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Update instcombine's debug output to account for Value*'s operator<<
not appending its own newline. llvm-svn: 78810
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@ -7811,7 +7811,7 @@ Instruction *InstCombiner::PromoteCastOfAllocation(BitCastInst &CI,
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++UI; // If this instruction uses AI more than once, don't break UI.
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++NumDeadInst;
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DOUT << "IC: DCE: " << *User;
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DOUT << "IC: DCE: " << *User << '\n';
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EraseInstFromFunction(*User);
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}
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}
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@ -12890,14 +12890,14 @@ static void AddReachableCodeToWorklist(BasicBlock *BB,
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// DCE instruction if trivially dead.
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if (isInstructionTriviallyDead(Inst)) {
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++NumDeadInst;
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DOUT << "IC: DCE: " << *Inst;
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DOUT << "IC: DCE: " << *Inst << '\n';
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Inst->eraseFromParent();
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continue;
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}
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// ConstantProp instruction if trivially constant.
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if (Constant *C = ConstantFoldInstruction(Inst, BB->getContext(), TD)) {
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DOUT << "IC: ConstFold to: " << *C << " from: " << *Inst;
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DOUT << "IC: ConstFold to: " << *C << " from: " << *Inst << '\n';
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Inst->replaceAllUsesWith(C);
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++NumConstProp;
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Inst->eraseFromParent();
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@ -12977,7 +12977,7 @@ bool InstCombiner::DoOneIteration(Function &F, unsigned Iteration) {
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while (Term != BB->begin()) { // Remove instrs bottom-up
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BasicBlock::iterator I = Term; --I;
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DOUT << "IC: DCE: " << *I;
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DOUT << "IC: DCE: " << *I << '\n';
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// A debug intrinsic shouldn't force another iteration if we weren't
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// going to do one without it.
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if (!isa<DbgInfoIntrinsic>(I)) {
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@ -13002,7 +13002,7 @@ bool InstCombiner::DoOneIteration(Function &F, unsigned Iteration) {
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AddUsesToWorkList(*I);
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++NumDeadInst;
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DOUT << "IC: DCE: " << *I;
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DOUT << "IC: DCE: " << *I << '\n';
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I->eraseFromParent();
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RemoveFromWorkList(I);
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@ -13012,7 +13012,7 @@ bool InstCombiner::DoOneIteration(Function &F, unsigned Iteration) {
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// Instruction isn't dead, see if we can constant propagate it.
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if (Constant *C = ConstantFoldInstruction(I, F.getContext(), TD)) {
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DOUT << "IC: ConstFold to: " << *C << " from: " << *I;
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DOUT << "IC: ConstFold to: " << *C << " from: " << *I << '\n';
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// Add operands to the worklist.
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AddUsesToWorkList(*I);
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@ -13069,8 +13069,8 @@ bool InstCombiner::DoOneIteration(Function &F, unsigned Iteration) {
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++NumCombined;
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// Should we replace the old instruction with a new one?
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if (Result != I) {
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DOUT << "IC: Old = " << *I
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<< " New = " << *Result;
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DOUT << "IC: Old = " << *I << '\n'
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<< " New = " << *Result << '\n';
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// Everything uses the new instruction now.
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I->replaceAllUsesWith(Result);
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@ -13104,8 +13104,8 @@ bool InstCombiner::DoOneIteration(Function &F, unsigned Iteration) {
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InstParent->getInstList().erase(I);
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} else {
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#ifndef NDEBUG
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DOUT << "IC: Mod = " << OrigI
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<< " New = " << *I;
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DOUT << "IC: Mod = " << OrigI << '\n'
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<< " New = " << *I << '\n';
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#endif
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// If the instruction was modified, it's possible that it is now dead.
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