: mov [[RES:z[0-9]+]].b, w0
; CHECK-DAG: ptrue [[PG:p[0-9]+]].b, vl32
; CHECK-NEXT: st1b { [[RES]].b }, [[PG]], [x1]
; CHECK-NEXT: ret
%insert = insertelement <32 x i8> undef, i8 %a, i64 0
%splat = shufflevector <32 x i8> %insert, <32 x i8> undef, <32 x i32> zeroinitializer
store <32 x i8> %splat, <32 x i8>* %b
ret void
}
define void @splat_v64i8(i8 %a, <64 x i8>* %b) #0 {
; CHECK-LABEL: splat_v64i8:
; VBITS_GE_512-DAG: mov [[RES:z[0-9]+]].b, w0
; VBITS_GE_512-DAG: ptrue [[PG:p[0-9]+]].b, vl64
; VBITS_GE_512-NEXT: st1b { [[RES]].b }, [[PG]], [x1]
; VBITS_GE_512-NEXT: ret
; Ensure sensible type legalisation.
; VBITS_EQ_256-DAG: mov [[RES:z[0-9]+]].b, w0
; VBITS_EQ_256-DAG: ptrue [[PG:p[0-9]+]].b, vl32
; VBITS_EQ_256-DAG: mov w[[OFFSET_HI:[0-9]+]], #32
; VBITS_EQ_256-DAG: st1b { [[RES]].b }, [[PG]], [x1]
; VBITS_EQ_256-DAG: st1b { [[RES]].b }, [[PG]], [x1, x[[OFFSET_HI]]
; VBITS_EQ_256-NEXT: ret
%insert = insertelement <64 x i8> undef, i8 %a, i64 0
%splat = shufflevector <64 x i8> %insert, <64 x i8> undef, <64 x i32> zeroinitializer
store <64 x i8> %splat, <64 x i8>* %b
ret void
}
define void @splat_v128i8(i8 %a, <128 x i8>* %b) #0 {
; CHECK-LABEL: splat_v128i8:
; VBITS_GE_1024-DAG: mov [[RES:z[0-9]+]].b, w0
; VBITS_GE_1024-DAG: ptrue [[PG:p[0-9]+]].b, vl128
; VBITS_GE_1024-NEXT: st1b { [[RES]].b }, [[PG]], [x1]
; VBITS_GE_1024-NEXT: ret
%insert = insertelement <128 x i8> undef, i8 %a, i64 0
%splat = shufflevector <128 x i8> %insert, <128 x i8> undef, <128 x i32> zeroinitializer
store <128 x i8> %splat, <128 x i8>* %b
ret void
}
define void @splat_v256i8(i8 %a, <256 x i8>* %b) #0 {
; CHECK-LABEL: splat_v256i8:
; VBITS_GE_2048-DAG: mov [[RES:z[0-9]+]].b, w0
; VBITS_GE_2048-DAG: ptrue [[PG:p[0-9]+]].b, vl256
; VBITS_GE_2048-NEXT: st1b { [[RES]].b }, [[PG]], [x1]
; VBITS_GE_2048-NEXT: ret
%insert = insertelement <256 x i8> undef, i8 %a, i64 0
%splat = shufflevector <256 x i8> %insert, <256 x i8> undef, <256 x i32> zeroinitializer
store <256 x i8> %splat, <256 x i8>* %b
ret void
}
; Don't use SVE for 64-bit vectors.
define <4 x i16> @splat_v4i16(i16 %a) #0 {
; CHECK-LABEL: splat_v4i16:
; CHECK: dup v0.4h, w0
; CHECK-NEXT: ret
%insert = insertelement <4 x i16> undef, i16 %a, i64 0
%splat = shufflevector <4 x i16> %insert, <4 x i16> undef, <4 x i32> zeroinitializer
ret <4 x i16> %splat
}
; Don't use SVE for 128-bit vectors.
define <8 x i16> @splat_v8i16(i16 %a) #0 {
; CHECK-LABEL: splat_v8i16:
; CHECK: dup v0.8h, w0
; CHECK-NEXT: ret
%insert = insertelement <8 x i16> undef, i16 %a, i64 0
%splat = shufflevector <8 x i16> %insert, <8 x i16> undef, <8 x i32> zeroinitializer
ret <8 x i16> %splat
}
define void @splat_v16i16(i16 %a, <16 x i16>* %b) #0 {
; CHECK-LABEL: splat_v16i16:
; CHECK-DAG: mov [[RES:z[0-9]+]].h, w0
; CHECK-DAG: ptrue [[PG:p[0-9]+]].h, vl16
; CHECK-NEXT: st1h { [[RES]].h }, [[PG]], [x1]
; CHECK-NEXT: ret
%insert = insertelement <16 x i16> undef, i16 %a, i64 0
%splat = shufflevector <16 x i16> %insert, <16 x i16> undef, <16 x i32> zeroinitializer
store <16 x i16> %splat, <16 x i16>* %b
ret void
}
define void @splat_v32i16(i16 %a, <32 x i16>* %b) #0 {
; CHECK-LABEL: splat_v32i16:
; VBITS_GE_512-DAG: mov [[RES:z[0-9]+]].h, w0
; VBITS_GE_512-DAG: ptrue [[PG:p[0-9]+]].h, vl32
; VBITS_GE_512-NEXT: st1h { [[RES]].h }, [[PG]], [x1]
; VBITS_GE_512-NEXT: ret
; Ensure sensible type legalisation.
