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Implement operator== and != for ranges
llvm-svn: 3571
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@ -78,6 +78,15 @@ class ConstantRange {
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///
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///
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uint64_t getSetSize() const;
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uint64_t getSetSize() const;
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/// operator== - Return true if this range is equal to another range.
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///
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bool operator==(const ConstantRange &CR) const {
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return Lower == CR.Lower && Upper == CR.Upper;
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}
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bool operator!=(const ConstantRange &CR) const {
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return !operator==(CR);
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}
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/// intersect - Return the range that results from the intersection of this
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/// intersect - Return the range that results from the intersection of this
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/// range with another range. The resultant range is pruned as much as
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/// range with another range. The resultant range is pruned as much as
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/// possible, but there may be cases where elements are included that are in
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/// possible, but there may be cases where elements are included that are in
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