; VBITS_EQ_256-DAG: mov [[RES:z[0-9]+]].h, w0
; VBITS_EQ_256-DAG: ptrue [[PG:p[0-9]+]].h, vl16
; VBITS_EQ_256-DAG: add x[[B_HI:[0-9]+]], x1, #32
; VBITS_EQ_256-DAG: st1h { [[RES]].h }, [[PG]], [x1]
; VBITS_EQ_256-DAG: st1h { [[RES]].h }, [[PG]], [x[[B_HI]]
; VBITS_EQ_256-NEXT: ret
%insert = insertelement <32 x i16> undef, i16 %a, i64 0
%splat = shufflevector <32 x i16> %insert, <32 x i16> undef, <32 x i32> zeroinitializer
store <32 x i16> %splat, <32 x i16>* %b
ret void
}
define void @splat_v64i16(i16 %a, <64 x i16>* %b) #0 {
; CHECK-LABEL: splat_v64i16:
; VBITS_GE_1024-DAG: mov [[RES:z[0-9]+]].h, w0
; VBITS_GE_1024-DAG: ptrue [[PG:p[0-9]+]].h, vl64
; VBITS_GE_1024-NEXT: st1h { [[RES]].h }, [[PG]], [x1]
; VBITS_GE_1024-NEXT: ret
%insert = insertelement <64 x i16> undef, i16 %a, i64 0
%splat = shufflevector <64 x i16> %insert, <64 x i16> undef, <64 x i32> zeroinitializer
store <64 x i16> %splat, <64 x i16>* %b
ret void
}
define void @splat_v128i16(i16 %a, <128 x i16>* %b) #0 {
; CHECK-LABEL: splat_v128i16:
; VBITS_GE_2048-DAG: mov [[RES:z[0-9]+]].h, w0
; VBITS_GE_2048-DAG: ptrue [[PG:p[0-9]+]].h, vl128
; VBITS_GE_2048-NEXT: st1h { [[RES]].h }, [[PG]], [x1]
; VBITS_GE_2048-NEXT: ret
%insert = insertelement <128 x i16> undef, i16 %a, i64 0
%splat = shufflevector <128 x i16> %insert, <128 x i16> undef, <128 x i32> zeroinitializer
store <128 x i16> %splat, <128 x i16>* %b
ret void
}
; Don't use SVE for 64-bit vectors.
define <2 x i32> @splat_v2i32(i32 %a) #0 {
; CHECK-LABEL: splat_v2i32:
; CHECK: dup v0.2s, w0
; CHECK-NEXT: ret
%insert = insertelement <2 x i32> undef, i32 %a, i64 0
%splat = shufflevector <2 x i32> %insert, <2 x i32> undef, <2 x i32> zeroinitializer
ret <2 x i32> %splat
}
; Don't use SVE for 128-bit vectors.
define <4 x i32> @splat_v4i32(i32 %a) #0 {
; CHECK-LABEL: splat_v4i32:
; CHECK: dup v0.4s, w0
; CHECK-NEXT: ret
%insert = insertelement <4 x i32> undef, i32 %a, i64 0
%splat = shufflevector <4 x i32> %insert, <4 x i32> undef, <4 x i32> zeroinitializer
ret <4 x i32> %splat
}
define void @splat_v8i32(i32 %a, <8 x i32>* %b) #0 {
; CHECK-LABEL: splat_v8i32:
; CHECK-DAG: mov [[RES:z[0-9]+]].s, w0
; CHECK-DAG: ptrue [[PG:p[0-9]+]].s, vl8
; CHECK-NEXT: st1w { [[RES]].s }, [[PG]], [x1]
; CHECK-NEXT: ret
%insert = insertelement <8 x i32> undef, i32 %a, i64 0
%splat = shufflevector <8 x i32> %insert, <8 x i32> undef, <8 x i32> zeroinitializer
store <8 x i32> %splat, <8 x i32>* %b
ret void
}
define void @splat_v16i32(i32 %a, <16 x i32>* %b) #0 {
; CHECK-LABEL: splat_v16i32:
; VBITS_GE_512-DAG: mov [[RES:z[0-9]+]].s, w0
; VBITS_GE_512-DAG: ptrue [[PG:p[0-9]+]].s, vl16
; VBITS_GE_512-NEXT: st1w { [[RES]].s }, [[PG]], [x1]
; VBITS_GE_512-NEXT: ret
; Ensure sensible type legalisation.
; VBITS_EQ_256-DAG: mov [[RES:z[0-9]+]].s, w0
; VBITS_EQ_256-DAG: ptrue [[PG:p[0-9]+]].s, vl8
; VBITS_EQ_256-DAG: add x[[B_HI:[0-9]+]], x1, #32
; VBITS_EQ_256-DAG: st1w { [[RES]].s }, [[PG]], [x1]
; VBITS_EQ_256-DAG: st1w { [[RES]].s }, [[PG]], [x[[B_HI]]
; VBITS_EQ_256-NEXT: ret
%insert = insertelement <16 x i32> undef, i32 %a, i64 0
%splat = shufflevector <16 x i32> %insert, <16 x i32> undef, <16 x i32> zeroinitializer
store <16 x i32> %splat, <16 x i32>* %b
ret void
}
define void @splat_v32i32(i32 %a, <32 x i32>* %b) #0 {
; CHECK-LABEL: splat_v32i32:
; VBITS_GE_1024-DAG: mov [[RES:z[0-9]+]].s, w0
; VBITS_GE_1024-DAG: ptrue [[PG:p[0-9]+]].s, vl32
; VBITS_GE_1024-NEXT: st1w { [[RES]].s }, [[PG]], [x1]
; VBITS_GE_1024-NEXT: ret
%insert = insertelement <32 x i32> undef, i32 %a, i64 0
%splat = shufflevector <32 x i32> %insert, <32 x i32> undef, <32 x i32> zeroinitializer
store <32 x i32> %splat, <32 x i32>* %b
ret void
}
define void @splat_v64i32(i32 %a, <64 x i32>* %b) #0 {
; CHECK-LABEL: splat_v64i32:
; VBITS_GE_2048-DAG: mov [[RES:z[0-9]+]].s, w0
; VBITS_GE_2048-DAG: ptrue [[PG:p[0-9]+]].s, vl64
; VBITS_GE_2048-NEXT: st1w { [[RES]].s }, [[PG]], [x1]
; VBITS_GE_2048-NEXT: ret
%insert = insertelement <64 x i32> undef, i32 %a, i64 0
%splat = shufflevector <64 x i32> %insert, <64 x i32> undef, <64 x i32> zeroinitializer
store <64 x i32> %splat, <64 x i32>* %b
ret void
}
; Don't use SVE for 64-bit vectors.
define <1 x i64> @splat_v1i64(i64 %a) #0 {
; CHECK-LABEL: splat_v1i64:
; CHECK: fmov d0, x0
; CHECK-NEXT: ret
%insert = insertelement <1 x i64> undef, i64 %a, i64 0
%splat = shufflevector <1 x i64> %insert, <1 x i64> undef, <1 x i32> zeroinitializer
ret <1 x i64> %splat
}
; Don't use SVE for 128-bit vectors.
define <2 x i64> @splat_v2i64(i64 %a) #0 {
; CHECK-LABEL: splat_v2i64:
; CHECK: dup v0.2d, x0
; CHECK-NEXT: ret
%insert = insertelement <2 x i64> undef, i64 %a, i64 0
%splat = shufflevector <2 x i64> %insert, <2 x i64> undef, <2 x i32> zeroinitializer
ret <2 x i64> %splat
}
define void @splat_v4i64(i64 %a, <4 x i64>* %b) #0 {
; CHECK-LABEL: splat_v4i64:
; CHECK-DAG: mov [[RES:z[0-9]+]].d, x0
; CHECK-DAG: ptrue [[PG:p[0-9]+]].d, vl4
; CHECK-NEXT: st1d { [[RES]].d }, [[PG]], [x1]
; CHECK-NEXT: ret
%insert = insertelement <4 x i64> undef, i64 %a, i64 0
%splat = shufflevector <4 x i64> %insert, <4 x i64> undef, <4 x i32> zeroinitializer
store <4 x i64> %splat, <4 x i64>* %b
ret void
}
define void @splat_v8i64(i64 %a, <8 x i64>* %b) #0 {
; CHECK-LABEL: splat_v8i64:
; VBITS_GE_512-DAG: mov [[RES:z[0-9]+]].d, x0
; VBITS_GE_512-DAG: ptrue [[PG:p[0-9]+]].d, vl8
; VBITS_GE_512-NEXT: st1d { [[RES]].d }, [[PG]], [x1]
; VBITS_GE_512-NEXT: ret
; Ensure sensible type legalisation.
; VBITS_EQ_256-DAG: mov [[RES:z[0-9]+]].d, x0
; VBITS_EQ_256-DAG: ptrue [[PG:p[0-9]+]].d, vl4
; VBITS_EQ_256-DAG: add x[[B_HI:[0-9]+]], x1, #32
; VBITS_EQ_256-DAG: st1d { [[RES]].d }, [[PG]], [x1]
; VBITS_EQ_256-DAG: st1d { [[RES]].d }, [[PG]], [x[[B_HI]]
; VBITS_EQ_256-NEXT: ret
%insert = insertelement <8 x i64> undef, i64 %a, i64 0
%splat = shufflevector <8 x i64> %insert, <8 x i64> undef, <8 x i32> zeroinitializer
store <8 x i64> %splat, <8 x i64>* %b
ret void
}
define void @splat_v16i64(i64 %a, <16 x i64>* %b) #0 {
; CHECK-LABEL: splat_v16i64:
; VBITS_GE_1024-DAG: mov [[RES:z[0-9]+]].d, x0
; VBITS_GE_1024-DAG: ptrue [[PG:p[0-9]+]].d, vl16
; VBITS_GE_1024-NEXT: st1d { [[RES]].d }, [[PG]], [x1]
; VBITS_GE_1024-NEXT: ret
%insert = insertelement <16 x i64> undef, i64 %a, i64 0
%splat = shufflevector <16 x i64> %insert, <16 x i64> undef, <16 x i32> zeroinitializer
store <16 x i64> %splat, <16 x i64>* %b
ret void
}
define void @splat_v32i64(i64 %a, <32 x i64>* %b) #0 {
; CHECK-LABEL: splat_v32i64:
; VBITS_GE_2048-DAG: mov [[RES:z[0-9]+]].d, x0
; VBITS_GE_2048-DAG: ptrue [[PG:p[0-9]+]].d, vl32
; VBITS_GE_2048-NEXT: st1d { [[RES]].d }, [[PG]], [x1]
; VBITS_GE_2048-NEXT: ret
%insert = insertelement <32 x i64> undef, i64 %a, i64 0
%splat = shufflevector <32 x i64> %insert, <32 x i64> undef, <32 x i32> zeroinitializer
store <32 x i64> %splat, <32 x i64>* %b
ret void
}
;
; DUP (floating-point)
;
; Don't use SVE for 64-bit vectors.
define <4 x half> @splat_v4f16(half %a) #0 {
; CHECK-LABEL: splat_v4f16:
; CHECK: dup v0.4h, v0.h[0]
; CHECK-NEXT: ret
%insert = insertelement <4 x half> undef, half %a, i64 0
%splat = shufflevector <4 x half> %insert, <4 x half> undef, <4 x i32> zeroinitializer
ret <4 x half> %splat
}
; Don't use SVE for 128-bit vectors.
define <8 x half> @splat_v8f16(half %a) #0 {
; CHECK-LABEL: splat_v8f16:
; CHECK: dup v0.8h, v0.h[0]
; CHECK-NEXT: ret
%insert = insertelement <8 x half> undef, half %a, i64 0
%splat = shufflevector <8 x half> %insert, <8 x half> undef, <8 x i32> zeroinitializer
ret <8 x half> %splat
}
define void @splat_v16f16(half %a, <16 x half>* %b) #0 {
; CHECK-LABEL: splat_v16f16:
; CHECK-DAG: mov [[RES:z[0-9]+]].h, h0
; CHECK-DAG: ptrue [[PG:p[0-9]+]].h, vl16
; CHECK-NEXT: st1h { [[RES]].h }, [[PG]], [x0]
; CHECK-NEXT: ret
%insert = insertelement <16 x half> undef, half %a, i64 0
%splat = shufflevector <16 x half> %insert, <16 x half> undef, <16 x i32> zeroinitializer
store <16 x half> %splat, <16 x half>* %b
ret void
}
define void @splat_v32f16(half %a, <32 x half>* %b) #0 {
; CHECK-LABEL: splat_v32f16:
; VBITS_GE_512-DAG: mov [[RES:z[0-9]+]].h, h0
; VBITS_GE_512-DAG: ptrue [[PG:p[0-9]+]].h, vl32
; VBITS_GE_512-NEXT: st1h { [[RES]].h }, [[PG]], [x0]
; VBITS_GE_512-NEXT: ret
; Ensure sensible type legalisation.
; VBITS_EQ_256-DAG: mov [[RES:z[0-9]+]].h, h0
; VBITS_EQ_256-DAG: ptrue [[PG:p[0-9]+]].h, vl16
; VBITS_EQ_256-DAG: add x[[B_HI:[0-9]+]], x0, #32
; VBITS_EQ_256-DAG: st1h { [[RES]].h }, [[PG]], [x0]
; VBITS_EQ_256-DAG: st1h { [[RES]].h }, [[PG]], [x[[B_HI]]
; VBITS_EQ_256-NEXT: ret
%insert = insertelement <32 x half> undef, half %a, i64 0
%splat = shufflevector <32 x half> %insert, <32 x half> undef, <32 x i32> zeroinitializer
store <32 x half> %splat, <32 x half>* %b
ret void
}
define void @splat_v64f16(half %a, <64 x half>* %b) #0 {
; CHECK-LABEL: splat_v64f16:
; VBITS_GE_1024-DAG: mov [[RES:z[0-9]+]].h, h0
; VBITS_GE_1024-DAG: ptrue [[PG:p[0-9]+]].h, vl64
; VBITS_GE_1024-NEXT: st1h { [[RES]].h }, [[PG]], [x0]
; VBITS_GE_1024-NEXT: ret
%insert = insertelement <64 x half> undef, half %a, i64 0
%splat = shufflevector <64 x half> %insert, <64 x half> undef, <64 x i32> zeroinitializer
store <64 x half> %splat, <64 x half>* %b
ret void
}
define void @splat_v128f16(half %a, <128 x half>* %b) #0 {
; CHECK-LABEL: splat_v128f16:
; VBITS_GE_2048-DAG: mov [[RES:z[0-9]+]].h, h0
; VBITS_GE_2048-DAG: ptrue [[PG:p[0-9]+]].h, vl128
; VBITS_GE_2048-NEXT: st1h { [[RES]].h }, [[PG]], [x0]
; VBITS_GE_2048-NEXT: ret
%insert = insertelement <128 x half> undef, half %a, i64 0
%splat = shufflevector <128 x half> %insert, <128 x half> undef, <128 x i32> zeroinitializer
store <128 x half> %splat, <128 x half>* %b
ret void
}
; Don't use SVE for 64-bit vectors.
define <2 x float> @splat_v2f32(float %a, <2 x float> %op2) #0 {
; CHECK-LABEL: splat_v2f32:
; CHECK: dup v0.2s, v0.s[0]
; CHECK-NEXT: ret
%insert = insertelement <2 x float> undef, float %a, i64 0
%splat = shufflevector <2 x float> %insert, <2 x float> undef, <2 x i32> zeroinitializer
ret <2 x float> %splat
}
; Don't use SVE for 128-bit vectors.
define <4 x float> @splat_v4f32(float %a, <4 x float> %op2) #0 {
; CHECK-LABEL: splat_v4f32:
; CHECK: dup v0.4s, v0.s[0]
; CHECK-NEXT: ret
%insert = insertelement <4 x float> undef, float %a, i64 0
%splat = shufflevector <4 x float> %insert, <4 x float> undef, <4 x i32> zeroinitializer
ret <4 x float> %splat
}
define void @splat_v8f32(float %a, <8 x float>* %b) #0 {
; CHECK-LABEL: splat_v8f32:
; CHECK-DAG: mov [[RES:z[0-9]+]].s, s0
; CHECK-DAG: ptrue [[PG:p[0-9]+]].s, vl8
; CHECK-NEXT: st1w { [[RES]].s }, [[PG]], [x0]
; CHECK-NEXT: ret
%insert = insertelement <8 x float> undef, float %a, i64 0
%splat = shufflevector <8 x float> %insert, <8 x float> undef, <8 x i32> zeroinitializer
store <8 x float> %splat, <8 x float>* %b
ret void
}
define void @splat_v16f32(float %a, <16 x float>* %b) #0 {
; CHECK-LABEL: splat_v16f32:
; VBITS_GE_512-DAG: mov [[RES:z[0-9]+]].s, s0
; VBITS_GE_512-DAG: ptrue [[PG:p[0-9]+]].s, vl16
; VBITS_GE_512-NEXT: st1w { [[RES]].s }, [[PG]], [x0]
; VBITS_GE_512-NEXT: ret
; Ensure sensible type legalisation.
; VBITS_EQ_256-DAG: mov [[RES:z[0-9]+]].s, s0
; VBITS_EQ_256-DAG: ptrue [[PG:p[0-9]+]].s, vl8
; VBITS_EQ_256-DAG: add x[[B_HI:[0-9]+]], x0, #32
; VBITS_EQ_256-DAG: st1w { [[RES]].s }, [[PG]], [x0]
; VBITS_EQ_256-DAG: st1w { [[RES]].s }, [[PG]], [x[[B_HI]]
; VBITS_EQ_256-NEXT: ret
%insert = insertelement <16 x float> undef, float %a, i64 0
%splat = shufflevector <16 x float> %insert, <16 x float> undef, <16 x i32> zeroinitializer
store <16 x float> %splat, <16 x float>* %b
ret void
}
define void @splat_v32f32(float %a, <32 x float>* %b) #0 {
; CHECK-LABEL: splat_v32f32:
; VBITS_GE_1024-DAG: mov [[RES:z[0-9]+]].s, s0
; VBITS_GE_1024-DAG: ptrue [[PG:p[0-9]+]].s, vl32
; VBITS_GE_1024-NEXT: st1w { [[RES]].s }, [[PG]], [x0]
; VBITS_GE_1024-NEXT: ret
%insert = insertelement <32 x float> undef, float %a, i64 0
%splat = shufflevector <32 x float> %insert, <32 x float> undef, <32 x i32> zeroinitializer
store <32 x float> %splat, <32 x float>* %b
ret void
}
define void @splat_v64f32(float %a, <64 x float>* %b) #0 {
; CHECK-LABEL: splat_v64f32:
; VBITS_GE_2048-DAG: mov [[RES:z[0-9]+]].s, s0
; VBITS_GE_2048-DAG: ptrue [[PG:p[0-9]+]].s, vl64
; VBITS_GE_2048-NEXT: st1w { [[RES]].s }, [[PG]], [x0]
; VBITS_GE_2048-NEXT: ret
%insert = insertelement <64 x float> undef, float %a, i64 0
%splat = shufflevector <64 x float> %insert, <64 x float> undef, <64 x i32> zeroinitializer
store <64 x float> %splat, <64 x float>* %b
ret void
}
; Don't use SVE for 64-bit vectors.
define <1 x double> @splat_v1f64(double %a, <1 x double> %op2) #0 {
; CHECK-LABEL: splat_v1f64:
; CHECK: // %bb.0:
; CHECK-NEXT: ret
%insert = insertelement <1 x double> undef, double %a, i64 0
%splat = shufflevector <1 x double> %insert, <1 x double> undef, <1 x i32> zeroinitializer
ret <1 x double> %splat
}
; Don't use SVE for 128-bit vectors.
define <2 x double> @splat_v2f64(double %a, <2 x double> %op2) #0 {
; CHECK-LABEL: splat_v2f64:
; CHECK: dup v0.2d, v0.d[0]
; CHECK-NEXT: ret
%insert = insertelement <2 x double> undef, double %a, i64 0
%splat = shufflevector <2 x double> %insert, <2 x double> undef, <2 x i32> zeroinitializer
ret <2 x double> %splat
}
define void @splat_v4f64(double %a, <4 x double>* %b) #0 {
; CHECK-LABEL: splat_v4f64:
; CHECK-DAG: mov [[RES:z[0-9]+]].d, d0
; CHECK-DAG: ptrue [[PG:p[0-9]+]].d, vl4
; CHECK-NEXT: st1d { [[RES]].d }, [[PG]], [x0]
; CHECK-NEXT: ret
%insert = insertelement <4 x double> undef, double %a, i64 0
%splat = shufflevector <4 x double> %insert, <4 x double> undef, <4 x i32> zeroinitializer
store <4 x double> %splat, <4 x double>* %b
ret void
}
define void @splat_v8f64(double %a, <8 x double>* %b) #0 {
; CHECK-LABEL: splat_v8f64:
; VBITS_GE_512-DAG: mov [[RES:z[0-9]+]].d, d0
; VBITS_GE_512-DAG: ptrue [[PG:p[0-9]+]].d, vl8
; VBITS_GE_512-NEXT: st1d { [[RES]].d }, [[PG]], [x0]
; VBITS_GE_512-NEXT: ret
; Ensure sensible type legalisation.
; VBITS_EQ_256-DAG: mov [[RES:z[0-9]+]].d, d0
; VBITS_EQ_256-DAG: ptrue [[PG:p[0-9]+]].d, vl4
; VBITS_EQ_256-DAG: add x[[B_HI:[0-9]+]], x0, #32
; VBITS_EQ_256-DAG: st1d { [[RES]].d }, [[PG]], [x0]
; VBITS_EQ_256-DAG: st1d { [[RES]].d }, [[PG]], [x[[B_HI]]
; VBITS_EQ_256-NEXT: ret
%insert = insertelement <8 x double> undef, double %a, i64 0
%splat = shufflevector <8 x double> %insert, <8 x double> undef, <8 x i32> zeroinitializer
store <8 x double> %splat, <8 x double>* %b
ret void
}
define void @splat_v16f64(double %a, <16 x double>* %b) #0 {
; CHECK-LABEL: splat_v16f64:
; VBITS_GE_1024-DAG: mov [[RES:z[0-9]+]].d, d0
; VBITS_GE_1024-DAG: ptrue [[PG:p[0-9]+]].d, vl16
; VBITS_GE_1024-NEXT: st1d { [[RES]].d }, [[PG]], [x0]
; VBITS_GE_1024-NEXT: ret
%insert = insertelement <16 x double> undef, double %a, i64 0
%splat = shufflevector <16 x double> %insert, <16 x double> undef, <16 x i32> zeroinitializer
store <16 x double> %splat, <16 x double>* %b
ret void
}
define void @splat_v32f64(double %a, <32 x double>* %b) #0 {
; CHECK-LABEL: splat_v32f64:
; VBITS_GE_2048-DAG: mov [[RES:z[0-9]+]].d, d0
; VBITS_GE_2048-DAG: ptrue [[PG:p[0-9]+]].d, vl32
; VBITS_GE_2048-NEXT: st1d { [[RES]].d }, [[PG]], [x0]
; VBITS_GE_2048-NEXT: ret
%insert = insertelement <32 x double> undef, double %a, i64 0
%splat = shufflevector <32 x double> %insert, <32 x double> undef, <32 x i32> zeroinitializer
store <32 x double> %splat, <32 x double>* %b
ret void
}
;
; DUP (integer immediate)
;
define void @splat_imm_v64i8(<64 x i8>* %a) #0 {
; CHECK-LABEL: splat_imm_v64i8:
; VBITS_GE_512-DAG: mov [[RES:z[0-9]+]].b, #1
; VBITS_GE_512-DAG: ptrue [[PG:p[0-9]+]].b, vl64
; VBITS_GE_512-NEXT: st1b { [[RES]].b }, [[PG]], [x0]
; VBITS_GE_512-NEXT: ret
%insert = insertelement <64 x i8> undef, i8 1, i64 0
%splat = shufflevector <64 x i8> %insert, <64 x i8> undef, <64 x i32> zeroinitializer
store <64 x i8> %splat, <64 x i8>* %a
ret void
}
define void @splat_imm_v32i16(<32 x i16>* %a) #0 {
; CHECK-LABEL: splat_imm_v32i16:
; VBITS_GE_512-DAG: mov [[RES:z[0-9]+]].h, #2
; VBITS_GE_512-DAG: ptrue [[PG:p[0-9]+]].h, vl32
; VBITS_GE_512-NEXT: st1h { [[RES]].h }, [[PG]], [x0]
; VBITS_GE_512-NEXT: ret
%insert = insertelement <32 x i16> undef, i16 2, i64 0
%splat = shufflevector <32 x i16> %insert, <32 x i16> undef, <32 x i32> zeroinitializer
store <32 x i16> %splat, <32 x i16>* %a
ret void
}
define void @splat_imm_v16i32(<16 x i32>* %a) #0 {
; CHECK-LABEL: splat_imm_v16i32:
; VBITS_GE_512-DAG: mov [[RES:z[0-9]+]].s, #3
; VBITS_GE_512-DAG: ptrue [[PG:p[0-9]+]].s, vl16
; VBITS_GE_512-NEXT: st1w { [[RES]].s }, [[PG]], [x0]
; VBITS_GE_512-NEXT: ret
%insert = insertelement <16 x i32> undef, i32 3, i64 0
%splat = shufflevector <16 x i32> %insert, <16 x i32> undef, <16 x i32> zeroinitializer
store <16 x i32> %splat, <16 x i32>* %a
ret void
}
define void @splat_imm_v8i64(<8 x i64>* %a) #0 {
; CHECK-LABEL: splat_imm_v8i64:
; VBITS_GE_512-DAG: mov [[RES:z[0-9]+]].d, #4
; VBITS_GE_512-DAG: ptrue [[PG:p[0-9]+]].d, vl8
; VBITS_GE_512-NEXT: st1d { [[RES]].d }, [[PG]], [x0]
; VBITS_GE_512-NEXT: ret
%insert = insertelement <8 x i64> undef, i64 4, i64 0
%splat = shufflevector <8 x i64> %insert, <8 x i64> undef, <8 x i32> zeroinitializer
store <8 x i64> %splat, <8 x i64>* %a
ret void
}
;
; DUP (floating-point immediate)
;
define void @splat_imm_v32f16(<32 x half>* %a) #0 {
; CHECK-LABEL: splat_imm_v32f16:
; VBITS_GE_512-DAG: fmov [[RES:z[0-9]+]].h, #5.00000000
; VBITS_GE_512-DAG: ptrue [[PG:p[0-9]+]].h, vl32
; VBITS_GE_512-NEXT: st1h { [[RES]].h }, [[PG]], [x0]
; VBITS_GE_512-NEXT: ret
%insert = insertelement <32 x half> undef, half 5.0, i64 0
%splat = shufflevector <32 x half> %insert, <32 x half> undef, <32 x i32> zeroinitializer
store <32 x half> %splat, <32 x half>* %a
ret void
}
define void @splat_imm_v16f32(<16 x float>* %a) #0 {
; CHECK-LABEL: splat_imm_v16f32:
; VBITS_GE_512-DAG: fmov [[RES:z[0-9]+]].s, #6.00000000
; VBITS_GE_512-DAG: ptrue [[PG:p[0-9]+]].s, vl16
; VBITS_GE_512-NEXT: st1w { [[RES]].s }, [[PG]], [x0]
; VBITS_GE_512-NEXT: ret
%insert = insertelement <16 x float> undef, float 6.0, i64 0
%splat = shufflevector <16 x float> %insert, <16 x float> undef, <16 x i32> zeroinitializer
store <16 x float> %splat, <16 x float>* %a
ret void
}
define void @splat_imm_v8f64(<8 x double>* %a) #0 {
; CHECK-LABEL: splat_imm_v8f64:
; VBITS_GE_512-DAG: fmov [[RES:z[0-9]+]].d, #7.00000000
; VBITS_GE_512-DAG: ptrue [[PG:p[0-9]+]].d, vl8
; VBITS_GE_512-NEXT: st1d { [[RES]].d }, [[PG]], [x0]
; VBITS_GE_512-NEXT: ret
%insert = insertelement <8 x double> undef, double 7.0, i64 0
%splat = shufflevector <8 x double> %insert, <8 x double> undef, <8 x i32> zeroinitializer
store <8 x double> %splat, <8 x double>* %a
ret void
}
attributes #0 = { "target-features"="+sve" }

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@ -93,7 +93,7 @@ define <8 x i1> @no_warn_dropped_scalable(<8 x i32>* %in) #0 {
; CHECK-LABEL: no_warn_dropped_scalable:
; CHECK: ptrue [[PG:p[0-9]+]].s, vl8
; CHECK: ld1w { [[A:z[0-9]+]].s }, [[PG]]/z, [x0]
; CHECK: cmpgt p{{[0-9]}}.s, [[PG]]/z, [[A]].s, z{{[0-9]+}}.s
; CHECK: cmpgt p{{[0-9]}}.s, [[PG]]/z, [[A]].s, #0
; CHECK: ret
%a = load <8 x i32>, <8 x i32>* %in
br label %bb1

View File

@ -303,7 +303,7 @@ define <vscale x 2 x double> @splat_nxv2f64_zero() {
define <vscale x 8 x half> @splat_nxv8f16_imm() {
; CHECK-LABEL: splat_nxv8f16_imm:
; CHECK: mov z0.h, #1.0
; CHECK: fmov z0.h, #1.00000000
; CHECK-NEXT: ret
%1 = insertelement <vscale x 8 x half> undef, half 1.0, i32 0
%2 = shufflevector <vscale x 8 x half> %1, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer
@ -312,7 +312,7 @@ define <vscale x 8 x half> @splat_nxv8f16_imm() {
define <vscale x 4 x half> @splat_nxv4f16_imm() {
; CHECK-LABEL: splat_nxv4f16_imm:
; CHECK: mov z0.h, #1.0
; CHECK: fmov z0.h, #1.00000000
; CHECK-NEXT: ret
%1 = insertelement <vscale x 4 x half> undef, half 1.0, i32 0
%2 = shufflevector <vscale x 4 x half> %1, <vscale x 4 x half> undef, <vscale x 4 x i32> zeroinitializer
@ -321,7 +321,7 @@ define <vscale x 4 x half> @splat_nxv4f16_imm() {
define <vscale x 2 x half> @splat_nxv2f16_imm() {
; CHECK-LABEL: splat_nxv2f16_imm:
; CHECK: mov z0.h, #1.0
; CHECK: fmov z0.h, #1.00000000
; CHECK-NEXT: ret
%1 = insertelement <vscale x 2 x half> undef, half 1.0, i32 0
%2 = shufflevector <vscale x 2 x half> %1, <vscale x 2 x half> undef, <vscale x 2 x i32> zeroinitializer
@ -330,7 +330,7 @@ define <vscale x 2 x half> @splat_nxv2f16_imm() {
define <vscale x 4 x float> @splat_nxv4f32_imm() {
; CHECK-LABEL: splat_nxv4f32_imm:
; CHECK: mov z0.s, #1.0
; CHECK: fmov z0.s, #1.00000000
; CHECK-NEXT: ret
%1 = insertelement <vscale x 4 x float> undef, float 1.0, i32 0
%2 = shufflevector <vscale x 4 x float> %1, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer
@ -339,7 +339,7 @@ define <vscale x 4 x float> @splat_nxv4f32_imm() {
define <vscale x 2 x float> @splat_nxv2f32_imm() {
; CHECK-LABEL: splat_nxv2f32_imm:
; CHECK: mov z0.s, #1.0
; CHECK: fmov z0.s, #1.00000000
; CHECK-NEXT: ret
%1 = insertelement <vscale x 2 x float> undef, float 1.0, i32 0
%2 = shufflevector <vscale x 2 x float> %1, <vscale x 2 x float> undef, <vscale x 2 x i32> zeroinitializer
@ -348,7 +348,7 @@ define <vscale x 2 x float> @splat_nxv2f32_imm() {
define <vscale x 2 x double> @splat_nxv2f64_imm() {
; CHECK-LABEL: splat_nxv2f64_imm:
; CHECK: mov z0.d, #1.0
; CHECK: fmov z0.d, #1.00000000
; CHECK-NEXT: ret
%1 = insertelement <vscale x 2 x double> undef, double 1.0, i32 0
%2 = shufflevector <vscale x 2 x double> %1, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer